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Lecture - 1 - MMCT PDF
Lecture - 1 - MMCT PDF
Technology
(EC314), 3-0-0, credits - 3
Prepared by
Dr Shweta Shah
Syllabus
MULTIMEDIA COMMUNICATIONS
Introduction, Revision Of Fourier Transform, OFT and DCT, Multimedia
Communication Model, Elements Of Multimedia Systems, User
Requirements, Multimedia Terminals, Input And Output Devices.
AUDIO-VISUAL INTEGRATION
Human Speech Generation Model, Synthetic Speech Generation,
Media Interaction, Bimodality Of Human Speech, Speech Signal
Properties, Visual Properties, Lip Reading, Speech-Driven Talking
Heads, Lip Synchronization, Lip Tracking, Audio-To-Visual Mapping,
Bimodal Person Verification, Joint Audio-Video Coding.
MULTIMEDIA PROCESSING IN COMMUNICATIONS
Digital Media, Digital Audio, Digital Image And Video, DPI And PPI, Signal
Processing Elements, Challenges Of Multimedia Information Processing,
Lossless and Lossy Coding Techniques, Perceptual Coding, Perceptual
Coding of Digital Audio Signals, Transform Audio Coders, Audio Sub-Band
Coders, Speech Coder Attributes, CD Audio Coding For Multimedia
Applications, Image Coding, Video Coding, Water Marking, Organization,
Storage And Retrieval Issues, Signal Processing For Network Multimedia,
Multimedia Processors.
MULTIMEDIA COMMUNICATION STANDARDS
JPEG, MPEG And ITU standards.
MULTIMEDIA COMMUNICATIONS ACROSS NETWORKS
Network Requirements, Real Time Packet Transfer Concept, Multimedia
Requirements And ATM Networks, Packet Audio/video in The Network
Environment, Video Transport Across Generic Networks, VOIP Application.
Total: 42 hours
BOOKS RECOMMENDED
2. Vaseghi Saeed V., "Multimedia Signal Processing Theory And Application In Speech,
Music And Communications", Wiley, 1st Ed., 2007.
4. Ohm and Jens R., "Multimedia Communication Technology", Springer, 1st Ed., 2004.
5. Mihaela Vander Scharr and Chow Philip A., "Multimedia Over 1P And Wireless
Networks— Compression, Networking And Systems", Academic Press, 1st Ed., 2007.
Course outcome
After completion of the course student will be able to:
CO-1: To acquire the basic knowledge of multimedia communication technologies
including audio, image, video, text compression techniques and distributed multimedia
system
CO-2: Explanation about signal processing aspects involved in multimedia including signal
properties
CO-3: Application of coding techniques in recent applications for data storage and
communication of multimedia
CO-4: Analysis/comparison of various coding techniques, case study and problem solving
as per given data
CO-5: Evaluation of standard source coding protocols for multimedia and protocols for
distributed networks
CO-6: Design and optimum parameter selection criteria for multimedia communication
requirements
Course Evolution
Composed of 2 parts:
Multi (multus) : “numerous, multiple”
Media (medium): “middle, center” – agent for
something. Used for dissemination (distribute) and
representation of information.
In general, multimedia could be defined as the usage
of multiple agent (text, audio, video, images) for
disseminating and presenting information to audience
(target user)
The Term “Media”
Image Node
Text Node
Audio Node
Text -
Each character (letters and symbols) is represented by a fixed
number of bits. In ASCII code ‘A’ is 01000001
Multimedia Representation
Image –
Represented as 2-dimensional signal
Arranged in units called pixels
The value of each pixel represents the radiance intensity of the
scene. For color image, there are usually three components, e.g.
red, green, and blue. Each range from 0 to 255
Image compression method can dramatically reduce the size of
the image data. Some standards include JPEG, JPEG2000
Multimedia Representation
Audio –
Represented as 1 dimensional
signal
Continuous acoustic wave is
digitized into a sequence of bytes
Audio compression method is
used to reduce the amount of
data (MP3 e.g. 10:1 ratio)
Multimedia Representation
Video –
Video is represented as
sequence of images called
frames
NTSC video has roughly 30
frames per second
Video compression standard
such as MPEG2(DVD) and
MPEG4 can significantly r
reduce the size of video files
Key Properties of a Multimedia
Systems
Discrete and Continuous Media
At least one discrete and continuous media
Independent Media
Separate each media independently
Computer-Controlled Systems
Integration
Interactive Multimedia Systems
Interaction
Thought - Something that you do to yourself ~ internal process (mental state)
Action - Something you do to an object in the world. The effect is that something in the
world has changed. E.g.: pressing key, clicking mouse button
Interaction - Involves the participants action and reaction. Two way process. E.g.: give a
query to search engine which can return an outcome of my search.
