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Colony Creation Tool Kit

Humanity reaches out to the empty stars. Worlds await; barren and lush, to be forged into homes for those who dare to dream of better lives.
However, few organizations possess the ability to establish a colony. Only the wealthiest governments and corporations are capable of
marshalling the resources necessary to make a self-sustaining society on a new world. The scarcity of ships, the unsettled state of the space
lanes and the mystery of uncharted systems hinders this expansion, but it cannot be checked forever. Those with the courage to plant new
worlds and make them thrive will reap the rewards for generations to come.

Colony Generator
Use the table on the following page to quickly generate a colony for your crew to encounter. You can start by filling in the blanks in the prompts
below or roll 1d10 for each blank on the included tables.

The colony of colony name rests among terrain feature on a farflung planet. Originally settled for its why settle here by founders, the colonists
are supported by patrons, to whom they owe a crushing debt of credits and service. To help alleviate their debts, they make money by supplying
resource to those in the market. Though, for many, life in the colony is a life free from the oppression rampant on the core worlds, the colony is
threatened by internal threat as well as external threat. There is also a 20% chance that on any visit the colony is crisis. Otherwise, everything
seems normal here... other than Rumour.

A Sample Colony - Roanoke’s Hope: The colony of Roanoke’s Hope rests among impossible spires of jagged rock on a farflung planet.
Originally settled for its strategically significant position by experimental researchers, the colonists are supported by The Free Stars Action
Network, to whom they owe a crushing debt of credits and service. To help alleviate their debts, they make money by supplying the only place
for fuel in lightyears to those in the market. Though for many, life in the colony is a life free from the oppression rampant on the core worlds,
the colony is suffering from negligent habitat planning wildly unsuited to the planet’s conditions as well as indigenous fauna turned hostile to
human habitation. There is also a 20% chance that on any visit the colony is hosting an influx of refugees from a nearby conflict that threatens
to overwhelm them. Otherwise, everything seems normal here... other than rumours of some colonists developing strange abilities. Google
formatting is insane.
Colony Terrain Why settle Founders Patrons Resources Internal Threats External Threats Crises Rumours
1d10
Name Feature here?

Arkady’s Idyll A network of Vital position Rebels in The Church Cheap labour A slowly spreading madness, A virulent plague that threatens to In quarantine. No one is The strange lights seen in the
01 geometric in the star hiding of Gaia causing chaos and instability wipe out the colony allowed to leave once they’ve sky above the colony at night
canyons lanes. Reborn landed

Roanoke’s Mile thick ice Unusually Refugees Guardian Abundant raw locals at each other’s throats Fears that the original resource Under inspection: all ships A perfect black slab of stone in
Hope sheets friendly from the Minerals materials over political, religious, or that brought the colonists is are boarded and searched, the center of town. It hums at
02
climate and Martian civil Mining ethnic tensions running out. movement is restricted and a night and gives strange dreams.
biosphere war Corporation curfew is in effect.

Moreau’s Impossible Strategically A persecuted Blackshield A no questions Corrupt officials siphoning off Pirate raiders who hit them Under lockdown by the Native creatures that seem to
03 New Eden spires of significant religious sect Mercenary asked policy supplies to sell on the black repeatedly, and are threatening to government trying to build structures and ritual sites
jagged rock position Syndicate market come back maintain order.

Jekyll’s Squalls of Commercially Prisoners Medtech A unique, mind A murderer stalking the A piece of infrastructure vital for Experiencing shortages: they A scientist seeking native
04 Salvation punishing valuable flora who were left Research expanding drug streets at night killing at the colony’s survival that has are desperate for critical intelligent life that recently
acid rain or fauna to die Amalgamate random, terrifying the locals broken down supplies. Theft is rampant disappeared

Azra’il’’s Choking Seclusion far Military The Free The only place A mysterious suicide cult being abandoned by their patron; Recovering from a tragedy. Rumours of some colonists
05 Blessing jungles from settled Engineer Stars Action for fuel in light somehow rapidly attracting starved of necessary resources Everything is shut down while developing strange abilities
space Scouts Network years converts people mourn

Siddhartha’s Shimmering A mysterious, Experimental Straylight Food from their Negligent habitat planning Worsening solar storms that wrack Staging a revolt against their Someone hijacking the colony
Curse carbon seas research researchers Computing bumper crops wildly unsuited to the planet’s the planet; cutting power to oppressive patron. Colonial public address system to
06
worthy Systems LLC conditions essential systems security scours the streets broadcast strange chants,
phenomenon attacking rebels on sight scriptures and noises

Murakami’s Neverending Central role in Free Trader Amazonas A hardy local A small breakaway faction of Indigenous fauna turned hostile to Striking: there are protests, The remains of a previous
07 Resurrection electrical a religious Franchisees Inc. workforce colonists that have turned human habitation picket lines and riots. settlement with no clues as to
storms prophecy bandit Commerce is shut down. where they went

Faust’s Towering Rare and Castaways The Union of A gateway to Saboteurs employed by the Rapid global climate change that Hosting an influx of refugees A pyramid, mostly buried,
Second dunes dotted coveted from the Federated an uninhabited patron’s rival to bomb key threatens to make the world from a nearby conflict that revealed after a storm.
08
Chance with oases natural wreck of the Planets sector buildings and sow fear uninhabitable threaten to overwhelm them Researchers are trying to dig it
resources Hyperion amongst the populace up

Sagan’s The blazing Expediency in Doomsday No one, Cutting edge A minor problem blown out of A local pathogen infecting the Blockaded by a rival faction. A wave of unexplained
Solace heat of twin a desperate Isolationists they're alone research proportion by a demagogue colonists and changing them into Access is cut off. malfunctions leading to a
09
suns situation out here seeking political power something inhuman All ships attempting to land series of deadly accidents
or leave are boarded.

Gray’s Rest A climate Ruins of a Oligarchical Rival Patrons: Water, pure and Nothing, everything is perfect… Crops failing due to Fighting a fire that rages A recently discovered
perfect for lost society of roll twice clean too perfect mismanagement or miscalculation uncontrolled after an abandoned shelter with ancient
10
human civilization utopian explosion at the O² plant corpses and dead alien tech
habitation idealists
Credits
The colony generator table was made by me from a collection of ideas and content from:
- The Mothership module A Pound of Flesh by Tuesday Knight Games
- Stars Without Number and its supplements by Kevin Crawford
- d100 Strange Space Colony Secrets from ElfmaidsandOctopi.blogspot.com

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