Professional Documents
Culture Documents
www.matthew-hoelle.com
Matthew Hoelle
Spring 2014
Game Theory
An Advanced
Undergraduate
Course on Game
Theory
Figures
Lunch Trucks at Figure 2.1
the Beach The Political Spectrum
King Webber
-1 +1
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Lunch Trucks at Figure 2.2
the Beach Bertrand Duopoly in a 1-mile Town
p1+t*=p2+(1-t*)
Total Cost
p1
p2
t*
0 1
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Lunch Trucks at Figure 2.3
the Beach Lunch Trucks’ Demand
1-0.5n1+0.5n2 n2
Demand
1-n1
A B C D
n1 0.5n1+0.5n2 n2
0 1
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One of the Classic Figure 3.5
Blunders Vizzini Best Response
q*
bVizz
0
0 p* 1
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One of the Classic Figure 3.6
Blunders Dread Pirate Roberts Best Response
bDPR
(1/2,1/2)
q*
bVizz
0
0 p* 1
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One of the Classic Figure 3.8
Blunders Rock Paper Scissors Lizard Spock
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Know When to Figure 4.1
Hold ‘Em Card Game 1
OR
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Know When to Figure 4.2
Hold ‘Em Card Game 2
STAY GO
OR
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Know When to Figure 4.3
Hold ‘Em Card Game 3
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Know When to Figure 4.4
Hold ‘Em Tic-Tac-Toe Board
1 2 3
4 5 6
7 8 9
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Know When to Figure 4.5
Hold ‘Em Round 1
1 2 3
4 6
7 8 9
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Know When to Figure 4.6
Hold ‘Em Round 2
1 2 3
7 8 9
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Know When to Figure 4.7
Hold ‘Em Round 3
1 2
7 8 9
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Know When to Figure 4.8
Hold ‘Em Round 4
1 2
8 9
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Know When to Figure 4.9
Hold ‘Em Round 5
8 9
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Know When to Figure 4.10
Hold ‘Em Round 6
8 9
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Know When to Figure 4.11
Hold ‘Em Round 7
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Know When to Figure 4.12
Hold ‘Em Backward Induction
Player 1
L R
Player 2 Player 2
LL RR LL RR
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Know When to Figure 4.13
Hold ‘Em Centipede Game 1
Stop
Stop
Stop
Stop
Stop
(1,0) (0,2) (2,1) (50,49) (49,51)
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Know When to Figure 4.14
Hold ‘Em Centipede Game 2
Stop
Stop
Stop
Stop
Stop
(1,0) (0,2) (2,1) (50,49) (49,51)
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Know When to Figure 4.15
Hold ‘Em Centipede Game 3
Stop
Stop
Stop
Stop
Stop
(1,0) (0,2) (2,1) (50,49) (49,51)
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Know When to Figure 4.16
Hold ‘Em Centipede Game 4
Stop
Stop
Stop
Stop
Stop
(1,0) (0,2) (2,1) (50,49) (49,51)
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Know When to Figure 4.17
Hold ‘Em Room Selection Game 1
Roommate 1
123 213
Roommate 2
Roommate 3
20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.18
Hold ‘Em Room Selection Game 2
Roommate 1
123 213
Roommate 2
Roommate 3
20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.19
Hold ‘Em Room Selection Game 3
Roommate 1
123 213
Roommate 2
Roommate 3
20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.20
Hold ‘Em Room Selection Game 4
Roommate 1
123 213
Roommate 2
Roommate 3
20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.21
Hold ‘Em Entry Deterrence 1
Store 2
Store 1 Store 1
$0.50 $2 $0.50 $2
Early No
Store 2 Store 2
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The Strategy of Figure 5.1
Law and Order Information Sets
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The Strategy of Figure 5.2
Law and Order 4 Subgames
Subgame 1
Subgame 2
Subgame 3 Subgame 4
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The Strategy of Figure 5.3
Law and Order 2x2 Game with Information Set
Player 1
L R
Player 2 Player 2
LL RR LL RR
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The Strategy of Figure 5.4
Law and Order Extensive and Normal Form
Player 2
LL RR
Player 1 L (3,1) (1,2)
Player 1
L R R (2,1) (0,0)
Player 2 Player 2
LL RR LL RR
LL RR LL RR
Suspect 2
Suspect 1
Suspect 2
prosecutor
defendant
Accept Reject
defendant
prosecutor
prosecutor
defendant
Accept Reject
