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Weather Chart for Mausritter

By Juan Carlos Hernández


Spring Autumn
Clear and warm Clear and crisp
Bright and sunny Patchy rain
Overcast Cool
Drizzle Heavy rain
Rainstorm Wild winds

Summer Winter
Beautifully warm Clear and crisp
Pleasantly sunny Overcast
Clear, hot Bitter cold
Very hot Sleet
Thunderstorm Snow storm

Credits:
Based on Six Dimensional Weather by Daniel Sell
Chart made with HexKit
Layout and writtng by Juan Carlos Hernández
Weather Chart for Mausritter is an independent production by Juan Carlos Hernández and is not affilia-
ted with Losing Games. It is published under the Mausritter Third Party Licence.
Mausritter is copyright Losing Games.
How to use? Why to use?
1. Place token in the center of the chart 1. This approach to weather, as opposed to a dice roll,
2. Every day, roll 1d6 tends to generate results that are still random, but still
3. Move the token according to the result of the roll: have somewhat of a pattern depending on what part of
the chart you are. The weather near the top of the map
6 1 tends to be much harsher than the weather near the
bottom of the map. Over time, your player might develop
5 2 an intuitive feel for the chart and try to predict the
weather to come based on what’s come before, even if
4 3 they can’t see the chart itself.
2. I also think it’s simply more fun for the GM. Moving a
4. Look up the corresponding texture in the appropriate token around in a little Hexmap is a little more
season table whimsical than a simple dice roll.
5. If you bump against an edge or a corner, either slide
along the edge or stay put. Or roll again. Do what feels Why textures?
approrpriate.
While using colors instead of textures would probably
make this resource easier to use for most of us, it’d
Example: Rolling 3, 4, 6, 6 and 5 would give you the
probably be hell for colorblind users. That’s why I’ve
following path:
decided to use textures instead, it’s a little sacrifice for
the sake of accesibility.
The use of pure black also makes this resource a little
more print-friendly.

Additional stuff
I made this weather chart with HexKit. I’ve included the
.map file in the itch download page so that you can easily
edit it and change it around if you feel it’s not appropria-
te for your game, or if you want to make a unique wea-
ther chart for your setting or something.
With a little creativity you could also use this same
system for any number of stuff, like encounter mapping
or random events. It would definitely allow you to make
rare encounter REALLY rare, much more than a simple
d6 roll could.
Feel free to use the weather chart included in this
Which, in Spring, would give you the following weather module in any way, including editing it and including it
over the course of six days: clear and warm, clear and as part of your own resources.
warm, bright and sunny, overcast, overcast and drizzle.

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