You are on page 1of 8

This page looks better in the app

Open

r/Gladiatus

u/Pardaleco avatarPardaleco

1y

Stats to look in items

Currently level 72 and I am wondering which are the most sought after stats in items.

How important is hardening value, block value and threat?

Which scrolls should I look for, and when should I start crafting my own gear?

3 Comments sorted by

Best

Post is archived

u/GramThanos avatar

GramThanos

1y

What makes you win battles is damage. Battle points are (damage + (healing/2)) and are doubled if you
kill the opponent.

Thus you should shape your player to inflict the max amount of damage and at the same time minimize
the max amount of damage taken, so that you can increase the difference on the battle points. To do so,
you should maximize the damage of your hits, maximize the chance of avoiding/blocking hits and
minimize opponents damage (increase your Armour).
Ideally, you should have all base stats (strength, agility etc) at max and cap the (cap = achieve maximum
possible value)

Resilience = Chance of avoiding critical hits = (hardening value + agility/10) [cap on 25%]

Blocking value = Chance to block a hit = (block value + strength/10) [cap on 50%]

Critical damage = Chance for critical damage = (critical attack value + dexterity/10) [cap on 50% +10%
from pacts]

Threat value is only used on turma and dungeons, it is unclear exactly how it works, but the player with
the maximum threat is the one that takes the most hits from the opponent(s).

Gladiatus Crazy Addon shows you the maximum values you need to cap such stats. On the "Example
Armour Tooltip" here https://prnt.sc/n35qpt you can see that I capped my resilience, and I have 28
spare points, but my blocking value is not capped yet... so maybe I need to change an item to an other
one with more blocking value and less hardening value.

The most popular items for such builds are "Lucius" and "Antonius" (around levels 100).Lucius features
some Damage, Armour, Critical attack value, Block value, Hardening value and Threat, which makes it a
good prefix for your main player and your turma tank.Antonius features high Damage, and Critical attack
value, which makes it a good prefix for weapons, capping your critical after you capped the other values
with Lucius (same Critical attack value but more damage) and for turma dps (tanks should take most of
the damage so there is no need to cap blocks and such).

The problem is that at the same time you should increase your base stats % (strength, agility etc) and
have them capped. I consider the lowest level good item, that you will wear for many levels, to be
"Lucius <any ring or necklace> of Delicacy" which is level 106.
You may want to search for alternative prefixes and suffixes for your levels. For example I like to
combine the suffix set "of Pressure" (level 35, strength, charisma) + "of Delicacy" (level 21, dexterity,
agility, constitution) thus you will need a good prefix around 72 + 10 - 35 = 47 (for the "of Pressure") and
72 + 10 - 21 = 61 (for the "of Delicacy"). Now you will need a good prefix below that levels that could
replace the "Lucius", for example "Fustriels" (level 48) or "Ronaldas" (level 44) or "Frientas" (level 32). In
this way I let the suffixes max my base stats and my prefixes increase my Resilience/Blocking/Critical
stats. You can also do it in reverse or mix, let prefixes max your base stats etc.Be careful with the gear
slot exceptions (ex. rings can not give strength etc)

As you can see it can easily became complex as you will have to plan in advance all your items. Thus, I
suggest all the players bellow level 106 to gather mats for Lucius and Antonius, and just focus on having
a high damage orange/red weapon at the time.

This page looks better in the app

Open

r/Gladiatus

u/Pardaleco avatarPardaleco

1y

Stats to look in items

Currently level 72 and I am wondering which are the most sought after stats in items.

How important is hardening value, block value and threat?

Which scrolls should I look for, and when should I start crafting my own gear?

3 Comments sorted by
Best

Post is archived

u/GramThanos avatar

GramThanos

1y

What makes you win battles is damage. Battle points are (damage + (healing/2)) and are doubled if you
kill the opponent.

Thus you should shape your player to inflict the max amount of damage and at the same time minimize
the max amount of damage taken, so that you can increase the difference on the battle points. To do so,
you should maximize the damage of your hits, maximize the chance of avoiding/blocking hits and
minimize opponents damage (increase your Armour).

Ideally, you should have all base stats (strength, agility etc) at max and cap the (cap = achieve maximum
possible value)

Resilience = Chance of avoiding critical hits = (hardening value + agility/10) [cap on 25%]

Blocking value = Chance to block a hit = (block value + strength/10) [cap on 50%]

Critical damage = Chance for critical damage = (critical attack value + dexterity/10) [cap on 50% +10%
from pacts]

Threat value is only used on turma and dungeons, it is unclear exactly how it works, but the player with
the maximum threat is the one that takes the most hits from the opponent(s).

