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SCHOOL UNIVERSITY
STATEMENT OF PURPOSE
On a functional level School University was an online interactive game show,
with content delivered via Instagram with accounts and scores registered
through the accompanying web-app. When describing it to people for the first
time we would often draw a comparison, calling it “HQ Trivia meets MIT
OpenCourseWare meets Instagram”. While this does a fair job of explaining
what the project was experientially, we find it also serves as a good
introduction into a deeper level of inquiry that we were hoping that the
project might provoke.
Within the past decade, accompanying rising levels of student debt, a
tremendous amount of scrutiny has come upon the United States’ education
system, particularly with relation to its role within the United States as an
economic machine and the resulting societal fallout. There is a bitter irony
to our situation: within the current epoch, the so-called Age of Information,
access to information and knowledge is at the fingertips of more individuals
than at any point in history, and yet the price of institutional education
continues either climbing out of reach for the average American or, just as
insidiously, enwraps them within an economic bondage of debt, contradicting
the idealization of education existing as a liberating force.
Cultural revolutionaries have been waging a quiet war against systems of
education for decades, centuries, and likely as long as education systems have
existed, claiming obsoletion and arguing for more perfect models. We believe
the noise of these dialogues will only continue to amplify in the coming
decade. Presently, political voices are pronouncing the elimination of
student-debt and offering unanimous free public college education - enticing
propositions that summon opposing choruses chanting words such as
“feasibility” and “budgets”.
Amidst the territories of this domestic dispute there’s another converging
domain of discussion: the realm of networked technology, a presence felt
ubiquitously and ingrained deeply within the global collective consciousness.
With respect to this project we were interested in referencing MOOCS (Massive
Open Online Courses) as a touchpoint. While “Tech” and its constituents have
become a conglomerate persona non grata within political discourse among
liberal and conservative critics alike, among techno-optimists the promise of
technology still spells progress. Institutions and corporations are in a
nascent stage of experimentation with online offerings that at the least are
meant to augment classroom experiences, but which in some cases are meant to
completely replace the physical classroom. These forays intend to drive down
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A School Project™ www.schoooool.com
costs and promote access to learning while still offering the same level of
education, potentially alleviating some of the shortcomings of our
aforementioned contemporaneous educational woes.
Of course these types of online offerings do not exist because of some
profound magnanimity, but instead arise from capitalistic underpinnings. The
engine of corporate and institutional expansion is fueled by and for monetary
return on investment, another ironic instance of the knotted entanglement
between incentives, capitalism, and corporatism within the education system.
In positioning the project we were particularly interested in playing with
these intersections, by acknowledging the ways in which technological
innovations have enabled the improvement and proliferation of education within
societies historically, paired with a lightheartedly dystopian vision of an
education platform provided by a company as omnipotent as Instagram that has
been gamified to suit our receding attention spans and commodified palettes.
When we were working on this project and deciding upon the modes of
interaction and touchpoints our goal was not to argue for or against the use
of this type of technology within education, but instead merely to exaggerate
features, as if to say, “Here we are, where will we go?”. We’re hoping that
by referencing these topics that we might further the ongoing cultural
dialogue by spreading awareness to a wider audience.
In the spirit of education, we’ve collected some reading materials on the
subject of contemporary education and the role of technology in it for the
interested reader:
FURTHER READING
Designing Knowledge Syllabus
Class Syllabus for Jeffrey Schnapp (Harvard, MetaLab) for “Designing
Knowledge”
Paolo Freire’s Pedagogy Of The Oppressed: Book Summary
Summary of an influential work by a political activist, educator and
philosopher
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A School Project™ www.schoooool.com
Online Courses Are Harming the Students Who Need the Most Help
Op-ed arguing that online courses are not beneficial for all learners.
An Online Education Breakthrough? A Master’s Degree For A Mere $7,000
Article detailing Georgia Tech’s new online Master’s program.
Promises And Pitfalls Of Online Education
Brooking’s report detailing findings on the ups and downs of online education.
Is Real Educational Reform Possible? If So, How?
Essay on education reform from Peter Gray, a contemporary critic of modern
institutional education systems.
Why Our Coercive System of Schooling Should Topple
Another essay from Peter Gray.
Sherry Turkle Says There’s a Wrong Way to Flip a Classroom
Interview with Sherry Turkle (MIT) who critiques ‘flipping’ (reading via
online coursework outside of class, homework / interactive work during class)
classrooms
An Open Letter to Sherry Turkle On MOOCs and Online Learning
“4 critiques of the education chapter of the wonderful 'Reclaiming
Conversation.’”
Wendy Brown on Education
Interview with Wendy Brown (Berkeley) on neoliberalism’s effects on education
and research in the US.
An Educator Makes the Case That Higher Learning Needs to Grow Up
Book review for The New Education by Cathy Davidson
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