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Analysis of motion of a
particle relative to
another particle
Kinematics of
Analysis of motion of a Particles
particle according to the
path it follows
Motion of Motion of
Individual Several
Particles Particles
2
Lecture 1
RECTILINEAR MOTION
3
Lecture Objectives
After this lecture, students are expected to be able to:
4
Rectilinear Motion
A particle moving along a straight line
is said to be in rectilinear motion.
There are two quantities that can be derived from the position of a particle:
1. Distance is a scalar quantity that pertains to the sum of the absolute values of
the changes in the position of a particle.
2. Displacement is a vector quantity that pertains to the algebraic difference of
the final and initial positions.
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 5
Rectilinear Motion
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 6
Rectilinear Motion
The motion of a particle is known if the position coordinate for the particle is
known for every value of time t. The motion of the particle may be expressed
in the form of a function, or in the form of a graph (x vs. t).
e.g., x 6t 2 t 3
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 7
Rectilinear Motion
Now consider a particle which occupies
position P at time t and P’ at t + Δt,
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 9
Rectilinear Motion
From the definition of a derivative,
x dx
v lim
t 0 t dt
e.g., x 6t 2 t 3
dx
v 12t 3t 2
dt
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 11
Rectilinear Motion
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 12
Rectilinear Motion
From the definition of a derivative,
v dv d 2 x
a lim 2
t 0 t dt dt
e.g., v 12t 3t 2
dv
a 12 6t
dt
Observe that at the time when a = 0 (at t = 2 s),
the change in speed of the particle reverses.
•From t = 0 s to t = 2 s, the speed is increasing
(while moving along the positive direction).
•From t = 2 s to t = 4 s, the speed is decreasing
(while moving along the positive direction).
•From t = 4 s to t = 6 s, the speed is increasing
(while moving along the negative direction).
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 13
Rectilinear Motion
• Recall: The motion of a particle is known if its position is known for all
time t.
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 14
Rectilinear Motion
• For such problems, it will be important to set an origin and sign
convention in order to write the correct position, velocity, and
acceleration functions (or sometimes referred to as equations of motion).
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 15
Non-Uniformly Accelerated Motion
Acceleration given as a function of time, a = f (t):
v t t t
a f t dv f t dt dv f t dt vt v0 f t dt
dv
dt v0 0 0
t
vt v0 f t dt
0
x t t t
vt dx vt dt dx vt dt xt x0 vt dt
dx
dt x0 0 0
t
xt x0 vt dt
0
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 16
Non-Uniformly Accelerated Motion
Acceleration given as a function of position, a = f (x):
or a v f x
dx dx dv dv
v or dt a
dt v dt dx
vx x x
v dv f x dx v dv f x dx vx 12 v f x dx
1 2 2
2 0
v0 x0 x0
x
vx v02 2 f x dx
2
x0
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 17
Non-Uniformly Accelerated Motion
Acceleration given as a function of velocity, a = f (v):
v t t
a f v
dv dv dv
dt f v
dt
v0
dt
f v 0
v t
dv
v0
f v
t
x t v t
a f v
dv v dv v dv
v
dx
dx
f v x0
dx
v0
f v
v t
xt x0
v dv
v0
f v
v t
xt x0
v dv
v0
f v
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 18
Sample Problems
1. The brake mechanism used to reduce
a gun recoil consists of a piston attached
to a barrel moving in the fixed cylinder
filled with oil. As the barrel recoils with
an initial velocity v0, the piston moves
and the oil is forced through the orifices
in the piston, causing the piston and the
cylinder to decelerate at a rate
proportional to their velocities given by
a kv
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 19
Sample Problems
1. The brake mechanism used to reduce SOLUTION:
a gun recoil consists of a piston attached
• Integrate a = dv/dt = -kv to find v(t).
to a barrel moving in the fixed cylinder
filled with oil. As the barrel recoils with
an initial velocity v0, the piston moves
dv
and the oil is forced through the orifices a kv
in the piston, causing the piston and the dt
cylinder to decelerate at a rate
proportional to their velocities given by v t t
dv
a kv
v0
v
k dt
0
v t
ln kt
v0
a kv dv k dx
v0 0
v v0 kx
=> v v0 kx
Determine v (t), x (t), and v (x). Assume
that the cylinder has zero initial position.
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 22
Sample Problems
1. The brake mechanism used to reduce • Alternatively,
a gun recoil consists of a piston attached
to a barrel moving in the fixed cylinder v0
filled with oil. As the barrel recoils with xt 1 e kt
an initial velocity v0, the piston moves k
and the oil is forced through the orifices
vt
in the piston, causing the piston and the vt v0 e kt or e kt
cylinder to decelerate at a rate v0
proportional to their velocities given by
a kv v t
v0
x t 1
k v0
=> v v0 kx
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 23
Sample Problems
2. A ball is tossed upward with 10 m/s
vertical velocity from a window 20 m
above ground. Determine (a) velocity
and elevation above ground at time t, (b)
highest elevation reached by the ball and
the corresponding time, and (c) time
when the ball will hit the ground and the
corresponding velocity.
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 24
Sample Problems
2. A ball is tossed upward with 10 m/s SOLUTION:
vertical velocity from a window 20 m • Integrate twice to find v(t) and y(t).
above ground. Determine (a) velocity
v t t
and elevation above ground at time t, (b) dv
highest elevation reached by the ball and dt
a 9.81 m s 2 dv 9.81 dt
v0 0
the corresponding time, and (c) time
when the ball will hit the ground and the vt v0 9.81t
corresponding velocity.
m m
=> vt 10 9.81 2 t
s s
y t t
m m 2
=> y t 20 m 10 t 4.905 2 t
s s
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 25
Sample Problems
2. A ball is tossed upward with 10 m/s • Solve for t at which velocity equals zero and
vertical velocity from a window 20 m evaluate corresponding altitude.
above ground. Determine (a) velocity
m m
and elevation above ground at time t, (b)
highest elevation reached by the ball and
v t 10 9.81 t 0
s s
2
the corresponding time, and (c) time
when the ball will hit the ground and the => t 1.019 s
corresponding velocity.
• Solve for t at which altitude equals zero
and evaluate corresponding velocity.
m m
y t 20 m 10 t 4.905 2 t 2
s s
m m
y 20 m 10 1.019 s 4.905 2 1.019 s
2
s s
=> y 25.1m
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 26
Sample Problems
2. A ball is tossed upward with 10 m/s • Solve for t at which altitude equals zero and
vertical velocity from a window 20 m evaluate corresponding velocity.
above ground. Determine (a) velocity
m m 2
and elevation above ground at time t, (b)
highest elevation reached by the ball and
y t 20 m 10 t 4.905 t 0
s s
2
the corresponding time, and (c) time
when the ball will hit the ground and the t 1.243s meaningless
corresponding velocity. => t 3.28 s
m m
vt 10 9.81 2 t
s s
m m
v3.28 s 10 9.81 2 3.28 s
s s
m m
=> v 22.2 or 22.2
s s
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 27
Uniform Motion
For a particle in uniform rectilinear motion, the acceleration is zero and the
velocity is constant.
dx
v constant
dt
x t
dx v dt
x0 0
x x0 vt
=> x x0 vt
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 28
Uniformly Accelerated Motion
For a particle in uniformly accelerated rectilinear motion, the acceleration of
the particle is constant.
v t
dv
dt
a constant dv a dt
v0 0
v v0 at
=> v v0 at
x t
dx v0 at dt
dx x x0 v0t 12 at 2
v0 at
dt x0 0
=> x x0 v0t 12 at 2
v
v x
v dv a dx v02 ax x0
dv 2
v a constant 1
2
dx v0 x0
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 29
Sample Problem
3. A ball is thrown vertically from the 12
m level in the elevator shaft with an initial
velocity of 18 m/s. At the same instant,
an open-platform elevator passes the 5 m
level moving upward at 2 m/s. Determine
when and where the ball hits the elevator.
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 30
Sample Problem
3. A ball is thrown vertically from the 12 SOLUTION:
m level in the elevator shaft with an initial • Substitute initial position and velocity and
velocity of 18 m/s. At the same instant, constant acceleration of ball into general
an open-platform elevator passes the 5 m equations for uniformly accelerated
level moving upward at 2 m/s. Determine rectilinear motion.
when and where the ball hits the elevator.
vB v0 at
m m
18 9.81 2 t
s s
yB y0 v0t 12 at 2
m m
12 m 18 t 4.905 2 t 2
s s
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 31
Sample Problem
3. A ball is thrown vertically from the 12 • Substitute initial position and constant
m level in the elevator shaft with an initial velocity of elevator into equation for
velocity of 18 m/s. At the same instant, uniform rectilinear motion.
an open-platform elevator passes the 5 m
level moving upward at 2 m/s. Determine
when and where the ball hits the elevator. vE constant
m
2
s
y E y0 v E t
m
5 m 2 t
s
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 32
Sample Problem
3. A ball is thrown vertically from the 12 • Equate the position functions of the ball
m level in the elevator shaft with an initial and the elevator to determine the time at
velocity of 18 m/s. At the same instant, which they hit one another.
an open-platform elevator passes the 5 m
level moving upward at 2 m/s. Determine
12 18t 4.905t 2 5 2t
when and where the ball hits the elevator.
t 0.39 s meaningless
=> t 3.65 s
y E 5 23.65
=> y E 12.3 m
Kinematics of Particles (by F.P. Beer and E.R. Johnston, Notes by J.W. Oler) 33
References
• Beer, F.P. et al. (2012). Vector Mechanics for
Engineers: Dynamics. 6th Ed. SI. McGraw-Hill.
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