Professional Documents
Culture Documents
1 2 3
Driver Characteristics
The Human Sensory Process Visual Sense Visual Reception
Drivers’ decisions and actions depend principally on Accounts for 90% of a driver’s information
information received through the senses Visual Acuity: Ability to see fine details
Could be Static (stationary objects):
Senses Foveal (sharp, with in a conical angle of up to 10o for most) Depends on brightness
Visual (sight) Increases with increasing brightness up to ~ 3 candles (cd/sq ft) -- remains constant
Peripheral (less sharp, up to 160o for most) after that
Kinesthetic (movement) Contrast
Information received increases by movement of head & Time (0.5 to 1.0 second)
Vestibular (equilibrium)
eyes Dynamic (ability to detect moving objects)
Auditory (hearing) Clear vision within a conical angle 3 to 5º
Experience drivers scan a wider range of horizontal Fairly clear within 10 to 12º
fixation locations than novice drivers Key criteria in determining placement of traffic signs
4 5 6
1
Visual Reception Visual perception Visual Reception
Glare Recovery: Ability to recover from the effects of
glare Peripheral Vision: Ability to see objects beyond the cone of
Dark to light : 3 seconds -- headlights in the eye clearest vision (160 degrees) Color Vision: Ability to differentiate one color from another
Light to dark: 6 seconds – turning lights off
Age dependent Lack of ability = color blindness
Usually a concern for night driving
Need to Provide Light Transactions Objects seen but details and color are not clear Combinations to which the eye is the most sensitive
Depth perception Black and white
Ability to estimate speed and distance Black and yellow
Passing on two-lane roads
Judging gaps
Signs are standardized to aid in perceiving distance
Very young and old have trouble judging gaps
10 11 12
2
Vestibular Sense Hearing Driver Perception-Reaction Time
a nerve with in the ear Sounds of Horns, Skidding Tyres, … warn driver of
Interval between perceiving (i.e. seeing, hearing, …) and making
Three fluid-filled semi-circular canals in the inner ear (dir. of impending collision initial response
movement, equilibrium, …) Tire noises at curves indicate the driver must slow down
PIEV time
Together with the kinesthetic sense it gives the driver info on etc. Perception: Recognition of Information by the senses
forces associated with changes in direction, steering, braking, Intellection: Reasoning
vibrations, and stability of the vehicle Emotion: how a driver feels about a situation
Know when you haven’t hit the brakes when car is going downhill!
Volition: making a decision or choice
13 14 15
PIEV
16 Used for Signal Design and Braking Distance 17 18
3
Pedestrians Bicycles Transportation Facilities Users
Walking Speed varies between 0.9 to 2.4 m/sec On-road
Pedestrians
Separate facilities
Design value is ~ 1.2 m/sec Similar to driver (perception-reaction) Bicyclists
Used to calculate safe pedestrians crossing time Cyclists are divided by AASHTO into 3 classes Vehicles:
Class A: experienced or advanced bicyclists Passenger Cars
Consider bike as a vehicle and ride comfortably with traffic Heavy Vehicles
Usually not allowed on freeways
Class B: less experienced bicyclists
Usually prefer neighborhood streets and bike facilities We need to know their characteristics in
Class C: children on their own or with parents
Mainly residential order to produce and efficient Design
19 20 21
Radius of Curvature:
Important factor in determining the design Intersection design
standards for the physical components of the Interchange ramps
transportation facility
22 23 24
4
Minimum Turning Path for Passenger
Design Vehicle Design Vehicle Vehicle Regulation and Dimensions
Vehicle attribute regulated
For a Passenger Car (P): Vehicle condition (yearly check on the condition of the car to
check road worthiness)
Vehicle weight and weight distribution
Height: 4.25 ft Bridge formula
Width: 7 ft Axle loading
Vehicle dimensions
Length: 19 ft Total length
Front overhang: 3 ft Length of trailers
Rear overhang: 5 ft Number of trailers
Height
Wheelbase: 11 ft Width
25 26 27
28 29 30
5
Kinematic (Dynamic) Characteristics Dynamic Characteristics Hill Climbing Ability
Acceleration (Constant or variable): Hill Climbing Ability Force acting on a vehicle:
Engine Power
Passing maneuvers Air Resistance
Cornering Dynamics
Gap acceptance Grade Resistance
Dimensions of freeway ramps and passing lanes Rolling Resistance
Motion elements (Distance and Velocity) Braking Distance Friction
Weight
31 32 33
A = frontal cross-sectional area (m2) Badly broken and patched pavement 142 167 196 250 -
Rg = grade resistance (N); m = mass
v = vehicle speed (m/s) g = gravitational acceleration (m/sec2) Dry well-packed gravel 152 172 245 304 -
35 G= gradient (%)
2
34 g = acceleration of gravity (9.81m/s ) 36
Loose Sand 172 196 279 373 -
6
Rolling Resistance Curve Resistance, Fc Power Requirements
For passenger cars: Rr = (Crs + 2.15Crvv2)W Power: rate at which work is done
• External forces acting on a vehicle from maneuvering around a Engine power required to overcome air, grade,
For trucks: Rr = (Ca + 1.47Cbv)W
curve curve, and friction resistance to keep vehicle in
• These forces are imparted through the front wheels and retards motion
where:
forward motion
Rr = rolling resistance (lb) HP = 550 lb-ft/sec
Crs = constant (usually 0.012 for passenger cars Fc mv / R 2
P Rv
Crv = constant (usually 0.65 x 10-6 sec2/ft2)
Ca = constant (usually 0.02445 for trucks) where:
Where:
Cb = constant (usually 0.00044 sec/ft) Fc = cornering resistance (N)
P= power in Watt
v = velocity (mph) v = velocity (m/sec)
R= sum of resistances
R = radius of curve
Weight
W = gross vehicle weight v= speed (m/sec)
37 38 39
How much force does the engine of a passenger car need to How much force does the engine of a passenger car need to How much force does the engine of a passenger car need to
provide to maintain 60 mph on a 3% grade around a 1000 foot provide to maintain 60 mph on a 3% grade around a 1000 foot provide to maintain 60 mph on a 3% grade around a 1000 foot
horizontal curve? Cross sectional area = 40 ft2, weight = 4,500 lb horizontal curve? Cross sectional area = 40 ft2, weight = 4,500 lb horizontal curve? Cross sectional area = 40 ft2, weight = 4,500 lb
7
Example Example Sight Distance
Basically, it is the distance visible to the driver of a vehicle
How much force does the engine of a passenger car need to For highway safety, the designer must provide sight distances of
provide to maintain 60 mph on a 3% grade around a 1000 foot How much force does the engine of a passenger car need to sufficient length that drivers can control the operation of their
horizontal curve? Cross sectional area = 40 ft2, weight = 4,500 lb provide to maintain 60 mph on a 3% grade around a 1000 foot vehicles. They must be able to avoid striking an unexpected object
horizontal curve? Cross sectional area = 40 ft2, weight = 4,500 lb on the traveled way.
