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II Y A Q

IR IMAGINACIC i ~ the
b CSR IOGO an€ tnabcManls OWNGO b9 CSR,INC
An Official DUNGEONS & DRAGONS@Game Supplement

by Anne Gray McCready

.I
$.........................................

Table of Contents 4
Introduction ............................................................................ .. ,
The History of Ierendi .............................................................................
The Geography of Ierendi .......................................................................... 6
The Hall of Fame ............................................................................ .. 9
The Government of Ierendi ............................................................................ 10
The Economy of Ierendi ............................................................................... 12
Ierendi Society ....................................... ........... ......................... ..... 14
The Islands
Ierendi Island ....................................... ......................................... 19
Safari Island ................................ - ........ ............................................... 37
Alcove Island ........................................ ............................................... 45
Utter Island ......................................... ............................................... 48
White Island ........................................ ............................ ............... 50
Roister Island ........................................ ............................ ............... 52
Aloysius Island ............................................................. ............. 54
Elegy Island ..... ....................................................... ............... 56
Fletcher Island ... ....................................................... ............... 58
Honor Island . . . . ........... ....................... ............ 60
Pullout Section
DM Naval Battle Information ................. ...... ..................... ... ... 29-30, 35-36
Player's Travel Brochure ...................... ...... ........................................... 31-34

Credits: DUNGEONS & DRAGONS and D&D are registered trademarks


owned by TSR. Inc.
Design: Anne Gray McCready PRODUCTS OF YOUR IMAGINATION and the TSR logo are
Development: Ken Rolston trademarks owned by TSR, Inc.
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Interior Artist: Stephen Fabian Distributed in the United Kingdom by TSR UK Ltd.
Graphic Design: Dave Sutherland, Dennis Kauth,
Dave LaForce This module is protected under the copyright laws of the United
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Cartography: Frey Graphics, Steve Sullivan, of the written material or artwork herein is prohibited without
Dave LaForce the express written permission of TSR, Inc.
Typography: Betty Elmore

"1987 TSR, Inc. All Rights Reserved. Printed in U.S.A

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WI 53147 U.S.A. cnooucrs OF TOUI IY.OIN.TIOY.- United Kingdom

ISBN 0-88038-492-1
This Gazetteer takes an in-depth look at a The first six chapters of the Gazetteer levels of play. The DM should be familiar
kingdom filled with all pleasures imagi- provide the general background of the with the rules from these sets.
nable, where any excuse is a good excuse whole kingdom. Subsequent chapters The very center section of the Gazet-
for a celebration. Located about 50 miles provide the more detailed information teer has pull-out information for the DM
south of The Five Shires, Ierendi is a fasci- about each island. The chapters describ- and for the players.
nating place where thousands have vis- ing the islands contain a Background sec- Pages 3 1-34 are a brochure for the play-
ited to bask in the glorious sun, explore tion after listing general facts. Also ers. It looks very much like a brochure
the lush, thick greenery, and wade into included are one or more tours or adven- that advertises modern-dayvacation plac-
the dungeon arcades in search of adven- ture ideas. es. It is designed to lure people to visit the
ture and fabulous treasure. The general information gives a con- beautiful islands. Remember that some
The people, the lands, and the history cise list of facts about the island, such as of the information given on the brochure
of Ierendi are explained in great detail, in the capital, the population, and square is purely advertising, and is often inaccu-
addition to individual “tours” of each miles of area. Following this information rate. But this is part of the enjoyment and
island. In that vein, the Gazetteer is pre- is usually an italicized section in which challenges that face the players as they
sented as a large tour package. The tour you are treated to the personal views of discover the places and truths for them-
guide takes the DM on a tantalizing the tour guides who serve the islands. selves.
sojourn through Ierendi, highlighting The background section gives more Pages 29-30 and 35-36 are part of a
irresistable adventure opportunities and specific information about the individual pull-out section that contains DM infor-
illuminating those details of culture, his- island, such as businesses, NPCs, and mation about the Ierendi Navy and
tory, and nature that bring this fairy tale special features. Guard. Included are two sheets of
kingdom alive for the intrepid traveler Interspersed within the sections are counters that represent the naval forces of
and unsuspecting victim alike. one or more adventures that correspond other D&D@game world nations and
The vacationers get a choice of several to that particular area. These adventures may be used for combat at sea.
small tours to take when they visit each are outlined with a box so they can easily Finally, there is the large color map
island. These tours are informative, inter- be found when you are ready to use them that depicts all the islands in detail and
esting, and sometimes lead to wild and in an adventure. The adventures are for includes maps of the city of Ierendi on
incredible adventures! Basic, Expert, Companion, and Master Ierendi Island.
As the sleek, new tour boat sloshes its way “I mean, isn’t it heroic? We all need ocean, publicly announcing it as a cruel
through the sea waters, the tour guide some real heroes-real guys-and girls, and lingering death suitable for such hei-
once again interrupts the hypnotizing of course-who are that brave. You nous crimes, but privately hoping that his
calm of the ride with her “informative”
commentary about where the boat is
headed. The flesh whitepaint islandandthe m
is not yet discolored by its
sea-the familiar green cast of seawec

