Professional Documents
Culture Documents
3D Geometry
DesignModeler
• Goals:
– Utilize the model created in Workshop 3-1 and generate 3D
geometry from the sketch.
– Create a new sketch and extrude it to create a boss on the
original model.
– Create another sketch and Imprint a face on the boss to allow for
applying boundary conditions to an FE model.
– Save the model and Exit.
• Continue with the database created in Workshop 3-1, if open.
If saved and closed then open the saved project file.
6
6) Ensure that the XYPlane is
active and click on the “New
Plane” icon.
7) In the Details of Plane4 set
Transform 1 to be “Offset Z”
and change the offset “Value” 8
to 50mm.
8) “Generate” the Plane.
9
9) Click the “Look At” icon to
reorient the view.
10) Switch to Sketching mode and
choose “Rectangle” from the
drawing toolbox (check Auto-
Fillet box).
11
11) Draw a rectangle and utilize
Auto-Fillet approximately as
shown here. 10
12) Click on the “Dimensions”
toolbox. 12
13) Dimension the sketch as shown below. Note: your dimension names may not match those
shown.
13
The extrude operation creates the boss which is merged with the original geometry.
20 19
In our FE simulation we wish to
add a boundary condition at an
arbitrary location on the boss. We
will imprint a face on the boss for
that purpose.
21
21) Click the “Look At” icon from
the toolbar.
22) Go to sketch mode and
choose circle from the draw
toolbox.
23) Draw a circle approximately
like the one shown here.
22
23
24
27 25
25) Choose “Extrude” from the
toolbar (do not Generate).
26) In the details change the
operation to “Imprint Faces”.
27) “Generate” the extrusion
26
Exit DM:
“File>Close DesignModeler”