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Beelzebufo

Beelzebufo
 

 
Dossier
These values may differ with what you see in-game or written elsewhere. But that is what
the dossier says.
Group
Amphibians
Species
Beelzebufo palucocus
Time Period
Late Cretaceous
Diet
Carnivore
Temperament
Languorous
Release Versions
 216.0
September 28, 2015

 729.0
December 16, 2015
 501.0
December 6, 2016

 1.0
May 24, 2018

 599.0
November 30, 2018

 311.74
June 11, 2020
Variants

  Aberrant Beelzebufo
  Beelzemorbus
  Eerie Beelzebufo
ExpandSpawn Command
 
Domestication
Tameable
Rideable
Breedable
 Yes
 Yes
 Yes
Torpor Immune
 No
Taming Method
 Knockout
Preferred Kibble
 Regular Kibble
Preferred Kibble 
 Kibble (Pulmonoscorpius Egg)
Preferred Food
 Raw Mutton
Preferred Food 
 Raw Prime Meat
Equipment
 Beelzebufo Saddle (Level 40)
Rider Weaponry
 Yes
Humans Can Carry
 No
Data
XP For Kill
Level : 8.00 XP
Drops
  Hide
  Raw Meat
  Frog Legs 
Feces Size
 None
Drag Weight
110
Radiation Immune
 No
Carryable By

  Aberrant Megalosaurus
  Argentavis
  Blood Crystal Wyvern
  Ember Crystal Wyvern
  Fire Wyvern
  Forest Wyvern
  Ice Wyvern
  Karkinos
  Lightning Wyvern
  Megalosaurus
  Poison Wyvern
  Quetzal
  Tek Quetzal
  Tropical Crystal Wyvern
  Tusoteuthis
  X-Argentavis
Immobilized By

  Bola
  Bear Trap
  Plant Species Y Trap 
Can Damage
 Thatch
 Greenhouse
Reproduction
Egg
 Beelzebufo Egg
Incubation Range
0 - 50 °C / 32 - 122 °F
Incubation Time
4h 59m 58.561s
Baby Time
3h 42m 13.333s
Juvenile Time
14h 48m 53.331s
Adolescent Time
18h 31m 6.664s
Total Maturation Time
1d 13h 2m 13.328s
Breeding Interval
18h - 2d
Habitat
 Beelzebufo

 Aberrant Beelzebufo

 The Island

 The Center

 Ragnarok

 Extinction

 Valguero

 Genesis: Part 1

 Crystal Isles
             
Common             Rare
  Untameable     Cave

The Beelzebufo (bee-el-zeh-boo-fo) is one of the creatures in ARK: Survival Evolved. It is


found in the Swamp Biome and when ridden is a fast mover (especially under water) with
the ability to make very high/long-distance jumps (second only to the   Procoptodon).
Beelzebufos also naturally create   Cementing Paste when they consume small insects (
 Titanomyrma,   Meganeura,   Jug Bug and   Glowbug).

Contents

 1Basic Info
o 1.1Dossier
o 1.2Behavior
o 1.3Appearance
o 1.4Color Scheme and Regions
o 1.5Drops
o 1.6Base Stats and Growth
 1.6.1Wild Stats Level-up
 2Taming
o 2.1KO Strategy
o 2.2Taming Food
 3Combat
o 3.1General
o 3.2Strategy
o 3.3Weaponry
o 3.4Dangers
o 3.5Weakness
 4Utility
o 4.1Roles
o 4.2Gathering
 5Notes/Trivia
 6Changelog
 7Gallery
 8References

Basic Info[edit | edit source]


Dossier[edit | edit source]
This section is intended to be an exact copy of what the survivor Helena Walker, the author
of the dossiers, has written. There may be some discrepancies between this text and the
in-game creature.

