Professional Documents
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IN DIGITAL
SERVICE DESIGN
Interaction 16
Workshop 1.3.2016
•
NEW IDEAS
LSC$SLIDE$HERE Improve
SERVICE VISION SPRINT
MVP Improve
SERVICE TO
VISION LAUNCH
Improve
BUSINESS
NEED
TEAM :
Business / Technology
Design / End-Users
FIND A PROBLEM WORTH SOLVING FINDING PRODUCT MARKET FIT GROWTH HACKING
Evil is defeated
when you come to terms with
your past and take responsibility
+
Example:
The Lion King
CHANGE IN VALUE
VALUE
Evil is defeated
when you come to terms with
your past and take responsibility
+
CAUSE
Peace is restored
when ordinary people have
courage
+
CAUSE
Happiness ensues
when you have special,
refreshing moments
CAUSE
VALUE
CAUSE
Stupidity disguised
Wisdom Ignorance Stupidity as wisdom
Positive value Lack of positive value Negative value Worst of the worst
Positive value Lack of positive value Negative value Worst of the worst
Injustice
Justice Unfairness Injustice disguised as
justice
Positive value Lack of positive value Negative value Worst of the worst
Customers in Disneyland
are called ‘guests’
“Who am I?”
LEAN SERVICE CREATION
Group Work
•
BEGINNING END
SESSIONS
SINGLE TASKS
NOT ACTUALLY AND ARC, THOUGH, BUT MORE LIKE THIS
Combining elements from “Story” by Robert McKee, Joseph Campbell’s Hero’s Journey and Gustav Freytag’s Freytag's Pyramid
INCITING INCIDENT
INCITING
INCIDENT
EXPOSITION
Combining elements from “Story” by Robert McKee, Joseph Campbell’s Hero’s Journey and Gustav Freytag’s Freytag's Pyramid
Setting & inciting
incident
EXPOSITION
Combining elements from “Story” by Robert McKee, Joseph Campbell’s Hero’s Journey and Gustav Freytag’s Freytag's Pyramid
LEAN SERVICE CREATION
Surprises create emotional stamps that make up
most of the memory of the experience
EXPOSITION
Combining elements from “Story” by Robert McKee, Joseph Campbell’s Hero’s Journey and Gustav Freytag’s Freytag's Pyramid
RESOLUTION
CLIMAX
Everything is different
Showing how the
world has changed
Wrapping things up,
removing confusion
EXPOSITION RESOLUTION
Combining elements from “Story” by Robert McKee, Joseph Campbell’s Hero’s Journey and Gustav Freytag’s Freytag's Pyramid
STRUCTURE OF THE STORY
The most dramatic moment, biggest conflict
It all leads to this
Combining elements from “Story” by Robert McKee, Joseph Campbell’s Hero’s Journey and Gustav Freytag’s Freytag's Pyramid
LEAN SERVICE CREATION
Group Work
4) DESIGN ELEMENTS
BUILDING BLOCKS OF IMMERSIVE WORLDS
Laboratory (but
Joy Explosions not clinical)
Excitement
Surprises Stirring, whisks
Mystery Makeshift
CONCEPT Celebration
workspace MOTIF
IDEAS IDEAS Veggies etc. that
are not perfect
Thinking on
your feet
Laughing at A world of Ingredients Sprinkles
possibilities Branching out,
yourself branches (exploding)
Living in the Piles, mess
moment Nothing is ever Unconventional
final/done materials, texture Mystery
present
// COLOR & MOOD
COLOR & MOOD Passion
Danger
Calmness
Trustworthiness
Optimism
Cold
Joy
Caution
Life
Growth
Not that simple,
though…
Context matters…
// CONTRAST & VALUE
Color values affect
the mood
http://www.zevendesign.com/
mood-lines-giving-designs-
attitude/
Originally from “Landscape
Architecture” by John Ormsbee
Simonds
Scale, composition, focal points
Different types of
feedback make
them feel ‘juicy’ to
use.
Juiciness in action:
‘Game Feel - Why
your death
animation sucks’
https://www.youtube.com/
watch?v=pmSAG51BybY