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MedievalTotalWar2 Traits HellsBattleMoose PDF
MedievalTotalWar2 Traits HellsBattleMoose PDF
BY: Hells Battle Moose
(I compiled this particular trait list from Salisian’s guide so 90% of the credit goes to him. I just found
myself wishing I had a guide that separated all the traits from good to bad and was a little easier to
read. So, several boring security shifts later and here it is. Medieval: Total War 2 traits guide as only
someone with too much time on their hands can bring you. Enjoy.)
(p.s. Salisian’s guide will give you more specifics if you require them like probability factors and
percentages of skill gain and what not. Also bear in mind it helps if you know how to add and remove
these skills. That’s your problem though)
GENERALS:
Good Traits:
Talent with Numbers (MathematicsSkill 1)- +10 Build , +5% Trade Income
Good at Math (MathematicsSkill 2)- +1 Command when assaulting walls, +20
Build , +10% Trade Income
Mathematician (MathematicsSkill 3)- +2 Command when assaulting walls, +30
Build , +15% Trade Income
Proper Morals (Prim 1)- +1 Authority, +20% Cost to Bribe, +1 Unrest, +1 Law
Prim (Prim 2)- +2 Authority, +30% Cost to Bribe, +2 Unrest, +2 Law
Holier than Thou (Prim 3)- -1 Command, +2 Authority, +40% Cost to Bribe, -1
Squalor, +3 Unrest, +3 Law
Smart (Intelligent 1)- +1 Command, +2% Trade Income, +2% Tax Income
Intelligent (Intelligent 2)- +2 Command, +5% Trade Income, +5% Tax Income
Genius (Intelligent 3)- +3 Command, +10% Trade Income, +10% Tax Income
Bad Traits:
Refined Tastes (Epicurean 1)- +2% Trade Income, -10% Cost to Bribe
Expensive Tastes (Epicurean 2)- +5% Trade Income, -20% Cost to Bribe
Exotic Tastes (Epicurean 3)- +10% Trade Income, -30% Cost to Bribe
An Eye for Beauty (Aesthetic 1)- -1 Command
Admirer of Beauty (Aesthetic 2)- -2 Command, -10% Cost to Bribe, -1 Squalor
Aesthete (Aesthetic 3)- -3 Command, -20% Cost to Bribe, -2 Squalor
Ignorant (Ignorance 1)- -1 Authority, -2% Trade Income, -2% Tax Income
Sadly Ignorant (Ignorance 2)- -1 Authority, -5% Trade Income, -5% Tax Income
Blissfully Ignorant (Ignorance 3)- -2 Authority, -10% Trade Income, -10% Tax
Income
Enjoys a Wager (Gambling 1)- -5% Trade Income, -10% Cost to Bribe
Gambler (Gambling 2)- -10% Trade Income, -20% Cost to Bribe
Problem Gambler (Gambling 3)- -15% Trade Income, -30% Cost to Bribe
Slave to Luck (Gambling 4)- -20% Trade Income, -40% Cost to Bribe
Naive (Trusting 1)- -1 Personal Security
Trusting (Trusting 2)- -2 Personal Security
Overly Trusting (Trusting 3)- -3 Personal Security
Dubious (Corrupt 1)- -20% Cost to bribe, -10% Tax Income, -1 Law
Underhanded (Corrupt 2)- -1 Loyalty, -40% Cost to bribe, -20% Tax Income, -2
Law
Corrupt (Corrupt 3)- -2 Loyalty, -60% Cost to bribe, -30% Tax Income, -3 Law
---
Iron Fisted (HarshRuler 1)- +1 Dread, +1 Law
Harsh Ruler (HarshRuler 2)- +2 Dread, -1 Personal Security, +1 Squalor, +2
Law
Cruel Ruler (HarshRuler 3)- +3 Dread, -2 Personal Security, +2 Squalor, +3
Law
Cheap (Cheapskate 1)- -5% Construction Costs, +5% Tax Income, +1 Squalor
Tight (Cheapskate 2)- -10% Construction Costs, +10% Tax Income, +2 Squalor
Total Cheapskate (Cheapskate 3)- -15% Construction Costs, +15% Tax Income, +3
Squalor
ADMIRALS:
(Admirals don’t really seem to have any good traits to speak of)
MERCHANTS:
Good Traits:
Bad Traits:
PRIESTS:
Good Traits:
Bad Traits:
SPIES:
Good Traits:
Bad Traits:
ASSASSINS:
Good Traits:
Bad Traits:
DIPLOMATS:
Good Traits:
Bad Traits:
Awkward Diplomat (BadDiplomat 1)- -1 Influence
Poor Diplomat (BadDiplomat 2)- -2 Influence
Undiplomatic (BadDiplomat 3)- -3 Influence
PRINCESSES:
Good Traits:
Bad Traits:
INQUISITORS:
Good Traits:
Bad Traits:
HERETICS:
Good Traits:
Bad Traits:
WITCHES: