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Method 1: Roll 3d8 and then 1d30 on each chart as indicated by the 3d8 rolls. The first two d30 rolls are primary traits and the last d30 roll is a secondary trait. Two „good‰ primary traits
indicate a good-aligned NPC, two „bad/evil‰ primary traits indicate an evil-aligned NPC, and any other combination results in a neutral-aligned NPC.
Method 2: Roll 1d30 on the table below and then 1d30 for each of the charts as indicated in brackets [#]. The NPCs general alignment is indicated as well as two primary traits and one
secondary trait. If you require a specifically-aligned NPC, either switch around the character traits or roll 1d12 for good NPCs, 1d6+12 for neutral NPCs, and 1d12+18 for evil NPCs.
Roll Roll Roll Roll Roll
1 Good: Primary [1] & [2], Secondary [4] 7 Good: Primary [1] & [2], Secondary [4] 13 Neutral: Primary [4] & [5], Secondary [1] 19 Evil: Primary [6] & [7], Secondary [4] 25 Evil: Primary [6] & [7], Secondary [4]
2 Good: Primary [2] & [3], Secondary [5] 8 Good: Primary [2] & [3], Secondary [5] 14 Neutral: Primary [4] & [5], Secondary [2] 20 Evil: Primary [7] & [8], Secondary [5] 26 Evil: Primary [7] & [8], Secondary [5]
3 Good: Primary [1] & [3], Secondary [4] 9 Good: Primary [1] & [3], Secondary [4] 15 Neutral: Primary [4] & [5], Secondary [3] 21 Evil: Primary [6] & [8], Secondary [4] 27 Evil: Primary [6] & [8], Secondary [4]
4 Good: Primary [1] & [2], Secondary [5] 10 Good: Primary [1] & [2], Secondary [5] 16 Neutral: Primary [4] & [5], Secondary [6] 22 Evil: Primary [6] & [7], Secondary [5] 28 Evil: Primary [6] & [7], Secondary [5]
5 Good: Primary [2] & [3], Secondary [8] 11 Good: Primary [2] & [3], Secondary [6] 17 Neutral: Primary [4] & [5], Secondary [7] 23 Evil: Primary [7] & [8], Secondary [1] 29 Evil: Primary [7] & [8], Secondary [2]
6 Good: Primary [1] & [3], Secondary [2] 12 Good: Primary [1] & [3], Secondary [2] 18 Neutral: Primary [4] & [5], Secondary [8] 24 Evil: Primary [6] & [8], Secondary [7] 30 Evil: Primary [6] & [8], Secondary [7]