Professional Documents
Culture Documents
Sound Engineering
Lesson 5: Real vs Digital Acoustics
Real vs Digital
acoustics
Distinguish between early and late reflections
Know the difference between reverb and delay
Understand using reverb and delay
Add delay for musical and non-musical effect
Objectives
Lesson 5
Echo in the
How sound bounces
mountains
Acoustics
No objects/surfaces
for sound reflection
Standing
waves
116 Hz = 3M wavelength
• Two walls 3m apart
• 116 Hz tone = 3m wavelength
• 332 Hz = 1.5m wavelength
• Peaks coincide = wave amplify
Standing Waves
Two waves with the same frequency, wavelength, and amplitude travelling in opposite directions
will interfere and produce a standing wave or stationary wave.
(Treci, 2012)
In your studio
Build
Software to perform calculations
your own
Absorption to reduce
power of reflections
Absorption panel
= sound airbag
• Absorbs some sound
• Reflects sound – with less power
• Acts as an airbag to absorb most of the power
Reverberation
Wet/dry mix
Sounds like an
Late reflections After 100 ms
echo
What is delay?
Reflections
Reverb vs
Delay
Completed lessons
1 2 3 4 See you
soon for
5 6 7 8
Lesson 6