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683887

research-article2017
AUT0010.1177/1362361316683887AutismLaw et al.

Original Article

Autism

The use of behavior modeling training 1­–16


© The Author(s) 2017
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DOI: 10.1177/1362361316683887
https://doi.org/10.1177/1362361316683887

to improve functional communication journals.sagepub.com/home/aut

of young children with autism spectrum


disorder

Gloria C Law, Maureen Neihart and Anuradha Dutt

Abstract
Communication intervention in early life can significantly impact long-term outcomes for young children with autism.
Parents can be vital resources in the midst of the current manpower shortage. Map4speech is a new mobile application
developed for parents of children with autism spectrum disorder. It is specially designed to provide high-quality, interactive
learning, coupled with frequent feedback and live coaching to train parents in a naturalistic language intervention. A
multiple-baseline single-case experimental design was conducted across three parent–child dyads. Results indicate that
procedural integrity of parents’ intervention techniques was above 85% during post-training intervention, and their
respective children showed increases in spontaneous word/gesture use. The results show that mobile applications with
feedback can be a promising means for improving efficiency and effectiveness in disseminating evidence-based practices
for autism intervention.

Keywords
autism intervention, behavior modeling training, mobile technology, naturalistic developmental and behavioral
intervention, parent training

Parent training (PT) has long been viewed as an impor- advances in technology to expand training modalities have
tant component of early intervention programs for chil- been increasing, but there are few randomized controlled
dren with autism spectrum disorders (ASD) (Harris, trial (RCT) studies investigating the outcomes of such
1994). It contributes to the effectiveness of behavioral efforts (Vismara et al., 2013; Wainer and Ingersoll, 2014).
treatments by therapists (Schreibman, 2000; Schreibman Wainer and Ingersoll’s (2014) web-based, interactive
and Anderson, 2001), enhances functional communica- training program combined self-directed learning compo-
tion in young children with ASD (Moes and Frea, 2002), nents with a remote live feedback component to train five
and improves parental coping and mental health (Tonge parent–child dyads in naturalistic imitation training. Results
et al., 2006). Most parent-mediated intervention pro- were promising but highly variable. Small increases in chil-
grams have used behavioral or naturalistic intervention dren’s spontaneous imitation were observed during the
strategies to improve young children’s communication self-directed learning condition, but imitation levels varied
outcomes because they have demonstrated efficacy and considerably during the coaching condition. Two children
effectiveness and allow treatment delivery in natural con- demonstrated decreasing trends in their imitation levels.
texts within everyday routines (Brookman-Frazee et al.,
2006; Nevill et al., 2016; Patterson et al., 2012;
National Institute of Education, Nanyang Technological University,
Schreibman et al., 2015; Schultz et al., 2011). Singapore
Most PT programs using naturalistic developmental
Corresponding author:
and behavioral interventions (NDBIs) rely on face-to-face,
Maureen Neihart, Psychological Studies Academic Group, National
live sessions by trained therapists to provide feedback to Institute of Education, Nanyang Technological University, 1 Nanyang
parents. Such feedback is considered essential to help par- Walk, Singapore 637616.
ents achieve fidelity in intervention. Attempts to leverage Email: maureen.neihart@nie.edu.sg
2 Autism

All but one parent achieved fidelity. Parents reported satis- (c) production, and (d) motivation. In essence, learners
faction with the program but noted limitations and barriers need to observe the modeled behavior, remember what the
such as difficulties accessing the video conferencing pro- model did, do what the model has done, and desire to apply
gram and expressed a desire for more coaching sessions what they have learned. These four sub-processes are evi-
and additional video demonstration clips. dent in the five components in BMT, that is, (a) modeling,
Similarly, Vismara et al. (2013) used video conferenc- (b) retention, (c) behavioral rehearsal, (d) feedback, and
ing and a self-guided website to train eight parents in a (e) transfer of training (Decker and Nathan, 1985).
naturalistic intervention in their homes over a 12-week Extensive evaluations of BMT (Taylor et al., 2005) have
intervention with 3-month follow-up. The curriculum con- concluded that BMT is an effective training intervention,
sisted of 10 intervention topics from the Early Start Denver producing sustainable improvements across a variety of
Model (ESDM; Rogers and Dawson, 2010). Individualized skills and post-training behaviors. It has the potential to be
parent feedback sessions occurred once a week for 90 min a good fit for PT and as an instructional design for interac-
via a secure video conferencing portal. Within each 90-min tive mobile technology. The app’s components were
feedback session, parents were invited to participate in a designed to address each of these sub-processes at every
10-min parent–child interaction of chosen play activities stage of parents’ learning.
over the two-way video call. These interactions provided The purpose of this study was to build on the strengths
the data for weekly outcome measures. Results indicated of these early efforts in telehealth parent-mediated inter-
that parents made steady progress from baseline to follow- vention to investigate how a specially designed mobile
up with their skill development and needed about 7 weeks app, in conjunction with video feedback sessions, could
on average to reach fidelity. Children’s rates of functional serve as a device for parents of children with ASD to learn
verbal utterances and non-verbal joint attention initiations NDBI and thereby increase the accessibility of evidence-
improved overall across conditions, but rates of joint atten- based services. The primary purpose of the study was to
tion did not change until follow-up. Most parents said they examine the effectiveness of a new mobile app,
thought the feedback sessions were very important to their Map4speech, which uses NDBI techniques in highly
learning. interactive features to increase feedback to parents so that
The initial results of these telehealth efforts are exciting they improve both their intervention skills and the func-
and they highlight some of the benefits and challenges to tional communication of their child with ASD. The study
providing parent-mediated NDBI training via technology. contributes to the literature in three ways. First, it pro-
Studies are needed to further investigate the extent to vides a rationale and demonstration for why and how a
which it is possible to make PT even more individualized, learning framework can be used to guide the development
flexible, portable, and accessible. A major concern and of PT. Second, it illustrates how frequency and individu-
important limitation of most telehealth PT programs to alization of feedback in PT can be provided easily via a
date is their lack of a conceptual framework for adult mobile app. Most importantly, it provides evidence that
learning. Learning frameworks are important because they such training can achieve sustainable, positive outcomes
illuminate the nature of training, the factors affecting the for both parents and their children with ASD. Details of
delivery of training, and the constructs influencing the the app’s curriculum development are provided in the
transfer of training (Ford et al., 2014). Learning via tech- ‘Methods’ section to follow and in Law (2016).
nology platforms is not only just about content and compo-
nents but also about learning across contexts (e.g. Elias,
2011; Gedik et al., 2012; Park, 2011). Park (2011) states, Methods
“The most serious issue faced by mobile learning is the
lack of a solid theoretical framework which can guide Design
effective instructional design …” (p. 3). Identifying a con- A multiple-baseline single-case design with multiple set-
ceptual framework for learning is especially important for tings was conducted across three parent–child dyads
telehealth and mHealth where the design of components (Kazdin, 2011). There were five phases in this experi-
and features must consider scalability and feasibility in ment: baseline, PT, post-training intervention (PTI), novel
real-life contexts and sustainability over time (Park, 2011). settings, and 1-month follow-up. Phases 1, 2, and 3 (i.e.
Behavior modeling training (BMT) was chosen as the baseline, PT, and PTI) used a concurrent design and were
conceptual framework for the app’s design because it is conducted in the children’s homes with the same toy
one of the best researched and most widely used adult materials within each parent–child dyad. Phases 4 and 5
training interventions. BMT is based on Bandura’s (1976) (i.e. novel settings and 1-month follow-up) used a non-
social learning theory and has been used to train both psy- concurrent design and were conducted to learn how par-
chomotor and interpersonal skills (e.g. Decker, 1980; ents generalized their new skills in different contexts. The
Roessger, 2012). Bandura (1976) proposed that modeling study was approved by the Nanyang Technological
occurs with four sub-processes: (a) attention, (b) retention, University Institutional Review Board.
Law et al. 3

