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Matthew Hoelle

Spring 2014

Game Theory
An Advanced
Undergraduate
Course on Game
Theory

Figures
Lunch Trucks at Figure 2.1
the Beach The Political Spectrum

King Webber

Howard Jackson Rose

-1 +1

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Lunch Trucks at Figure 2.2
the Beach Bertrand Duopoly in a 1-mile Town

p1+t*=p2+(1-t*)
Total Cost

p1

p2

t*

0 1
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Lunch Trucks at Figure 2.3
the Beach Lunch Trucks’ Demand

1-0.5n1+0.5n2 n2
Demand

1-n1

A B C D

n1 0.5n1+0.5n2 n2

0 1
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One of the Classic Figure 3.5
Blunders Vizzini Best Response

q*

bVizz
0
0 p* 1

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One of the Classic Figure 3.6
Blunders Dread Pirate Roberts Best Response

bDPR
(1/2,1/2)

q*

bVizz
0
0 p* 1

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One of the Classic Figure 3.8
Blunders Rock Paper Scissors Lizard Spock

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Know When to Figure 4.1
Hold ‘Em Card Game 1

OR
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Know When to Figure 4.2
Hold ‘Em Card Game 2

STAY GO

OR
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Know When to Figure 4.3
Hold ‘Em Card Game 3

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Know When to Figure 4.4
Hold ‘Em Tic-Tac-Toe Board

1 2 3

4 5 6

7 8 9

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Know When to Figure 4.5
Hold ‘Em Round 1

1 2 3

4 6

7 8 9

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Know When to Figure 4.6
Hold ‘Em Round 2

1 2 3

7 8 9

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Know When to Figure 4.7
Hold ‘Em Round 3

1 2

7 8 9

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Know When to Figure 4.8
Hold ‘Em Round 4

1 2

8 9

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Know When to Figure 4.9
Hold ‘Em Round 5

8 9

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Know When to Figure 4.10
Hold ‘Em Round 6

8 9

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Know When to Figure 4.11
Hold ‘Em Round 7

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Know When to Figure 4.12
Hold ‘Em Backward Induction

Player 1

L R
Player 2 Player 2

LL RR LL RR

(3,1) (1,2) (2,1) (0,0)

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Know When to Figure 4.13
Hold ‘Em Centipede Game 1

Continue Continue Continue Continue (51,50)

Stop
Stop

Stop

Stop

Stop
(1,0) (0,2) (2,1) (50,49) (49,51)

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Know When to Figure 4.14
Hold ‘Em Centipede Game 2

Continue Continue Continue Continue (51,50)

Stop
Stop

Stop

Stop

Stop
(1,0) (0,2) (2,1) (50,49) (49,51)

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Know When to Figure 4.15
Hold ‘Em Centipede Game 3

Continue Continue Continue Continue (51,50)

Stop
Stop

Stop

Stop

Stop
(1,0) (0,2) (2,1) (50,49) (49,51)

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Know When to Figure 4.16
Hold ‘Em Centipede Game 4

Continue Continue Continue Continue (51,50)

Stop
Stop

Stop

Stop

Stop
(1,0) (0,2) (2,1) (50,49) (49,51)

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Know When to Figure 4.17
Hold ‘Em Room Selection Game 1

Roommate 1
123 213

Roommate 2

123 213 123 213

Roommate 3

123 213 123 213 123 213 123 213

20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.18
Hold ‘Em Room Selection Game 2

Roommate 1
123 213

Roommate 2

123 213 123 213

Roommate 3

123 213 123 213 123 213 123 213

20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.19
Hold ‘Em Room Selection Game 3

Roommate 1
123 213

Roommate 2

123 213 123 213

Roommate 3

123 213 123 213 123 213 123 213

20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.20
Hold ‘Em Room Selection Game 4

Roommate 1
123 213

Roommate 2

123 213 123 213

Roommate 3

123 213 123 213 123 213 123 213

20 18
20 18 18 30 24 15 15 20
20 24 24 15 18 30 30 20
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Know When to Figure 4.21
Hold ‘Em Entry Deterrence 1

Store 2

Open Store Don’t Open

Store 1 Store 1

$0.50 $2 $0.50 $2

(-50,50) (50,100) (0,50) (0,200)


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Know When to Figure 4.22
Hold ‘Em Entry Deterrence 2
Store 1

Early No

Store 2 Store 2

Open Don’t Open Don’t


store open store open
Store 1 Store 1 Store 1 Store 1

$0.50 $2 $0.50 $2 $0.50 $2 $0.50 $2

0,-50 -25,50 0,0 150,0 50,-50 100,50 50,0 200,0

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The Strategy of Figure 5.1
Law and Order Information Sets

