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SpellGen 2.

0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
7 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Acid Splash 0 Wiz PHB:196 v,s Conjuration (Creation) [Acid] 1a Close (55') None
Fire 1 Acid Orb (ranged touch Att) for 1d3 acid dmg Inst. No
Arcane Mark 0 Wiz PHB:201 v,s Universal 1a 0 feet None
Inscribes your personal rune (visible or invisible). Permanent 1 sq. ft. No
Dancing Lights 0 Wiz PHB:216 v,s Evocation [Light] 1a Med (230') None
Figment torches or other lights; can move up to 100' per round, but must remain within 10ft of 1 min [d] 10' r. No
each other.
Daze 0 Wiz PHB:217 v,s,m Enchantment (Compulsion) [Mind-affecting] 1a Close (55') Will 17 neg
Target humanoid <5HD loses next action. 1 rd Yes
Detect Magic 0 Wiz PHB:219 v,s Divination 1a 60 ft. None
Detects spells and magic items within 60 ft. See text for details on detect. [c] 13 min [d] Cone em. No
Detect Poison 0 Wiz PHB:219 v,s Divination 1a Close (55') None
Detects poison in one creature, small area, or object. WIS 20 or Alchemy 20 check to determine Inst. 5' cube No
type. See text for limitations.
Disrupt Undead 0 Wiz PHB:223 v,s Necromancy 1a Close (55') None
Ray of positive energy grants RTA to deal 1d6 dmg to undead. Inst. Ray Yes
Flare 0 Wiz PHB:232 v Evocation [Light] 1a Close (55') Fort 17 neg
Creates burst of bright light; can dazzle one creature (-1 attack) for 1 minute. Sightless and Inst. Yes
dazzled creatures are immune.
Ghost Sound 0 Wiz PHB:235 v,s,m Illusion (Figment) 1a Close (55') Will 17 disblf-i
Figment sounds can simul. 20 humanoids. 13 rd [d] No
Light 0 Wiz PHB:248 v,m/df Evocation [Light] 1a Touch None
Object shines like a torch, shedding light in a 20' r (dim to next 20'). Counters or dispels 130 min [d] No
darkness spell of level 0 or lower.
Mage Hand 0 Wiz PHB:249 v,s Transmutation 1a Close (55') None
5-pound telekinesis. Can propel object up to 15ft, though spell ends if object moves beyond Concen. No
range of spell.
Mending 0 Wiz PHB:253 v,s Transmutation 1a 10 ft Will 17 neg (oh)
Repairs small breaks or tears (but not warps) in an object up to 1 lb. Does not affect constructs. Inst. Yes
Message 0 Wiz PHB:253 v,s,f Transmutation [Language] 1a Med (230') None
Whispered conversation between up to 13 indicated subjects. 130 min No
Open/Close 0 Wiz PHB:258 v,s,f Transmutation 1a Close (55') Will 17 neg (o)
Opens or closes small or light things. Inst. Yes
Prestidigitation 0 Wiz PHB:264 v,s Universal 1a 10 feet (text) 17
Performs minor tricks (coloration, flavor, cleaning, amusing children.) 1 hour No
Ray of Frost 0 Wiz PHB:269 v,s Evocation [Cold] 1a Close (55') None
Ray deals 1d3 cold damage. Inst. Yes
Read Magic 0 Wiz PHB:269 v,s,f Divination 1a Personal None
Read scrolls and spellbooks. 130 min No
Resistance 0 Wiz PHB:272 v,s,m Abjuration 1a Touch Will 17 neg (h)
Subject gains +1 (resistance) bonus on saving throws. 1 min Yes
Touch of Fatigue 0 Wiz PHB:294 v,s,m Necromancy 1a Touch Fort 17 neg
Touch attack causes subject to be fatigued for 13 rounds. 13 rd Yes

10 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Magic Weapon 1 War PHB:251 v,s,df Transmutation 1a Touch Will 18 neg (oh)
Weapon touched gains +1 (enhance). Spell cannot affect natural weapons, but a monk's 13 min Yes
unarmed strike is considered a weapon and can be enhanced.
Alarm 1 Wiz PHB:197 v,s,f/df Abjuration 1a Close (55') None
Wards area, sounding mental or audible alarm each time a creature of Tiny or larger size enters 26 hours [d] 20' r. em. No
area (if not Astral or Ethereal).
Animate Rope 1 Wiz PHB:199 v,s Transmutation 1a Med (230') None
115 feet of rope animates and moves at your command. 13 rd No
Burning Hands 1 Wiz PHB:207 v,s Evocation [Fire] 1a 15 ft. Ref 18 half
5d4 fire damage to those within a 15' cone. Inst. Cone brst Yes
Cause Fear 1 Wiz PHB:208 v,s Necromancy [Mind-affecting, Fear] 1a Close (55') Will 18 Part
One creature with <6HD becomes frightened for 1d4 rounds; -2 (morale) on attacks, damage, 1d4 rd Yes
saves. If subject saves, becomes Shaken for one round. Counters and dispels Remove Fear.
Charm Person 1 Wiz PHB:209 v,s Enchantment (Charm) [Mind-affecting] 1a Close (55') Will 18 neg
Makes one person believe you are his trusted friend and ally (see Influencing NPC Attitudes, 13 hours Yes
PHB p. 72). If the creature is being threatened it gets +5 on its save.
Chill Touch 1 Wiz PHB:209 v,s Necromancy 1a Touch Fort 18 part
Up to 13 melee touch attacks; deals 1d6 damage, plus 1 STR damage if Fort save failed. Inst. Yes
Undead do not take above, but must make Will 18 save or flee for 1d4+13 rd.
Color Spray 1 Wiz PHB:210 v,s,m Illusion (Pattern) [Mind-affecting] 1a 15 ft Will 18 neg
Creatures within cone are affected by HD: 5+ HD are stunned for 1 rd. 3-4HD are blinded and Inst. (text) Cone brst Yes
stunned for 1d4 rd, then suffer previous state. 2- HD are knocked unconscious (if living), blinded
and stunned for 2d4 rd, then suffer each of the other states in turn.
Comprehend Languages 1 Wiz PHB:212 v,s,m/df Divination 1a Personal None
Understand all spoken and written languages. Written material is read at 1 page/min. Magical 130 min No
writing cannot be read, but is revealed to be magical.
Detect Secret Doors 1 Wiz PHB:220 v,s Divination 1a 60 ft. None
Reveals hidden doors within area. See text for details. [c] 13 min [d] Cone em. No
Disguise Self 1 Wiz PHB:222 v,s Illusion (Glamer) 1a Personal None
You make yourself look different with minor changes. Grants +10 bonus to Disguise check. 130 min [d] No
Creature that interacts with you gets a Will 18 check to recognize glamer.
Endure Elements 1 Wiz PHB:226 v,s Abjuration 1a Touch None
Creature does not make Fort saves in harsh environment (-50 to 140 deg F.), but provides no 24 hours Yes
protection from fire or cold dmg, nor protect from lack of air, etc.
Enlarge Person 1 Wiz PHB:226 v,s,m Transmutation 1a Close (55') Fort 18 neg
Creature's size increases to the next category. Subject gains +2 (size) to STR, a -2 (size) 13 min [d] Yes
penalty to DEX, and a -1 penalty on Att and AC due to incr. size. Multiple effects that incr. size
do not stack. Counters and dispels Reduce Person.
Expeditious Retreat 1 Wiz PHB:228 v,s Transmutation 1a Personal None
Grants +30 (enhance) to your speed (and thus jumping distance, see PHB p. 77). 13 min [d] No
Feather Fall 1 Wiz PHB:229 v Transmutation free Close (55') Will 18 neg (o)
Up to 13 objects or creatures (plus gear, no 2 >20ft apart) fall 60' per round until landing, or 13 rd Yes
duration expires. Large creature or object counts as two Med., etc. Falling boulders will do half
normal damage.
Grease 1 Wiz PHB:237 v,s,m Conjuration (Creation) 1a Close (55') (text)
Makes area or one object slippery. Balance 10 check to move at half spd, failure within 5 13 rd [d] 10' sq. No
requires REF 18 check or fall (failure by 5 or more auto fall).
Hypnotism 1 Wiz PHB:242 v,s Enchantment (Compulsion) [Mind-affecting] 1 rd Close (55') Will 18 neg
Hypnotize 2d4 HD of living creatures (no 2 >30' apart) if they can see or hear you. Those with 2d4 rd [d] Yes
least HD affected first. In combat, targets gets +2 bonus to save, but if only 1 target, they get -2
penalty. Subject becomes 2 steps more friendly (see NPC Attitude, PHB p. 72).
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SpellGen 2.0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
10 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Identify 1 Wiz PHB:243 v,s,m/df Divination 1 hour Touch None


Determines all magical properties of single item you touch. Does not work on Artifacts. Inst. No
Mage Armor 1 Wiz PHB:249 v,s,f Conjuration (Creation) [Force] 1a Touch Will 18 neg (h)
Force effect gives the touched subject a +4 (armor) to AC. No Armor Penalty, Arcane Spell 13 hours [d] Yes
Failure, or speed reduction from this armor. Incorporeal creatures cannot ignore this armor.
Magic Missile 1 Wiz PHB:251 v,s Evocation [Force] 1a Med (230') None
5 magical missiles streak out and automatically hit for 1d4+1 dmg. Each can affect a different Inst. Yes
target, no two of which can be more than 15' apart.
Mount 1 Wiz PHB:256 v,s,m Conjuration (Summoning) fr Close (55') None
Summons a light horse or pony (with riding gear) to serve as your mount. 26 hours [d] No
Nystul's Magic Aura 1 Wiz PHB:257 v,s,f Illusion (Glamer) 1a Touch None (text)
Alters the magic aura of any item. 13 days [d] No
Obscuring Mist 1 Wiz PHB:258 v,s Conjuration (Creation) 1a Centered None
Fog obscures vision; within 5', 20% miss chance; farther, 50% miss. 13 min 20' r. No
Protection From Evil 1 Wiz PHB:266 v,s,m/df Abjuration [Good] 1a Touch Will 18 neg (h)
+2 AC and saves vs. Evil creatures. Counter mind control. Hedge out nongood 13 min [d] Yes
elementals/outsiders.
Ray of Enfeeblement 1 Wiz PHB:269 v,s Necromancy 1a Close (55') None
Ray reduces Str by 1d6+5 points. 13 min Yes
Reduce Person 1 Wiz PHB:269 v,s,m Transmutation fr Close (55') Fort 18 neg
One creature shrinks to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.) 13 min [d] Yes
Shield 1 Wiz PHB:278 v,s Abjuration [Force] 1a Personal None
Disc gives +4 shield bonus to AC and blocks magic missiles. 13 min [d] No
Shocking Grasp 1 Wiz PHB:279 v,s Evocation [Electricity] 1a Touch None
Touch delivers 5d6 electricity damage. Inst. Yes
Silent Image 1 Wiz PHB:279 v,s,f Illusion (Figment) 1a Long (920') Will 18 disblf-i
Creates minor illusion of your design. Concen. No
Sleep 1 Wiz PHB:280 v,s,df Enchantment (Compulsion) [Mind-affecting] fr Med (230') Will 18 neg
Put 4 HD of creatures into comatose slumber. 13 min Yes
Summon Monster I 1 Wiz PHB:285 v,s,f/df Conjuration (Summoning) [See Text] fr Close (55') None
Calls extraplanar creature to fight for you. 13 rd [d] No
Tenser's Floating Disk 1 Wiz PHB:294 v,s,m Evocation [Force] 1a Close (55') None
3-ft.-diameter horizontal disk follows you and holds 1300 lb. 13 hours No
True Strike 1 Wiz PHB:296 v,f Divination 1a Personal None
Adds +20 (insight) bonus to your next attack roll; concealment is negated. (text) No
Unseen Servant 1 Wiz PHB:297 v,s,m Conjuration (Creation) 1a Close (55') None
Creates invisible force that obeys your commands. 13 hours No
Ventriloquism 1 Wiz PHB:298 v,f Illusion (Figment) 1a Close (55') Will 18 disblf-i
Throws voice, making it appear to come from someplace else. 13 min [d] No

11 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Spiritual Weapon 2 War PHB:283 v,s,df Evocation [Force] 1a Med (230') None
Magical force weapon attacks on its own, dealing d8+4 damage. 13 rd [d] Yes
Alter Self 2 Wiz PHB:197 v,s Transmutation 1a Personal None
Alter form (within 1 size category, and max 5HD); +10 to disguise checks. You gain any physical 130 min [d] No
capabilities of new form.
Arcane Lock 2 Wiz PHB:200 v,s,m Abjuration 1a Touch None
Magically locks a door, portal or chest up to 390 sq ft. Permanent No
Bear's Endurance 2 Wiz PHB:203 v,s,m/df Transmutation 1a Touch Will 19 neg (h)
Subject touched gains +4 (enhance) to CON. See PHB p. 146 for information on HP gained due 13 min Yes
to temp. CON increase.
Blindness/Deafness 2 Wiz PHB:206 v Necromancy 1a Med (230') Fort 19 neg
The subject creature either becomes blinded, or deafened. Perm. [d] Yes
Blur 2 Wiz PHB:206 v Illusion (Glamer) 1a Touch Will 19 neg (h)
Grants concealment; attacks miss subject 20% of the time. See Invisible does not counter Blur, 13 min [d] Yes
but True Seeing does.
Bull's Strength 2 Wiz PHB:207 v,s,m/df Transmutation 1a Touch Will 19 neg (h)
Subject touched gains +4 (enhance) to STR 13 min Yes
Cat's Grace 2 Wiz PHB:208 v,s,m/df Transmutation 1a Touch Will 19 neg (h)
Subject touched gains +4 (enhance) to DEX. 13 min Yes
Command Undead 2 Wiz PHB:211 v,s,m Necromancy 1a Close (55') Will 19 neg (txt)
Limited ability to command one undead creature. An intelligent undead gets a save, and if failed 13 days Yes
its attitude is Friendly (see Influencing NPC Attitudes, PHB p. 72). An unintelligent undead gets
no save, but you can give only basic orders.
Continual Flame 2 Wiz PHB:213 v,s,m Evocation [Light] 1a Touch None
Makes a permanent, heatless torch which cannot be smothered or quenched; illuminates a 20' Permanent No
radius.
Darkness 2 Wiz PHB:216 v,m/df Evocation [Darkness] 1a Touch None
Object touched radiates supernatural darkness in a 20' radius. All creatures in area gain 130 min [d] No
concealment (20% miss). Even modifies Darkvision or Low-light Vision. Counters or dispels any
light spell of <= lvl.
Darkvision 2 Wiz PHB:216 v,m Transmutation 1a Touch Will 19 neg (h)
Touched creature gains 60' Darkvision. 13 hours Yes
Daze Monster 2 Wiz PHB:217 v,s,m Enchantment (Compulsion) [Mind-affecting] 1a Med (230') Will 19 neg
Any creature (6 HD or less) loses next action. 1 rd Yes
Detect Thoughts 2 Wiz PHB:220 v,s,f/df Divination [Mind-affecting] 1a 60 ft. Will 19 neg (txt)
Allows "listening" to surface thoughts. See text for details on detect. [c] 13 min [d] Cone em. No
Eagle's Splendor 2 Wiz PHB:225 v,s,m/df Transmutation 1a Touch Will 19 neg (h)
Subject touched gains +4 (enhance) to CHA. Does not grant spells or spell points, but does 13 min Yes
modify CHA based DCs for spells.
Earthbind 2 Wiz Drac:112 v,s Transmutation 1a Close (55') Fort 19 part
Subject creature can't fly. 130 min [d] Yes
Entice Gift 2 Wiz Drac:113 v,s Enchantment [Mind-affecting] 1a Close (55') Fort 19 neg (h)
Subject gives caster what it's holding. 13 rd Yes
False Life 2 Wiz PHB:229 v,s,m Necromancy 1a Personal None
Gain 1d10+10 temporary hit points. 13 hr (dis) (txt) No
Flaming Sphere 2 Wiz PHB:232 v,s,m/df Evocation [Fire] 1a Med (230') Ref 19 neg (txt)
Rolling ball of fire, 2d6 dmg, Moves 30'/rd and Illum. as torch (20'). Move act to direct ball. 13 rd Yes
Fog Cloud 2 Wiz PHB:232 v,s Conjuration (Creation) 1a Med (230') None
Fog cloud 20' high obscures vision (incl. Darkvision); within 5', concealment (20% miss); farther, 130 min 20' r. sprd. No
Total Conceal (50% miss). Fog can be dispersed (see text) and cannot function under water.
Fox's Cunning 2 Wiz PHB:233 v,s,m/df Transmutation 1a Touch Will 19 neg (h)
Subject touched gains +4 (enhance) to INT. Does not grant additional bonus spells, but Save 13 min Yes
DCs go up.

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SpellGen 2.0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
11 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Ghoul Touch 2 Wiz PHB:235 v,s,m Necromancy 1a Touch Fort 19 neg


Touch attack of neg. energy paralyzes living humanoids; they extrude stench (-2 to hit, dmg, 1d6+2 rd (text) Yes
saves) to others within 10'n unless immune to poison.
Glitterdust 2 Wiz PHB:236 v,s,m Conjuration (Creation) 1a Med (230') None
Blinds creatures (Will 19 neg), outlines invisible creatures. Subject suffer -40 to Hide checks. 13 rd 10' r. sprd No
Gust of Wind 2 Wiz PHB:238 v,s Evocation [Air] 1a 60 ft. Fort 19 neg
Gust of 50Mph wind. Exact effects depend on size of creature caught in area. Any creature 1 rd Line Yes
takes a -4 on Ranged Att and Listen checks. For other effects, see text.
Hypnotic Pattern 2 Wiz PHB:242 v,s,m Illusion (Pattern) [Mind-affecting] 1a Med (230') Will 19 neg
Verbal Component for Bards only. Fascinates 2d4+10 HD of creatures (fewest HD creatures [c] +2 rd 10' r. sprd Yes
first). Sightless creatures are not affected.
Invisibility 2 Wiz PHB:245 v,s,m/df Illusion (Glamer) 1a (text) (text) 19
You, creature, or object weighing 1300lbs or less vanishes from sight for duration or until it 13 min [d] Yes
attacks. If affects you, then spell is Personal, else it is Touch. See text for details of what
constitutes an 'attack'.
Knock 2 Wiz PHB:246 v Transmutation 1a Med (230') None
Opens a locked or a magically sealed door, secret door, locked or trick opening box or chest. Inst. (text) 130' sq. No
Also loosens welds, shackles or chains used to hold closures shut. Will remove up to 2 different
methods of closure on the target.
Leomund's Trap 2 Wiz PHB:247 v,s,m Illusion (Glamer) 1a Touch None
Makes item seem trapped. Permanent [d] No
Levitate 2 Wiz PHB:248 v,s,f Transmutation 1a Touch None
Subject (or object up to 1300 lbs.) moves up and down 20'/rd at your direction. Levitating 13 min [d] No
creatures that att suffer incr. penalties (see text).
Locate Object 2 Wiz PHB:249 v,s,f/df Divination 1a Centered None
Senses direction toward object (specific or type). Polymorph Any Object fools spell. 13 min 920' r. No
Magic Mouth 2 Wiz PHB:251 v,s,m Illusion (Glamer) 1a Close (55') Will 19 neg (o)
An mouth appears and speaks a message when a specific event occurs. Can be made Perm. [disch] Yes
permanent.
Melf's Acid Arrow 2 Wiz PHB:253 v,s,m,f Conjuration (Creation) [Acid] 1a Long (920') None
RTA; 2d4 acid dmg that continues to do dmg each rd unless neutralized. 5 rd No
Minor Image 2 Wiz PHB:254 v,s,f Illusion (Figment) 1a Long (920') Will 19 disblf-i
Create an illusion (like Silent Image, PHB, p. 279, but with minor sounds). [c] +2 rd No
Mirror Image 2 Wiz PHB:254 v,s Illusion (Figment) 1a (text) None
Creates 1d4+4 decoy duplicates of you (maximum 8 duplicates). 13 min [d] No
Misdirection 2 Wiz PHB:254 v,s Illusion (Glamer) 1a Close (55') Will 19 neg
Misleads divinations for one creature or object. 13 hours No
Obscure Object 2 Wiz PHB:258 v,s,m Abjuration 1a Touch Will 19 neg (o)
Object (up to 1300 lbs.) is hidden completely from divination and scrying. 8 hours [d] Yes
Owl's Wisdom 2 Wiz PHB:259 v,s,m/df Transmutation 1a Touch Will 19 neg (h)
Subject touched gains +4 (enhance) to WIS. 13 min Yes
Protection From Arrows 2 Wiz PHB:266 v,s,f Abjuration 1a Touch Will 19 neg (h)
Subject immune to most ranged attacks. 13 hour(s) [d] Yes
Pyrotechnics 2 Wiz PHB:267 v,s,m Transmutation 1a Long (920') (text) 19
Turns fire into blinding light or choking smoke. (text) Yes
Resist Energy 2 Wiz PHB:272 v,s,df Abjuration 1a Touch Fort 19 neg (h)
Ignores 30 dmg each round from one form of energy. 130 min Yes
Rope Trick 2 Wiz PHB:273 v,s,m Transmutation 1a Touch None
Up to eight creatures hide in extradimensional space. 13 hours [d] No
Scale Weakening 2 Wiz Drac:114 v,s,m Transmutation 1a Close (55') None
Subject's natural armor weakens by 9 130 min [d] Yes
Scare 2 Wiz PHB:274 v,s,m Necromancy [Mind-affecting, Fear] 1a Med (230') Will 19 part
4 creatures (within 30 ft and less than 6HD) become shaken. 13 rd Yes
Scorching Ray 2 Wiz PHB:274 v,s Evocation [Fire] 1a Close (55') None
Shoot 3 fiery rays for 4d6 fire damage. Inst. Yes
See Invisibility 2 Wiz PHB:275 v,s,m Divination 1a Med (230') None
Reveals invisible creatures or objects. 130 min [d] No
Shatter 2 Wiz PHB:278 v,s,df Evocation [Sonic] 1a Close (55') (text) 19
Sonic vibration damages brittle objects or crystalline creatures (10d6 dmg.) Inst. Yes
Spectral Hand 2 Wiz PHB:282 v,s Necromancy 1a Med (230') None
Creates disembodied glowing hand to deliver touch attacks. 13 min [d] No
Spider Climb 2 Wiz PHB:283 v,s,m Transmutation 1a Touch Will 19 neg (h)
Grants ability to walk on walls and ceilings at speed of 20 ft. 130 min Yes
Summon Monster II 2 Wiz PHB:286 v,s,f/df Conjuration (Summoning) [See Text] fr Close (55') None
Calls extraplanar creature to fight for you. 13 rd [d] No
Summon Swarm 2 Wiz PHB:289 v,s,df Conjuration (Summoning) fr Close (55') None
Summons swarm of bats, rats, or spiders. [c] +2 rd No
Tasha's Hideous Laughter 2 Wiz PHB:292 v,s,m Enchantment (Compulsion) 1a Close (55') Will 19 neg
Laugh uncontrollably, and fall prone; lose all actions for 13 rounds. 13 rd Yes
Touch of Idiocy 2 Wiz PHB:294 v,s Enchantment (Compulsion) [Mind-affecting] 1a Touch None
Touch attack applies 1d6 penalty to subject's Int, Wis, and Cha for 130 minutes. 130 min Yes
Web 2 Wiz PHB:301 v,s,m Conjuration (Creation) 1a Med (230') Ref 19 neg (txt)
Fills 20 ft. radius with sticky spider webs. 130 min [d] Yes
Whispering Wind 2 Wiz PHB:301 v,s Transmutation [Air] 1a 13 mile None
Sends a short message within range. (text) No

6 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Magic Vestment 3 War PHB:251 v,s,df Transmutation 1a Touch Will 20 neg (oh)
Armor or shield gains a +3 (enhance). Regular clothing counts as armor that grants 0 AC for 13 hours Yes
purposes of this spell.
Arcane Sight 3 Wiz PHB:201 v,s Divination 1a Personal None
Eyes glow blue; detect magical auras within 120'. Effect similar to Detect Magic (PHB p. 219) 13 min [d] No
but does not require concentration.
Blink 3 Wiz PHB:206 v,s Transmutation 1a Personal None
You randomly vanish and reappear. Physical Att at you have 50% miss (unless can strike 13 rd [d] No
Ether.). Your spells have a 20% chance of failure. You take half from area effects, strike as an
invisible creature, move at 75% speed.
Clairaudience/Clairvoyance 3 Wiz PHB:209 v,s,f/df Divination (Scrying) 10 min Long (920') None
You can see or hear (your choice) at a distance for up to 13 minutes. Location is chosen at 13 min [d] No
casting time and may not be moved.
Daylight 3 Wiz PHB:216 v,s Evocation [Light] 1a Touch None
Object touched radiates light as bright as full daylight in a 60' r., and dim light for 60' beyond 130 min [d] (text) No
that. Counters or dispels any darkness spell of <= lvl.
Deep Slumber 3 Wiz PHB:217 v,s,m Enchantment (Compulsion) [Mind-affecting] 1 rd Close (55') Will 20 neg
Put creatures (with 10 HD or less) in 10 ft. area into comatose slumber as Sleep. 13 min 10' Yes
12/05/2019 15:40:26 Page 3 of 8
SpellGen 2.0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
6 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Dispel Magic 3 Wiz PHB:223 v,s Abjuration 1a Med (230') None


