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Esme Cartwright

Player: Sunni
Azata-blooded aasimar (musetouched) druid
2/summoner (master summoner) 5 - CL7 - CR 6 Skill Name Total Ability Ranks Temp
Neutral Good Outsider (Native); Age: 34; Height: 5' 9"; Acrobatics +5 DEX (4) 1
Weight: 135 lb.
Appraise +5 INT (4) 1
Ability Score Modifier Temporary
Bluff +7 CHA (5) 2
STR 16 +3 Climb +7 STR (3) 1
STRENGTH
Craft (armor) +8 INT (4) 1
DEX 18 +4 1
DEXTERITY Craft (musical instruments) +10 INT (4)

CON Craft (weapons) +8 INT (4) 1


16 +3 3
CONSTITUTION
Diplomacy +10 CHA (5)
INT 18 +4 Disguise +5 CHA (5) -
INTELLIGENCE
Escape Artist +4 DEX (4) -
WIS 17 +3 Fly +4 DEX (4) -
WISDOM

CHA Handle Animal +15 CHA (5) 7


CHARISMA
21 +5 Heal +3 WIS (3) -
Saving Throw Total Base Ability Resist Misc Temp Notes Intimidate +5 CHA (5) -
FORTITUDE Knowledge (arcana) +10 INT (4) 3
(CONSTITUTION) +7 = +4 +3
Knowledge (nature) +15 INT (4) 6
REFLEX +5 = +1 +4
(DEXTERITY) Knowledge (planes) +12 INT (4) 5
WILL +10 = +7 +3 Perception +10 WIS (3) 4
(WISDOM)
Perform (string instruments) +10 CHA (5) 3
Energy Resistance, Acid (5) Energy Resistance, Electricity (5)
Energy Resistance, Cold (5)
Profession (gardener) +8 WIS (3) 2
Total Armor Shield Dex Size Natur Deflec Dodge Misc
Ride +10 DEX (4) 3
AC 16 = +2 +4 Sense Motive +3 WIS (3) -
10 Spellcraft +10 INT (4) 3
Touch AC 14 Flat-Footed AC 12
BAB Strength Size Misc Stealth +5 DEX (4) 1
CM Bonus +7 = +4 +3 - - Survival +10 WIS (3) 1
Swim +3 STR (3) -
BAB Strength Dexterity Size
Use Magic Device +10 CHA (5) 2
CM Defense 21 = 10 +4 +3 +4 -
Feats
Base Attack +4 HP 65 Armor Proficiency (Light)
Damage / Current HP Armor Proficiency (Medium)
Initiative +4 Augment Summoning
Druid Weapon Proficiencies
Speed 30 ft Moonlight Summons
Shield Proficiency
Armor spikes Simple Weapon Proficiency - All
Spell Focus (Conjuration)
Main hand: +3, 1d6+3 Crit: ×2 Superior Summoning
Light, P Versatile Summon Monster (Fiery Creature, Dark
Dagger Creature)
Traits
Main hand: +7, 1d4+3 Crit: 19-20/×2 Artisan (Craft [musical instruments])
Rng: 10' Militia Veteran (any town or village, Survival)
Ranged: +8, 1d4+3 Light, P/S Oathbound (1/day)
Heavy crossbow
Drawbacks
Ranged: +4, 1d10 Crit: 19-20/×2 Family Ties
Rng: 120'
Ranged, both hands: +8, 1d10 2-hand, P Special Abilities
Darkvision (60 feet)
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Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Masterwork armor spikes rosewood armor Experience & Wealth
Max Dex: +6, Armor Check: - Experience Points: 35000/51,000
+2 Spell Fail: 10%, Light Current Cash: 2,764 gp

Languages
Gear Celestial Elven
Total Weight Carried: 37/230 lbs, Light Load Common Halfling
(Light: 76 lbs, Medium: 153 lbs, Heavy: 230 lbs) Druidic Sylvan
Acid x2 1 lb Dwarven
Armor spikes 10 lbs
Backpack (19 @ 79.28 lbs) <In: Dropped to ground (1 2 lbs Spells & Powers
@ 81.28 lbs)>
Bedroll 5 lbs Druid spells memorized (CL 2nd; concentration +5)
Belt pouch (2 @ 0.5 lbs) 0.5 lbs Melee Touch +7 Ranged Touch +8
Crossbow bolts x10 0.1 lbs 1st—entangle (DC 14), expeditious excavation APG,
Dagger 1 lb firebelly (DC 14), true strike D
Flint and steel <In: Belt pouch (2 @ 0.5 lbs)> - 0th (at will) —chameleon scales, create water, know
Heavy crossbow 8 lbs direction, purify food and drink (DC 13)
Masterwork armor spikes rosewood armor 15 lbs [D] Domain spell; Domain Panther
Mess kit <In: Backpack (19 @ 79.28 lbs)> 1 lb
Money <In: Backpack (19 @ 79.28 lbs)> 55.28 lbs Summoner (Master Summoner) spells known (CL
Pot <In: Backpack (19 @ 79.28 lbs)> 4 lbs 5th; concentration +10)
Soap <In: Belt pouch (2 @ 0.5 lbs)> 0.5 lbs Melee Touch +7 Ranged Touch +8
Tanglefoot bag 4 lbs 2nd (3/day) —resist energy, spider climb , whip of
Tindertwig - spiders ACG
Torch x10 <In: Backpack (19 @ 79.28 lbs)> 1 lb 1st (6/day) —animate element , celestial healing , identify,
Trail rations x5 <In: Backpack (19 @ 79.28 lbs)> 1 lb lesser rejuvenate eidolon APG
Traveler's outfit (Free) - 0th (at will) —arcane mark , detect magic , mending,
Waterskin <In: Backpack (19 @ 79.28 lbs)> 4 lbs message, open/close (DC 15), read magic

