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LocalPlayer
lpc = game.Players.LocalPlayer.Character
weld1 = Instance.new("Weld")
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
plr.Character.Humanoid:EquipTool(gg.Parent:FindFirstChildOfClass("Tool"))
else
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.Character.Humanoid.Sit = true
end
end
end)
mouse.KeyDown:connect(function(key1)
if gg ~= nil then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Ac
count Age (Days) for :", "All")
wait(0.5)
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(gg.
Parent.Name, "All")
wait(0.5)
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.A
ccountAge, "All")
end
end
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
gg.Parent.Humanoid:EquipTool(plr.Character:FindFirstChildOfClass("Tool"))
else
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
v:Move(Vector3.new(math.huge*0))
v:Move(Vector3.new(math.huge*0))
wait()
v:Move(Vector3.new(math.huge*0))
v:Move(Vector3.new(math.huge*0))
wait()
v:Move(Vector3.new(math.huge*0))
v:Move(Vector3.new(math.huge*0))
wait()
v:Move(Vector3.new(math.huge*0))
v:Move(Vector3.new(math.huge*0))
end
end
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
weld1 = Instance.new("Weld")
weld1.Parent = game.Players.LocalPlayer.Character.Head
weld1.Part1 = game.Players.LocalPlayer.Character.Head
weld1.Part0 =
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle
weld1.C0 = CFrame.new(0,0,0)
gg.Parent.Humanoid:EquipTool(game.Players.LocalPlayer.Character:FindFirstChildOfCla
ss("Tool"))
wait(0.8)
game.Players.LocalPlayer.Character.Humanoid:EquipTool(gg.Parent:FindFirstChildOfCla
ss("Tool"))
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
gg.Parent:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
else
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
weld1 = Instance.new("Weld")
weld1.Parent = game.Players.LocalPlayer.Character.Head
weld1.Part1 = game.Players.LocalPlayer.Character.Head
weld1.Part0 =
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle
weld1.C0 = CFrame.new(0,0,40)
gg.Parent.Humanoid:EquipTool(game.Players.LocalPlayer.Character:FindFirstChildOfCla
ss("Tool"))
wait(0.8)
game.Players.LocalPlayer.Character.Humanoid:EquipTool(gg.Parent:FindFirstChildOfCla
ss("Tool"))
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
plr.Character.Humanoid:EquipTool(v.Character:FindFirstChildOfClass("Tool"))
end
end
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
v:Move(Vector3.new(math.huge*0))
wait()
v:Move(Vector3.new(math.huge*0))
wait()
v:Move(Vector3.new(math.huge*0))
v:Move(Vector3.new(math.huge*0))
wait()
v:Move(Vector3.new(math.huge*0))
v:Move(Vector3.new(math.huge*0))
wait()
v:Move(Vector3.new(math.huge*0))
v:Move(Vector3.new(math.huge*0))
end
end
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle.Mesh:remove
()
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
a=Instance.new("SelectionBox",game.Players.LocalPlayer.Backpack:FindFirstChildOfCla
ss("Tool").Handle)
a.Adornee=game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Handle
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Handle.CanCollide=f
alse
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Handle.Size=Vector3
.new(1,1,12)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 17
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.Character:MoveTo(gg.Position)
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.Character.Head.Died.Playing = true
game.Players.LocalPlayer.Character.Head.Died.TimePosition = 0
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Accessory").Handle.Mesh:r
emove()
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool"):remove()
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.Backpack:ClearAllChildren()
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.PlayerGui.Halpp.MainFrame.Visible = false
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
game.Players.LocalPlayer.PlayerGui.Halpp.MainFrame.Visible = true
end
end
end)
mouse.KeyDown:connect(function(key1)
local gg = mouse.Target
if gg ~= nil then
AnimationId = "33796059"
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = v.Character.Humanoid:LoadAnimation(Anim)
k:AdjustSpeed(1000) --Set '1' to any value you want to adjust the animation speed.
end
end
end
end)