Gladiatus Crazy Addon shows you the maximum values you need to cap such stats. On the "Example
Armour Tooltip" here https://prnt.sc/n35qpt you can see that I capped my resilience, and I have 28
spare points, but my blocking value is not capped yet... so maybe I need to change an item to an other
one with more blocking value and less hardening value.
The most popular items for such builds are "Lucius" and "Antonius" (around levels 100).Lucius features
some Damage, Armour, Critical attack value, Block value, Hardening value and Threat, which makes it a
good prefix for your main player and your turma tank.Antonius features high Damage, and Critical attack
value, which makes it a good prefix for weapons, capping your critical after you capped the other values
with Lucius (same Critical attack value but more damage) and for turma dps (tanks should take most of
the damage so there is no need to cap blocks and such).

The problem is that at the same time you should increase your base stats % (strength, agility etc) and
have them capped. I consider the lowest level good item, that you will wear for many levels, to be
"Lucius <any ring or necklace> of Delicacy" which is level 106.

You may want to search for alternative prefixes and suffixes for your levels. For example I like to
combine the suffix set "of Pressure" (level 35, strength, charisma) + "of Delicacy" (level 21, dexterity,
agility, constitution) thus you will need a good prefix around 72 + 10 - 35 = 47 (for the "of Pressure") and
72 + 10 - 21 = 61 (for the "of Delicacy"). Now you will need a good prefix below that levels that could
replace the "Lucius", for example "Fustriels" (level 48) or "Ronaldas" (level 44) or "Frientas" (level 32). In
this way I let the suffixes max my base stats and my prefixes increase my Resilience/Blocking/Critical
stats. You can also do it in reverse or mix, let prefixes max your base stats etc.Be careful with the gear
slot exceptions (ex. rings can not give strength etc)

As you can see it can easily became complex as you will have to plan in advance all your items. Thus, I
suggest all the players bellow level 106 to gather mats for Lucius and Antonius, and just focus on having
a high damage orange/red weapon at the time.

This page looks better in the app

Open

r/Gladiatus

u/Pardaleco avatarPardaleco
1y

Stats to look in items

Currently level 72 and I am wondering which are the most sought after stats in items.

How important is hardening value, block value and threat?

Which scrolls should I look for, and when should I start crafting my own gear?

3 Comments sorted by

Best

Post is archived

u/GramThanos avatar

GramThanos

1y

What makes you win battles is damage. Battle points are (damage + (healing/2)) and are doubled if you
kill the opponent.

Thus you should shape your player to inflict the max amount of damage and at the same time minimize
the max amount of damage taken, so that you can increase the difference on the battle points. To do so,
you should maximize the damage of your hits, maximize the chance of avoiding/blocking hits and
minimize opponents damage (increase your Armour).
Ideally, you should have all base stats (strength, agility etc) at max and cap the (cap = achieve maximum
possible value)

Resilience = Chance of avoiding critical hits = (hardening value + agility/10) [cap on 25%]

Blocking value = Chance to block a hit = (block value + strength/10) [cap on 50%]

Critical damage = Chance for critical damage = (critical attack value + dexterity/10) [cap on 50% +10%
from pacts]

Threat value is only used on turma and dungeons, it is unclear exactly how it works, but the player with
the maximum threat is the one that takes the most hits from the opponent(s).

Gladiatus Crazy Addon shows you the maximum values you need to cap such stats. On the "Example
Armour Tooltip" here https://prnt.sc/n35qpt you can see that I capped my resilience, and I have 28
spare points, but my blocking value is not capped yet... so maybe I need to change an item to an other
one with more blocking value and less hardening value.

The most popular items for such builds are "Lucius" and "Antonius" (around levels 100).Lucius features
some Damage, Armour, Critical attack value, Block value, Hardening value and Threat, which makes it a
good prefix for your main player and your turma tank.Antonius features high Damage, and Critical attack
value, which makes it a good prefix for weapons, capping your critical after you capped the other values
with Lucius (same Critical attack value but more damage) and for turma dps (tanks should take most of
the damage so there is no need to cap blocks and such).

The problem is that at the same time you should increase your base stats % (strength, agility etc) and
have them capped. I consider the lowest level good item, that you will wear for many levels, to be
"Lucius <any ring or necklace> of Delicacy" which is level 106.

You may want to search for alternative prefixes and suffixes for your levels. For example I like to
combine the suffix set "of Pressure" (level 35, strength, charisma) + "of Delicacy" (level 21, dexterity,
agility, constitution) thus you will need a good prefix around 72 + 10 - 35 = 47 (for the "of Pressure") and
72 + 10 - 21 = 61 (for the "of Delicacy"). Now you will need a good prefix below that levels that could
replace the "Lucius", for example "Fustriels" (level 48) or "Ronaldas" (level 44) or "Frientas" (level 32). In
this way I let the suffixes max my base stats and my prefixes increase my Resilience/Blocking/Critical
stats. You can also do it in reverse or mix, let prefixes max your base stats etc.Be careful with the gear
slot exceptions (ex. rings can not give strength etc)

As you can see it can easily became complex as you will have to plan in advance all your items. Thus, I
suggest all the players bellow level 106 to gather mats for Lucius and Antonius, and just focus on having
a high damage orange/red weapon at the time.

You might also like