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Wizard 6 shauna

CLASS & LEVEL PLAYER NAME


Viris
Variant Tiefling Sage 14,000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+4 Constitution +3 13 50 --
+0 • +8 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
10
+4 Charisma
Total 6d6 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +3 Acrobatics DEX Sling
+3 PROFICIENCY BONUS
+4 P
+0

+8
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Common, Infernal, Sylvan, Vedalken

18 +0 Athletics STR
ABILITY SAVE DC
+4 Deception CHA
P +8 History INT
INTELLIGENCE
+0 Insight WIS
30 ft. (Walking), 30 ft. (Flying)
+5 +4 Intimidation CHA
P +8 Investigation INT
20 +0 Medicine WIS SPEED

+8 Nature INT PROFICIENCIES & LANGUAGES


P

WISDOM +0 Perception WIS


+4 Performance CHA === ACTIONS === creatures that you can see, you can choose a number
+0 +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving
Help, Hide, Ready, Search, Use an Object, throws against the spell, and they take no damage if
+5 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, they would normally take half damage on a successful
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object save.

+3 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
+0 Survival WIS
Once per day when you finish a short rest, you can

+4 choose expended spell slots to recover - up to a


combined level of 3, and none of the slots can be 6th
level or higher.

19 Sculpt Spells
When you cast an evocation spell that affects other
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Quarterstaff +3 1d6 Bludgeoning Simple, Versatile

Fire Bolt +8 2d10 Fire V/S


10 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 1 Bludgeoning


18 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 6 shauna
CLASS & LEVEL PLAYER NAME
Viris
Variant Tiefling Sage 14,000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES ===


* Potent Cantrip • PHB 117
* Hit Points • PHB 113 When a creature succeeds on a saving throw against
your cantrip, the creature takes half the cantrip’s
* Proficiencies • PHB 113 damage (if any) but suffers no additional effect from
the cantrip.
* Spellcasting • PHB 114
You can cast prepared wizard spells using INT as your
spellcasting modifier (Spell DC 16, Spell Attack +8) === VARIANT TIEFLING RACIAL TRAITS ===
and wizard spells in your spellbook as rituals if they
have the ritual tag. You can use an arcane focus as a * Darkvision • PHB 43
spellcasting focus. You can see in darkness (shades of gray) up to 60 ft.

* Arcane Recovery • PHB 115 * Hellish Resistance • PHB 43


Once per day when you finish a short rest, you can You have resistance to fire damage.
choose expended spell slots to recover - up to a
combined level of 3, and none of the slots can be 6th * Variant Tiefling • SCAG
level or higher.
| Winged • SCAG
| 1 / Long Rest • Special You have bat-like wings and a flying speed of 30 feet.

* Arcane Tradition • PHB 115

| School of Evocation

* Evocation Savant • PHB 117


The gold and time you must spend to copy an
evocation spell into your spellbook is halved.

* Sculpt Spells • PHB 117


When you cast an evocation spell that affects other
creatures that you can see, you can choose a number
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving throws
against the spell, and they take no damage if they
would normally take half damage on a successful
save.

| Special

* Ability Score Improvement • PHB 115

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Quarterstaff 1 4 lb.

Ink (1 ounce bottle) 1 --

SP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
EP 0 Clothes, Common 1 3 lb.

Mess Kit 1 1 lb.


GP 10 Rations (1 day) 10 20 lb.

Rope, Hempen (50 feet) 1 10 lb.


PP 0 Spellbook 1 3 lb.

Tinderbox 1 1 lb.
WEIGHT CARRIED

72 lb. Torch 10 10 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

150 lb. Orb 1 3 lb.

PUSH/DRAG/LIFT Small Knife 1 --

300 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
female 23 Medium 5,5 60
GENDER AGE SIZE HEIGHT WEIGHT
Viris Neutral Good white blue blonde
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I am horribly, horribly awkward in


social situations.
I’m willing to listen to every side of
an argument before I make my own
PERSONALITY TRAITS

Beauty. What is beautiful points us beyond itself


toward what is true. (Good)

IDEALS

It is my duty to protect my
students.

BONDS

I am easily distracted by the


promise of information.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 16 +8
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Fire Bolt Wizard +8 1A 120 ft. V,S Instantaneous PHB 242 V/S

O Mage Hand Wizard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Prestidigitation Wizard -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

O Light Wizard DEX 16 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

=== 1st LEVEL === 4 Slots OOOO

O Detect Magic [R]<C> Wizard -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Comprehend Languages [R] Wizard -- 1A + 10m Self V,S,M 1 hour PHB 224 D: 1h, V/S/M

O Find Familiar [R] Wizard -- 1h + 10m 10 ft. V,S,M Instantaneous PHB 240 V/S/M

O Identify [R] Wizard -- 11m Touch V,S,M Instantaneous PHB 252 V/S/M

O Shield Wizard -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Mage Armor Wizard -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Feather Fall Wizard -- 1R 60 ft. V,M 1 minute PHB 239 D: 1m, V/M

=== 2nd LEVEL === 3 Slots OOO

O Arcane Lock Wizard -- 1A Touch V,S,M Until dispelled PHB 215 D: Until Dispelled, V/S/M

O Continual Flame Wizard -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Hold Person <C> Wizard WIS 16 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Misty Step Wizard -- 1BA Self V Instantaneous PHB 260 V

O Scorching Ray Wizard +8 1A 120 ft. V,S Instantaneous PHB 273 V/S

=== 3rd LEVEL === 3 Slots OOO

O Counterspell Wizard -- 1R 60 ft. S Instantaneous PHB 228 S

O Dispel Magic Wizard -- 1A 120 ft. V,S Instantaneous PHB 234 V/S

O Fireball Wizard DEX 16 1A 150 ft./20 ft. Sphere V,S,M Instantaneous PHB 241 20 ft. Sphere, V/S/M

O Remove Curse Wizard -- 1A Touch V,S Instantaneous PHB 271 V/S

SPELLS

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