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Culture Documents
Etiquette 7
BODY MIND Charm (3) 6 Focus 5
Strength (3) 5 Wits (3) 8 Dodge (3) 7 Inquiry 5
Dexterity (3) 7 Perception (3) 6 Fight (3) 6 Lore (Symbiots) 6
Endurance (3) 7 Tech (3) 4 Impress (3) 7 Lore (Stigmata) 7
=
Melee (3) 8 Physick 3
SPIRIT Read Urthish
Observe (3) 6
Extrovert (3) 8 / 4 ( 1 ) Introvert Remedy 5
Shoot (3) 7
Passion (3) 6 / 5 ( 1 ) Calm Sneak (3) Ride 5
4
Faith (3) 6 / 4 ( 1 ) Ego Vigor (3) Social (Leadership) 8
7 Stoic Body 7
Stoic Mind 6
COMMON ACTIONS BLESSINGS/CURSES Survival 4
Action Goal +/- Trait Situation Tech Redemption (Mech ) 2
Giving orders 16 +2 Calm Disciplined in combat Warfare (Military Tactics) 8
-2 Calm Vengeful when honor impinged Xeno-Empathy 2
ARMOR Synthsilk 4d
( 5 / 15 ) Hits: 20
COMBAT STR bonus: Action Init Goal DMG RNG VICTORY
Action Init Goal DMG RNG Martial Fist 6 13 3d CHART
Wireblade 8 15 8d Martial Kick 5 13 4d
Blaster Pistol 7 14 7d 10/20 Martial Hold 5 13 3d Successes Pts
Parry 8 17 Block +3 successes to resist
1-2 0
Thrust 10 15 Martial Throw 4 13 3d
Slash 6 15 +1d Drop & Kick 4* 15 4d 3-5 +1
Draw & Strike 6 15 Leaping Kick 4 12 6d
Disarm 6 14 6-8 +2
Off-Hand no off-hand penalties
9-11 +3
Parry/Riposte 8 17/14
Athletic Strike 5 13 12-14 +4
* following action
SHOTS ( 10 /clip) 15-17 +5
VITALITY O O O O O O O O O O O O O O O O O 18 +6
Wound penalties: -10 -8 -6 -4 -2 Critical
success = x2
WYRD O O O O O O O O O O O O O O O O O O
MORE SINNERS & SAINTS
Lore (Symbiots) 5
BODY MIND Charm (3) 4 Lore (Kurgan) 2
Strength (3) 4 Wits (3) 8 Dodge (3) 3 Lore (Vuldrok) 5
Dexterity (3) 6 Perception (3) 7 Fight (3) 5 Read Urthish
Endurance (3) 5 Tech (3) 6 Impress (3) 8 Remedy 2
Melee (3) 5 Ride 3
SPIRIT Social (Leadership) 8
Observe (3) 6
Extrovert (3)5 / 1 ( 1 ) Introvert Tech Redemption (High Tech) 4
Shoot (3) 6
Passion (3) 4 / 3 ( 1 ) Calm Think Machine 5
Sneak (3) 3
Faith (3) 4 / 3 ( 1 ) Ego Warfare (Gunnery) 6
Vigor (3) 4 Warfare (Military Tactics) 7
COMMON ACTIONS BLESSINGS/CURSES
Action Goal +/- Trait Situation
Giving orders 13 +2 End Unyielding when honor at stake
-2 Calm Prideful when insulted
ARMOR
( 5 / 10 ) Hits: 15
COMBAT STR bonus: Action Init Goal DMG RNG VICTORY
Action Init Goal DMG RNG CHART
Rapier 4 11 5d
Blaster Pistol 6 12 7d 10/20 Successes Pts
Parry 4 13 1-2 0
Thrust 6 11
Slash 2 11 +1d 3-5 +1
6-8 +2
9-11 +3
12-14 +4
VITALITY O O O O O O O O O O O O O O O O O 18 +6
Wound penalties: -10 -8 -6 -4 -2 Critical
success = x2
WYRD O O O O O O O O O O O O O O O O O O