Professional Documents
Culture Documents
This token economy system is being used for a first-grade student with Autism. He is the
general education classroom, and currently has push-in learning support. This student loves
learning about outer space, so this token economy card was created toward his interest in the
solar system.
I chose this student because his first-grade teacher, behavior specialist, and my learning
support co-op wanted to develop a token economy for this student. There were other students
who demonstrate problem behaviors that I was interested in creating a token economy for,
but my co-operating teacher felt a token economy would best serve this student instead.
works well for positive reinforcement, he still struggles with inattentiveness at times in the
classroom. He becomes easily distracted and requires several prompts- to start his work, to
complete it, and to follow directions after finishing his work. He needs frequent redirection
and reminders to complete his work. His teacher describes him as sweet and a “people-
pleaser” and says that he becomes upset if he thinks his teacher is unhappy with him.
Although there are other students with problem behaviors, I chose this student for a token
economy because his first-grade teacher and the learning support teacher felt the token
economy would best be useful for this student. This token economy is to improve his
Heather Coulter
EDU 473
9/15/20
Task 1
attentiveness during lessons and tasks, and to decrease the number of prompts that he
requires to complete tasks or to stay focused during his work. While observing him in the
classroom, I noticed that he typically requires 4-6+ prompts during each 45-minute class
session, lesson, activity, or worksheet from his teacher. He needs frequent prompting to start
an activity until completion. He frequently needs redirected to focus on his teacher during a
4. How was it implemented? What occurred as you explained it to the student and began the
task?
This token economy system contains the sun with a box inside it that says, “Today I am working
for:”. The student has choices of pictures of reward items that he prefers- such as puzzles,
drumsticks, games, stickers, and a bean bag. This gives the student the choice to choose a
desirable activity as a motivating reward. Then, there are 9 planets that can be earned, starting
with Pluto and working towards the Sun. The original plan for his token economy was that if the
student needed 3 or less prompts to complete a task (since he usually requires 4-6+ prompts), he
earns a planet. After earning 3 planets in a row, he earns a short break with the desired reward
across the hallway in the learning support classroom for 3-5 minutes. Then, the goal would be to
collect more planets in a row such as morning, then break with reward, and afternoon followed
by a break with the reward. This coincided with a prompt tracking sheet the paraprofessional or
TSS could tally on with a coordinating smiley system based on number of prompts- and could
serve as data collection and communication with his family. After speaking with his first-grade
teacher, therapeutic support staff, and my co-op today- they felt this would be too complicated to
Heather Coulter
EDU 473
9/15/20
Task 1
implement and that it would work better for him to receive a planet when the teacher notices him
doing something on the first request, and then after 3 planets collected and the current task on
hand is completed, he then takes a break with the desired break items. Initially the prompt
tracking sheet also had a smiley to “frowney” face scale, but his teacher felt that receiving the
“frowney” face might upset the student too much. This was then changed to a sad Pluto replacing
the “frowney”, a smiling Earth, and an excited sun. This token economy was implemented today
on 9/15/20. My co-op and I both discussed how to use the token economy with the first-grade
teacher and answered her questions. We then introduced the token economy to the student during
a pull-out session in learning support with his TSS and my co-op present. I showed him the
planet chart and he was excited about the planets on it. He showed my co-op and I how the
planets go in order on the chart. We discussed that when his teacher asks him to do something
and he is listening carefully and does it the first time he is asked, he can earn a planet. We he has
3 planets in a row, he can earn a break. We practiced some demands that earned him 3 planets in
a row when each were done on the first request. We then moved to a corner of the room to show
him the available reward/break items, their coordinating token economy pictures, and how
choose one and put it on the sun on his chart. I did a preference assessment while we viewed and
interacted with the reward items. We discovered that time to play with the planets was extremely
rewarding to him as well, so my co-op ordered him a planet puzzle. We discussed that while in
his classroom, the token chart would be on the whiteboard, and the teacher would have the
planets. We discussed that she would hand them to him when they are earned for him to place on
EDU 473
9/15/20
Task 1
5. What is the time frame?
This token economy was implemented on 9/15/20. It was initially completed on 9/8 and then
after discussion with his first-grade teacher and co-op, it was to be implemented on 9/11. On
9/11 my co-op wanted to wait to implement it until it could fully be discussed with the student’s
first grade teacher, TSS, and behavior specialist. As the student is on a hybrid schedule, and his
TSS only comes on particular days and times, this did delay the start of the token economy. It
will be implemented for at least 3 weeks. As he progresses in needing less prompts and is more
attentive, the teacher can then progress to collecting more planets in a row before the reward
EDU 473
9/15/20
Task 1
EDU 473
9/15/20
Task 1