Properties
Various media integration
High level degree of interactivity between
user and computer
Digital environment
Application Areas of IMS
Education
Computer Aided Learning (CAL)
E-Learning (World Wide Web)
Training
Point of Sales Information (Kiosk)
Direct visitors around the large complexes
News Delivery, Broadcasting and Advertising
Commerce and Business Applications
Virtual Reality (Games)
Multimedia- Applications
In Medicine
Source:
Cardiac Imaging,
YALE centre for
advanced cardiac
imaging
Multimedia I -
Mohammed Dwikat
2009
Multimedia- Applications
In training
Multimedia I -
Mohammed Dwikat
2009
Multimedia- Applications
Public awareness
campaign
Source
Interactive Multimedia Project
Department of food science&
nutrition, Colorado State Univ
Multimedia I -
Mohammed Dwikat
2009
WE SHALL DEAL WITH DIGITAL MEDIA BECAUSE OF
Robustness
Seamless Integration
Reusability and interchangeability
Ease of distributed potential
What are the media signals?
Circuit mode
Also known as synchronous communication channel
Packet mode
Also known as asynchronous communication channel
Connection oriented
Connection less
Circuit switched network
Packet mode: connection oriented
Packet mode: connectionless
Network QoS
The operational parameters associated with a communication
channel through a network are known as the network Quality of
Service (QoS) parameters.
QoS for a constant bit rate channel that is setup through a circuits
switched network include:
The bit rate
The mean bit error rate
The mean BER of a channel is the probability of a bit being corrupted during its
transmission across the channel in a defined time interval.
If the BER prob is P and the no of bits in a block is N, then assuming random errors,
the prob of a block containing a bit error, PB , is given by : PB = 1-(1-P)N
The transmission delay
The QoS parameters associated with a packet switched
network include:
The maximum packet size
The mean packet transfer rate
The mean packet error rate
The mean packet transfer delay
The worst case jitter
The transmission delay
Packet transfer concept
Offers a transmission capability that can be handle high bit rates
to support video transmission.
packet switching is flexible than circuit switching which can
emulate the different data rates multiplex together by creating a
network.
A network on packet switching services, can be dealt with in a
common format.
It offers dynamic allocation of bandwidth and switching
resources as well as the elimination of channel structure
can carry variable bit rate signals directly
no buffering or rate control feedback is necessary at the
transmitter
There are different protocols used like ATM (Asynchronous
Transfer Mode), IP (Internet Protocol), etc…
Multimedia Requirements and ATM
networks
Constant variable or burst oriented bitstreams
virtual connections or virtual parts through the
subscriber access depending on instantaneous
needs with the total capacity of about 150 or 600
MB/s
uniform bitrate
independent transmission and Switching Systems
Multimedia Terminal
To achieve the vision of the current communication revolution
and to become available to everyone, a number of
technological issues must be addressed and put into a framework
that leads to integration, ease of use, and high quality outputs.
Issues to address in common are:
Technique for compression and coding
Technique for organizing, storing and retrieving multimedia content,
including both downloading and streaming techniques,..
Techniques for accessing the multimedia signals
Techniques for searching in order to find multimedia sources
Techniques for browsing individual multimedia documents and
libraries
User requirements
- from multimedia communication system
User needs
Fast preparation and presentation of the different information of
interest
Dynamic control of multimedia applications w.r.t. connection and
quality on demand
Intelligent support
Standardization
For modern Multimedia services:
Instant availability
Real time information transfer
Service always online
Access their service from any terminal(e.g. mobile)
Input Devices