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INDIVIDUAL ASSIGNMENT COVER SHEET

UTS: MANAGEMENT DISCIPLINE GROUP

SUBJECT NUMBER SUBJECT NAME


21900 Business Literacies and Future

TUTORIAL/SEMINAR DAY AND TIME LECTURERS NAME


Tuesday 16:30 Sally Hawse

STUDENT UTS ID NUMBER STUDENT TELEPHONE NUMBER


13484098 0435622216

STUDENT FAMILY NAME STUDENT FIRST NAME


Li Yinan

STUDENT EMAIL ADDRESS


13484098@student.uts.edu.au

Note: Legitimate cooperation between students on assignments is encouraged, since it can be a real aid to
understanding. It is legitimate for students to discuss assignment questions at a general level, provided
everybody involved makes some contribution. However, students must produce their own individual written
solutions. Copying someone else’s work is plagiarism and is unacceptable. If you sign the declaration below
and it is found that the work submitted is not your own work the University may impose penalties.
Declaration: I declare that this assignment is my individual work. I have not copied from any other student’s
work or from any other source except where due acknowledgment is made explicitly in the text, nor has any
part been written for me by another person.
If this assignment is submitted after the due date, I understand that it will incur a penalty for lateness unless I
have previously had an extension of time approved and have attached the written confirmation of this
extension.
STUDENT SIGNATURE DATE
Yinan Li 24.09.2020

DUE DATE SUBMITTED DATE


25.09.2020 24.09.2020

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Table of Contents

Individual assginment cover sheet....................................................i


1. Introduction..................................................................................1
2. What is the digital intelligence?....................................................2
3. Digital use....................................................................................3
4. Balanced use of technology.........................................................5
4.1 Knowledge................................................................................... 5
4.2 Skills............................................................................................ 7
4.3 Attitudes and values.................................................................... 7
5. Conclusion...................................................................................9
6. Reference List............................................................................10

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1. Introduction

How much time do people spend on the social platform in our daily life every
day? How often do you have a conversation with your friends via face to face? In
today’s world, more and more people at a different age are addicted to the
advantage of a large number of social networks or communication platforms, like
Instagram, or Facebook. Those digital technology assists us to immediately make
friends, interact with different groups of people, showing their own lifestyle.
However, they ignore the potential risk of frequently using digital technology
because of a huge amount of benefits of digital technology. While digital
technology makes our daily life more convenient, meanwhile it brings many
negative influences on our mental and physical health, especially when we use
excessive, such as distraction, reduced well-being. Therefore, how to balance of
using digital technology is becoming important. This report will examine the
balanced use of technology from 3 key dimensions, which are knowledge, skills,
and attitude and values.

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2. What is the digital intelligence?

Digital Intelligence Institute (DQI, 2019) states that the digital intelligence is a new
form of intelligence which is a comprehensive base technical, cognitive,
metacognition, and social emotional abilities in universal moral values in order to
make individuals adapt the demands of digital life. Therefore, people who master
the skills of digital intelligence will enhance their creativity, capability, and wise.
The digital intelligence covers eight different fields of digital life, which are digital
identity, digital use, digital safety, digital security, digital emotional intelligence,
digital communication, digital literacy, and digital rights. Those elements of digital
intelligence all belong to key abilities for our work of individuals and organisations
in the future. In addition, it is a major objective and a part of developing in the
fourth industry revolution (Boughzala, 2019). Digital intelligence has deeply
instilled into a variety of demands of our life. In the field of education, from
primary school to university, students have been using different technology
devices, such as iPad, to help them study and develop their skills that require in
the workplace of the future. In the business, people could exchange information
by e-mail or have an online meeting instead of face to face.

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3. Digital use

Digital use refers to the competence of using technology from a balanced,


healthy, and civic way (DQI, 2019). Firstly, Balanced use of technology refers to
appropriately spend time on using digital technology by self-control and avoid
negative impacts on our life and work. Next, healthy use of technology can be
defined the competence of understanding the advantages and disadvantages of
technology for physical and mental health when they utilise digital technologies.
Finally, civic use of technology is an ability of using technology to promote the
happiness of local, national, and even global communities to participate in civic
engagement.
According to the figure 1 (Clement, 2020), the number of digital users has
reached almost 4.6 billion people in all over the world, approximately 65% of the
whole global population.
4.8

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ers
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on
s 3.8

3.6

3.4
Internet users Mobile internet users Social media users Mobile social internet
users

Figure1. Global digital population of July 2020. Source: Clement (2020)