Cancels magical spells and effects; d20+10 check vs. 11+ casterlvl of caster or item. Cannot Inst. 20' r. brst No
dispel Inst. effects. You can choose to target one creature, spell being cast (see Counterspell,
PHB p. 170) or effect, or an area.
Displacement 3 Wiz PHB:223 v,m Illusion (Glamer) 1a Touch Will 20 neg (h)
Subject appears about 2 feet away from true location; attacks at target miss 50%. True seeing 13 rd [d] Yes
reveals true location.
Dragon Breath 3 Wiz Drac:111 v,s Transmutation 1a Personal Ref 20 half
Gain dragon's breath (7d6 damage), usable up to 7 times during the spell's duration. 130 min [d] No
Dragonskin 3 Wiz Drac:112 s,m Transmutation 1a Personal None
You gain +5 enhancement to natural armor, energy resistance 20 vs. one element. 130 min No
Explosive Runes 3 Wiz PHB:228 v,s Abjuration [Force] 1a Touch (text) 20
Trace runes upon object up to 10 lsb which detonate when read, dealing 6d6 force dmg to discharge [d] Yes
reader and object. Others within 10ft get REF save for half.
Fireball 3 Wiz PHB:231 v,s,m Evocation [Fire] 1a Long (920') Ref 20 half
10d6 fire damage. Sets combustibles alight. Inst. 20' r. sprd Yes
Flame Arrow 3 Wiz PHB:231 v,s,m Transmutation [Fire] 1a Close (55') None
Ammunition (max 50) is now flaming, doing +1d6 fire dmg when it strikes. Flame ignites 130 min No
combustibles.
Fly 3 Wiz PHB:232 v,s,f/df Transmutation 1a Touch Will 20 neg (h)
Subject flies at speed of 60 ft (40 ft. if in medium / heavy armor). Ascend at half speed or 13 min Yes
descend at double speed. Maneuverability is Good.
Gaseous Form 3 Wiz PHB:234 s,m/df Transmutation 1a Touch None
Willing corporeal creature becomes insubstantial; Lose material and natural armor; gains DR 26 min [d] No
10/magic; fly 10' (perfect); immune to crits and poison. Subject cannot cast spells with V, S, M,
or F components nor use any Su ability or activate any item (carried or otherwise).
Gentle Repose 3 Wiz PHB:235 v,s,m/df Necromancy 1a Touch Will 20 neg (o)
Preserves one corpse, extending limit on raising creature from dead. 13 days Yes
Halt Undead 3 Wiz PHB:238 v,s,m Necromancy 1a Med (230') Will 20 neg (txt)
Immobilizes up to 3 undead (no 2 >30' apart) for 13 rounds. Unintell. undead get no save. Effect 13 rd Yes
broken if creature is att or takes dmg.
Haste 3 Wiz PHB:239 v,s,m Transmutation 1a Close (55') Fort 20 neg (h)
Up to 13 creatures (no 2 >30' apart) gain: When full att, extra att; +1 (dodge) to AC and REF, +1 13 rd Yes
to att; All modes of move incr by 30 ft (to max 2x). Haste dispels/counters Slow.
Heroism 3 Wiz PHB:240 v,s Enchantment (Compulsion) [Mind-affecting] 1a Touch Will 20 neg (h)
One subject gains +2 (morale) to saves, att, and skill checks. 130 min Yes
Hold Person 3 Wiz PHB:241 v,s,f/df Enchantment (Compulsion) [Mind-affecting] 1a Med (230') Will 20 neg (txt)
Immobilizes one humanoid creature for 13 rounds. Each rd on its turn, subj. may attempt new 13 rd [d] Yes
save as a Full Rd Act.
Illusory Script 3 Wiz PHB:243 v,s,m Illusion (Phantasm) [Mind-affecting] (text) Touch Will 20 neg (txt)
Object not >10lbs. Only intended reader can decipher script without harm. All others reading 13 days [d] Yes
must save or be affected by Suggestion for 30 min. True Seeing plus either Read Magic or
Comp. Lang. allows reading of message. Casting time depends on message written, but
minimum is 1 min.
Invisibility Sphere 3 Wiz PHB:245 v,s,m Illusion (Glamer) 1a Touch Will 20 neg (h)
Makes everyone within 10 ft. of touched creature invisible. Subjects can see each other. 13 min [d] 10' r. em. Yes
Creatures affected (other than target) become visible without affecting other subjects. If target
attacks, spell ends.
Keen Edge 3 Wiz PHB:246 v,s Transmutation 1a Close (55') Will 20 neg
Target pierce/slash weapon (or 50 projectiles) has it's crit range doubled. Cannot combine with 130 min Yes
effects like Impr. Crit. and cannot be cast on Nat. Weapons.
Leomund's Tiny Hut 3 Wiz PHB:247 v,s,m Evocation [Force] 1a Centered None
Creates sphere of force around yourself. Up to 9 other medium creatures can join you inside. 26 hr [d] 20' r. No
Temp inside is moderated. Very strong winds can destroy hut (see text). Sphere is opaque form
outside, transparent from within.
Lightning Bolt 3 Wiz PHB:248 v,s,m Evocation [Electricity] 1a 120 ft. Ref 20 half
Electricity deals 10d6 dmg to each creature within area. Melts some metals (see text). Inst. Line Yes
Magic Circle against Evil 3 Wiz PHB:249 v,s,m/df Abjuration [Good] 1a Touch Will 20 neg (h)
All creatures within area gain Prot. from Evil (Gain +2 (deflect) to AC and +2 (resist) to Saves, 130 min 10' r. em. No
both vs evil creatures only. Counter possession or mind control. Prevent contact from non-good
Summoned creatures (SR applies).) Second version allows containment of non-good
summoned creatures (see text).
Magic Weapon, Greater 3 Wiz PHB:251 v,s,df Transmutation 1a Close (55') Will 20 neg (oh)
Weapon (or 50 arrows, bolts, or bullets in a bunch) touched gains +4 (enhance). Spell cannot 13 hours Yes
affect natural weapons, but a monk's unarmed strike is considered a weapon and can be
enhanced. Projectiles (including Shuriken) but not hurled weapons lose their enhancement
once used.
Major Image 3 Wiz PHB:252 v,s,f Illusion (Figment) 1a Long (920') Will 20 disblf-i
Create an illusion (like Silent Image, PHB, p. 279, but with visual, sound, olfactory and thermal [c] +3 rd 17x 10' cu. (S) No
effects).
Miser's Envy 3 Wiz Drac:114 v,s,m Enchantment (Compulsion) [Mind-affecting] 1a Close (55') Will 20 neg
Subject jealously covets a nearby object. 13 rd Yes
Nondetection 3 Wiz PHB:257 v,s,m Abjuration 1a Touch Will 20 neg (oh)
The touched object or creature can resist divination and scrying attempts. 13 hours Yes
Phantom Steed 3 Wiz PHB:260 v,s Conjuration (Creation) 10 min 0 feet None
Summon Large, quasi-real, horse-like beast with 20 HP and a speed of 240 ft. Mount can 13 hours [d] No
carry130 lbs. Treat sand/swamp as normal terrain. Water Walk at will (as spell). Air Walk at will
for 1 rd at a time.
Protection From Energy 3 Wiz PHB:266 v,s,df Abjuration 1a Touch Fort 20 neg (h)
Ignore 120 hp of damage from acid, cold, electricity, fire, or sonic source. 130 min [disch] Yes
Rage 3 Wiz PHB:268 v,s Enchantment (Compulsion) [Mind-affecting] 1a Med (230') None
Gives +2 Str, +2 Con, +1 morale bonus on Will saves. [c] +13 rd [d] Yes
Ray of Exhaustion 3 Wiz PHB:269 v,s,m Necromancy 1a Close (55') Fort 20 part (txt)
Ray causes subject to be exhausted for 13 minutes. 13 min Yes
Secret Page 3 Wiz PHB:275 v,s,m Transmutation 10 min Touch None
Changes one page to hide its real content. Permanent No
Sepia Snake Sigil 3 Wiz PHB:276 v,s,m Conjuration (Creation) [Force] 10 min Touch Ref 20 neg
Creates text symbol that immobilizes the reader for 1d4+13 days. (text) No
Shrink Item 3 Wiz PHB:279 v,s Transmutation 1a Touch Will 20 neg (o)
Non-magical object shrinks to 1/16 size. 13 days (text) Yes
Sleet Storm 3 Wiz PHB:280 v,s,m Conjuration (Creation) [Cold] 1a Long (920') None
Driving sleet blocks all sight and makes ground icy (half movement) 13 rd No
Slow 3 Wiz PHB:280 v,s,m Transmutation 1a Close (55') Will 20 neg
13 subjects take only move or standard actions, -1 AC, attacks, Ref saves. 13 rd Yes
Stinking Cloud 3 Wiz PHB:284 v,s,m Conjuration (Creation) 1a Med (230') Fort 20 neg (txt)
Nauseating vapors; Fort save or unable to attack, cast, concentrate, etc. 13 rd Yes