mained at a distance but

ing her sun-browned


boat heaves. Obviou

assed. The former crimi-


life on the islands, build-

tinental trading vessel. Word got back to


the Five Shires that a thriving colony had

ce against better-

and deserved to die,


ancestors. Like one evidence of such
father’s father’s father’s mother,” Maru
explains, absent-mindedly fluffing the
pillow of a dozing passenger. still boast that
“So, these worthless criminals, well,
they just floated around and starved and
ate raw fish and got terrible sunburns- him was his own brother!
awful, really Then they saw this little The High Sheriff, unwilling to order dwarves, and five elves.
island, and it looked uninhabited, so the death of his own kin, but bound by claim descent from these
they figured they couldn’t get kicked off
an uninhabited island, so they paddled
over there and settled in.
............... a...............

birthmark on their left shoulder, which inhabit the pestilent swamps of Roister Mad Creeg’s bastard son by a native
they claim to have inherited from an Island, and one sub-species of amphibi- woman was the next to assume rulership.
ancestor among these original settlers. ous lizardman still survives in submerged Black Toes married a foreigner, Kerhy
This birthmark is considered a mark of tunnel settlements on the floors of the Matrongle, and assumed her surname.
noble status in Ierend deepest lagoons and on the shallow Thus began a long line of Matrongle
coastal shelves beneath the seas around rulers.
we Real Histow the islands. Warned by ancient prohibi- Three years after Black Toes assumed
The following accura tions, these lizardman survivors avoid the throne, he established the Council of
di’s history is for the contact with humans. Lords, a deceptively formal designation
ence. A few Makai Thyatian explorers discove for a rough inner council of henchmen
certain wise and islands around 600 AC. The and captains chosen to “advise” the king.
scholars may also Court established prisons and detention s were established
notions of Ierendi’s camps there for criminals and political
About 1000 BC, les. The Five Shires (at this time
covered these islan itical influence of Thyatis) also
races scattered about the islands, aborigi- ted with a less formal program
nal humans and primitive lizardmen. political dissidents to island wild ways of these cast-offs, hoped these
The Nithians easily laws would serve as rough guidelines for
coastal tribes of these later generations. The laws were by no
penetrated into the interior, where means as comprehensive as were laws set
ancestral lizardman clans dwelled. by more civilized lands, but they suited
As the Nithian Empire collapsed, it islands.
withdrew from its far-flung outposts, and ipline over prisoners and exiles, ent section for
the Nithians and lizardmen disappeared tives suffered under the callous lawmaking in
mysteriously. When the islands were brutality of the military administrations.
rediscovered centuries later by the Thy- However, things suddenly changed s became more
atians and Alphatians, there was no sign when Mad Creeg, an ambitious and bru- civilized and as they became so, they
of the Nithian settlementsor people. Few tal pirate with a charismatic personality more frequently became the unwilling
evidences of the lizardman culture and a clever tactical mind, inspired a hosts for warships sent by various coun-
remain, other than in the legends of the rebellion among all the prisoners. tries, most notably Thyatis and the Five
Makai,in strange artifacts and cave paint- Exploiting the corrupt colonial bureau- Shires.
ings discovered in sea caverns along the cracy and enlisting natives made desper- In the early days of Black Toes’ reign,
rocky western coast of the main island, ate by Thyatian cruelty, the pirate leader attacks were successfully fended off by a
and in the enigmatic ruins on the highest also effectively bribed many guards to group of magic-users who had settled on
peaks of Ierendi Island’s rugged north- leave the islands. The native faction was Honor Island. The magic users simply
western coast. also convinced to help overthrow the wanted to be left alone to study their
What caused this mysterious disap- Thyatians because of poor treatment by magics, but if the rest of the islands were
pearance? The tragic truth is known only the foreigners. in an uproar, it became impossible for
to a handful of lizardman priests. The main island was the first to fall. them to study. So, they would lend a
Nithian domestic animals brought to the Mad Creeg claimed the island and then hand when the islands needed defend-
islands a minor skin parasite that trans- set out to make sure the others would ing. The navy of Ierendi was in its initial
mitted a devastating plague to lizard- soon be under his control. Within a year, stagesof development and thus unable to
men. Doomed to extinction, the his forces controlled the islands. With the dispatch enough ships to thwart attacks.
lizardmen priests, spurred on by the enthusiasticsupport of his ragged soldiers The Ierendi navy worked up to full
vengeful spirits of their immortal ances- and sailors and the island natives, Creeg force by about 680 AC. A school was
tors, and supported by unearthly magics established himself as the first monarch established on the main island of Ierendi
of unimaginable potency, slaughtered of the Kingdom of Ierendi. to train sailors to defend the kingdom.
the Nithians and utterly destroyed their Thyatis soon thereafter signed a treaty The magical war fleets of the Honor
settlements in a single night. The Makai with Mad Creeg, abandoning its claims in Islanders continue to lend their support
have legends of this event, but these tales the islands. Though militarily greatly when Ierendi is threatened by foreign
relate magics of such incredible power superior to the islanders’ rag-tag army of invasion.
that few modern sages takes them seri- natives and former prisoners, Thyatis was
ously. Several primitive lizardman clans faced with more urgent threats from the
Alphatian Empire.

