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Introduction
Auxiliary geometry can serve as reference geometry to augment visual settings for parts. It can be used
for things like mapping textures upon, or to cast shadows from model part(s) upon. Auxiliary geometry
quickly bounds your specified part(s), and is interactively extended about the vicinity of the part(s).
Basic Operation
1. Select the parent part(s) in the part list
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of ANSYS, Inc. and its subsidiaries and affiliates. 1
Create Auxiliary Geometry
Note:
Currently Box is the only option but it is a pulldown because more may be added
in the future.
Note:
You can click on each of the walls and drag it to a desired location.
Advanced Usage
Other options can be specified to fine tune the geometry.
1. Show outline shows the bounding box outline of the auxiliary geometry.
2. Double sided walls produce double-sided walls to resolve corner issues for ray-traced images.
Release 2020 R1 - © ANSYS, Inc. All rights reserved. - Contains proprietary and confidential information
2 of ANSYS, Inc. and its subsidiaries and affiliates.
See Also
Other Notes
Auxiliary geometry can be used in conjunction with directional lighting and ray traced images to display
cast shadows of the specified parts.
See Also
User Manual: Auxiliary Geometry
Release 2020 R1 - © ANSYS, Inc. All rights reserved. - Contains proprietary and confidential information
of ANSYS, Inc. and its subsidiaries and affiliates. 3
Release 2020 R1 - © ANSYS, Inc. All rights reserved. - Contains proprietary and confidential information
4 of ANSYS, Inc. and its subsidiaries and affiliates.