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System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.
Gear Experience & Wealth
Total Weight Carried: 33.8 lbs, Experience Points: 5/6
(Maximum: 120 lbs) Current Cash: 90 gp
Arcane focus (orb) 3 lbs
Backpack (empty) 5 lbs
Role Playing
Bag of Holding (empty) 15 lbs Personality Trait: Loose tongue - I'm tired of having to
Book (Mein Juzoia) 5 lbs hold my tongue
Bracers of Defense - Personality Trait: Sheltered - I’ve spent so long in the
Common Glamerweave - manor that I have little practical experience dealing with
Dagger 1 lb people in the outside world.
Immovable Rod -
Ink (1 ounce bottle) - Ideal: Freedom - People should not be oppressed by
Ink pen - tyrants. (Chaotic)
Little bag of sand - Bond: Family - One day I hope to see my family again but
Money 1.8 lbs I have no way of getting to them.
Parchment x10 -
Small knife - Flaw: Pampered life - I've lived a pampered life, the ways
Spellbook 3 lbs of the world are unknown to me.
Wand of Magic Missiles (7 charges) -
Winged Boots (240 charges) - Other Spells & Powers
Special Abilities Feats, Bonus Spells:
Projected Ward (1/day) Proficiencies Spells:
When a creature that you can see within 30 feet of you takes damage, you can use
your reaction to cause your Arcane Ward to absorb that damage. If this damage
reduces the ward to 0 hit points, the warded creature takes any remaining damage. Companions
Tinker (3 active) Butt mr
You have proficiency with artisan's tools (tinker's tools). Using those tools, you can Cat
spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC
5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour Tiny fey, unaligned
repairing it to keep the device functioning), or when you use your action to dismantle —————
Tracked Resources Armor Class 12
Arcane Recovery (3 levels, 1/day) Hit Points 2 (1d4)
Speed 40 ft., climb 30 ft.
Arcane Ward (1/day)
—————
Dagger STR 3 (-4), DEX 15 (+2), CON 10 (+0), INT 3 (-4), WIS 12
Parchment (+1), CHA 7 (-2)
Projected Ward (1/day) —————
Skills Perception +3, Stealth +4
Tinker (3 active)
Senses passive Perception 13
Wand of Magic Missiles (7 charges) Languages —
Winged Boots (240 charges) /240 —————
Keen Smell. The cat has advantage on Wisdom
Languages (Perception) checks that rely on smell.
Common Gnomish Actions
Elvish —————
Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one
Spell Slots target.
3rd level Hit: 1 slashing damage.
2nd level
1st level