4
I h
Histonical CiM€liN€ 637 AC Black Toes assumes rulership 935 AC The contests are opened to any
Of I€R€Nbi upon death of his father. Marries adventurers willing to swear alle-
Kerhy Matrongle from Glantri and giance to the Council of Lords, the
Year Event
3000 BC The Great Rain of Fire; Black- begins long con- 957 A
moor culture obliterated; planet
shifts its axis, freezing the Black-
moor continent and causing ice established by Black
sheets to recede from regions of a symbol of Ierendi’s
modem D&D@ game world. (See licy toward immigra-

of Naval Scienceis

are flooded
a Irot --de cultures in
D&D@ game world. ndi Tribunal (formerly
Circa 1700 BC Series of great volc& of Lords) formed as the
eruptions and quakes split several isory council to all pal-

duals and those

the Desert Nomads and the setting


for adventures X4,X5,and X10.

Circa 500 BC Nithi

0 AC First Emperor of
570 AC First settlemen

600 AC Mad Creeg leads rebellion


among prisoners. With native
cooperation, Mad Creeg’s impro-
vised army drives Thyatians from
the islands.
602 AC Monarchy formed as Mad Creeg The Honor Island magic-usersoffer
claims all islands, establishing the aid in sponsoringand designing the
Kingdom of Ierendi, and declares contests.
himself ruler.
Our guide Gareno continued his uavel- who knows when they may once again BC) climaxed with the explosive eruption
ogue from the bow as the riverpilotguid- awake, setting the islands atremble with of the Kikianu Caldera, then an island
ed our coaster umiver toward the the hry of the gods at war." about the size of the Five Shires. This
mounrains. disaster is recorded by Bronze Age conti-
res, when the skies were dark
western coast r months, and the southern
islands in an ocean region
miles south of the main contin

Ierendi is the boun

stretching away from


the mountains in the
the ocean in the east.

