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When I was starting out I wished there was a one-stop shop plugin for
mixing vocals. It was extremely frustrating recording a great singer
and not being able to get that pristine high-end or that crisp punch
often heard on the radio.
The main issue is that every vocal is different. There are also many
variables that affect the vocal character all coming into play when
we’re mixing. We may want to fix some aspect of a vocal like a
boomy low-end. We may want to accentuate a beautiful shine in the
top-end. Sometimes a vocalist sounds a little underwhelming during
the performance and were trying to pick up the pieces after the fact,
adding a little saturation to give grit and texture.
Step 1. Setting a Goal
When mixing vocals we should always have an end goal in mind.
What are we looking to do with the vocal? Is there anything the vocal
lacks that we can improve? Is there anything we love about the vocal
that we would like to accentuate?
These are key questions we must address from the outset; they help
us get to where we’re going.
If you’re looking to set a goal and don’t know where to start, try
picking a reference track to compare your vocal against. For example,
if you make hiphop music, pick a hiphop artist that you aspire your
vocal to sound like sonically.
After you have your reference track, listen to how the reference vocal
sounds over the beat… Does it cut through the mix really well? Why?
When asking “why” it’s important to get to the root of the question.
Typically a vocalist with a higher register voice will sound amazing
over beats that sit in the lower frequency range. For example, rap
artists Gunna and Roddy Ricch do this all the time. They have voices
that are in a higher register than artists like Da Baby, so their beats
reflect that. The beats compliment their voices. This is extremely
important to note. If you are mixing a low voice like Da Baby, you
likely won’t be able to completely change that voice to sound like
Roddy Ricch. The makeup of his voice is different. On the other hand,
a vocalist could contort their voice in the recording process to change
their sound. It’s up to us as the producer to help bring out the
amazing qualities of our artists unique voice and suppress the parts
that either conflict with the track or don’t sound especially great.
When your setting up your session make sure the meter in your
recording program isn’t peaking. Have your vocalist do some loud
takes (like vocal phrases) so you can get a sense for how much you
need to bring down your levels. When recording, if the vocalists
records loudly into the microphone, the input will sometimes peak
out. Usually you can tell it’s peaking when you see the highlighted
“red” on the input meter. We want to make sure we bring these down
to a reasonable level. By reasonable, they should be hovering around
between -5db and -10db.
So now that we’ve got our session levels set up we should take note
of the plugins we’re using on our vocal channel. Depending on what
vocal preset you’re using, make sure any plugins that are causing
delay in the headphones are muted. A quick way to do this would be
to activate “Low Latency Mode”. Low Latency Mode basically
disables the plugins that slow down your computer so that you don’t
have a delayed sound coming out of the headphones while recording.
This tends to trip up singers. As soon as you are done recording you
can just turn off low latency mode and the plugins will be re-enabled,
so it doesn’t throw off your workflow too much.
3. EQ aka The Equalizer
2 is the Spatial approach. I use the spatial approach when I’m trying
to make space in a mix. Sometimes when there are a lot of sounds on
top of one another, the mix can get cluttered. In order to make this
listenable for the listener I will typically group all of the conflicting
channels and add an EQ with a semi-wide frequency dip to lower the
volume of the sounds containing the clutter. I will then take one of the
sounds from that group, remove it from the group and place a
counter boost over the same semi-wide frequency band, essentially
boosting in the one sound what I removed in others. Long story short,
this enables that one sound within the cluttered group to stand out.
It’s always nice to have a couple stand out elements instead of a
bunch of stand out elements. We need contrast in our mixes in order
to achieve clarity. The spatial approach helps us create space for the
one or two sounds of our choosing. We could also create space by
using filters (another type of EQ). Filters are high cut and low cut EQ’s
essentially repackaged and sold as an additional product. The same
can be done in an EQ. A filter can help us put a sound in the
background by filtering out highs, remove mud and conflict by
filtering out lows, and add cool effects by automating them.
3 is the Clean approach. For this approach we want to clean up the
vocal. We can dip frequencies that we don’t like, we can boost
frequencies we do like. As a typical rule of thumb, we should aim to
decrease muddiness and always look to cut before boosting
frequencies. If we start boosting frequencies recklessly our sound
becomes unbalanced. Striving to achieve balance in your mixes is a
top priority. Especially with vocals.
Make Up Gain – this essentially just makes up for lost volume in the
compressing process. As we previously discussed, compression is
affecting the volume. Typically we are inputting parameters to tell the
compressor when to pull the volume down. Make up gain makes up
for this loss in volume. Some compressors have an automatic make
up gain feature. This can be useful.
5. Distortion
When mixing vocals, the saturator is your friend. The original sound
of your vocal will determine how much you need. For example, if you
have a belting vocalist or a yelling vocalist, I would suggest using a
tiny amount; 1%-2% drive. You may not even want to use it on this
style of vocal at all. For a quieter, whispery style of vocal (think Billie
Eilish), I would use more drive. I may push the saturator to 5%. I
typically wouldn’t go any higher than 7% on the “Drive” knob unless
you are going for an effect. If you go higher than 7% drive the vocal
will typically sound unnatural to the listener. Saturation can sound
amazing but keep it in small doses.
