Professional Documents
Culture Documents
Strategic Management
Submitted by
Jannatul Nayeem
NSU ID:1611482030
MGT 489.9
Date of Submission: 16th August, 2020
Contents
Vision Framework........................................................................................................................................2
Key Issues....................................................................................................................................................3
Goals............................................................................................................................................................3
Porter’s Five Forces.....................................................................................................................................3
Key Success Factors.....................................................................................................................................5
Value Chain..................................................................................................................................................6
Value Net.....................................................................................................................................................7
PARTS..........................................................................................................................................................8
Game Theory:..............................................................................................................................................8
The Resource Based View............................................................................................................................8
Value Innovation.........................................................................................................................................9
X-Factors......................................................................................................................................................9
3 Generic strategies...................................................................................................................................10
Vision Framework
For who: The strategies prepared for Cirque Du Soleli.
Intention
Strategic Intent
Cirque Du Soleli is a live entertainment show that encompasses music, dance, and
acrobatics.
It is a multi-dollar company that won the ‘WORKFORCE Magazine Award’, ‘Orange
Prize’, prestigious Emmy, Drama Desk, Rose d'Or de Montreux and National Arts Centre
Awards.
Mission
Cirque Du Soleli will connect peoples’ emotion to nostalgia to feel more attached and
happy.
Cirque Du Soleli will remain the best (Market leader in the industry) source of dynamic,
universal and animated entertainment.
Ideology
Core Value
Creating plots that connects emotion dating back to past life in a unanimous language.
Animal free live circus; Diversity
Social responsibility; Bringing human together and grooming children to potential artists.
Core Purpose
Key Issues
1. The challenge of market rivals
2. The challenge of reinvention of offerings. (13 one hour wordless television episodes)
Goals
Bringing the best strategy to reinvent the company (variants-the 13 episodes of television show)
with competence and resources to retain the market leader while combating the rivals.
1. Barriers to Entry
Variables:
Cost of Capital: High (+ve): requires large investment (HR, Training, Networking,
Instruments).
Cost of entry: High (+ve): No small entry for similar service.
Experience curve: High (+ve): Due to competitors, it requires a minimum standard experience
Minimum Efficient Scale: High (+ve): Supply chain and management efficiency is crucial
Access to inputs: High (+ve) very selective group of artists for differentiation.
Access to distribution channel: High (+ve) challenging and rare with unique qualifications.
Status: High (+ve): Attractive to Cirque du soleli
2. Competitive Rivalry
Industry growth: High (+ve): With increasing population, there is increasing demand.
Brand Loylity: High (+ve): Customers value quality and emotion.
Switching Cost: Low (-ve): Customers don’t have much to lose while switching.
Exit Barrier: High (+ve): Mostly intellectual and heavy investment property.
Status: High (+ve): Attractive to Cirque du soleli.
3. Power of Buyers:
4. Power of Suppliers
5. Threat of Substitutes:
Aletrnatives: Low (-ve). Comparable benefits with lower price from competitors.
Switching cost: Low (-ve): Customers don’t have much to lose while switching.
Status: Low (-ve): Unattractive to Circus de soleli.
Complementors (The 6th Factor)
1. Promoting celebrity artists
2. Merchandising, and CD Sales
3. Montreal Textile Centre
Status of Cirque du soleli (Based on Porter’s five forces): Unattractive to Cirque de soleli.
Strategy (Based on Porter’s five forces): Reinvent the company through installing new
differentiated value (wordless universal non-verbal language) with new variants (e.g. wordless
Ventriloquist) by Research and Development (Market Research on trend of entertainment
source)
Global Market (For TV episodes- Canada, USA, Germany, France, Britain, and Japan)
What do customers want?
1. Differentiation and creativity drive the competition (Animal less circus and universal
language)
2. Main dimension of competition: Novelty, Creativity, Performance, Fun
3. Competition: Moderate
Value Chain
Step-1: Define SBUs
Variants:
1. Opera
2. Dance
3. Theater
4. Circus with live music
5. Choreography
6. Art Photography
b. Solstrom
Variants:
High Cost (Employee incentives and salaries- $40k- $250k per annum; 25% turnover for
500 performing artists). High maintenance of HR
For the TV Show-
270 artists (unique show: non-verbal): Much costly for the training and broadcasting in
selected countries
Profitable (80% from tickets-choke point and 20% from sales). $500m sales/annum
For the TV Show: Advertising, Sponsorship
Step-6: Vertical Linkage analysis
Firm’s inbound HR and capital to hunt outbound talents to put them on the show that generates
profit. The company put their service to endconsumers.
Step-7: Iteration
Repeat
Strategy: Making creative, market oriented and trendy content by cutting down cost by focusing
on employees and HR cost.
Value Net
Suppliers: Global
artists.
Cirque
Competitors: Cirque Complementors:
Éloize du Soleli
Global with access to
Cirque Éos TV
Feld Entertainment
Other TV shows
Buyers: End
consumers
PARTS
Players: Suppliers – Hunting young talents, groom, and make them artist to cut down employee
turnover.
Added Value: New genre of emotion (Family in addition to nostalgia) since most of the time
family watch TV together (considering general ground).
Rules: Be ubiquitous (extensive marketing; virtual and physical)
Tactics: Trendy and customer oriented entertainment engineering (conduct a market research)
and build the contents aligning the NWDs of customers.
Scopes: Targeting new market (kids and teenagers) and develop suitable product (e.g. non-
verbal comedy show like Mr. Bean)
X-Factors
Plot-emotional connection to nostalgia
PoP:
Categorical: Entertainment
Competitive:
X-Actions: Finding more diversified artist from different genres, bringing CSR issues in the
content, Idea generation-for trendy concepts to create content
3 Generic strategies
Uniqueness perceived by
Low cost Position
customers
Industrywide
Focus
Cost leader
Differentiator
Stuck in the middle
Cirque Du Soleil
Market Scope
Heterogeneous
Homogeneous market with
Niche Mixed market positive synergies
Broad
between segments
Heterogeneous
market with
Heterogeneous
Generic Competitive Positioning negative synergies
market with
between groups of
negative synergies
segments and
between segments
positive synergies
within groups
Cost
Leadershi Cost/ Cost/
Niche Broad
Cirque Du Soleil
Competitive
advantage
Diff/ Diff/
Niche Broad
Generic Competitive
Positioning
Niche Cirque Du Soleil
Broad
Differentiation
Broad
Strategy
Focused
One Several
Identifying Differentiation Potentials
Product: Happiness,
Makes people happy
Entertainment- Eliminating ugliness
and feel good
diverified show of life, enjoying time
Offer innovative variants (interactive-non-verbal; and new genre of emotion to grab new market-kids,
teenagers) that connect emotion, engage customers which will bring personal happiness and universal
bonding and go for Exhaustive Integrated marketing campaign(Example: Innovative comedy like Mr.
Bean)