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The Strategy of Figure 5.2
Law and Order 4 Subgames

Subgame 1

Subgame 2

Subgame 3 Subgame 4

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The Strategy of Figure 5.3
Law and Order 2x2 Game with Information Set

Player 1

L R
Player 2 Player 2

LL RR LL RR

(3,1) (1,2) (2,1) (0,0)

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The Strategy of Figure 5.4
Law and Order Extensive and Normal Form
Player 2
LL RR
Player 1 L (3,1) (1,2)
Player 1

L R R (2,1) (0,0)
Player 2 Player 2

LL RR LL RR

(3,1) (1,2) (2,1) (0,0)


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The Strategy of Figure 5.5
Law and Order Equivalent Representation
Player 2
LL RR
Player 1
Player 1
L R L R
L R (1,3) (1,2) (2,1) (0,0)
Player 2 Player 2

LL RR LL RR

(3,1) (1,2) (2,1) (0,0)


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The Strategy of Figure 5.7
Law and Order Finitely Repeated Game
Suspect 1
Mum
Fink

Suspect 2

Suspect 1

Suspect 2

(20,20) … ….. ……. …… …….. ………. ……….. …… (10,10)


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The Strategy of Figure 5.8
Law and Order The Plea Bargain
prosecutor
Offer x Don’t offer

prosecutor
defendant

Accept Reject
defendant
prosecutor

defendant (1,-3) (3,-4) (-4,3) (2,-2)

(1,-3) (3,-4) (-4,3) (2,-2)


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The Strategy of Figure 5.10
Law and Order The Plea Bargain Solved
prosecutor
Offer x Don’t offer

prosecutor
defendant

Accept Reject
defendant
prosecutor

defendant (1,-3) (3,-4) (-4,3) (2,-2)

(1,-3) (3,-4) (-4,3) (2,-2)


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The Strategy of Figure 5.11
Law and Order Law and Order 1

DA
Hire private Don’t hire
investigator

CC
Continue Stop Continue Stop
remodel remodel
DA
Trial No Trial No Trial No Trial No
Trial Trial Trial Trial

V -150 -250 -150 -100 0 -100 0


-1340 10 -100 0 -90 10 -100 0
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The Strategy of Figure 5.12
Law and Order Law and Order 2

DA
Hire private Don’t hire
investigator

CC
Continue Stop Continue Stop
remodel remodel
DA
Trial No Trial No Trial No Trial No
Trial Trial Trial Trial

V -150 -250 -150 -100 0 -100 0


-1340 10 -100 0 -90 10 -100 0
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The Strategy of Figure 5.13
Law and Order Law and Order 3

DA
Hire private Don’t hire
investigator

CC
Continue Stop Continue Stop
remodel remodel
DA
Trial No Trial No Trial No Trial No
Trial Trial Trial Trial

V -150 -250 -150 -100 0 -100 0


-1340 10 -100 0 -90 10 -100 0
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The Strategy of Figure 5.19
Law and Order Sports Team Exercise

Sports Team

High Offer Low Offer

Athlete

Accept Reject Accept Reject

(15,80) (0,0) (80,15) (0,0)

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Repeated Figure 6.1
Interaction Infinitely Repeated Prisoners’ Dilemma

Equilibrium Path

(Mum, Mum) (Mum, Mum) (Mum, Mum)

Player 1
10 10 10
payoffs

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Repeated Figure 6.2
Interaction Grim Trigger

Equilibrium Path

(Mum, Mum) (Mum, Mum) (Mum, Mum)

Instance of deviation

Off the
Equilibrium Path (Fink, Mum) (Fink, Fink)

Player 1
20 5
payoffs
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Repeated Figure 6.3
Interaction Tit-for-tat Level 1

Equilibrium Path
(Mum, Mum) (Mum, Mum) (Mum, Mum) (Mum, Mum)

First instance
Off the of deviation
Equilibrium Path
(Fink, Mum) (Mum, Fink) (Fink, Mum)
Player 1
20 0 20
payoffs

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Repeated Figure 6.4
Interaction Tit-for-tat Level 2

Equilibrium Path
(Mum, Mum) (Mum, Mum) (Mum, Mum) (Mum, Mum)

First instance
Off the of deviation
Equilibrium Path
(Fink, Mum) (Mum, Fink) (Fink, Mum)

