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SMITE

SMITE is a third-person MOBA action video game, created and published by Hi-Rez
Studios for Microsoft Windows, Xbox One, PlayStation 4, and Nintendo Switch. The game
is based on two teams, each consisting of five gods, facing each other on a battlefield in
order to destroy the enemy titan located in each of the bases. Each player places himself
in the shoes of a god of different mythologies who has different powers and
characteristics. You can also find uncontrolled characters (minions) on the battlefield that
provide gold and experience.

TERMS USED IN THE GAME


Atack Damage Carry (ADC) A hunter is called who is normally built to deal heavy
damage with his basic attacks.
Away from Keyboard (AFK) Means »absent», the serious literal translation »away from
the keyboard»
Backdoor Attack an enemy structure without subjects, quickly and surprisingly.
Blue / Blue Mana Bufo (Jungle monster that when killed will leave a mana upgrade)
Build It is the set of objects that you use to arm each god.
Kill Steal (KS) It is stealing a murder, giving the last blow to a rival God when a partner
did most of the work.
Poke Use low or moderate damage attacks to weaken the opponent from a safe distance.
Push (Pushear) Is to press a line, advance as fast as possible or destroy a tower.
Squishy It is said to a God with little life and defense, that is to say easy to kill.

Roles del juego


Carry: usually a hunter He is the one that goes along with the guardian and the one that is
in charge of doing damage to the other players
Guardian: He is the one who protects the magician and the carry and always goes in front
of the teamfigths taking all the damage
Mid: he is usually a magician who is the one who, like the carry, do the most damage
possible
Solo: Usually he is a warrior who also takes a lot of damage and his function is to advance
lines and poke the other players.
Jungle: He is usually an assassin who is in charge of having all the buffos and leveling up
killing in the jungle and then doing a lot of melee damage
Conquest Game Mode
The "standard" mode of the game. Two teams of 5 players placed on two opposite bases
connected by Three Lanes (Left, Right and Middle), protected by two Towers and a
Phoenix.
The objective of the game is to penetrate the enemy defenses and destroy the Titan in the
center of its base, while defending yours.
The game begins when the Phoenix generate minions or minions. Minions are Artificial
Intelligence controlled characters who are charged with traversing the Lane and attacking
enemy minions while protecting their Gods. In between the three Lanes are jungles with
neutral monster camps that give different attributes to the team that manages to defeat
them.
When the gods dominate a lane, destroying the tower that defends it, they have to face the
phoenix, which will cause your phoenix to generate more powerful burning subjects. Once
the enemy phoenix has been destroyed the next step to victory is to destroy the titan
defending the enemy fortress. This titan possesses great power and requires teamwork in
order to be destroyed. With each destroyed structure the Titan will become weaker, but
with good teamwork and coordination, victory can be achieved.

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