abundant fresh water for the &er low-


land regions. And, of course, the beauti- hrIakai and mainland colonists.
ful mountain scenery that draws
thousands of visitors to our shores yearly
is thepresent of the ancientgods ofEarth
and Fire.
"At the same time, Ierendik people
live in the shadow of ourgreat fue moun-
tains. From time to time these old and and intermittent
generous friends turn violent and cruel, of the crater itself
spouting molten rock and poisonousgas-
es upon the people of Ierendi. Rivers of
fire flow across the once-lush-and-green
land. leaving nothing but a blackened
wasteland 2 cinder "and

Port Siers-over 1
killed in less than an
Olympics events of the annual Tourna- modestly populated by Makai natives flows resembles the wrinkled crust of a
ment of Adventurers. who live off fish, small game, and fruits pudding burnt to charcoal. The black
and vegetables gathered from the jungle. rocky surface is covered with sharp, glass-
HUMiO up1aNO

di’s islands receive abun


snow throughout the year
western halves of the is1
are honey-combed
lava caves. Some of
lexes are inhabited

ers, rock trolls, fire ele-

SUb-AlpiNe N Coastal BeacOes


The highest elevations The eastern and southern coast of the

tation. Covered with


year, and meadows o
broad beaches, crystal clear waters, and
colorful fringes of palms and tropical
flowers, but most famous are the black
n also makes it tive lava sands of Ierendi, Aloysius, and
perations for pirates. Alcove Islands.
visiting the curious rui

.RaiN FOR€StS

slopes of Ierendi’s islands, from the nar-


row sandy beaches, up the rugged seaside Lava AaOlaNOs
cliffs, and reaching into the lower slopes Several major lava fields extend from the 300 miles toward the
of the mountains, are covered with lush, slopes and craters of Ierendi’s active vol- Great Southern Ocean and the Thane-
tropical rain forests. These forests are canoes. The surface of these cooled lava gioth Four thousand years
..................................................... -___---_--___

ago this region was dry land, the southern tors employed by the Naval Academy also Mammals: Few mammals are native to
extent of the continent, but the area was train special naval and marine units in the islands, where reptiles and amphib-
flooded when sea levels rose after the submarine wilderness and combat skills. ians are the dominant large vertebrates.
Of note are the white apes of White
white-faced gibbon of Elegy
ubiquitous giant rat, and the
Continental mammals like
d horses are common, both

thrive on
, the large
hunted to

herds as they graze across - A wide variety or colorful tropi-


tinental shelves. The PO can also be found in the wilds of
the islands. While the large white gulls