Wild

“ Beelzebufo palucocus is the largest frog I've ever seen. Almost impossibly
large, it can actually fit a fully-grown human adult on its back, though just
barely. This is a dangerous prospect, though, as secretions from
Beelzebufo's skin and saliva have a narcotic effect on most creatures.
Not surprisingly, Beelzebufo is adept at killing insects. Its lengthy tongue
allows it to quickly grab prey from afar, killing most insects near instantly
and quickly digesting them. It even combines the narcotic chemicals in its
mouth with the insects' chitin to create a specialized sticky substance.
Domesticated
Tamed Beelzebufo make for strange mounts. Strange mounts for strange
people. Many tribes don't believe there's any reason to ride them, but some
enjoy the ability to take large vertical hops up huge walls and cliffs.
Regardless of how it is ridden, Beelzebufo is also employed for its ability
to quickly cull insects, and convert them into always-useful cementing
paste. „
~ Helena

Behavior[edit | edit source]
Beelzebufo spends its days hopping about in the swamps. However, if attacked, it will fight
back fiercely, lashing out its poison-laden tongue at enemies.
Appearance[edit | edit source]
Beelzebufo is an enormous frog, larger than a man and (once tamed) strong enough to
carry one on its back. Short spines protrude from its back. It is an effective ambush
predator of the island's large insect species, sedating its prey before stuffing it into its wide
mouth.
Color Scheme and Regions[edit | edit source]
This section displays the Beelzebufo's natural colors and regions. For demonstration, the
regions below are colored red over an albino Beelzebufo. The colored squares shown
underneath each region's description are the colors that the Beelzebufo will randomly
spawn with to provide an overall range of its natural color scheme. Hover your cursor over
a color to display its name and ID.
This information can be used to alter the Beelzebufo's regions by entering  cheat
SetTargetDinoColor <ColorRegion> <ColorID>  in the cheat console. For
instance,  cheat SetTargetDinoColor 0 6  would color the Beelzebufo's
"body" magenta.

Region 0: Region 1: Region 2 is not used


Body Spikes for this Creature.

Region 4: Region 5:
Region 3 is not used
Stripes Belly and Accents
for this Creature.

Drops[edit | edit source]
Harvest

  Raw Meat

  Hide
Guaranteed Special Loot

  Frog Legs 
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest

Attribute Base Value Level Increase Taming Bonus


Tame
Wild Additive Multiplicative
d

220 +44 +5.4% 0.07


 Health

190 +19 +10%


 Stamina

150 +15 N/A


 Oxygen

1500 +150 +10%


 Food

160 +3.2 +4%


 Weight

+0.6 /
12 / 20 +1.7% 2.8% 11%
 Melee Damage +1

 Movement 100% N/A +1% 100%


Speed

200 +12 N/A 0.5


 Torpidity

 For a comparison of the stats of all creatures, see Base Creature Statistics.


 For an explanation of exactly how the levelup calculation works, see Creature Stats
Calculation.

Base Speed Sprinting Speed

Movement Stamina
Wil
Tamed Wild Tamed
d

Walking 400 ? 800 680 20


Swimming 700 ? ? ? ?

 These are the base speeds of the creature at 100% Movement Speed.


 For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attack Effects

Attack
Effect Description
Type

The target's   Torpor will increase by 3x the damage


dealt over 10 seconds. For wild Beelzebufo, this effect
stacks.

For tamed Beelzebufo only certain attack


Both
 Tranquilized combinations will stack, and then only twice:
Attacks
Primary attack + secondary attack will stack for a 20
second torpor debuff
Two primary attacks will stack for a (weaker) 20
second torpor debuff
Other attack combinations will not stack.

Attack Values

Attack Range Description


Stami
na
Cost Minim Activat
Tong Base
um ion Using the   (PC),   (PS4),   (Xbox One),
ue the Beelzebufo strikes straight ahead with its
Atta tongue. The target's   Torpor will increase by
ck 3x the damage dealt over 10 seconds. This
effects stacks with each hit from a wild
0 650 0 0 Beelzebufo, however attacks from tamed
Beelzebufos stack up to two times for a
maximum of 20 seconds torpor debuff.

Torpo
Status Effect: Status Effect:
Projectile Values r
Stamina Torpidity
Values
Attack Dama
Type ge
Dam Dam
Impuls Ba Mu Durat Amo Durat Amo
Life Radius age age
e se lt ion unt ion unt
Mult Mult
Melee 12 10 3 36

Attack Range Description


Stami
na
Cost Bas Minimu Activati
Tong e m on Using the   (PC),   (PS4),   (Xbox One), the
ue Beelzebufo swipes its tongue from one side to the
Swipe other. The target's   Torpor will increase by 3x the
damage dealt over 10 seconds. This effects stacks with
22 each hit from a wild Beelzebufo, however attacks
0 0 0
0 from tamed Beelzebufos stack up to two times for a
maximum of 20 seconds torpor debuff.