What is more, figure 2 (Clement, 2019) shows that the trend of using internet and
digital technology in five continents and major regions from 2009 to 2019. It is
obvious that the number of users have all sharply increased in seven regions in
decade.
South America
North Middle Oceania /
Asia Europe Africa
America East Australia

2009 764.4 425.8 259.6 186.9 86.2 58.3 21.1


2010 825.1 475.1 266.2 204.7 110.9 63.24 21.3

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2011 1,016.8 500.72 273.07 235.82 139.88 77.02 23.93
2012 1,076.68 518.51 273.79 254.92 167.34 90 24.29
2013 1,265.14 566.26 300.29 302.01 240.15 103.83 24.8
2015 1,563.21 604.12 313.86 333.12 313.26 115.82 27.1
2016 1,792.16 614.98 320.07 384.75 339.28 132.59 27.54
2017 1,938.08 659.63 320.06 404.27 388.38 146.97 28.18
2018 2,062.14 704.83 345.66 438.25 455.84 164.04 28.44
2019 2,300.47 727.56 327.57 453.7 522.81 175.5 28.64
Figure 2. Number of internet users (in millions) worldwide from 2009 to 2019. Source: Clement (2019)

Therefore, our era has become a new era, the era of digital technology, we need to
highly focus on the balanced use of technology.

4. Balanced use of technology

The balanced use of technology is extremely crucial in our life. Digital technology
has created benefits to make our life better, more convenient, and more vivid in a

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wide variety of fields or industries, such as education. However, it causes a
number of negative impacts on mental and physical health, especially on
teenagers. An investigation demonstrates that the average of American over the
fourteen years old who uses the digital devices more than 10 hours per day
(Dodgen-Magee, 2019). Meanwhile, those digital devices are slowly negatively
changing our bodies and mentality. Therefore, digital technology is a totally
double-edged sword. People must know how to manage their time on the digital
technology. For example, with the global outbreak of covid-19, the life of human
being has been dramatically changed. There is no option that they need to keep
staring at the screen because people require to study or work at home and watch
various digital devices for safety. Thus, time management of digital technology is
totally necessary for mankind.

4.1 Knowledge

People need to know some relevant knowledge of negative effects and solutions
when digital technology badly impacts on their lifestyles, mental or physical
health, and even interpersonal relationships. According to the article of Hoehe
and Thibaut (2020), excessively use digital technology will result in harmful
impacts on the function of brain and behavior. For example, Small et al. (2020)
authors describe a survey of teenagers that constantly playing video games has
a significant connection with symptoms of attention-deficit hyperactivity disorder.
However, this phenomenon of reducing attention has happened at different
ages. Moreover, there are several negative effects on their psychological health,
such as social isolation. With an increase of using leisure digital technology, the
frequency of attending social activities are decreased with regard to this figure 3
(Alstyne, 2019).

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Figure 3. The trend of social activities of teenagers. Source: Alstyne (2019)

In addition to the decrease of social activities, excessively using digital


technology has a directly connected with low well-being and happiness,
particularly on children. Bruggeman et al. (2019) use five-point Likert scales to
demonstrate the risks of low happiness for children use digital media (0=never,
1= hardly not, 2= sometimes, 3= often, 4= always). I pack a few obvious dates
and put them into the figure 4. According to figure 4 (Bruggeman et la., 2019). It
is really clear that higher the frequency of using electronic equipment comes to
a higher risk of well-being and happiness.
Time PC Smartphone
Well-being Never 0.73 1.01
Hardly not 0.82 1.31
Few times a month 0.81 1.09
Few times a week 1.12 1.51
Happiness Never 0.75 1.09
Hardly not 1.11 1.35
Few times a month 0.94 1.58
Few times a week 1.28 1.78

Figure 4: Relative risks of children with low general well-being or low happiness in relation to frequency of use
and daily use of digital media. Source: Bruggeman et al. (2019)
Therefore, Writer (2019) offers a lot of suggestions and knowledges to deal with
negative situation. For example, people who are addicted digital world need to set
a technology policy for themselves to encourage people to have a conversation
with friends, families, or doing exercise.

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4.2 Skills

In addition, people require to master several skills to suitably manage their time on
digital technology. Individuals are able to better self-regulate the use of
technology by assessing health risks and reducing problems in relation to digital
technology in order to develop time and resource management skills to
accomplish missions more successful and enjoy entertainment safer (DQI,
2019). However, this type of skill is natural. Small et al. (2020) claim that people
are easy to make mistakes when they are doing multi-taskings. Therefore, the
authors emphasise an experiment to support that multi-tasking skills need to be
trained. In this experiment, two groups of people are in multi-tasking and single-
tasking respectively. The result of the experiment shows that participants of
multi-tasking training promote more working memory, divided and sustained
attention, and other cognitive skills than participants of the single-tasking.
Besides, Dodgen-Magee (2019) states that people have to improve the
competence of enduring boredom, uncomfortable, and loneliness, then adapt
them. Develop such competence could prevent people from excessively playing
much digital technology. Thus, skills of managing time in using digital technology
should be trained.