Special Abilities Companions


Druid Domain (Panther) Aeric CR –
Eidolon Link (Ex) Biped
Hunter's Senses (2 minutes/day) (Ex) NG Medium outsider
Lesser Eidolon Init +1; Senses darkvision 60 ft., scent; Perception +7
Lesser Eidolon —————
Life Link (Su) Defense
Share Spells with Eidolon (Ex) —————
Spontaneous Casting AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural)
Wild Empathy +7 (Ex) hp 22 (2d10+2)
Woodland Stride (Ex) Fort +4, Ref +1, Will +3
Defensive Abilities evasion
Spell-Like Abilities —————
Glitterdust (1/day) Offense
—————
Summoning Mastery III (10/day) (Sp)
Speed 30 ft., climb 30 ft.
Melee bite +5 (1d6+3), 2 claws +5 (1d4+3 plus 1d6
Tracked Resources bleed)
Acid —————
Statistics
Crossbow bolts —————
Dagger Str 17, Dex 13, Con 13, Int 7, Wis 10, Cha 11
Base Atk +2; CMB +5; CMD 16
Hunter's Senses (2 minutes/day) (Ex) Feats Tribal Scars
Oathbound (1/day) Skills Climb +11, Perception +7, Sense Motive +5,
Stealth +6, Survival +4
Tanglefoot bag Languages Common
Tindertwig
Torch
Trail rations

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Background Sourcebooks Used
Judith Coles: Ward, Training to be cleric of Torag. • 1001 Spells / The Secrets of Adventuring - Animate
Kyra: Fem Human Cleric Serenrae Element (spell)
Sajam: Mal Human Monk • Advanced Class Guide - Whip of Spiders (spell)
Harsk: Mal Dwarf Ranger • Advanced Player's Guide - Expeditious Excavation
Merisiel: Fem Elf Rogue (spell); Rejuvenate Eidolon, Lesser (spell); Summoner
Seoni: Fem Human Sorceress (Familiar: Skink) (class)
MEG: Lucky: Fem Goblin Fighter • Advanced Player's Guide Traits / Taldor, Echoes of
KYLE: Trik Stonewall: Mal Dwarf Paladin Glory / Ultimate Campaign - Militia Veteran (any town
or village) (trait)
• Advanced Race Guide / Advanced Races
Character Traits: Courageous to a fault, friendly and a bit Compendium / Bestiary / Blood of Angels / Inner
naive. Sea Races - Aasimar (race)
Adopted by a group of traveling merchants after she was • Adventurer's Armory - Rosewood armor (armor)
found as a small child in the vast forest of (fill in the blank • Arcane Anthology - Celestial Healing (spell)
bob). Due to her "unnatural" magics her family was • Blood of Angels / Inner Sea Races - Azata-Blooded
chased from several villages. Tired of seeing them suffer Aasimar (Musetouched) (race option)
she left late in the night and hit the road. Little does she • Faiths and Philosophies - Panther (special ability)
know that her 6 older brothers and father are traveling • Inner Sea Gods / Shattered Star - Firebelly (spell)
around hoping to find her and bring her home. • Kobolds of Golarion - Chameleon Scales (spell)
• Monster Summoner's Handbook - Versatile Summon
History Monster (feat)
Homeland: Unusual Homeland (Town or Village) • Ultimate Campaign - Artisan (trait); Family Ties (???);
Oathbound (trait)
Parents: Both Alive • Ultimate Equipment - Mess kit (equipment)
Siblings: None • Ultimate Magic - Master Summoner (archetype);
Circumstance of Birth : Adopted Outside Your Moonlight Summons (feat); Superior Summoning (feat)
Race
Parent's Profession : Tradespeople
Adopted: Raised by Civilized Humanoids
Childhood: Wild Foundling
Training: Imaginary Friends
Influential Associate: The Relative
Drawback: Family

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

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