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Example 1: Bullet impact

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Ex. 1: Bullet impact
Q New model
Q Ident Bullet
Q Symmetry 3D, Z

Q Load Materials – CART BRASS, FLOATGLASB, LEAD (Shock,


Steinberg Guinan)
Q Add erosion to all materials (geometric strain = 1.0)

Q Import parts from dyna: BulletInner.K and BulletOuter.K

Q Delete components
Q Create new component containing both parts
Q Transform component
Q Rotate 180 degrees about Y-axis
Q Rotate 150 degrees about Z-axis
Q Translate –0.36mm in X direction

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Ex. 1: Bullet impact
Q Define Initial Conditions
Q Name: Inner
Q Material: Lead
Q Velocity: X=519.6m/s, Y=-300m/s
Q Name: Outer
Q Material: CART BRASS
Q Velocity: X=519.6m/s, Y=-300m/s

Q Define Boundary Conditions


Q Name: Fixed
Q Type: General 3D Velocity
Q Set all parameters to 0.0

Q Fill parts with initial conditions


Q Fill Core with Inner
Q Fill Casing with Outer

Q Delete unused materials

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Ex. 1: Bullet impact
Q Create Part
Q Name: Target
Q Solver: Lagrange
Q Select: Parts Wizard
Q Predef: Box
Q Origin: (0.0,-50.0,0.0)
Q Size: 2.5x100.0x50.0
Q Numerical size: 5x50x25
Q Grade Zoning
Q In J direction, 0.5mm,20 cells, centred
Q In K direction, 0.5mm,10 cells, lower K
Q Fill with FLOATGLASB

Q Convert part to IJK (from import pull down menu)

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Ex. 1: Bullet impact
Q Define Group
Q Name: Fix
Q Type: Nodes

Q Add nodes to group


Q Use Alt+left mouse button
to draw polygon as shown
Q Use Control+left mouse
button to close polygon

Q Apply boundary condition


“Fixed” to group

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Ex. 1: Bullet impact
Q Join two parts of bullet together.

Q Define Interactions
Q Calculate gap size and check.

Q Define Wrap-up Criteria

Q Define Save times

Q Save and execute

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