4.3 Attitudes and values

Chavarria claims that there is a devil lives in the smartphone and is gradually
destroying our children (Bowels, 2018). Digital technology makes our education
and jobs more flexible and creative. It is easier to accept boring environment of
classroom and workplace for learning and working. By contrast, it squarely
causes disadvantage aspects to students and employees. Therefore, people
need to have correct attitudes and values of using digital technology either in
working or education. The most vital thing is that we need to set correct attitudes
and values for our kids, because their values is easily to be changed by
behaviours of adult. Furthermore, some time, digital technology could assist
students to find correct attitudes and values. For instance, Tormala (2018)
introduce an experiment that teachers ask students to create an app to improve
healthier options with digital technology use. Students demonstrate the large

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number of creativity opinions and depth of thoughts during this experiment. It is
true that the digital technology will be led to increase our efficiency of studying
and working if we have correct attitudes and values of operating those digital
devices.

5. Conclusion

In summary, I personally think that it is essential that people need to keep the
balance of using digital technology, especially for people who work have to
constantly use digital devices. While the human being is difficult to avoid using

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digital technology in today’s world, we cannot to be a servant of digital
technology. Steve Jobs limits his children using digital technology at home, even
include iPad, Mac book, some products created by himself, the former editor of
Wired states that between candy and drugs, electronic products more like drugs
(Bowels, 2018). I think that those actions and viewpoints of experts in the digital
technology industry remind us, we must always be alert to a visual world created
by digital technology in our hands and we cannot wreck such an advance world
by ourselves or be controlled by digital equipment. It seems to me that there is
not a perfect solution to completely keep the balance of using digital devices,
because this completely depends on everyone’s cognition of digital technology.
Therefore, all we have to do is that realize the crises of excessively using digital
technology, educating our children on the detriments, and learning some skills of
time management, and set a correct example to our children for helping them
cultivate correct attitudes and values of digital technology.

6. Reference List

Alstyne, A. (2019). Economic and Business Dimensions Potential ‘Dark Sides’ of


Leisure Technology Use in Youth. Viewpoints, 62(3), 24-27.
https://doi.org/10.1145/ 3306615
Bowels, N. (2018, Oct 26). A Dark Consensus About Screen and Kids Begins to
Emerge in Silicon Valley. The New York Times.
https://www.nytimes.com/2018/10/26/style/phones-children-silicon-
valley.html?_ga=2.159408701.1245265836.1600418144-
1010138194.1600418144

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Clement, J. (2019, Oct 17) Number of internet users worldwide from 2009 to 2019,
by region. Statista. https://www.statista.com/statistics/265147/number-of-
worldwide-internet-users-by-region/
DQ Institute. (2019). DQ Global Standards Report 2019.
https://www.dqinstitute.org/dq-framework
Hiel, A., Bruggeman, H., Hal, G., Dongen, S. (2019). Does the use of digital media
affect psychological well-being? An empirical test among children aged 9 to
12. Computers in Human Behaviour, 101 (2019), 104-113.
https://doi.org/10.1016/j.chb.2019.015
Hoehe, M., & Thibaut, F. (2020). Going digital: how technology use may influence
human brains and behavior. Dialogues Clin Neurosci, 22(2), 93-97.
https://doi:10.131887/dcns.2020.22.2/mhoehe
Dodgen-Magee, D. (2019). How Can We Balance Life and Technology in Digital
World? Biola Magazine. http://magazine.biola.edu/article/19-spring/how-can-
we-balance-life-and-technology-in-a-digita/
Small, G., Lee, J., Kaufman, A., Jalil, J., Siddarth, P., Gaddipati, H., Moddy, T.,
Bookheimer (2020). Brain health consequences of digital technology use.
Dialogues Clin Neurosci. 22(2), 179-187.
https://doi:10.31887/dcns.2020.22.2/gsmall
Tormala, A (2018, April 10). Finding the Right Balance in Tech Use. Edutopia.
https://www.edutopia.org/article/finding-right-balance-tech-use
Write, S (2016, December 5). Tips to Balance Technology Usage. Total phase.
https://www.totalphase.com/blog/2016/12/tips-balance-technology-usage/

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