As a producer you can also use a saturator to fix some issues with
your vocal. If the vocalist recorded the vocal far away from the
microphone, you can use a saturator to give the listener the illusion
that the vocalist was standing closer to the microphone. This will
make the vocal sound closer to your listener’s ear.
Always apply distortion and all mixing plugins for that matter while
listening in the mix. Some producers will solo a sound,
EQ/Compress/Distort/Reverb etc. and then take the specific sound
off solo and introduce it back in the mix. This is illogical. When you
are listening to a song you are listening to all of the tracks in the
session playing together, not individual tracks solo’d one at a time.
Therefore when you mix you should simulate the end listeners
listening environment. That will help you get the best result the
fastest. Soloing specific audio tracks is important during the mix
stage to edit, draw fades, cut out certain breaths and background
artifacts in between performances but should not be used when
trying to have the audio track sit comfortably in a mix. When mixing
refrain from soloing unless it’s to do something surgical.
6. Reverb
Typically when choosing a reverb for a vocal I will play the vocal with
the track and cycle through some settings in my reverb of choice. I
typically go with the Valhalla brand reverbs, mainly for their intuitive
design. Your DAW comes with a collection of reverbs, all of which are
more than adequate.
For more novelty types of reverbs I try to use them in small doses.
For example, when using a shimmer, I might use it on one word or a
short phrase. I take the vocal and put that one phrase or lyric on a
new track and add the effect. This can sound pretty cool in small
doses. If you listen to Taylor Swift – Blank Space when Taylor sings
“And You Love The Game” you can hear this effect used. It sounds
like they’re using a hall reverb on the one phrase. Contrasted with the
short reverb used on her main vocal, having the hall reverb intermixed
in the production creates ear candy. Being deliberate about your
reverb use and introducing contrast in interesting spots can take your
production to the next level and add more dynamics to the vocal.
EQing your reverb can also be helpful for having it sit well in your mix.
All reverbs aren’t meant for every mix so it is typically helpful to add
some hi-cut to your reverb. If you neglect to add high cut to a long
tailed reverb, the reverb can sometimes end up sounding harsh. With
shorter reverbs I may not hi-cut as much because the effect is so
short the harshness isn’t as prevalent.
I highly suggest you experiment with reverbs a lot. Trends are always
changing and new techniques are constantly being introduced.
7. Delay
There are different types of delays. The first type of delay that
requires mentioning is “Slap” delay. A Slap delay is a quick delay that
was made popular in the Rock era. The concept is that the delay
happens almost immediately after the original vocal audio. There is
typically a short feedback as well so you only get one or a few
feedback delays. This makes the vocal sound like it’s in a small
echochamber. This is a powerful tool for making vocals sit in the
front of the mix. It’s great for really getting that vocal in the listener’s
ear. I tend to use it in a cluttered mix with a lot of distorted
instruments, to help give contrast from the rest of the instruments
and help bring the vocal to the front. You can make it obvious for
effect or bring it down in the mix and put a low pass filter on it.
Experiment.
The second type of delay is the Stereo delay. A Stereo delay can be
referred to as ping pong delay as well depending on how you use it. A
Stereo delay makes the left speaker delay and the right speaker delay
independent from one another. A typical delay has one time setting
and delays the signal with both speakers in unison. The Stereo delay
splits the wet signal into left and right speakers and lets you choose
how often the delay happens in each speaker. This is useful for
minimal mixes with not much going on. It helps the vocal fill in the
stereo space and gives the listener some ear candy. In a cluttered
mix (like a rock song) I would use this sparingly. In a rap song I may
only use it to highlight certain sections. In pop I may bring it down in
the mix and have it sit in the background to fill in some background
space.
The last delay I think should be mentioned is the “Tape” delay. This is
one of my favorite delays. Basically, a digital delay (the standard
delay), delays a signal as exact replicas. A Tape delay delays the
signal with slight variations in dynamic. This gives the signal more
depth and makes it more interesting to the listener’s ear. I like to use
Tape delays on vocals mainly. I typically refrain from using them on
synths because those sounds can be interesting on their own. I like to
use the Tape delay on vocals to make them more compelling.
8. Creative Effects
Other than trusting your ear, always have an idea for where you want
to go with your vocal mix. Slapping plugins on a vocal and hoping it
sounds good can work, but it’s really like shooting in the dark. If you
can pinpoint where the problem areas are you can quickly try
different ideas on how to suppress them. If you have something
special you want to highlight, you can quickly figure out how to
highlight it.
Having an idea of what you like and don’t like goes a long way and
translates into having unique personal taste. Figuring out over time
how to realize your tastes within a mix gives you personal style. Just
like any art form mixing takes time to learn and master.
Best,
Ryan