P = 1.47 Rsu Two-lane highways should also have sufficient sight distance to
550 P = 1.47 Rsu enable drivers to occupy the opposing traffic lane for passing
Curve resistance = Rc = 0.5 (2.15u2W) 550 maneuvers, without risk of accident.
gR Rs = 147.3 lb + 135.0 lb + 76.6 lb + 540.8 lb = 899.8 lb Two-lane rural highways should generally provide such passing
Rc= 0.5(2.15 (60 mph)2(4,500 lb)) sight distance at frequent intervals and for substantial portions of
(32.2 ft/sec2)(1000 ft) P = 899.8 lb (60 mph) = 98.2 HP their length.
Rr= 540.8 lb 550
43 44 45
8
Stopping Sight Distance Coefficient of friction, f
g = acceleration of gravity
a = acceleration of vehicle
Pavement condition Maximum Slide
u = initial velocity when brakes u
Good, dry 1.00 0.80
are applied Db wf cos
Good, wet 0.90 0.60
w
w sin wf cos a
G
Db = braking distance u2
g
a 1.0
Poor, dry 0.80 0.55
γ = angle of incline 2x
Db x cos
Poor, wet 0.60 0.30
f = coefficient of friction Db( ft )
u 2 (mph)
30 f G
Packed snow and Ice 0.25 0.10
w
a
G = grade (decimal) g
w
w sin
γ
Distance to stop vehicle
49 50 51
600 1600
Stopping Distance
600
500 1400
500
1200 Friction = 0.5
400 2 percent grade
400 1000
Series1 0 percent grade Friction = 0.25
300 300 800
200
-2 percent grade 600 Friction = 0.1
200
100 400
100 200
0
0 0
0 20 40 60 80
0 20 40 60 80 0 20 40 60 80
Speed in MPH
Miles per Hour Miles per Hour
52 53 54
9
Impact of reaction time Sight distance Stopping Sight Distance
Distance a driver can see ahead at any specific time Distance to stop vehicle, includes P/R and braking distance
Varying Reaction Time
Design must allow sufficient distance for a driver to S = 1.47ut + _____u2_____
800 2.5 second perceive/react and stop, swerve etc when necessary 30({a/g} ± G)
Stopping
Distance
58 59 60
10
Passing Sight Distance Passing Sight Distance Passing Sight Distance
• Minimum distance required to safely complete passing maneuver on 2-lane
two-way highway PSD = d1 + d2 + d3 + d4
• Allows time for driver to avoid collision with approaching vehicle and not
cut off passed vehicle when upon return to lane d1 = distance traveled during perception/reaction time and
• Assumes: d
distance traveled while accelerating to passing speed
1. Vehicle that is passed travels at uniform speed and when vehicle just enters the left lane
2. Speed of passing vehicle is reduced behind passed vehicle as it reaches
V f Vo
2 2
passing section
d1 Vot ( )
3. Time elapses as driver reaches decision to pass 2a
4. Passing vehicle accelerates during the passing maneuver and velocity of
where
the passing vehicle is 10 mph (16kph) greater than that of the passed
vehicle
t = perception/reaction time (sec)
5. Enough distance is allowed between passing and oncoming vehicle Vo= average speed of passing vehicle (m/s)
when the passing vehicle returns to its lane Vf= speed as vehicle enters the left lane (m/s)
61 62 63
a = acceleration (m/s2)
the right lane. Usually d3 is taken equal to 75m. = 6.7m, clearance distances b/n passing and slow veh at lane
vehicle, its own length, the length of the clearance distance
change and at re-entry=6m, clearance distance b/n passing and
between itself and the slow veh. at lane re-entry d4 = distance traveled by opposing vehicle during 2/3 of the time the opposing vehs at lane re-entry=75m.
d 2 Vt passing vehicle is in the left lane. (d4 usually taken as 2/3 d2 )
t V / D,
where : D (6 6.7 6.7 6)m, and
V 16kph(relative speed of pas sin g vehicle]
64 65 66
11
Sight Distances How are these factored into design References
Wright (1996) Highway Engineering, J. Wiley (Chapter 5)
67 68 69
12