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Research/Problem: I started my research for this portion of the project very generally. I
looked further into the applications of calculus in sports and I spent time researching the
sport of football. From here I determined that either a problem involving the concept of
the mean value theorem or a problem involving the concepts of optimization would be
most applicable. To begin my research specific to these topics, I took general notes that
I would go on to base my work off throughout the next few weeks. I watched a total of 6
AP Classroom videos put out by the college board. After these videos and reviewing old
notes from the first semester, I decided I would be creating and solving an optimization
problem with the goal to minimize the time it takes for the ball to get into the end zone.
Before actually writing the problem, I continue my research in other areas. I spent
one class looking at other math problems writing about football. I did this to get a better
understanding of what mine should look like. I also spent some time researching the
speed of throw football and the average speed of an NFL wide receiver. These values
After this research, I spent time looking for photos to represent the situation I was
trying to replicate. I saved over fifteen photos of NFL games. Each photo was different.
Some were from a bird's eye view and others were eye level. I narrowed the photos
down and selected the one that could best represent the optimization problem. I drew
over the photo using Notability to add lines representing the mathematical applications
of the given situation. I then labeled variables and identified rates of change that I had
was able to begin writing the problem statement. Since I am a fan of the New England
Patriots, I based the problem off of players that were on their winning teams. Combining
the speed of the players, speed of a throw ball and specific player I was able to develop
a problem that could be solved to show the process of minimizing the time taken on a
“The New England Patriots are playing a regular season NFL game against the New
York Jets. In order to win the game, the Patriots need a touchdown. The ball is at the 30
yard line and Tom Brady is looking to win the game by getting the ball to the right corner
of the endzone. Julian Edelman is on the line of scrimmage, parallel to Tom Brady on
the right hand side of the ball. When sprinting, Edelman moves at an average rate of 15
mph. Tom Brady throws the ball at an average rate of 5o mph. To minimize the time it
takes to get into the end zone, how far should Edelman sprint before looking to catch a
Solution: To solve this problem, I followed a series of steps. The first step in this series
is to create a picture of the situation. Using the diagram I had initially created, I was able
to develop another picture that better represented the situation. I drew one picture and
labeled the variables and then I drew the same picture on a football field to help
understand the problem in this context. The next step in the series is to state the goal of
the optimization problem. The goal in this problem was to minimize time. This was
identified within the problem. Step three is to create an equation. I started this step
simply by stating the equation in words [time to score= time to run + time to throw]
before transitioning into rates [T.T.= (distance run/run rate) + (distance throw/rate throw)]
and then to numbers [T.T.= ((x^2 + 10)^½ / 15) + ((30-x) / 50)]. After obtaining the
correct equation in numbers, I simplified. In step four of this series, I used the simplified
equation in part three, and I took the derivative. I ended this step with this equation: T.T.’
=( 2x/30(x^2 +10)^-½ ) - 1/50. Next, I moved to step five where I set the equation to
zero. We do this to find the critical values. I found x=(90/91)^½ or about 0.9945. I then
took this value and inputted it into a table. In step six, I used the candidates test to find
the minimum time it took to get the ball in the endzone. I set up a candidates test table
and had x values of 0, 0.9945, and 30. X=0 represents a distance of 0 yards run.
yards run. In order to find the corresponding times with these candidates, I plugged
them back into the original equation [T.T.= ((x^2 + 10)^½ / 15) + ((30-x) / 50)]. When
X=0, time equals 0.8108. When X=0.9945, time equals 0.8011. When X=30, time equals
2.011. Since the goal of the problem is to minimize time, I looked for the lowest value for
time in the table for the candidates test. I identified the shortest time to be when the ball
is run 0 years. This means, in order to get the ball into the endzone in the shortest
amount of time, it must be thrown from point a to point b. These variables can be seen
in my picture from step one. In step seven, I identified the minimum value and made a
conclusion.
example of a real world application can be used as a reference for other students.
Whether other problems have goals of minimizing distance or materials, the steps
remain the same. Minimizing time used on a play in a football game can be very
important to players, especially in those last few minutes of the game. Knowing what
players are more effective and speed could ultimately help teams to score points and
win games.
If a team wanted to generate a playbook of plays that took the least time, they
could work to minimize the time using the speed at which their quarterback throws the
ball, the speed at which their receivers run, and the distance in a given situation. These
values combined will highlight the most effective plays to run when the time clock is low