defendant
prosecutor
DA
Hire private Don’t hire
investigator
CC
Continue Stop Continue Stop
remodel remodel
DA
Trial No Trial No Trial No Trial No
Trial Trial Trial Trial
DA
Hire private Don’t hire
investigator
CC
Continue Stop Continue Stop
remodel remodel
DA
Trial No Trial No Trial No Trial No
Trial Trial Trial Trial
DA
Hire private Don’t hire
investigator
CC
Continue Stop Continue Stop
remodel remodel
DA
Trial No Trial No Trial No Trial No
Trial Trial Trial Trial
Sports Team
Athlete
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Repeated Figure 6.1
Interaction Infinitely Repeated Prisoners’ Dilemma
Equilibrium Path
Player 1
10 10 10
payoffs
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Repeated Figure 6.2
Interaction Grim Trigger
Equilibrium Path
Instance of deviation
Off the
Equilibrium Path (Fink, Mum) (Fink, Fink)
Player 1
20 5
payoffs
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Repeated Figure 6.3
Interaction Tit-for-tat Level 1
Equilibrium Path
(Mum, Mum) (Mum, Mum) (Mum, Mum) (Mum, Mum)
First instance
Off the of deviation
Equilibrium Path
(Fink, Mum) (Mum, Fink) (Fink, Mum)
Player 1
20 0 20
payoffs
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Repeated Figure 6.4
Interaction Tit-for-tat Level 2
Equilibrium Path
(Mum, Mum) (Mum, Mum) (Mum, Mum) (Mum, Mum)
First instance
Off the of deviation
Equilibrium Path
(Fink, Mum) (Mum, Fink) (Fink, Mum)
Second instance
Off the off the of deviation
Equilibrium Path
(Fink, Fink) (Fink, Fink)
Player 1 5 5
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Repeated Figure 6.5
Interaction k-Period Punishment
Instance of
Off the deviation
Equilibrium Path k periods
(Fink, Mum) (Fink, Fink) (Fink, Fink)
Player 1
20 5 5
payoffs
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Forming Beliefs Figure 8.1
ahead of a Date Information and Beliefs 1
T (2,1)
Player 1
D1 D2
Player 2 [p] [1-p]
L R L R
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Forming Beliefs Figure 8.2
ahead of a Date Information and Beliefs 2
T (2,1)
Player 1
D1 D2
Player 2 [p] [1-p]
L R L R
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Forming Beliefs Figure 8.3
ahead of a Date Date Night Game
Woman
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Forming Beliefs Figure 8.4
ahead of a Date Selten’s Horse Exercise
Player 1 C Player 2 c
(1,1,1)
D d
Player 3 [p] [1-p]
L R L R
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Forming Beliefs Figure 8.5
ahead of a Date Father-Son Gift Giving Exercise
Father
Lego Video
Nerf game
set gun
Son [p] [1-p]
Behave Not Behave Not Behave Not
Bully
(0,1) (1,2)
Tough Guy
Beer Quiche
(3,0) 0.5 (2,0)
Bully Bully
(1,0) 0.5 (0,0)
Beer Quiche
Wimp
(2,2)
(3,1)
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Beer or Quiche? Figure 9.3
Insurance: Complete Information
8
High risk indifference curve
6
Accident Consumption
45 deg line
0
0 1 2 3 4 5 6 7 8 9 10
No Accident Consumption
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Beer or Quiche? Figure 9.4
Insurance: Asymmetric Information
8
High risk indifference curve
6
Low risk indifference curve
Accident Consumption
(complete information)
45 deg line
0
0 1 2 3 4 5 6 7 8 9 10
No Accident Consumption
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Beer or Quiche? Figure 9.5
Beer-Quiche Exercise 1
(0,1) (1,1)
Tough Guy
Beer Quiche
(3,0) 0.5 (2,0)
Bully Bully
(1,0) 0.5 (0,0)
Beer Quiche
Wimp
(2,2)
(3,2)
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Beer or Quiche? Figure 9.6
Beer-Quiche Exercise 2
(2.5,1) (1,2)
Tough Guy
Beer Quiche
(3,0) 0.5 (2,0)
Bully Bully
(1,0) 0.5 (0,0)
Beer Quiche
Wimp
(2,2)
(3,1)
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Incentives in Figure 10.1
Contracts Moral Hazard
45-degree line
0
0 2 4 6 8 10
w(1)
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Chapter 5 Figure A.1
Solutions Sports Team Solution
Sports Team
Athlete
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Chapter 9 Figure A.2
Solutions College Exercise 1
(6,1) (10,1)
High ability
College No College
(-3,0) 0.5 (1,0)
Firm Firm
(2,0) 0.5 (10,0)
College No College
Low ability
(-7,1)
(1,1)
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Chapter 9 Figure A.3
Solutions College Exercise 2
(5,1) (10,1)
High ability
College No College
(-4,0) 0.5 (1,0)
Firm Firm
(0,0) 0.5 (10,0)
College No College
Low ability
(-9,1)
(1,1)
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