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Introduction
2. Protocols
3. Protocol Layers
4. Network Interconnection/Internet
2. Protocols -Define the rules that govern the communications between two
computers connected to the network. -Roles: addressing and routing of
messages, error detection and recovery, sequence and flow controls etc. -A
protocol specification consists of the syntax, which defines the kinds and
formats of the messages exchanged, and the semantic, which specifies the
action taken by each entity when specific events occur. Example: HTTP
protocol for communication between web browsers and servers.
3. Protocol Layers
The OSI (Open Systems Interconnection) Data Model -ISO standard for
computer networks design and functioning. -Involves at least 7 layers, each
playing a specific role when applications are communicating over the net. -
During the sending process, each layer (from top to down) will add a specific
header to the raw data. -At the reception, headers are eliminated conversely
until the data arrived to the receiving application.
>>Network layer -Provides the same functionality as the physical, the data link
and network layers in the OSI model. -Mapping between IP addresses and
network physical addresses. -Encapsulation of IP datagrams, e.g packets, in
format understandable by the network.
>> Internet layer -Lies at the heart of TCP/IP. -Based on the Internet Protocol
(IP), which provides the frame for transmitting data from place A to place B.
Network Topology
: In bus topology there is a main cable and all the devices are
connected to this main cable through drop lines. There is a device called tap
that connects the drop line to the main cable. Since all the data is transmitted
over the main cable, there is a limit of drop lines and the distance a main
cable can have.
A tree topology is a special type of structure
where many connected elements are arranged like the
branches of a tree. In a tree topology, there can be only one
connection between any two connected nodes. Because any two
nodes can have only one mutual connection, tree topologies
create a natural parent and child hierarchy.
In ring topology each device is connected with the two devices on either side
of it. There are two dedicated point to point links a device has with the devices
on the either side of it. This structure forms a ring thus it is known as ring
topology. If a device wants to send data to another device then it sends the
data in one direction, each device in ring topology has a repeater, if the
received data is intended for other device then repeater forwards this data
until the intended device receives it.
In star topology each device in the network is connected to a central device
called hub. star topology doesn’t allow direct communication between devices,
a device must have to communicate through hub. If one device wants to send
data to other device, it has to first send the data to hub and then the hub
transmit that data to the designated device.
1. Sharing Resources –
Many organization has a substantial number of computers in operations,
which are located apart. Ex. A group of office workers can share a
common printer, fax, modem, scanner etc.
2)Performance – It is measured in terms of transit time and response time.
Transit time is the time for a message to travel from one device to another
Response time is the elapsed time between an inquiry and a response
3)Reliability –
If there are alternate sources of supply, all files could be replicated on two
or, machines. If one of them is not available, due to hardware failure, the
other copies could be used.
The Media Access Control (MAC) data communication Networks protocol sub-layer, also
known as the Medium Access Control, is a sub-layer of the data link layer specified in the
seven-layer OSI model. The medium access layer was made necessary by systems that
share a common communications medium.
And
Mac Address is a hardware identification number that uniquely identifies each device on a
network.
: A hub is a physical layer networking device which is used to connect multiple devices
in a network. They are generally used to connect computers in a LAN. A hub has many
ports in it. A computer which intends to be connected to the network is plugged in to one of
these ports.