Torpor Status Effect: Status Effect:


Projectile Values
Values Stamina Torpidity
Attack Dama
Type ge
Dama Dama
Bas Mu Durati Amou Durati Amou
Life Impulse Radius ge ge
e lt on nt on nt
Mult Mult

Melee 20 10 3 60

Wild Stats Level-up


Type in values of a wild creature to see on which stats it's emphasized. Green values on a
high-level creature are very good for breeding. If you have already tamed your creature you
can try to recover the breeding-stats with an external tool.[1]

Beelzebufo

 Level 

Stat Value Levelups

Health 0

Stamina 0

Food 0

Weight 0
Melee Damage [%] 0

Speed [%] 100 ~0

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard
to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are
distributed.

Taming[edit | edit source]
For general infos about domesticating a wild creature see Taming.
KO Strategy[edit | edit source]
The standard procedure with   tranquilizer arrows works just fine. However be careful as
its attack has a long range and can tranquilize you. Standing on top of a large rock can
protect you from this.

Beelzebufo can be picked up with a tamed   Argentavis and dropped into a taming pen.
Since it only attacks horizontally, you can shoot it on a platform and you will be safe from its
attacks.
Taming Food[edit | edit source]

Time
 Level 1

2 0 0 0 0:01:26
 Regular Kibble

3 0 0 0 0:02:00
 Raw Mutton

5 0 0 0 0:03:20
 Cooked Lamb Chop

4 0 0 0 0:02:40
 Raw Prime Meat

7 0 0 0 0:04:40
 Cooked Prime Meat

8 0 0 0 0:02:40
 Raw Prime Fish Meat
10 8 2 1 0:06:40
 Raw Meat

 Cooked Prime Fish 16 3 1 1 0:05:29


Meat

19 6 2 1 0:06:20
 Cooked Meat

24 13 3 2 0:08:00
 Raw Fish Meat

47 13 3 2 0:07:50
 Cooked Fish Meat

KO:   × 20;   × 9;   × 3;   × 2;   × 1;   × 1

Torpidity-depletion: 0.67 / s, Time until all torpidity is depleted: 00:05:00

Time
 Level 30

3 0 0 0 0:02:08
 Regular Kibble

6 0 0 0 0:04:00
 Raw Mutton

10 0 0 0 0:06:40
 Cooked Lamb Chop

7 0 0 0 0:04:40
 Raw Prime Meat

14 7 2 1 0:09:20
 Cooked Prime Meat
17 0 0 0 0:05:40
 Raw Prime Fish Meat

21 36 8 4 0:14:00
 Raw Meat

 Cooked Prime Fish 34 21 5 3 0:11:39


Meat

41 34 8 4 0:13:40
 Cooked Meat

51 54 12 6 0:17:00
 Raw Fish Meat

102 54 12 6 0:17:00
 Cooked Fish Meat

KO:   × 55;   × 23;   × 7;   × 4;   × 3;   × 2

Torpidity-depletion: 1.11 / s, Time until all torpidity is depleted: 00:08:14

Time
 Level 60

4 0 0 0 0:02:51
 Regular Kibble

9 0 0 0 0:06:00
 Raw Mutton

16 2 1 1 0:10:40
 Cooked Lamb Chop

11 0 0 0 0:07:20
 Raw Prime Meat
21 26 6 3 0:14:00
 Cooked Prime Meat

27 0 0 0 0:09:00
 Raw Prime Fish Meat

32 80 19 10 0:21:20
 Raw Meat

 Cooked Prime Fish 53 57 13 7 0:18:10


Meat

63 78 18 9 0:21:00
 Cooked Meat

79 117 27 14 0:26:20
 Raw Fish Meat

158 117 27 14 0:26:20


 Cooked Fish Meat

KO:   × 91;   × 38;   × 11;   × 6;   × 5;   × 3

Torpidity-depletion: 1.45 / s, Time until all torpidity is depleted: 00:10:28

Time
 Level 90

6 0 0 0 0:04:16
 Regular Kibble

12 0 0 0 0:08:00
 Raw Mutton

22 22 6 3 0:14:40
 Cooked Lamb Chop
15 0 0 0 0:10:00
 Raw Prime Meat

29 60 15 8 0:19:19
 Cooked Prime Meat

36 0 0 0 0:12:00
 Raw Prime Fish Meat

43 137 33 17 0:28:40
 Raw Meat

 Cooked Prime Fish 72 104 25 13 0:24:40


Meat

86 137 33 17 0:28:40
 Cooked Meat

107 195 46 23 0:35:40


