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TOPIC SUB-TOPIC
1 INTRODUCTION Definition & History of Computer Aided Design
Purpose of Computer Aided Design
Different CAD Packages and their specialisation
(AutoCAD, ArchiCAD, DrafixCAD)
Advantages and disadvantages of Computer
Aided Design
2 GETTING STARTED WITH AUTOCAD AutoCAD's screen The drawing window
layout The command line
The Status LinelMenu
Bar/Pull-down Menus
The Screen Menu
Using your pointing 3-button Mouse
device 2-Button Mouse
, Using the Keyboard
Practical use of mouse and keyboard
AutoCAD's Cartesian Cartesian Co-ordinates
Workspace and locations on a
drawing
Picking points
Practice: Cartesian co-
ordinates
3 USING AUTOCAD's STANDARD AutoCAD's Command Menus: Introduction
MENU Pull-downiPop-up File
Menus Assist
Draw
Construct
Modify
View
Settings
Render
Model
Screen Menu
Pop-up Cursor Menu U sing pointing device
U sing Screen Menu
Using Pull-down menu
Dialogue Boxes: Introduction
Components of a Title Bar
Dialogue Box Areas, Labels and Text
Lines
Buttons
Radio Buttons
Check boxes
List Boxes Introduction
Pop-up Lists
Scroll Bar
Top/Previous/Next
buttons
Edit Boxes: Introduction
4,
Editing Keys
<Ins>
Left Arrow Right Arrow <Home> <End>
<Del> <Ctr1><D> <Shift> + arrow <Ctr1> + <X> <Backsgace>
Image Titles
Alert Messages
Icon Menus
Getting help
Practice: Dialogue Boxes
Creating a simple drawing: Introduction Starting a new drawing
Drawing Lines
Drawing Rectangles
Drawing Circles
Drawing Arcs
Drawing Ellipses
Polly lines
Drawing Polygons
Cleaning up the
drawing
Saving
Quit Command
41
EDITING/MAKING CHANGES TO YOUR DRA WING
Introduction Automatic regeneration The REGEN command Creating and using drawing views
Restoring a view Deleting a view Introduction
Layer control
Adding new layers Changing current layer Modifying a layer's properties or status Renaming an
existing layer
Changing layer colour Layer line type Fundamentals/ Introduction
Selecting objects for editing
Selecting objects: the Pointing and Picking Select Objects prompt Window
Crossing
Last
Previous
All
Auto
Objects selection mode REMOVE mode
I
ADD mode
,
Controlling units
42
Units
Angles
Direction
Point input
conventions
Sizing the drawing Example
sheet limits Steps for
building a
basic drawing
Prototype drawings Creating a
prototype
Using a prototype Excluding prototype Retaining prototype as
default
Setting the drawing Inserting
borders
limits Inserting
title blocks
8 ADV ANCED TECHNIQUES OF CO- Absolute Cartesian Co-ordinates
ORDINATE ENTRY Relative Cartesian Co-ordinates
, Relative Polar co-ordinates
9 CREATING MORE COMPLEX Offsetting objects
Extend
Break
Stretch
10 WORKING WITH TEXT Adding text to a drawing
Creating a text style
Aligning
Editing
Changing text size and angle
Inserting a text file
11 HATCHING Patterns
Applying a hatch pattern
12 BLOCKS Fundamentals
Creating blocks
Saving
Inserting scaled blocks
13 DIMENSIONING Creating linear dimensions
Creating radial dimensions
Creating angular dimensions
14 PAPER SPACE Viewpoint fundamentals
Tile mode systems variable
15 CREATING VIEWPOINTS Setting the viewpoint
The view point
Adding text
DRA _G Preparing to print/plot
Preview the print/plot
Partial preview
Changing the plot origin
Full preview
Completing the plot