Second instance
Off the off the of deviation
Equilibrium Path
(Fink, Fink) (Fink, Fink)
Player 1 5 5
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Repeated Figure 6.5
Interaction k-Period Punishment

Equilibrium Path k+1 periods


(Mum, Mum) (Mum, Mum) (Mum, Mum) (Mum, Mum)

Instance of
Off the deviation
Equilibrium Path k periods
(Fink, Mum) (Fink, Fink) (Fink, Fink)
Player 1
20 5 5
payoffs

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Forming Beliefs Figure 8.1
ahead of a Date Information and Beliefs 1

T (2,1)
Player 1

D1 D2
Player 2 [p] [1-p]
L R L R

(2,1) (1,2) (3,2) (0,1)

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Forming Beliefs Figure 8.2
ahead of a Date Information and Beliefs 2

T (2,1)
Player 1

D1 D2
Player 2 [p] [1-p]
L R L R

(2,1) (1,0) (3,2) (0,1)

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Forming Beliefs Figure 8.3
ahead of a Date Date Night Game

Woman

Fish Pasta Salad


Meat
Man [p] [1-p] [q] [1-q]

White White White White


Red Red Red Red

(2,3) (6,4) (4,3) (1,2) (3,6) (1,2) (2,0) (5,3)

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Forming Beliefs Figure 8.4
ahead of a Date Selten’s Horse Exercise

Player 1 C Player 2 c
(1,1,1)
D d
Player 3 [p] [1-p]
L R L R

(3,3,2) (0,0,0) (4,4,0) (0,0,1)

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Forming Beliefs Figure 8.5
ahead of a Date Father-Son Gift Giving Exercise

Father

Lego Video
Nerf game
set gun
Son [p] [1-p]
Behave Not Behave Not Behave Not

(4,3) (1,2) (4,0) (2,2) (4,1) (3,2)


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Beer or Quiche? Figure 9.1
Signaling: Beer-Quiche 1

Nature (no payoffs)


Tough guy (50%) Wimp (50%)
Student

Bully

(0,1) (3,0) (1,2) (2,0) (1,0) (2,2) (0,0) (3,1)


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Beer or Quiche? Figure 9.2
Signaling: Beer-Quiche 2

(0,1) (1,2)
Tough Guy
Beer Quiche
(3,0) 0.5 (2,0)
Bully Bully
(1,0) 0.5 (0,0)
Beer Quiche
Wimp
(2,2)
(3,1)

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Beer or Quiche? Figure 9.3
Insurance: Complete Information

8
High risk indifference curve

6
Accident Consumption

Low risk indifference curve


4 (complete information)

45 deg line

0
0 1 2 3 4 5 6 7 8 9 10
No Accident Consumption

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Beer or Quiche? Figure 9.4
Insurance: Asymmetric Information

8
High risk indifference curve

6
Low risk indifference curve
Accident Consumption

(complete information)

Low risk indifference curve


(asymmetric information)

45 deg line

0
0 1 2 3 4 5 6 7 8 9 10
No Accident Consumption

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Beer or Quiche? Figure 9.5
Beer-Quiche Exercise 1

(0,1) (1,1)
Tough Guy
Beer Quiche
(3,0) 0.5 (2,0)
Bully Bully
(1,0) 0.5 (0,0)
Beer Quiche
Wimp
(2,2)
(3,2)

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Beer or Quiche? Figure 9.6
Beer-Quiche Exercise 2

(2.5,1) (1,2)
Tough Guy
Beer Quiche
(3,0) 0.5 (2,0)
Bully Bully
(1,0) 0.5 (0,0)
Beer Quiche
Wimp
(2,2)
(3,1)

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Incentives in Figure 10.1
Contracts Moral Hazard

High effort indifference

4 Low effort indifference


w(10)

45-degree line

0
0 2 4 6 8 10
w(1)

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Chapter 5 Figure A.1
Solutions Sports Team Solution

Sports Team

High Offer Low Offer

Athlete

Accept Reject Accept Reject

(15,80) (0,0) (80,15) (0,0)

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Chapter 9 Figure A.2
Solutions College Exercise 1

(6,1) (10,1)
High ability
College No College
(-3,0) 0.5 (1,0)
Firm Firm
(2,0) 0.5 (10,0)
College No College
Low ability
(-7,1)
(1,1)

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Chapter 9 Figure A.3
Solutions College Exercise 2

(5,1) (10,1)
High ability
College No College
(-4,0) 0.5 (1,0)
Firm Firm
(0,0) 0.5 (10,0)
College No College
Low ability
(-9,1)
(1,1)

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