 Raw Fish Meat

214 195 46 23 0:35:40


 Cooked Fish Meat

KO:   × 127;   × 52;   × 15;   × 9;   × 6;   × 3

Torpidity-depletion: 1.75 / s, Time until all torpidity is depleted: 00:12:05

Time
 Level 120

7 0 0 0 0:04:59
 Regular Kibble

15 0 0 0 0:10:00
 Raw Mutton
27 42 11 6 0:17:59
 Cooked Lamb Chop

18 0 0 0 0:12:00
 Raw Prime Meat

36 96 24 12 0:23:59
 Cooked Prime Meat

45 15 4 2 0:15:00
 Raw Prime Fish Meat

54 204 50 25 0:36:00
 Raw Meat

 Cooked Prime Fish 90 157 38 19 0:30:50


Meat

108 204 50 25 0:36:00


 Cooked Meat

135 284 69 35 0:45:00


 Raw Fish Meat

270 284 69 35 0:45:00


 Cooked Fish Meat

KO:   × 163;   × 67;   × 19;   × 11;   × 8;   × 4

Torpidity-depletion: 2.04 / s, Time until all torpidity is depleted: 00:13:21

Time
 Level 150

9 0 0 0 0:06:24
 Regular Kibble
18 0 0 0 0:12:00
 Raw Mutton

33 73 18 9 0:21:59
 Cooked Lamb Chop

22 3 1 1 0:14:40
 Raw Prime Meat

44 143 36 18 0:29:19
 Cooked Prime Meat

55 38 10 5 0:18:20
 Raw Prime Fish Meat

66 284 70 35 0:44:00
 Raw Meat

 Cooked Prime Fish 109 220 55 28 0:37:20


Meat

131 281 70 35 0:43:40


 Cooked Meat

164 386 96 48 0:54:40


 Raw Fish Meat

327 385 95 48 0:54:30


 Cooked Fish Meat

KO:   × 199;   × 82;   × 23;   × 13;   × 9;   × 5

Torpidity-depletion: 2.31 / s, Time until all torpidity is depleted: 00:14:24

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for   Regular Kibble: 1 ×   Cooked Meat Jerky, 1 ×   Medium Egg,
5 ×   Fiber, 2 ×   Longrass, 2 ×   Savoroot, 1 ×   Water

Combat[edit | edit source]
This section describes how to fight against the Beelzebufo.
General[edit | edit source]
Beginners should not take the Beelzebufo lightly! Do not attack the creature on impulse.
Often, beginners tend to swipe at them with whatever they have, since a frog seems like a
pretty docile animal. This leads to an untimely death that could easily have been prevented.
If one is knowledgeable, they can secure victory early on, or even tame this useful animal.
Strategy[edit | edit source]
A good strategy to fight them is from above, because their attack only hits the area directly
in front of them. Ranged weapons can reach further than its tongue, but it can close
distance very quickly. In some cases, rushing it may be the best course of action. Eat
stimberries if your torpor is peaking.
Weaponry[edit | edit source]
Better to use ranged weapons to avoid their   Torpor-inducing attack.
Dangers[edit | edit source]
They can knock you out easily with their torpor-rising attacks, and can jump and swim very
fast. Look out for other creatures in the swamp. The incidental backpedal into a pool of   
Megapiranha can kill a player quickly, as the beelzebufo can knock the player out, opening
a banquet for the piranha.   Titanoboas can add additional torpor and eat the player
alive, while   Sarcos ensure no escape on water routes. The poor choice to tamper with
a   Dimetrodon can be a fatal one, and the unfortunate jab into a   Paracer's leg can
lead to an unfortunate death via crushing, which can send players through the map on
occasion. Beware, beginners!
Weakness[edit | edit source]
Their attack is mostly horizontal, so it's easy to avoid it by just getting on a rock. They do
not have much health either.