Table 1.  Participants’ characteristics.

Dyad Dyad Parent’s Parent’s Child’s age Child Vineland Adaptive Language age Communication goals
ethnicity education occupation (months) gender Behavior (MacArthur for request
Compositea CDI)c
Dyad 1 Chinese University Homemaker 52 Male 66 (low)b 25 months Use two-word phrases
degree
Dyad 2 Malay Post- Homemaker 44 Male 63 (low) 11 months Point with index finger
secondary or use single words
Dyad 3 Indian Post- Allied 30 Female 70 (low) 14 months Point with index finger
secondary educator or use single words

CDI: Communicative Development Inventories.


aSparrow et al. (2005).
bThe scores were acquired from an earlier diagnostic assessment administered at 4 years of age.
cThe MacArthur-Bates Communicative Development Inventories: words and gestures/words and sentences (Fenson et al., 2007).

Participants program adopted and utilized a compact curriculum from


Project imPACT (Ingersoll and Dvortcsak, 2010) with a
Three young children with ASD (30–52 months old) and key goal of eliciting functional communication from
their mothers participated in the study. Those children young children with ASD. The selection and adoption of
who were actively involved in early intervention and key naturalistic strategies for the curriculum was a thought-
speech/occupational therapy sessions and parents who ful process which involved consideration of not only what
were not English speakers were excluded. Participants was minimally essential to be effective but also implemen-
were recruited from wait lists for intervention services at tation feasibility and local customization (Neta et al.,
two local intervention centers that had agreed to distribute 2015). The intervention adopted developmental elements
information and invitations about the study to parents by conducting intervention within the context of the child’s
waiting for services for their children. In total, 17 parents daily routine and environment, setting goals with reference
responded to the invitation and of those, 4 met the inclu- to typical child development, and increasing parent’s
sion criteria. First, all participating children met the cut- responsiveness to the behaviors of children with ASD. It
off for autism on the Autism Diagnostic Observation also utilized techniques based on applied behavior analysis
Schedule: ADOS-2 (Lord et al., 2012) and the criteria for which emphasizes prompting language via direct prompt-
ASD in the Diagnostic and Statistical Manual of Mental ing with the use of natural reinforcement embedded in
Disorders (5th ed.; DSM-V; American Psychiatric children’s choice for activity or object. See Table 2 for the
Association (APA), 2013). Second, all child participants curriculum outline. In addition to the training components,
exhibited limited verbal repertories (i.e. non-verbal to sin- the app was designed to collect usage data automatically.
gle words). Child 1 usually requested items by pulling his This data included time and date and frequency and dura-
mother’s hand or pointing to things he wanted. He labeled tion of use for every feature for every skill taught. These
things using single words. Child 2 and 3 were non-verbal. data were automatically uploaded into a downloadable
They pulled their mother’s hand to indicate what they excel sheet in the server.
wanted. They did not use any pointing for request at the Map4speech is a mobile app training program that uses
intake. Parents completed the Vineland Adaptive Behavior the framework of BMT to teach the user to conduct natu-
Scales (Sparrow et al., 2005) and MacArthur-Bates ralistic intervention with young children with ASD to
Communicative Development Inventories (CDI) (Fenson improve their functional communication (see Figure 1 for
et al., 2007) to determine the adaptive functioning and selected screenshots of the mobile app). The mobile train-
language age of each child participant. Each parent gave ing includes eight learning stages, each of which teaches
written consent for their participation. See Table 1 for the one to two intervention skills under four curriculum con-
functioning and language levels. tent areas (i.e. (a) follow your child’s lead, (b) imitate and
animate, (c) make moments for togetherness, and (d)
prompt, reward, and expand). In each training stage, there
Materials
are five application features that correspond to the BMT
Each parent was loaned an iPad containing the Map4speech sequential process, that is, (a) instructional videos (mode-
mobile app which was developed by the authors. The inter- ling and retention), (b) quick check (retention), (c) interac-
vention program introduces naturalistic language interven- tive game (retention), (d) practice video (behavioral
tion (NLI; Charlop-Christy and Carpenter, 2000; Koegel rehearsal), and (e) feedback (feedback and transfer of
et al., 1987), which is also considered as naturalistic devel- training) (see Table 3). Each iPad was also installed with
opmental behavioral interventions (NDBI). The current Skype™, an application software for free video chat and
4 Autism

Table 2.  The catalog of the mobile app interface.

Curriculum Mobile app learning stages


Introduction Stage 1: Introductiona
Part 1: Follow your child’s lead Stage 2: Follow your child’s lead
Part 2: Imitate and animate Stage 3: Imitate and animate
  Stage 4: Expand your child’s language
Part 3: Make moments for togetherness Stage 5: Make moments for togetherness
Part 4: Prompt, reward, and expand Stage 6: Prompt, reward, and expand 1
  Stage 7: Prompt, reward, and expand 2
Summary Stage 8: Putting it altogethera
aAll
stages are supported with five application features, that is, instructional videos, quick check, interactive game, practice video, and feedback
except for Stages 1 and 8 with no interactive game.

Figure 1.  Selected screenshots of the main pages of mobile app interface.

Table 3.  BMT learning component and the corresponding app features and functions.

BMT learning component Representing app icon Mobile app features and functions
Modeling “Instructional Video” Videos with highlighted images, voiceovers, and written statements
Retention “Instructional Video” Videos with highlighted images, voiceovers, and written statements
  “Quick Check” Online quizzes—multiple choice questions related to the content
of the Instructional Video
  “Interactive Game” Digital game presented situated intervention opportunities
which prompted for responses from learners after watching the
Instructional Video and the Quick Check
Behavioral rehearsal “Practice Video” Video recording function; upload feature for sending videos
Feedback “Feedback” Skype™ video chat and text chat feature for feedback

BMT: behavior modeling training.