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SpellGen 2.0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
6 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Suggestion 3 Wiz PHB:285 v,m Enchantment (Compulsion) [Mind-affecting, 1a Close (55') Will 20 neg
Compels subject to follow stated course of action. Language] (text) Yes
Summon Monster III 3 Wiz PHB:286 v,s,f/df Conjuration (Summoning) [See Text] fr Close (55') None
Calls extraplanar creature to fight for you. 13 rd [d] No
Suppress Breath Weapon 3 Wiz Drac:115 v Enchantment (Compulsion) [Mind-affecting] 1a Close (55') Will 20 neg
Subject can't use breath weapon. 13 min Yes
Tongues 3 Wiz PHB:294 v,df Divination 1a Touch Will 20 neg (h)
Speak any language. 130 min No
Vampiric Touch 3 Wiz PHB:298 v,s Necromancy 1a Touch None
Touch deals 6d6 dmg negative energy; caster gains dmg as hp. Inst. (text) Yes
Water Breathing 3 Wiz PHB:300 v,s,df Transmutation 1a Touch Will 20 neg (h)
Subjects can breathe underwater. 26 hours (text) Yes
Wind Wall 3 Wiz PHB:302 v,s,df Evocation [Air] 1a Med (230') None (text)
Wall (up to 130 ft. high, 65 ft. long, 2 ft thick) deflects arrows, smaller creatures, and gases. 13 rd Yes

5 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Divine Power 4 War PHB:224 v,s,df Evocation 1a Personal None


You get BAB equal to Char Lvl (extra att if applic.), +6 (enhance) to STR, and 13 temporary hp. 13 rd No
Animate Dead 4 Wiz PHB:198 v,s,m Necromancy [Evil] 1a Touch None
Creates skeletons and zombies, up to 26 total HD, can control twice as many. Material Inst. No
Component: 25gp/HD of target.
Antidragon Aura 4 Wiz Drac:0 v,s,m,f,df Abjuration 1a Close (55') Will 21 neg (h)
Allies gain +3 bonus to AC and saves against dragons. 13 min Yes
Arcane Eye 4 Wiz PHB:200 v,s,m Divination (Scrying) 10 min Unlim None
Invisible floating eye you can view thru moves 30' per round (with concentration). 13 min [d] No
Bestow Curse 4 Wiz PHB:203 v,s Necromancy 1a Touch Will 21 neg
-6 on one ability (min 1); -4 on att, saves, & checks; or 50% chance of losing action. Counters Permanent Yes
Remove Curse.
Breath Weapon Substitution 4 Wiz SCmp:39 s Transmutation 1sw. Personal None
Must have a breath weapon as a natural or unnatural ability. Swap the energy dmg type with 1 rd No
another. See text.
Charm Monster 4 Wiz PHB:209 v,s Enchantment (Charm) [Mind-affecting] 1a Close (55') Will 21 neg
As Charm Person, but makes one creature of any type or size believe you are his trusted friend 13 day(s) Yes
and ally (see Influencing NPC Attitudes, PHB p. 72). If the creature is being threatened it gets +5
on its save.
Confusion 4 Wiz PHB:212 v,s,m/df Enchantment (Compulsion) [Mind-affecting] 1a Med (230') Will 21 neg
All creatures behave oddly for duration. See text for table. 13 rd 15' r. brst Yes
Contagion 4 Wiz PHB:213 v,s Necromancy [Evil] 1a Touch Fort 21 neg
Target living creature is Infected with chosen disease (See text for choices). Disease strikes Inst. Yes
immediately (no incubation).
Crushing Despair 4 Wiz PHB:215 v,s,m Enchantment (Compulsion) [Mind-affecting] 1a 30 ft. Will 21 neg
Creatures in area suffer -2 to attack rolls, dmg rolls, saves and checks. Counters and dispels 13 min Cone brst Yes
Good Hope.
Detect Scrying 4 Wiz PHB:219 v,s,m Divination 1a Centered None
Alerts you of magical eavesdropping in area. See text for details on detect. 24 hours 40' r. em. No
Dimension Door 4 Wiz PHB:221 v Conjuration (Teleport) 1a Long (920') (text) 21
Teleports you and up to your max load of objects. You may also bring up to 4 willing Medium (or Inst. Yes
smaller) creatures (or equiv., see text) to any spot within range. Subjects must be in contact with
each other. Your can take no further actions.
Dimensional Anchor 4 Wiz PHB:221 v,s Abjuration 1a Med (230') None
Ranged touch attack blocks extradimensional travel in target creature or object. Does not 13 min Ray Yes
interfere with movement of creatures already in ether. or astral form.
Enervation 4 Wiz PHB:226 v,s Necromancy 1a Close (55') None
RTA living creature, which gains 1d4 negative levels for 13 hr. Each neg. lvl inflicts -1 to att, Inst. Ray Yes
saves, skill and ability checks, and eff. lvl. Spell casters lose one spell or spell slot from highest
available level. Negative levels stack. Undead creatures struck gain 1d4x5 temp hp for 1 hr
instead.
Enlarge Person, Mass 4 Wiz PHB:227 v,s,m Transmutation 1a Close (55') Fort 21 neg
13 Creatures (no 2 >30ft apart) have size increased to the next category. Subject gains +2 13 min [d] Yes
(size) to STR, a -2 (size) penalty to DEX, and a -1 penalty on Att and AC due to incr. size.
Multiple effects that incr. size do not stack. Counters and dispels Reduce Person.
Evard's Black Tentacles 4 Wiz PHB:228 v,s,m Conjuration (Creation) 1a Med (230') None
Tentacles grapple all in 20-ft.-radius as Large creature (+13 BAB, +21total) for 1d6+4 bludg. 13 rd [d] No
dmg each rd on your turn. Movement in area is at half speed.
Fear 4 Wiz PHB:229 v,s,m Necromancy [Mind-affecting, Fear] 1a 30 ft. Will 21 part
Living creatures within area must save or be Panicked for 13 rounds (see Fear, DMG, p 294). If 13 rd Cone brst. Yes
save succeeds, creature is Shaken for 1 rd.
Fire Shield 4 Wiz PHB:230 v,s,df Evocation [Cold] 1a Personal None
Choose Fire or Cold descr. Aura sheds light to 10'. Creatures att you in melee take d6+13 cold 13 rd [d] No
(or fire) dmg (SR applies); you resist fire (or cold) based attacks, taking only half dmg and
gaining evasion vs those att.
Fire Trap 4 Wiz PHB:231 v,s,m Abjuration [Fire] 10 min Touch Ref 21 (txt)
Opened object deals 1d4+13 fire damage within a 5' radius. Object protected is not affected. Perm. [d] (disch) Yes
Half dmg underwater.
Geas, Lesser 4 Wiz PHB:235 v Enchantment (Compulsion) [Mind-affecting, fr Close (55') Will 21 neg
Magical compulsion for one living creature of 7 HD or less. Duration applies if task open-ended. Language] 13 days [d] Yes
Each day subj. cannot obey it suffers -2 to each Ability (cum. to -8, min 1). Broken by Break
Enchant, [Lim.] Wish, Miracle, Remove Curse.
Globe of Invulnerability, Lesser 4 Wiz PHB:236 v,s,m Abjuration 1a Centered None
Magical sphere excludes 1st- through 3rd-level or lower spell effects. Spells can be cast through 13 rd [d] 10' r. em. No
the globe, but cannot affect any within.
Hallucinatory Terrain 4 Wiz PHB:238 v,s,m Illusion (Glamer) 10 min Long (920') Will 21 disblf-i
Makes one type of terrain appear like another (field into forest, etc.). 26 hr [d] 13 cu. (S) No
Ice Storm 4 Wiz PHB:243 v,s,m/df Evocation [Cold] 1a Long (920') None
Area is 40' high. Hail deals 3d6 bludg., 2d6 cold dmg. -4 to Listen checks, all land speed is 1 rd. 20' r cyl. Yes
halved.
Illusory Wall 4 Wiz PHB:243 v,s Illusion (Figment) 1a Close (55') Will 21 disblf-i
Wall, floor, or ceiling looks real, but anything can pass through. Perm. 10'x10' No
Invisibility, Greater 4 Wiz PHB:245 v,s Illusion (Glamer) 1a Touch Will 21 neg (h)
You, creature, or object weighing 1300lbs or less vanishes from sight for duration. If affects you, 13 rd [d] Yes
then spell is Personal, else it is Touch.
Leomund's Secure Shelter 4 Wiz PHB:247 v,s,m,f,xp Conjuration (Creation) 10 min Close (55') None
Creates sturdy cottage. Shelter has no heating or cooling, but is otherwise very secure (see 26 hr [d] 20' sq. No
text).
Locate Creature 4 Wiz PHB:249 v,s,m Divination 1a Long (920') None

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SpellGen 2.0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
5 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Indicates direction to familiar creature. Running water blocks spell. Mislead, Nondetection, and 130 min 920' r. No
Polymorph will fool spell.
Lower Spell Resistance 4 Wiz Drac:114 v,s Transmutation 1 rd Close (55') Fort 21 neg (txt)
Subject's spell resistance is reduced by 13 13 min No
Minor Creation 4 Wiz PHB:253 v,s,m Conjuration (Creation) 1 min 0 feet None
Creates a nonmagical object of cloth or wood, up to 13 cu. ft. 13 hours [d] No
Otiluke's Resilient Sphere 4 Wiz PHB:258 v,s,m Evocation [Force] 1a Close (55') Ref 21 neg
13 ft. diameter force globe protects but traps one subject. 13 min [d] 13' dia sphre Yes
Phantasmal Killer 4 Wiz PHB:260 v,s Illusion (Phantasm) [Mind-affecting, Fear] 1a Med (230') (text) 21
Fearsome illusion kills subject or deals 3d6 damage. Inst. Yes
Polymorph 4 Wiz PHB:263 v,s,m Transmutation 1a Touch None
You or willing subject assume a new form. 13 min [d] No
Rainbow Pattern 4 Wiz PHB:268 xp Illusion (Pattern) [Mind-affecting] 1a Med (230') Will 21 neg
Lights prevent 24 HD of creatures from attacking or moving away. [c] +13 rd [d] Yes
Rary's Mnemonic Enhancer 4 Wiz PHB:268 v,s,m,f Transmutation 10 min Personal None
Prepares extra spells or retains one just cast. Inst. No
Reduce Person, Mass 4 Wiz PHB:269 v,s,m Transmutation fr Close (55') Fort 21 neg
13 creatures shrink to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.) 13 min [d] Yes
Remove Curse 4 Wiz PHB:270 v,s Abjuration 1a Touch Will 21 neg (h)
Frees object or person from all curses. Inst. Yes
Scrying 4 Wiz PHB:274 v,s,m/df,f Divination (Scrying) 1 hour (text) Will 21 neg
Spies on target creature from a distance. If subject succeeds on their save, scry fails and subject 13 min 10' r. Yes
is immune to your scry for 24 hrs. The difficulty of the save depends on how well you know the
target and what sort of physical connection (if any) you have. See text for details. If the save fails
you can see and hear the target and the target's immediate surroundings. Sensor can follow
target at speed of 150ft. Sensor has full visual accuity of caster, incl. magical effects. In addition,
the following spells have a 65% chance to operate through Scry: Detect Chaos, Detect Evil,
Detect Good, Detect Law, Detect Magic, and Message.
Shadow Conjuration 4 Wiz PHB:276 v,s Illusion (Shadow) 1a (text) (text) 21
Quasi-real conjuration; mimic any spell of 3rd or less; 20% real (if saved). (text) Yes
Shout 4 Wiz PHB:279 v Evocation [Sonic] 1a 30 ft. Cone Fort 21 part (o)(txt)
Deafens for 2d6 rounds and deals 5d6 (sonic) damage, causes 13d6 to crystalline. Inst. Cone Yes
Solid Fog 4 Wiz PHB:281 v,s,m Conjuration (Creation) 1a Med (230') None
Fog blocks vision; -2 attack/dmg; move speed of 5' 13 min No
Stone Shape 4 Wiz PHB:284 v,s,df Transmutation [Earth] 1a Touch None
Sculpts stone (up to 23 cu. ft.) into any form. Inst. No
Stoneskin 4 Wiz PHB:284 v,s,m Abjuration 1a Touch Will 21 neg (h)
Gain damage reduction 10/adamantine until duration or 130 hp negated. 130 min [disch] Yes
Summon Monster IV 4 Wiz PHB:286 v,s,f/df Conjuration (Summoning) [See Text] fr Close (55') None
Calls extraplanar creature to fight for you. 13 rd [d] No
Voice of the Dragon 4 Wiz Drac:115 v,s Transmutation 1a Personal None
+10 Bluff, Diplomacy, and Intimidate checks; can use one Suggestion 130 min [d] No
Wall of Fire 4 Wiz PHB:298 v,s,df Evocation [Fire] 1a Med (230') None
Deals 2d4 fire damage out to 10 ft.; 1d4 out to 20 ft; thru wall 2d6+13 [c] +13 rd Yes
Wall of Ice 4 Wiz PHB:299 v,s,m Evocation [Cold] 1a Med (230') (text) 21
Ice wall (up to 13 10 ft squares, 13'' thick with 39 hp), or hemisphere (16 ft r.) which can trap 13 min Yes
creatures.

4 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Flame Strike 5 War PHB:231 v,s,df Evocation [Fire] 1a Med (230') Ref 22 half
Smites foes with 40' column of divine fire, doing 13d6 dmg, half fire half divine. Inst. 10' r. cyl. Yes
Animal Growth 5 Wiz PHB:198 v,s Transmutation 1a Med (230') Fort 22 neg
6 Gargantuan or smaller animals (no 2 >30ft apart) become 1 size larger, +8 (size) to STR, and 13 min Yes
+4 (size) to CON, which grants +2 HP per HD, -2 (size) to DEX. +2 Nat. Armor. Speed does not
change, but reach, etc. do. Grants DR 10/Mag, +4 (resist) to saves.
Baleful Polymorph 5 Wiz PHB:202 v,s Transmutation 1a Close (55') Fort 22 neg (txt)
Changes one subject into a small (or smaller) animal (no more than 1 HD). Subject takes on all Permanent Yes
the statistics and special abilities of an average member of new form except the following:
Alignment, Subtype Shapechanger remains, HP, HD for purposes of adjudicating spell effects
based on HD, and ability to understand (but not speak) known languages. All items worn or
carried fall to the ground (even if wearable in new form). Target gets +4 to save if new form
would be fatal in current environment. See text for long-term effects. Incorporeal or Gaseous
creatures are immune to this spell, and creatures with Shapechanger subtype can revert to
natural form as a Std. Act (ending spell).
Bigby's Interposing Hand 5 Wiz PHB:204 v,s,f Evocation [Force] 1a Med (230') None
Hand with caster's hp and AC 20 gives +4 AC cover against 1 opponent. 13 rd [d] 10' hand Yes
Blight 5 Wiz PHB:206 v,s,df Necromancy 1a Touch Fort 22 half (txt)
Deal 13d6 dmg to a plant or plant creature. Creature plants get the save for half. Inst. Yes
Break Enchantment 5 Wiz PHB:207 v,s Abjuration 1 min Close (55') (text) 22
Frees up to 13subjects (no 2 >30ft apart) from enchantments, alterations, curses, and Inst. No
petrification. Make check of 1d20+13 vs. 11+CasterLevel of the effect being broken. For cursed
magic item, DC is 25.
Cloudkill 5 Wiz PHB:210 v,s Conjuration (Creation) 1a Med (230') Fort 22 (text)
Create Fogbank that kills 0-3 HD living creatures; 4-6 HD make Fort. or die; 6 or more HD suffer 13 min 20' r. No
1d4 Con dmg per rd in cloud (Fort save for half). Creatures immune to poison are unaffected by
Cloudkill. Cloud moves 10' rd away from you along ground.
Cone of Cold 5 Wiz PHB:212 v,s,m/df Evocation [Cold] 1a 60 ft. Ref 22 half
Deal 13d6 cold damage to all creatures in cone. Inst. Cone brst Yes
Contact Other Plane 5 Wiz PHB:212 v Divination 10 min Personal None
Ask 6 questions of an extraplanar entity. See text for details. Concen. No
Contingent Energy Resistance 5 Wiz Drac:110 v,s,m Abjuration 1a Personal None
Energy damage triggers a Resist Energy spell. 13 hours [d] No
Dismissal 5 Wiz PHB:222 v,s,f Abjuration 1a Close (55') Will 22 neg (txt)
Forces an extra-planar creature to return to native plane if it fails save. Reduce DC of save by Inst. Yes
(HD of creature - 13). There is a 20% chance of sending target to wrong plane.
Dominate Person 5 Wiz PHB:224 v,s Enchantment (Compulsion) [Mind-affecting] fr Close (55') Will 22 neg
Control (issuing command equiv. to redirect. spell, normally move act.) any one humanoid 13 days Yes
telepathically. If you concen. you get full sensory input. Acts against its nature allow additional
save (with +2 bonus).
Draconic Might 5 Wiz Drac:111 v,s,m Transmutation 1a Touch Fort 22 neg (h)
Gain +4 STR, CON, CHA; +4 natural armor; immunity to magic sleep effects and paralysis 13 mind [d] Yes
Dragon Ally, Lesser 5 Wiz Drac:111 v,xp Conjuration (Summoning) 10 min Close (55') None
Exchange services with a summoned dragon (max 9 HD). Inst. Yes
Dragonsight 5 Wiz Drac:112 v,s,f Transmutation 1a Personal None
Gain low-light vision, darkvision (130 ft.), and blindsense (65 ft.). 13 min [d] Yes
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SpellGen 2.0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
4 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Dream 5 Wiz PHB:225 v,s Illusion (Phantasm) [Mind-affecting] 1 min Unlim None
You or messenger touched by you send phantasmal message to chosen sleeping recipient. (text) Yes
Creatures who do not sleep (ex: Elves) cannot be contacted by this spell.
Fabricate 5 Wiz PHB:229 v,s,m Transmutation (text) Close (55') None
Casting time is 1 rd / 10 cu. ft. Transforms raw materials into finished items. Material Inst. 130 cu. ft No
Component: Base material to be used.
False Vision 5 Wiz PHB:229 v,s,m Illusion (Glamer) 1a Touch None
Fools all attempts to scry anything in area with an illusion. You can concentrate to change 13 hr [d] 40' r. em. No
image as desired, but while not concentrating image remains static.
Feeblemind 5 Wiz PHB:229 v,s,m Enchantment (Compulsion) [Mind-affecting] 1a Med (230') Will 22 neg (txt)
Subject's INT and CHA each drop to 1. Subject cannot use INT or CHA based skills, cast spells, Inst. Yes
understand language, or communicate. Heal, Lim. Wish, Miracle, or Wish will cancel a
Feeblemind. Arcane casters take -4 penalty on its save.
Flight of the Dragon 5 Wiz Drac:113 v,m Transmutation 1a Personal None
You grow dragon wings. 13 hours [d] Yes
Hold Monster 5 Wiz PHB:241 v,s,m/df Enchantment (Compulsion) [Mind-affecting] 1a Med (230') Will 22 neg (txt)
Immobilizes one creature for 13 rounds. Each rd on its turn, subj. may attempt new save as a 13 rd [d] Yes
Full Rd Act.
Leomund's Secret Chest 5 Wiz PHB:247 v,s,f Conjuration (Summoning) 10 min (text) None
Hides expensive chest on Ethereal Plane; you retrieve it at will. Chest contains up to 13 cu. ft. If 60 days [d] No
living creature is in chest spell will fail 75% of the time. Recall of chest requires conc. for 1 std.
act. After 60 days, there is a 5% cum. chance chest is lost.
Magic Jar 5 Wiz PHB:250 v,s,f Necromancy 1a Med (230') Will 22 neg (txt)
Enables you (while in jar) to attempt Possession of another creature within 130ft. This attempt is 13 hours Yes
a Full Rd Act, but it is a Std Action to switch back. See text for details.
Major Creation 5 Wiz PHB:252 v,s,m Conjuration (Creation) 10 min Close (55') None
Creates a nonmagical object of cloth, wood, stone or metal. See text for duration, which (text) No
depends on type of material.
Mind Fog 5 Wiz PHB:253 v,s Enchantment (Compulsion) [Mind-affecting] 1a Med (230') Will 22 neg
Fog fills area up to 20' high; all within suffer a -10 (compet.) to Wis, Will checks. Wind will (text) 20' r. Yes
disperse (see text). Fog does not hamper vision.
Mirage Arcana 5 Wiz PHB:254 v,s Illusion (Glamer) 1a Long (920') Will 22 disblf-i
Makes one type of terrain (260 ft. cube) appear like another, with structures. [c] +13 hours [d] 13x 20' cu (S) No
Mordenkainen's Faithful Hound 5 Wiz PHB:255 v,s,m Conjuration (Creation) 1a Close (55') None
Phantom watchdog guards an area, or if approached, attacks. (text) No
Mordenkainen's Private Sanctum 5 Wiz PHB:256 v,s Abjuration 10 min Close (55') None
Prevents anyone viewing or scrying into an area (390 ft. cube) for 24 hours. 24 hours [d] 13x 30' cu (S) No
Nightmare 5 Wiz PHB:257 v,s Illusion (Phantasm) [Mind-affecting, Evil] 10 min Unlim Will 22 neg (txt)
A hideous and unsettling vision dealing 1d10 damage and fatigue. Inst. Yes
Overland Flight 5 Wiz PHB:259 v,s Transmutation 1a Personal 22
You fly at speed of 40 ft (30 ft. if medium / heavy armor.) 13 hour Yes
Passwall 5 Wiz PHB:259 v,s,m Transmutation 1a Touch None
Creates passage 15 ft. deep. 13 hours [d] No
Permanency 5 Wiz PHB:259 v,s,xp Universal 2 rnd (text) None
Makes certain spells permanent; costs XP Perm. (text) No
Persistent Image 5 Wiz PHB:260 v,s,f Illusion (Figment) 1a Long (920') Will 22 disblf-i
Create an illusion with visual, sound, olfactory and thermal effects. 13 min [d] No
Planar Binding, Lesser 5 Wiz PHB:261 v,s Conjuration (Calling) [See Text] 10 min Close (55') Will 22 neg
Traps an outsider (6HD or less) in a special trap until it agrees to a task. Inst. Yes
Prying Eyes 5 Wiz PHB:266 v,s,m Divination 1 min 1 mile None
1d4+13 floating eyes scout for you. 13 hours (text) [d] No
Rary's Telepathic Bond 5 Wiz PHB:268 v,s,m Divination 1a Close (55') None
Link lets you and 4 allies within 30 ft. communicate. 130 min [d] No
Seeming 5 Wiz PHB:275 v,s Illusion (Glamer) 1a Close (55') (text) 22
Changes appearance of 6 people. 12 hours [d] Yes
Sending 5 Wiz PHB:275 v,s,df Evocation 10 min (text) None
Delivers short message anywhere, instantly. 1 rd No
Shadow Evocation 5 Wiz PHB:277 v,s Illusion (Shadow) 1a (text) Will 22 disblf-i
Quasi-real evocation; mimic any spell of 4th or less; 20% real (if saved). (text) Yes
Summon Monster V 5 Wiz PHB:286 v,s,f/df Conjuration (Summoning) [See Text] fr Close (55') None
Calls extraplanar creature to fight for you. 13 rd [d] No
Symbol of Pain 5 Wiz PHB:290 v,s,m Necromancy [Evil] 10 min 0 ft Fort 22 neg
Triggered rune causes -4 on attacks and checks for 1 hour within 60 ft. (text) Yes
Symbol of Sleep 5 Wiz PHB:291 v,s,m Enchantment (Compulsion) [Mind-affecting] 10 min 0 ft Will 22 neg
Rune causes creatures (up to 10 HD) in 60 ft radius to sleep for 3d6x10 min. (text) Yes
Telekinesis 5 Wiz PHB:292 v,s Transmutation 1a Long (920') Will 22 neg (o)(txt)
Lifts or moves 325 lb; can hurl 13 creatures toward any target within 13 ft. (text) Yes
Teleport 5 Wiz PHB:292 v Conjuration (Teleport) 1a Touch (text) 22
Instantly transports you and up to 4 companions anywhere. Inst. Yes
Transmute Mud to Rock 5 Wiz PHB:295 v,s,df Transmutation [Earth] 1a Med (230') (text) 22
Transforms any natural, uncut or unworked rock into mud; 26 10' cubes. Permanent No
Transmute Rock to Mud 5 Wiz PHB:295 v,s,df Transmutation [Earth] 1a Med (230') (text) 22
Transforms any natural, uncut or unworked rock into mud; 26 10' cubes. Perm. (text) No
Vulnerability 5 Wiz Drac:115 v,s Transmutation 1a Touch Will 22 neg
Reduces an opponent's damage reduction by 5. 13 rd Yes
Wall of Force 5 Wiz PHB:298 v,s,m Evocation [Force] 1a Close (55') None
Wall (up to 13 10 ft squares) is immune to damage or passage. 13 min [d] No
Wall of Stone 5 Wiz PHB:299 v,s,df Conjuration (Creation) 1a Med (230') (text) 22
Shapeable wall (up to 13 5 ft squares, 3 in. thick); 45 hp (hardness 8.). Can be used to build Inst. No
bridges by halving area.
Waves of Fatigue 5 Wiz PHB:301 v,s Necromancy 1a 30 ft. Cone None
All creatures within 30 ft. cone become fatigued. Inst Cone Yes

