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Fighter 1 Outlander/Soldier

CLASS & LEVEL BACKGROUND PLAYER NAME


Xena
Human CN
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH When I set my mind to something, I follow

+3
15+2
ARMOR
+2 30 through no matter what gets in my way.

I’ve lost too many friends, and I’m slow to make


CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED new ones.
16 PERSONALITY TRAITS

Hit Point Maximum 12


● +5
Strength
DEXTERITY
+2
Dexterity
Nation. My city, nation, or
people are all that matter.
+2 ● +4
Constitution
CURRENT HIT POINTS IDEALS
+1
Intelligence
14 +0
Wisdom
+1
Charisma
I’m guilty of terrible crimes. I hope
CONSTITUTION
I can redeem myself for them.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
+2 1d10
+2
Acrobatics (Dex) Total SUCCESSES
14
Violence is my answer to
+1
Animal Handling (Wis) 1 FAILURES
almost any challenge.
+0
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+5
Athletics (Str)

+0 +1
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+0
History (Int) -- Race --
longsword(v) +5 1d8 slashing
10 +1
Insight (Wis) Ability Score Increase. Your

+3
Intimidation (Cha) chakram(flt) +5 1d6 slashing ability scores each increase by 1.
WISDOM +0
Investigation (Int)
+1
Medicine (Wis) -- Class --
+1 +0
Nature (Int)
Fighting Style - Defense
Chakram (martial ranged, 15 While you are wearing armor, you

+3
Perception (Wis)
13 gp, 1d6 slashing, 1lb., finesse, gain a +1 bonus to AC.
+1
Performance (Cha)
light, thrown range 20/60)
CHARISMA +1
Persuasion (Cha)
Second Wind (bonus, 1 use/short)
+0
Religion (Int)
When using two hands, a regain hit points equal to 1d10 +
+1 +2
Sleight of Hand (Dex)
longsword does 1d10 slashing your fighter level.
+2
Stealth (Dex)
12 damage.

+3
Survival (Wis) -- Background --
SKILLS ATTACKS & SPELLCASTING Outlander Origin: Tribal marauder

Feature: Wanderer
11 PASSIVE WISDOM (PERCEPTION)
Studded Leather (AC12
CP - remember maps and geography
+DEX) - find food and fresh water for up
a longsword to six people
-- Race -- SP 5 a chakram
Languages. You can speak, read, and write Greek
and Latin. a shield (AC 2)
EP
-- Class -- an explorer’s pack
Armor : All armor, shields a riding horse (Argo)
Weapons: Simple weapons, martial weapons
Tools: None
GP 6 a bit and bridle, riding
Saving Throws: Strength, Constitution saddle, and saddlebags
Skills: Perception, Survival
PP a healer's kit
-- Background -- a set of traveler’s clothes
Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: Herbalism kit a belt pouch
Languages: One of your choice

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
20s 5' 9½" (1.77 m)
AGE HEIGHT WEIGHT
Xena
Blue Long black
CHARACTER NAME EYES SKIN HAIR

Gabrielle NAME
Hercules

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

AKA:
The Warrior Princess
Destroyer of Nations

Xena and her two brothers


were raised by their mother in
Amphipolis. Xena led the
villages to repel a warlord
successfully, but at the cost of
her younger brother's life. For
this she was ostracized. This
began her journey to
becoming a violent and
merciless warlord.
ADDITIONAL FEATURES & TRAITS

After meeting Hercules, she


set on a path of redemption to
fight for the greater good with
the help of her soul mate,
Gabrielle.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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