Law et al. 5

voice call. Parents were to work through the training com- throughout the day in their daily routines; however, only the
ponents and the stages sequentially. They were prevented uploaded practice videos were evaluated. Uploaded videos
from accessing other components or stages by locked were scored by the researchers using a fixed protocol (see
icons until they had passed a certain component/stage. Table 4 for behavioral variables and definitions). Once the
Following a toy preference assessment, parents were also researcher received parent’s practice videos for that day, she
provided with a unique set of high-preferred toys that were scored and provided feedback over Skype to improve and
developmentally appropriate and stimulating for each strengthen parent’s intervention skills. The researcher fol-
child participant. Six to eight toys were provided for each lowed a fixed procedure in giving feedback to each parent
family. These included soap bubbles, building blocks, a after each submission of practice videos. The key compo-
train set, toy cars, and a spinning toy, among others. nents of a feedback session included using the “share
screen” function in Skype to watch the practice videos
together with parents, affirming parent’s rightful application
Procedure
of skills, and highlighting and demonstrating the missing
Three parent–child dyads attended intake assessment ses- skills. All feedback sessions over Skype were video-
sions at their homes. The intake consisted of collecting recorded for scoring and for maintaining the researcher’s
parent and child demographic data, conducting toy prefer- treatment integrity on feedback administration (see
ence assessments with each child to identify highly pre- Appendix 1 for the criteria of procedural integrity for psy-
ferred toys using Reinforcer Assessment for Individuals chologist’s feedback). The researcher who provided the
with Severe Disabilities (RAISD, Fisher et al., 1992), and feedback was a psychologist with 15 years of experience in
collecting baseline data and instructing parents in the use autism assessment and intervention. Parents were required
of the mobile app program. to attain 90%–100% of the intervention skills in two con-
In Phase 1 baseline, participants were assigned to differ- secutive practice videos in order to advance to the next stage
ent baseline periods according to their time preferences for of the app where they learned new skills while continuing to
home appointments. The shortest baseline period lasted 1 use the previously learned skills. Parents were expected to
day with 5 sessions, and the longest baseline period lasted attain all 10 parent intervention behaviors by the end of
7 days with 14 sessions. During baseline, parents were Phase 2 PT. Parents needed to achieve at least 90% fidelity
video-recorded in free play with their child for 2 min in of implementation for the intervention over in two consecu-
each session. Parents were instructed to play with their tive videos before proceeding to PTI. Each parent pro-
child as they usually do with the set of highly preferred gressed at her own pace. The average PT period was around
toys. No specific guidelines were given for how they should 6.7 weeks or 33 weekdays (see Table 5 for additional
play. Researchers determined a communication goal for details). The average feedback sessions in Phase 2 were 19
each child after discussion with each respective parent. sessions across three parents. Parent 1 received 22 feedback
Table 1 records the communication goals for each child. sessions (M = 20 min; range = 10–36 min). Parent 2
In Phase 2 PT, parents learned to implement NLI in a received 18 feedback sessions (M = 16 min; range = 6–25
progressive and sequential learning sequence using the min). Parent 3 received 17 feedback sessions (M = 14 min;
mobile app. The four curriculum content areas (i.e. PT1, range = 7–22 min).
PT2, PT3, and PT4) were organized into eight mobile app In Phase 3 PTI, parents continued to implement the
learning stages (see Table 2 for the curriculum and the cor- intervention procedure with their child and video-
responding learning stage). Each stage utilizes the same recorded their sessions on the iPad. Videos were scored
mobile app components—instructional videos, quick check, by the researcher, but feedback was provided only when
interactive game, practice video, and feedback. Parents their intervention skills fell below 80% fidelity instead of
completed the training stages at their own pace. The app being given after each submission of practice videos as in
was designed so that they could not skip any learning com- Phase 2. The average post-training period was around 9
ponent until they had completed each requirement (e.g. days across three parents. The average feedback sessions
watched the entire instructional video in order to unlock the in Phase 3 were two sessions across three parents. Parent
quick check icon; attained 100% accuracy in quick check in 1 received three feedback sessions (M = 26 min; range =
order to access the interactive game). Parents were led by 18–38 min). Parent 2 received two feedback sessions (M
the app to practice their learned intervention skills for each = 12 min; range=10–14 min). Parent 3 received one
stage. For 5 days a week, they were asked to spend 15 min feedback session of 12 min.
to practice the learned intervention skills with their child. Phase 4 of the experiment involved conducting the
They used the app to take two or three 2-min video clips of intervention in novel settings. All parents participated
themselves practicing the skills with their child and uploaded immediately after Phase 3 except for dyad 3, which took a
them to a secure server via the app. The effects of the mobile 1-month break to attend to family demands. There were
app training were evaluated moment-by-moment. They two novel settings—community playgrounds and family
were encouraged to use the intervention techniques dining areas. At the playground, parents were free to
6 Autism

Table 4.  Parent behavior variables and definitions.


