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Organization of dramas
16.05.2020
Hakimova Zuhra
FWLC OshSU
ERC-5-18(a)
2
Introduction
Plan
1. Imaginary Places
2. The Campfire
3. The Tree
4. Line
5. Big Wind Blows
6. The interview game
3
Imaginary Places
Turn the lights down and play some instrumental
music. Invite the kids to move about the room in
time to the music. Ask them to listen closely and
imagine what kind of place the music reminds them
of. They can “pretend” to be in that place as all of the
other students arrive. When every child is present,
gather the students into a circle and let them know
that they have already been acting! Then go around
the circle and ask each child to say his/her name,
and tell the rest of the class which place he/she was
imagining. Let the kids know that the essence of
theatre is using their imaginations to create different
places and people wherever they are!
4
The Campfire
Designate an area of the room where the
group routinely meets in a circle. Create an
imaginary fire in the middle of the circle. Dim
the lights and invite the kids to sit around the
‘campfire’ with their snacks. You may choose
to tell a story, or ask for each child to
contribute something such as telling the class
about a time when they felt really scared, or
something that no one else knows about
them. A ‘talking stick’ is a really great item to
have on hand for campfire time.
5
The Tree
6
like us, every tree is different and that in this class, there are all
kinds of people with all kinds of viewpoints and that all of us are
unique. Explain that no one is ever right or wrong… and in this
class, we appreciate each other’s differences.
Lines
Divide the students into two equal groups. Announce an order that you wish them to line
up in, first group to finish their line correctly wins.
Or try this!
From One Side to the Other
One of the challenges with “Big Wind Blows” is that everyone is so concerned with finding
another spot that they often don’t notice who shares their interests. Try having the class
stand on one end of the playing space. One person goes to the other side and declares
something that is true about them. Anyone who shares their interest joins them. players
notice who is with them and who is left behind. This version of the game lacks the frenetic
energy of the traditional “Big Wind Blows,” but it allows participants to actually get to know
the other players (which is the point of the original game).
7
The Interview Game
Have students pair up with someone who they don’t know very well. Instruct students to
take turns interviewing their partners for just a few minutes. Here are some sample
questions (for younger kids, give no more than three):
What is your name?
What is your favorite hobby?
What is your least favorite food?
If you could travel anywhere, where would you go?
What is your favorite movie?
What are you afraid of?
What is your favorite season and why?
If you were stranded on a desert island, what one thing would you take with you?
If you could only have one food for the rest of your life, what would it be?
Encourage students to try and discover and remember as many details as possible. After
they’ve interviewed each other, students can take turns in pairs going up onstage and
introducing their partner. This is a great way to get kids to stand up in front of each other
right away, while simultaneously allowing audience members to learn more about their
classmates.