Utility[edit | edit source]
Pressing the alt-fire button (default  Rmb ) will shoot the tongue out, inflicting   Torpor on
creatures it hits, and turning dead   Meganeura,   Titanomyrma,   Jug Bug and   
Glowbug into large amounts of   Cementing Paste. Attacking a bug corpse will yield
between 0 and 8 Cementing Paste each, regardless of melee damage.

If a   Meganeura is flying too high for the   Beelzebufo to attack, get off your   
Beelzebufo and punch the   Meganeura. Quickly jump back on the Beelzebufo, the   
Meganeura should be aggro, and its swarm will follow.   Jug Bug can't be killed with low
level Beelzebufo.
Hostile players may find the Beelzebufo a perfect mount for raiding. It is able to jump over
walls easily, and one hit from its tongue is enough to knock a human unconscious.
Also, Beelzebufo is a very versatile traveling mount, as it can can jump long distances,
does not take a lot of fall damage and its swim speed is good along with the fact it can
breathe underwater and its stamina recharges quickly while swimming.
Attention: Creatures killed by Beelzebufoes are immediately harvested(eaten) by them.
Players seeking special loots from certain creatures should not use Beelzebufo as their
weaponry.
Roles[edit | edit source]

 Must have mount: Beelzebufo is valuable for an animal relatively easy to tame.


Makes a perfect taming mount not only for inflicting   Torpor but being a comfortable
weapon mount as well. Also makes an excellent recon scout for how good it is at
running away from the fastest of threats, including a   Giganotosaurus should you
find the right rock areas to maximize distance gained from a jump.
 Hopper and Traveler: This creature is extremely adept at covering large distances
with its jump. This doesn't use much   Stamina so it can be used to travel long
distances quickly over most types of terrain, being fast on land and water. This creature
will also regain most of the stamina used jumping while in the air (Level   Movement
Speed). Keep in mind that if one continuely presses "jump" every time it lands, it can
gain momentum, making it even faster, so long as the terrain allows it.
 Swimmer: This creature is a strong swimmer as it moves more quickly than it does
on land and lacks the   Oxygen stat. It does not consume stamina to swim either.
Remember its underwater combat is not as good as on land as its tongue attack can't
reach as far while swimming and it is harder to control and turn.
 Cement Factory: This creature can gather decent quantities of   Cementing
Paste in a short period of time. It also gathers   Chitin in addition to the cementing
paste. A good tactic is to ride it into the swamp and kill something as Meganeura are
attracted to corpses. Once they begin feeding, attack and the swarm will come to you.
Level   Health and   Melee Damage (damage will not increase the Cementing
Paste received, but will increase your survivability against a swarm).
 Raiding: This creature is quite adept at low to mid tier raiding. It's able to make
quick escapes, raid higher leveled bases by overcoming higher walls, and its tongue
attack can quickly tranquilize enemy survivors in quick succession (  Health,   
Melee Damage, and   Movement Speed).
 Taming: This creature's tongue attack makes it a great tool for knocking creatures
unconscious, as it also deals minimal damage. It can also be used as a last resort for
keeping a creature's torpor high. Make sure to attack in either one attack per 10
second intervals, or 2 combo attacks once per 20 second intervals in order to cause
maximum torpor and the least amount of damage to a target. Thanks to the
Beelzebufo's mobility, it makes it easier to hop around targets and not get hurt while
slowly knocking them out, whereas creatures like the   Pulmonoscorpius and   
Equus must have added movement speed or stamina in order to surpass this issue.
 Leech Farmer: It appears that   Leeches do not agro on tamed Beezlebufos, so
this makes them great for harvesting   Leech Blood.
 Biotoxin Harvester: As long as the player is careful, a Beelzebufo will be agile
enough to kite   Cnidarias to shallow water and kill them with it's tongue, allowing for
safe toxin gathering.

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