Parent variables Definitions

1 Wait and follow the child Parent waits for the child to choose his activity as long as the child is taking time to choose his
toys or activities. Parent must wait for child to start playing with his preferred toy or activity
first before he joins in, especially at the beginning of the play session.
2 Stay face-to-face with your Parent stays within child’s line of sight. Parent may need to sit at child’s level and orientate
child himself toward the child so that he may make eye contact with him occasionally for at least 45 s.
3 Join in child’s play Child initiates to play with the preferred item or activity and parent joins in and facilitates child’s
play as he or she engages in these items/activities. For example, parent can hand play items to
child or add something to his play.
4 Give comment Parent says something related to the toys child is playing (e.g. say “bubbles”), child’s actions (e.g.
“up”), comments on his or her own actions (e.g. “daddy stacks”), or the situation (“We are
having so much fun”)for at least once in 2 min. It can be a sentence.
5 Imitation Parent fulfills 5a or 5b or 5c.
 5a Imitate child’s play Parent imitates what child is doing with a toy (excluding imitating inappropriate behavior) for at
least 12 s intermittently (note: not the child imitating the parent).
 5b Imitate child’s gestures/body Parent imitates and exaggerates child’s gestures or body movements (excluding imitating
movements inappropriate behavior) for at least once in 2 min.
 5c Imitate child’s word or vocal Parent imitates child’s vocalizations or words (excluding imitating inappropriate behavior) at
sounds least once in 2 min.
6 Animate in play Parent exaggerates her gestures (e.g. point with a bigger movement), facial expressions (e.g. make
smiles more obvious and bigger), or vocal quality (e.g. by increasing the volume or the tone) to
attract child’s attention, for at least 12 s intermittently or four distinctive instances (e.g. say “uh-
oh,” “oh-no,” “Wow” sound effects, audible gasps).
7 Expand child’s language Parent uses the pre-determined set goals and words which are suggested by the psychologist to
model and expand child’s language for at least once in 2 min.
8 Communication temptations Parent fulfills 8a or 8b or 8c.
 8a Use playful obstruction While child is actively playing with a toy, parent triggers child’s communication using the
following steps:
1. Use the same anticipatory phrase (e.g. “1-2-3-stop”).
2. “Playfully” obstruct his play.
3. Pause and provide a target word before letting child resume his play.
 8b Use balance turn taking While child is actively playing with a toy, parent triggers child’s communication using the
following steps:
1. Say “Child name’s turn” while child is playing with the toy.
2. Use an anticipatory phrase to get a turn (e.g. “Mummy’s turn”).
3. Take a turn for a few seconds.
4. Pause and provide a target word before returning the toy to child (e.g. it can be Johnny’s
turn).
 8c Use other communicative Parent triggers child’s communication using the following steps:
temptations 1. Put child’s favorite item within his visual sight but out of his reach (out of reach) OR withhold
parts of toys (e.g. fruits without knife)(missing portion) OR hold toys up in front of her
own face (control access) OR provide materials/opportunities child needs to help to play
(assistance), then;
2. Pause, provide a target word before giving the child the favorite item/activity.
9 Prompt Parent fulfills 9a or 9b or 9c.
 9a Verbal prompt Parent prompts using words or phrases for child to imitate for request. Verbal prompts can
include verbal modeling (e.g. “say bubbles”), verbal delay (e.g. parent pauses, gasps, and delays
in saying the target word, “I want … bubbles”), verbal choice (e.g. “do you want blue or red?”),
verbal instruction (e.g. “point!”), or verbal question (e.g. what do you want?).
This is different from giving comments as parent will continue to give prompts (e.g. verbal
prompt, physical prompt) to pursue child’s response to use the target word or gesture.
 9b Gesture prompt Parent prompts by showing a gesture to child (within his line of sight) so that he will imitate for
request (e.g. pointing to an object).
 9c Physical prompt Parent prompts by holding the child’s hand to produce a gesture for request (e.g. shape his hand
to point to an object).
10 Reward or praise Parent fulfills 10a or 10b.
 10a Reward child Parent rewards child immediately with what he asks for (i.e. give the tangible item within 5 s).
 10b Praise child Parent praises the child immediately (within 5 s) after he has made a request (prompt or without
prompt) with much enthusiasm and animation, like “yay!”, “well done.” Praise can be given to
spontaneous requests of the child.

choose any playground equipment that was highly pre- parents were free to choose any food items that were
ferred by their child at this stage. In family dining areas, highly preferred. Parents implemented the intervention
Law et al. 7

Table 5.  Number of practice videos produced and the time spent by each parent across phases.

Number of practice Days/weeks used Average number


videos produced of videos per day
Phase 2: Parent training
  Parent 1 52 23 days/4.4 weeks 2.26
  Parent 2 43 36 days/7.4 weeks 1.19
  Parent 3 48 40 days/8.2 weeks 1.2
Phase 3: Post-training intervention
  Parent 1 21 10 days/2 weeks 2.1
  Parent 2 20 13 days/2.4 weeks 1.54
  Parent 3 15 4 days/0.6 weeks 3.75
Phase 4: Novel setting—playground
  Parent 1 20 12 days/2.1 weeks 1.66
  Parent 2 17 7 days/1.3 weeks 2.43
  Parent 3 20 8 days/1.9 weeks 2.5
Phase 4: Novel setting—snack time
  Parent 1 18 8 days/1.4 weeks 2.25
  Parent 2 20 9 days/1.7 weeks 2.22
  Parent 3 15 7 days/1.3 weeks 2.14
Phase 5: 1-month follow-up
  Parent 1 3 2 days 1.5
  Parent 2 3 1 day 3
  Parent 3 3 2 days 1.5

with their child and recorded their sessions using the app occurrence/non-occurrence in each 2-min practice video
in the respective sites. Feedback was provided only when (i.e. yes/no). See Table 4 for behavioral definitions.
parent fidelity fell below 80%, or at the parent’s request, Scores of behavior occurrences were converted into a
instead of being given after each submission of practice summary score in percentage (0%–100%) and indicated
videos as in Phase 2. Only two to four feedback sessions the extent of application of the 10 parent intervention
were given to each parent across two novel settings. The behaviors in each practice video.
average intervention period on the playground and the
snack time setting were 8 and 7 days, respectively. The Child’s language and pointing gestures (spontaneous/
average feedback sessions for two novel settings were 3.3 prompted).  Spontaneous utterances, prompted utterances,
sessions across three parents. Parent 1 received four feed- spontaneous pointing gestures, and prompted pointing
back sessions (M = 16 min; range = 4–26 min). Parent 2 gestures were scored in frequency counts in each 2-min
received four feedback sessions (M = 15 min; range = practice video. See Table 6 for child behavior variables
12–17 min). Parent 3 received two feedback sessions and definitions.
(M = 10 min; range = 8–12 min).
During the 1-month follow-up, parents were asked to Social validity.  Social validity and treatment acceptability
record three intervention sessions using the mobile app with were measured with the TARF-R (Reimers et al., 1991).
their child at the same home settings and upload them to the TARF-R is commonly used to measure treatment accepta-
server. The researcher did not provide feedback in these bility in clinical settings and consists of 21 items, using a
follow-up sessions, but all uploaded videos were scored. Likert-type seven-point scale. It has an internal consist-
At the conclusion of the mobile app training program, ency of 0.92 (Carter, 2007).
parents completed the Treatment Acceptability Rating
Form-Revised (TARF-R; Reimers et al., 1991) for social
validity measures. They also participated in a 1-h semis-
Inter-observer agreement
tructured interview to better understand their experience The inter-observer agreement (IOA) for parents’ interven-
using the app. tion behaviors and child functional communication were
obtained for at least 33% of all practice videos by a trained
observer in each phase. The trained observer was a psy-
Dependent measures chologist for children with special needs. The IOA on the
Parent procedural fidelity.  In total, 10 parent behavior var- performance criteria for feedback sessions was obtained
iables were measured in discrete categorization of for at least 25%. The percentages of IOA ranged between
8 Autism

Table 6.  Child behavior variables and definitions.

