Professional Documents
Culture Documents
ISSUE #1#1
Introduction, Tony O:
Exploration is as natural to human beings as breathing.
For as long as there were humans there has been an insatiable
urge to discover new things, people, and places. So, whenever
we return home from traveling we share stories. This is
especially true of space. We haven’t even scratched space
exploration’s surface and learn new things daily.
Like rats.
Combat: One Player and The Referee both roll a d6. Highet roll wins,
re-roll on ties. The winning side (whether space monsters or PCs) all
have a turn to act, then all the entities on the other side respond.
Repeat until combat is over
Most missions are assumed to be an in and out kind of job. Land, explore,
acquire, leave. If the ship is grounded, give the players the possibility of
calling for a Federation pickup—maybe via a distress beacon or comlink.
No matter what, they should always be a couple days out as it raises the
stakes. Resources refers to things like Hitpoints, equipment, etc. If 20%
of resources remain that
means they have 2 out of 10 hit points left over. 4 out of 5 of their
equipment is damaged or lost. You don’t want it to be too easy for them.
They should feel like they are in actual danger on amysterious planet
(spoiler: they are).
Monster/Setting, Michael R:
Codename: The Gardener
Glossary :
Flowered Organs: shimmering, preserved and still quivering,
artistically stretched, shaped and sometimes dyed by the gardener.
Common Equipment
Result Item Description
(1d10)
1 Ox Suit Provides oxygen in a vacuum (Destroyed if wearer
successful physically attacked).
2 Tox Suit Protects against some environmental hazards (Destroyed if
wearer successful physically attacked).
3 Red Hypo Injected increasing Health by 1.
4 Soma Hypo Injected to experience intense relaxation and contentment.
5 Nutracube Fist sized cube of beige jelly (Contains a day’s nutrition).
6 Bright Wave A particularly powerful torch (illuminates a whole room).
Emitter
7 Optinocs Infrared goggles with extreme far range zoom capabilities.
one of them.
8 Brain Jack Digital shunt injected straight into the brain allowing direct
control of computers (Can make up to three Computing tests
in a round)
9 Omni Scanner Digital eyepiece. Provides scientific intel on anything in visual
range.
10 Transformatool gauntlet of morphing metal that can reshape itself into any
necessary tool.
Result Item Description
(1d10)
11 Portalab A grey, roboticized, microwaved-sized cube for conducting
chemical experiments on the go (requires Chemistry skill).
12 Diagbot A skull-sized egg, filled with retractable needles and
miniature scanners fort quick diagnoses of health concerns
(If a turn is spent using the Diagbot, the next First Aid test for
the patient is Easy).