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What are the effects of

COVID19 in the esports


business and the gaming
market in Spain.
Gonzalo Guerrero
COVID-19 Quarantine

• Limited possibilities for


traditional businesses
• Some businesses have
unexpected possibilities
Spain Coronavirus new daily cases
Spanish eSports
ETF videogames fund
• Human needs:
• Eat
Behavioural • Drink
• Sleep
economics • Protection
• Social
• Leisure/Work
Connect people

A new hobby

Long term impacts Can be cheap

Easily accessible

Big market/sector
COVID 19

• Videogames opportunity
• Opportunity leads to new
Conclusion customers
• Customers stay in a growing
market
• Permanent growth

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