3 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Blade Barrier 6 War PHB:205 v,s Evocation [Force] 1a Med (230') Ref 23 (text)
Wall of blades give +4 AC, +2 Ref, and deal 13d6 slashing damage. 13 min 260' wall Yes
Acid Fog 6 Wiz PHB:0 v,s,m/df Conjuration (Creation) [Acid] 1a Med (230') None
Creatures inside fog move 5ft max (no 5 ft step) No non-magical Ranged Att. Creatures in fog 130 min 20' r. No
also suffer -2 Att & Dmg, take 2d6 acid dmg/rnd.
Analyze Dweomer 6 Wiz PHB:197 v,s,f Divination 1a Close (55') (text) 23
Reveals magical aspects of up to 13 creatures or objects. Attended objects are entitled to a Will 13 rd [d] No
save. Focus: tiny lens of Ruby or Sapphire.
Antimagic Field 6 Wiz PHB:200 v,s,m/df Abjuration 1a Centered None
Mobile, 10 ft. field suppresses all magical effects within. 130 min [d] 10' r. em. Yes

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SpellGen 2.0
elfa Str:15 Dex:15 Con:11 Int:25 Wis:16 Cha:16
3.5e
Wizard: 13
3 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Arcane Spellsurge 6 Wiz DragMag:64 v,s Universal 1a Personal None


This spell changes the casting time of all of your Arcane Spells: 13 rd No
1 Standard -> 1 Swift
1 Full Round -> 1 Standard
2-10 Rounds -> minus 1 round
You cannot choose to ignore this effect. Special - The Dragonblood subtype can cast this spell
as a swift action.
Aura of Evasion 6 Wiz Drac:109 v,s,m,f,df Abjuration 1a 10 ft. radius None
All within 10' gain evasion against breath weapons. 130 min Radius No
Bear's Endurance, Mass 6 Wiz PHB:203 v,s,m/df Transmutation 1a Close (55') Will 23 neg (h)
13 subjects (no two more than 30ft apart) gain +4 (enhance) to CON. 13 min Yes
Bigby's Forceful Hand 6 Wiz PHB:204 v,s,f Evocation [Force] 1a Med (230') None
Hand provides +4 AC cover vs. 1 opponent, and can +14 bull rush them. 13 rd [d] Yes
Bull's Strength, Mass 6 Wiz PHB:207 v,s,m/df Transmutation 1a Close (55') Will 23 neg (h)
13 subjects (no 2 >30ft apart) gain +4 (enhance) to STR. 13 min Yes
Cat's Grace, Mass 6 Wiz PHB:208 v,s,m/df Transmutation 1a Touch Will 23 neg (h)
13 subjects (no 2 >30ft apart) gain +4 (enhance) to DEX. 13 min Yes
Chain Lightning 6 Wiz PHB:208 v,s,f Evocation [Electricity] 1a Long (920') Ref 23 half
Lightning strikes for 13d6 dmg; up to 13 secondary bolts deal 6d6 dmg to targets within 30ft of Inst. Yes
primary target.
Circle of Death 6 Wiz PHB:209 v,s,m Necromancy [Death] 1a Med (230') Fort 23 neg
Snuffs life force out of 13d4 HD worth of living creatures, lowest HD first and only 8HD or under. Inst. 40' r. brst Yes
Contingency 6 Wiz PHB:213 v,s,m,f Evocation 10 min (txt) Personal None
Sets trigger condition for another spell, which must affect your person and be a max of 4 lvl. 13 days [d](disch) No
Focus: ivory statue of you worth 1500gp
Disintegrate 6 Wiz PHB:222 v,s,m/df Transmutation 1a Med (230') Fort 23 part (o)
Inflicts 26d6 dmg on creature or object (save for 5d6 dmg.) Any creature reduced to 0 or fewer Inst. Ray Yes
HP is entirely disintegrated (equp. is unaffected). If object, one 10' cu. of non-living matter is
destroyed.
Dispel Magic, Greater 6 Wiz PHB:223 v,s Abjuration 1a Med (230') None
Cancels magical spells and effects; d20+13 check vs. 11+ casterlvl of caster or item. Cannot Inst. 20' r. brst No
dispel Inst. effects. You can choose to target one creature, spell being cast (see Counterspell,
PHB p. 170) or effect, or an area.
Flesh to Stone 6 Wiz PHB:232 v,s,m Transmutation 1a Med (230') Fort 23 neg
Turns target fleshed creature and all its equipment into a mindless, inert statue. Target is neither Inst. Yes
dead nor alive.
Geas/Quest 6 Wiz PHB:234 v Enchantment (Compulsion) [Mind-affecting, 10 min Close (55') None
Magical compulsion for one living creature, no limit on HD nor save allowed. Subject takes 3d6 Language] 13 days [d] Yes
dmg per day and make a Fort 23 save or become Sickened for 25 hr. Break Enchant will not
remove. [Lim.] Wish, Miracle will.
Globe of Invulnerability 6 Wiz PHB:236 v,s,m Abjuration 1a Centered None
Magical sphere excludes 1st- through 4th-level or lower spell effects. Spells can be cast through 13 rd [d] 10' r. em. No
the globe, but cannot affect any within.
Guards and Wards 6 Wiz PHB:237 v,s,m,f Abjuration 30 min (text) (text) 23
Array of magic effects protect area (up to 20' high). See text for specifics. 26 hr [d] 2600' sq. (S) Yes
Heroism, Greater 6 Wiz PHB:240 v,s Enchantment (Compulsion) [Mind-affecting] 1a Touch Will 23 neg (h)
One subject gains +4 (morale) to att, saves, and skill checks and 13 temp HP. 13 min Yes
Planar Binding 6 Wiz PHB:261 v,s Conjuration (Calling) [See Text] 10 min Close (55') Will 23 neg
Traps an outsider (12HD or less) in a special trap until it agrees to a task. Inst. Yes
Shadow Walk 6 Wiz PHB:277 v,s Illusion (Shadow) 1a Touch Will 23 neg
Travel the Shadow Plane (with 13 companions) to arrive at destination. 13 hours [d] Yes
Stone to Flesh 6 Wiz PHB:285 v,s,m Transmutation 1a Med (230') Fort 23 neg (txt)
Restores petrified creature. Inst. Yes
Summon Monster VI 6 Wiz PHB:287 v,s,f/df Conjuration (Summoning) [See Text] fr Close (55') None
Calls extraplanar creature to fight for you. 13 rd [d] No
Tenser's Transformation 6 Wiz PHB:294 v,s,m Transmutation 1a Personal None
Combat bonuses; +13 BAB, +4 Str, Dex, and Con, +4 Natural Armor, +5 Fort 13 rd No
True Seeing 6 Wiz PHB:296 v,s,m Divination 1a Touch Will 23 neg (h)
See all things as they really are. 13 min Yes

2 Spell Name Lvl. Type Reference Comp. School Cast/Duration Range/Area Save/SR

Power Word, Blind 7 War PHB:263 v Enchantment (Compulsion) [Mind-affecting] 1a Close (55') None
Wave of magical energy blinds 200 hp worth of creatures. (text) Yes
Antimagic Ray 7 Wiz Drac:109 v,s,m Abjuration 1a Close (55') Will 24 neg (o)
Target loses all magical powers. 13 rd Yes
Banishment 7 Wiz PHB:203 v,s,f Abjuration 1a Close (55') Will 24 neg
Banishes 26 HD of extraplanar creatures. No 2 >30ft apart. Bonuses for SR caster check and Inst. Yes
resist DC are available (see text).
Limited Wish 7 Wiz PHB:248 v,s,xp Universal 1a (text) (text)
Alters reality-within spell limits. Duplicate any sorc/wiz spell of up to 6th lvl (not prohibited). (text) (text) Yes
Duplicate any other spell of up to 5th level (incl. prohibited sorc/wiz spell). See text for details. If
XP cost is >300, use that instead.
Simulacrum 7 Wiz PHB:279 v,s,m,xp Illusion (Shadow) 12 hours 0 ft None
Creates partially real double of a creature. Inst. No

References Used
Abbreviation Name Version

DMG Dungeon Masters Guide 3.5E 1,00

Drac Draconomicon 1,00

PHB Players Handbook 3.5E 2,01

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