Child variables  
1 Spontaneous Child uses a meaningful speech sequence consisting of one or more words spontaneously
utterances (mands/ without parental prompts to request an object or an activity or to label an action, an emotion,
tacts) or an object. Must be in context and meaningful. Examples can be “give me,” “please,” “(name of
object).” Exclude echolalia.
2 Prompted utterances Child uses a meaningful speech sequence consisting of one or more words within 5 s after
(mands/tacts) parental prompts to request an object that will be delivered by the parent. Or child uses a
meaningful speech sequence consisting of one or more words within 5 s after parental prompts to
label an action, an emotion, or an object. Must be in context and meaningful. Exclude echolalia.
3 Spontaneous Child uses his or her index finger to point to a preferred object/activity spontaneously for the
pointing gestures purpose to request the object/activity. It must be self-initiated without parental prompts. Exclude
gestures such as giving an object to an adult, grabbing a toy, taking things from others, reaching,
pulling adult’s hand to a certain direction, and showing.
4 Prompted pointing Child uses his or her index finger to point to a preferred object/activity with parental prompts
gestures for the purpose to request the object/activity. The prompted pointing gesture must be done after
one of the parental prompts (physical prompt, gesture prompt, verbal prompt (e.g. Johnny, point
to bubbles)). Exclude gestures such as giving an object to an adult, grabbing a toy, taking things
from others, reaching, pulling adult’s hand to a certain direction, and showing.

90% and 90.6% for parents’ intervention behaviors across was fairly effective to highly effective (i.e. Parent 1’s
parents, between 88.3% and 93% for child’s functional PND = 88%, effective; Parent 2’s PND = 91%, very
communication across children, and between 85% and effective; Parent 3’s PND = 95%, very effective) (Scruggs
97% for the performance criteria for feedback sessions and Mastropieri, 1998). The NAP results indicate inter-
across participants. vention phases had a significant effect on all intervention
skills across three parent participants with high probabil-
ity scores of data non-overlap (Parent 1’s NAP = 0.97, p
Data analysis < 0.05; Parent 2’s NAP = 0.98, p < 0.05; Parent 3’s NAP
Behavior data.  The behavior data were analyzed by visual = 0.98, p < 0.05).
inspection of graphs to determine the functional relations In Phase 1 baseline, average intervention behaviors
between the variables. This is a standard and commonly were at moderately low levels (Range of means 35%–
accepted method for multiple-baseline single-case designs 38.2%) across the three participants. All parents demon-
(Kazdin, 2011). In addition, the non-overlap techniques of strated some parent target behaviors across baseline
percentage of non-overlapping data (PND) and non-over- sessions but consistently lacked some parent target behav-
lap of all pairs (NAP) were used as indices of the amount iors which are derived from naturalistic/behavioral
of improvement by participants (Parker et al., 2011). approaches, such as “animation,” “playful obstruction/bal-
ance turn-taking/communication temptations,” “verbal/
Data from intake and end of program assessment. Simple gesture/physical prompts,” and “reward/praise.”
descriptive statistics were used to analyze data from the In Phase 2 PT, the range of percentage of parent inter-
social validity questionnaire. vention behaviors rose from 40% to 100% across the three
participants, indicating that they had learned to use six or
seven new intervention behaviors during the course of PT.
Results The gradual increment of behaviors suggest that all three
participants needed to learn these behaviors across multi-
Parents’ intervention behaviors ple trials with the feedback support from the researcher in
Results indicated that parents significantly improved their order to apply the appropriate behaviors for their child and
intervention behaviors and maintained high fidelity to the settings. Parent 1 had 52 practice videos with a highly vari-
intervention using the mobile app. In addition, substantial able upward trend (M = 67.9%; range = 30%–100%).
improvements in children’s functional communication Parent 2 had 43 practice videos with a highly variable
were also observed. Parents’ intervention behaviors in all upward trend (M = 71.2%; range = 40%–100%). Parent 3
intervention phases (Phases 2–5) improved substantially had 48 practice videos with a stable substantial upward
in comparison to baseline (Phase 1) with a positive upward trend (M = 69%; range = 30%–100%).
trend. See Figure 2 for a summary graph of percentage of In Phase 3 PTI, results indicated that parents contin-
parents’ intervention behaviors. The PND for all three ued to maintain a high level of procedural fidelity across
participants indicate that the overall intervention program all 10 parent target behaviors after the PT phase, although
Law et al. 9

Figure 2.  Frequency of child’s prompted utterances/pointing gestures across three child participants and percentage of parent’s
intervention behaviors across all phases.
Bar: frequency of child’s prompted utterances; line of open circles: frequency of child’s prompted pointing gestures; line of diamonds: parent’s inter-
vention behaviors in percentage; PT1: part 1: follow your child’s lead; PT2: part 2: imitate and animate; PT3: part 3: make moments for togetherness;
PT4: part 4: prompt, reward and expand; //: 1-month break.

fluctuating levels in intervention behaviors were observed Parents spent 15–20 sessions in the second novel set-
across the three participants, with outlying low scores ting—snack time. All three parents continued at high lev-
occurring at least once (range of scores in PTI—Parent 1: els of procedural fidelity in this novel setting with a stable
50%–100%, Parent 2: 60%–100%, Parent 3: 60%–100%). and slightly upward trend (Parent 1: M = 91.1%, range =
These fluctuating levels suggested that parents still 80%–100%; Parent 2: M = 96.5%, range = 80%–100%;
needed time to become more fluent and consistent in Parent 3: M = 94.7%, range = 70%–100%).
applying the target intervention behaviors. At this stage, In Phase 5: 1-month follow-up, all three parents main-
all three participants maintained high procedural fidelity tained high levels of procedural fidelity across the three
levels (mean scores in PTI: Parent 1 = 88.6%, Parent 2 = sessions conducted without any follow-up Skype session.
91.5%, Parent 3: 88%), compared to the average level Procedural fidelity of Parent 1, Parent 2, and Parent 3’s
displayed during PT (mean scores in PT: Parent 1 = intervention behaviors at 1-month follow-up ranged
67.9%, Parent 2 = 71.2%, Parent 3: 69%) and at baseline between 80% and 100%.
(mean scores at baseline: Parent 1 = 35%, Parent 2 = In summary, the three parents were able to maintain a
38.2%, Parent 3: 37.1%). high level of implementation fidelity. They achieved 88%–
In Phase 4 novel settings, parents spent 17–20 sessions 92% fidelity for intervention implementation during the
in the first novel setting—playground. Both Parent 1 and PTI, 83%–88% during novel setting—playground, 91%–
Parent 2 maintained a high level of intervention behaviors 97% during novel setting at snack time, and 90%–93%
in this phase (Parent 1: M = 87.5%, range = 80%–100%; during the 1-month follow-up.
Parent 2: M = 86.5%, range = 70%–100%). Parent 3’s
intervention behaviors at the playground deteriorated after Child’s prompted/spontaneous language or
the 1-month break but still maintained a moderately high
level of procedural fidelity (i.e. above 80% on average;
gestures
M = 82.5%, range = 60%–100%). Her behaviors at the Prompted language or gestures. Figure 2 shows the fre-
playground were also variable, but Parent 1 and Parent 2’s quency of prompted utterances (bars) and prompted point-
intervention behaviors at the playground were rather stable ing (lines of open circles) for each child participant. Child
with a slightly upward trend. 1’s communication goal was to use two-word phrases for
10 Autism

request, while Child 2 and Child 3’s communication goal Child 1 produced more spontaneous utterances during
were to point their index finger for request. Child 2 and 3 the intervention phases than in baseline. Results of the
gave prompted utterances sparingly throughout interven- NAP indicated that the intervention phases had a signifi-
tion phases. For instance, Child 2 had one prompted utter- cant effect on the production of Child 1’s spontaneous
ance in three sessions among 20 sessions in Phase 3 and utterances as it showed a high probability score of data
Child 3 had one prompted utterance in four sessions among non-overlap (NAP = 82%, p < 0.05). During Phase 1
15 sessions in Phase 3. Therefore, only prompted language baseline, Child 1’s spontaneous utterances were at a low
for Child 1 and prompted gestures for Child 2 and 3 are level with a stable zero trend (M = 0.1; range = 0–1). He
elaborated in details. did not utter any spontaneous words/phrases in all base-
Child 1 produced more prompted utterances during line sessions except one session where he said “bubbles.”
the intervention phases in comparison to baseline. The However, he made 8–10 spontaneous utterances in the last
result of NAP indicated the intervention phases had a sig- two sessions of Phase 2 PT. On average, he presented
nificant effect on the production of Child 1’s prompted more than two spontaneous utterances (M = 2.45; range
utterances as it showed a high probability score of data = 0–13) of three to five words in each of the 2-min ses-
non-overlap (NAP = 79%, p < 0.05). During Phase 1 sions during intervention phases 2–5.
baseline, Child 1’s prompted utterances were variable Child 2 learned to request by pointing spontaneously
with a slightly downward trend, ranging from 0 to 7 to an object across home, playground, and snack time set-
prompted utterances (M = 1.1; range = 0–7). In inter- tings and maintained this skill at a consistent level. The
vention phases 2–5, there was a variable but steady results of the NAP indicated the intervention had a sig-
increase in more prompted utterances. Child 1 increased nificant effect on the production of his spontaneous
his prompted utterances to an average of three instances pointing as there was a high probability score of data
in each 2-min session (M = 3.41; range = 0–11). non-overlap (NAP = 72%, p < 0.05). During Phase 1
Both Child 2 and Child 3 produced more prompted baseline and Phase 2 PT, Child 2 did not use any sponta-
pointing during the intervention than in baseline. The neous pointing. Parent 2 started to use physical or gesture
results of NAP indicated the intervention phases had a sig- prompts during PT part 4; however, Child 2 did not make
nificant effect on Child 2 and Child 3’s prompted pointing any spontaneous pointing until Phase 3 PTI. On average,
as the figures showed high probability scores of data non- Child 2’s spontaneous pointing was variable and more
overlap (Child 2’s NAP = 80%, p < 0.05; Child 3’s NAP than one instance (M = 1.34; range = 0–10) in each of
= 76%, p < 0.05). Child 2 and Child 3 had no prompted the 2-min sessions during intervention phases 2–5.
pointing during Phase 1 baseline and during PT 1, 2, and 3
of Phase 2 PT because the intervention curriculum did not
Social validity
require parents to use gesture prompts yet. During the last
part of PT4, Child 2 and Child 3 pointed with prompts 2.2 The three parent participants completed the TARF-R
and 1.5 times per session, respectively. In intervention pre- and post-intervention. All three participants
phases 2–5, both Child 2 (M = 1.31; range = 0–6) and reported good levels of program acceptability following
Child 3 (M = 1.02; range = 0–4) on average increased at the short introduction of the program (80.7%–88.2%),
least one prompted pointing in each 2-min session com- and these TARF-R scores increased by 7%–10% across
pared to their baseline sessions. These results indicated all parent participants to scores ranging between 90.8%
that parents’ interventions were effective in increasing and 96.6% after completion of the program. These find-
Child 2 and Child 3’s functional communication. ings indicate that the Map4speech was highly accepta-
ble to parents.
Spontaneous language or gestures.  Figure 3 shows the fre-
quency of spontaneous utterances (bars) and prompted
Automated usage data
pointing (lines of open circles) for each child participant.
Child 1 consistently presented spontaneous utterances but All usage data were uploaded to the server except the fre-
Child 2 and Child 3 gave spontaneous utterances sparingly quency and duration of viewing of instructional videos.
throughout the intervention phases. For instance, Child 2 This appeared to be a design error. A preliminary review of
had spontaneous utterances in 7 sessions among 43 ses- the data indicated there was considerable variability in
sions in Phase 2, and Child 3 had spontaneous utterances both frequency and duration of usage across participants
in 4 sessions among 48 sessions in Phase 2. Only Child 2 for each feature of the app. For example, while one parent
showed a substantial increase in spontaneous pointing to was able to successfully complete every quiz on the first
request an object or an activity. Child 3 used spontaneous try, another parent usually required three or four tries.
pointing to request infrequently. Therefore, only results of Similarly, there was considerable variability across all
spontaneous language for Child 1 and results of spontane- users in the number of tries needed to pass each game. For
ous pointing for Child 2 are presented. example, the range was one to six tries for the first game
Law et al. 11

Figure 3.  Frequency of child’s spontaneous utterances/pointing gestures across three child participants and percentage of parent’s
intervention behaviors across all phases.
Bar: frequency of child’s spontaneous utterances; line of open circles: frequency of child’s spontaneous pointing; line of diamonds: parent’s interven-
tion behaviors in percentage; PT1: part 1: follow your child’s lead; PT2: part 2: imitate and animate; PT3: part 3: make moments for togetherness;
PT4: part 4: prompt, reward and expand; //: 1-month break.

and three to four for game 6. A thorough analysis of this tools, and fourth, they provide evidence that BMT may be
large data set is not possible here but is under preparation. an effective pedagogical framework for the design of
future training apps. These implications are discussed fur-
ther in the sections that follow.
Discussion
The aim of this research was to evaluate the effectiveness
Effectiveness of naturalistic intervention
of using a mobile app PT program to improve the func-
tional communication of children with autism. Results Two child participants (Child 1 and Child 2) in the study
demonstrated that parents gained significant NLI skills improved their functional communication, not only in their
over a few months with the help of a newly developed immediate home settings but also in two other settings.
mobile app that included performance feedback on use of Child 1 increased his use of prompted and spontaneous
strategies based on video, Map4speech, and their children phrases when requesting objects in the 2-min sessions. His
with ASD also substantially improved their functional speech utterances also lengthened substantially, up to four
communication. Child participants used more functional to six words per spontaneous phrase. Child 2 learned to
words/phrases or gestures and attempted more frequently point spontaneously to request for his favorite toys/activi-
to request their favorite objects/activities. ties/food items. Child 3 started to use pointing, aided by
These findings have four important implications. First, her parent’s physical/gesture prompts for requests.
they provide further evidence that naturalistic intervention These results suggest that young, non-verbal, or mini-
is effective in improving functional communication in mally verbal children can learn to use spoken language or
young children with autism. Second, they support the functional gestures to communicate after receiving NLI.
effectiveness of PT to improve functional communication This is consistent with most of the early interventions and
in young children with autism. Third, they suggest that communication literature for children with ASD (e.g.
mobile applications, based on adult learning theory that Ingersoll and Dvortcsak, 2006; Koegel et al., 1987;
include opportunities for practice and professional feed- Stadnick et al., 2015). Differential results for the three
back, have potential as effective training and intervention children were expected, given their differences in age and
12 Autism

abilities at baseline. Child 1, for example, demonstrated home-based delivery, and rigorously measuring fidelity
gestural joint attention at baseline, while Child 2 and 3 did for both the parents’ implementation of the intervention
not and was therefore stronger in the developmental foun- and for the psychologist’s adherence to the feedback pro-
dations needed for speech than the other two participants tocol (Wainer and Ingersoll, 2013). Results demonstrated
at the start of the program. that parents achieved high levels of integrity during the
PTI and could maintain this integrity across several natural
environments. Implementation of intervention with high
Effectiveness of PT
fidelity in real-world contexts has been considered a chal-
The results of this study further demonstrate that parents lenge, and many PT studies do not either report parent
can learn intervention through a short-term and intensive fidelity data or demonstrate low or variable fidelity rates
partnership with therapists, and that they can achieve fidel- (e.g. Meadan et al., 2009; Rakap and Rakap, 2014). In this
ity levels high enough to generate positive, sustained com- study, parents’ adherence to the intervention was essen-
munication outcomes in children with ASD (Vismara tially forced by the design of the mobile app, which did not
et al., 2009; Warren et al., 2011). The National Research allow them to advance to the next stage until they achieved
Council (2001) has stated that inclusion of parents as treat- at least 90% fidelity. It is possible that some users would
ment providers for their own children is an essential aspect find this requirement frustrating or stressful and may sub-
of autism intervention. There is strong evidence that PT sequently give up using the app. Scaling studies are needed
can improve children’s verbal communication skills, to evaluate the app’s effectiveness and social validity to
reduce problem behavior, and develop appropriate play determine its greater potential as a training tool for large
skills. In addition, intervention delivered by trained par- numbers of parents across populations. The effectiveness of
ents has been shown to increase generalization and main- the Map4speech program in developing and maintaining
tenance of treatment gains over time (Koegel et al., 1982). users’ fidelity has implications for further professional train-
However, despite demonstrations that PT programs are ing and development in autism intervention. Monitoring
effective in changing children’s behaviors, many chal- fidelity of implementation in intervention over time may
lenges have remained in the implementation of such pro- improve retention of intervention staff, possibly because
grams. Some require heavy time commitments that are not their self-efficacy improves as they receive emotional sup-
possible for many parents who work full-time. Other port and targeted coaching (Aarons et al., 2009).
obstacles include long waiting lists for access to validated
interventions and financial costs which are not usually
covered by insurance.
Potential of mobile applications
In an effort to address these challenges, Vismara et al. The positive results of this study are encouraging because
(2009) demonstrated that a 1 h a week, parent-mediated they imply that mobile applications have good potential as
intervention for 12 weeks could lead to sustained growth an intervention training tool. They may provide a viable
in children’s social communication. Their non-current, solution to long-standing problems with manpower short-
multiple-baseline study demonstrated that a PT program ages and could significantly reduce the waiting time for
that provided 1 h a week for 12 weeks of individualized intervention of children with ASD and their families. This
parent–child education program to eight toddlers newly small success using a mobile app tool to train parents using
diagnosed with autism could achieve lasting outcomes for an evidence-based practice has important economic impli-
children. Parents were trained in naturalistic therapeutic cations as it suggests that intervention costs could poten-
techniques from the ESDM and achieved high fidelity of at tially be greatly decreased (Neta et al., 2015). In this study,
least 85% by the fifth or sixth intervention session and each parent and their child spent less than 2 h per week on
maintained at follow-up for several parents. Gains contin- average with this PT program to achieve their intervention
ued for six of the children at 3-month follow-up and high goal. The psychologist coach spent an average of 60–90
fidelity was maintained at follow-up for several parents. min giving feedback to each parent weekly. Further evalu-
Vismara et al. (2009) noted several limitations to their ation is needed to determine whether this feedback time
study, including the non-concurrent design, which limited might be reduced. Training apps may serve as a platform to
control to external threats to validity, the reliance on sub- improve access to evidence-based intervention for the ris-
jective measures for children’s outcomes, and the clinic- ing numbers of children with ASD and their families, espe-
based delivery, which they said economizes the clinicians’ cially in remote, rural areas or regions where services are
time but limits accessibility for parents. They suggested severely limited.
adding home delivery in addition to clinic delivery to
strengthen the model.
BMT enhances training effectiveness
This study similarly provided brief PT and improved
upon earlier studies by employing a concurrent design, The gradual increments in parents’ intervention skills sug-
objectively measuring children’s outcomes, providing gest that using BMT as an instructional design for the
Law et al. 13

mobile app is a potent pedagogical framework to help required of them. This is also true of live, face-to-face PT
users gain and apply intervention skills. The five mobile programs, however. Findings from this study suggest that
app components (i.e. instructional video, quick check, mobile apps may improve access to those who want to
interactive game, practice video, and live feedback) were develop their skills and desire more flexibility and con-
designed to represent the sequential learning components venience to access the training. Training apps may also be
in BMT (i.e. modeling, retention, behavioral rehearsal, a valuable adjunctive tool for face-to-face training pro-
feedback, and transfer of training). Collectively, these grams. Research that helps to explore the reasons behind
components were designed to maintain high fidelity in parents’ choices to participate in training programs or not
administration of a training program across parents as well would improve efforts to engage them as intervention
as to achieve high fidelity of parents’ intervention over agents for their children. More studies are needed to evalu-
time. The innovative use of an adult training framework ate who can benefit the most and who can successfully
enhanced training effectiveness for distance learning. The deliver such programs.
use of BMT forges a new conceptual framework to be used Furthermore, similar to many studies in the PT litera-
for training on a mobile device. BMT was supported to be ture, all participating parents in this study were mothers
an effective training approach in a face-to-face (F2F) envi- (Patterson et al., 2012). Thus, the results are more repre-
ronment (Taylor et al., 2005), yet this study advances the sentative of mothers than of fathers and may not be gener-
use of BMT framework beyond a face-to-face environ- alizable to other caregivers. Replication studies with
ment to a mobile learning environment. Within the litera- fathers, grandparents, teachers, therapists, and so on, are
ture of parent-implemented NLI (Rakap and Rakap, 2014), needed to strengthen the findings. Mothers in this study
we found no studies which employ a systematic, theoreti- were well-educated, and two did not work outside their
cal framework for PT as in this study. Results suggest home. This program may not be as acceptable to parents
important implications for the use of the BMT model. The with less education or who must cope with greater work
BMT model has significant implications for implementa- demands. Studies are needed that compare the app’s
tion practice in autism intervention, over and above inter- acceptability and effectiveness across samples of parents
vention practice. Implementation practice concerns the who are more diverse in educational background and occu-
methods and procedures used by implementation agents, pational status.
such as therapists and teachers to promote interventionists’ Also, it was not possible in this study to evaluate the
use of evidence-based intervention practices (Dunst and relative contribution of each mobile app component to par-
Trivette, 2012). The substantial improvement in parents’ ents’ intervention skills development. Qualitative feed-
intervention skills in this study indicates an initial success back from participants in this study did not point to any
in the use of an innovative method for PT. The innovation particular consensus regarding the perceived value of each
effectively trained parents to implement evidence-based component of the app or of any particular set of skills.
naturalistic developmental behavioral interventions Future research with comparison groups should make it
(NDBI). There is little discussion in the literature about possible to determine what components and skills contrib-
conceptual models to inform the design and development ute most to the desired outcomes.
of technologies that use evidence-based interventions to Finally, this study did not collect any data on parents’
change behavior or cognition (e.g. behavioral intervention stress or confidence levels before and after the mobile app
technologies (BITs); Mohr et al., 2014). The current pro- PT program. While there is good evidence that parents can
gram demonstrates the potential of using the BMT frame- be effective agents of change in the communication and
work as a conceptual model in mobile technology for this behavior of their young children with autism, we also
type of early childhood intervention implementation. know that parents of children with ASD are very much
stressed (Karst and Van Hecke, 2012; Koegel et al., 2002).
Participation in a training program may elevate parental
Limitations and recommendations for future
stress because of the demands it places on parent, but there
research is also evidence that training reduces symptoms of depres-
This study has several limitations and weaknesses. First, sion and stress in parents (Vismara et al., 2009). Future
the experiment was conducted with only three parent– studies should measure parental stress pre- and post-inter-
child dyads. Although three participants in a multiple- vention to evaluate this potential impact.
baseline single-case experimental design is considered to Many more studies are needed to determine the suita-
be acceptable (Kratochwill et al., 2013), larger samples bility of mobile platforms for intervention training. Studies
would better support the findings and their generalization, will be needed to compare outcomes and costs of programs
especially across diverse populations and settings. Second, delivered in different formats and to replicate interven-
there is clearly response bias among participants. Several tions under different conditions so that long-term feasibil-
parents who initially expressed interest in the project ity and sustainability can be better evaluated (Vismara
declined to participate when they heard what would be et al., 2013). Scaling the project to scores of parents will
14 Autism

first require developing a training protocol for the clini- thank Ms Marilyn Tan who assisted with the inter-observer reli-
cians who interact with users via the app. The next phase ability for the experiment. The paper was based on Gloria
of this project will focus on developing the skills therapists Law’s doctoral dissertation at National Institute of Education.
need to effectively use the app to achieve desired out- G.L. conceived of the study, participated in its mobile app and
single-case experimental design, conducted the experiment and
comes. Map4speech demonstrates potential as a prototype
coordination of the study, performed the statistical analysis, and
for additional apps that could be developed to address
drafted the manuscript. M.N. conceived of the study and par-
other needs of young children with ASD, such as improv- ticipated in its mobile app and single-case experimental design,
ing joint attention in children under 2 years of age. participated in revising the manuscript. A.D. participated in its
single-case experimental design, helped with analysis and inter-
pretation of data and participated in revising the manuscript.
Summary All authors read and approved the final manuscript. The views
Results of this experimental study suggest that mobile expressed in this paper are the authors’ and do not necessarily
technology may be a promising platform to deliver inter- represent the views of NIE.
vention for children with ASD. Investigation of mobile
technologies to deliver evidence-based practices for chil- Declaration of conflicting interests
dren with ASD and their families is still in its infancy The author(s) declared no potential conflicts of interest with
(Meadan and Daczewitz, 2015; Vismara et al., 2009), and respect to the research, authorship, and/or publication of this
few studies provide robust empirical data on parent-led article.
intervention programs delivered via technologies. This
study filled an important gap by demonstrating the effec- Funding
tiveness of a specially developed PT program that is deliv- The author(s) disclosed receipt of the following financial support
ered via a mobile app called Map4Speech. The intervention for the research, authorship, and/or publication of this article:
program included components that are common in PT: This research was supported by a grant (OER 63/12 MFN) from
modeling or demonstrations, opportunities for rehearsal, the Office of Educational Research at the National Institute of
and personalized feedback. Parents learned 1–2 different Education, Singapore. This paper refers to data from the research
project “The use of a mobile app training program to improve
intervention skills in each of eight learning stages. In each
functional communication in children with autism” (OER 63/12
stage, they watched an instructional video of the skill, took
MFN), funded by the Education Research Funding Programme,
a short quiz about the skill, practiced the skill in a game National Institute of Education (NIE), Nanyang Technological
simulation, and then recorded themselves using the skill University, Singapore.
with their child. Individualized feedback was provided by
the app for every quiz and game attempt. Live feedback Informed consent
was provided via multiple brief coaching sessions con-
Informed consent was obtained from all individual participants
ducted with the app at six of the learning stages. Three
included in the study.
parents achieved and maintained high fidelity to the natu-
ralistic intervention they learned. In addition, two children
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Appendix 1.  Procedural integrity for psychologist’s feedback.

Criteria Observed/not observed


1. Score the two videos and locate the skills that are fulfilled and those that are not fulfilled.  
2. Use share screen function to show parent’s video and comment on their skills.  
3. A
 ffirm and praise parent for specifically what they have done right in the fulfilled criteria.  
Encourage them to keep practicing the skills.
4. H
 ighlight and tell parent specifically what he can do (describe in words/demonstrate over Skype  
what they need to do).
5. Give the rationale why doing a specific skill is important when necessary.  
6. P
 rioritize and focus on giving feedback on most important skills (1–2) if parent misses three or  
more skills.
7. Help parent resolve any technology issues relating to the mobile app as they arise.  
8. U
 se a responsive interaction style with parent throughout the session.  
Total fidelity = Observed/(Observed + Not Observed) × 100  

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