ve mahc&any), and gi
phin riders are swifFand skillful in con-
flicts with other raiding parties and
against menacing sea monsters. Nonethe-
less, for all their warrior vigor, the tribes
are peace-loving and respectful of tribal
territorial rights.
The Ocean shelf merman tribes are tra- low coastal shelves
ditionally stable and peace-loving, but S, sharks, and dol-
impossible; natives use stream
sea floor merman cultures are often more
beds or animal paths that tunne
civilized, densely populated, and prone
to periods of Imperial conquest. No sea
floor merman nations have as yet looked
to expand into the southern shelf's tribal
territories.
Friendly Relations: I
the islands are thank-
ter Island, on the other
ornaments and speci
earthware to the merm
and rare substances fro and giant insects, though encounters with
In return for Ierendi' the giant varieties are generally confined
to the island's swampy interior.
pirate plunder, the tri
di Navy informed of weapon enchantment. Also sought by
alchemists are the clawflower (tiny clus-
ters of yellow claw-like flowers) and the
are employed as scouts by
hairy cat's ear, rare plants found only in
allied merman cavalry uni
beside the Ierendi fleets in a number of Makalaui Crater.
historic engagements. Mermen instruc-
--
<HE HALL OF FAME
The charactersdescribed below are for the other than navy business, she can become Bartolomeo, or more commonly Bart,
DM’s eyes only. The PCs should discover indeed a charming lady. is the permanent representative of the
these characters and pertinent informa- She is one of the main backers of the Minrothad Guilds in Ierendi. His busi-
tion about them during the course of Royal Navy and the subject of budget ness is more to oversee the business with
adventuring and role-play. allocation between the Guard and the the various Minrothad Guilds and make
Navy is a constant source of bickering sure Ierendi keeps them as their main
with the King. commercial partner.
Bart is an easy going, old man who
JaRR€N KiNOl€, Hi@ AOMiRal- wants to enjoy the things life can offer.
(MU13, St 12, In 17, Wi 15, Dx 14, Co After years in Ierendi, he managed to
13, Ch 16, ALN) turn the embassy into an incredible show-
Jarren is a hero of the nation, having won case of rococo-baroquebad taste in archi-
several crucial battles against flottilas of tecture and decoration. It is said that
pirates. He was captain of The Invhdble at parties at the embassy are one of the wild-
the time, the best ship in the navy. Since est experiences in Ierendi.
then, he was recommended by the Queen
H€ctOR OCtaViaN, AMbaSSaWR
to the Tribunal for an appointment as High ExtnaorzOiNairze of lhfperzial
Admiral of the Royal Navy. His great expe- myatis
rience of maritime strategy and politics is a
great asset for Ierendi, especiallywhen deal- (C14, St 13, In 15, Wi 17, Dx 12, Co 16,
ing with the Honor Island wizards. Ch 14, AL Neutral)
Hector is the representative of the Thy-
GfiewNiO, HONOR atian Empire. He despises Ierendi for its
KiNG Palftzit PleNipoteNtiaw historical background. Ierendi was a
(F14, St 17, In 15, Wi 13, Dx 14, Co 12, penal colony for Thyatis many centuries
(MU25, St 11, In 18, Wi 13, Dx 15, Co
Ch 16, AL Neutral) ago and Hector still feels Ierendi should
14, Ch 12, AL Chaotic)
King Palfrit (pronounced PAGfrit) is an be part of the empire.
Gherynid is the temporal plenipoten-
older adventurer, with greying hair. Some The ambassador is a very bitter man.
tiary of Honor Island, in short, their occa-
say he may not win the next tournament Even today, he curses the Emperor for
sional representative at the Court of
and will lose his title because of &-a f a making him the Ambassador to this
Ierendi. She has full powers to make
that causes Palfrit to enrage. Aside from his place. He was hoping for a position in
agreements with Ierendi.
tendency to susceptibility, Palfrit is other- Darokin, Karameikos, or even Glanui.
Gherynid dislikes Ierendi and their
wise a gruff but reasonable man who only foolish adventurer-oriented system. The Being highly cultured, he considers
desires the welfare of the nation. Ierendians an uneducated and rude
governement’s policy of turning Ierendi
He has a preference for the Royal Bri- into a tourist industry brings far too many bunch-something he does not show
gade over the navy, being a native of unwanted, nosy visitors in the area. She publicly though. He hates the Royal
northern Darokin-a common source of finds tourism is an insult to the land and Navy for the defeat it dealt to the Thy-
dispute with the Queen, Palfrit finds the atian Navy three hundred years ago, and
its people, a total lack of respect for pri-
Queen very attractive and knows her hates Gherynid just as much. He con-
vacy and culture. siders Gherynid and Honor Island wiz-
haughty attitude conceals ai adorable She studied incognito at the Great
and tender lover-if only the King’s wife ards the true threat to Thyatis interests in
School of Magic in Glantri and acquired
wasn’t so jealous and paranoid.. .. the western area. Gherynid rejected his
extensive fife based science; she’s now a
Fourth Circle Fire Elementalist (see advances a couple of years ago, and since
Q U ~ XMarcia”€
N GAZ3 for details). Eventually, she plans then he has not stopped criticizing her
to ally with fire elementals and take over and her fondness to things arcane.
(F14, St 15, In 16, Wi 14, Dx 12, Co 13, Most of Hector’s undercover activities
Ch 17, AL Lawful) this part of the world, whenever she suc-
ceeds in neutralizing conservative opposi- consists in infiltrating the high command
Queen Marianne is a Ierendi native, of the Royal Navy and sending spies to
the last of a dynasty of high brow naval tion on Honor Island.
Honor Island. Hector is always seeking
officers. Despite her goodwill, Marianne high level, unscrupulous adventurers for
is definitely snobbish and opinionated l3arctoloMeo Fioti, AMbaSSaOOR
of tohe Milvttotfiab G u i m missions in the Honor Island citadel.
when it comes to military strategy. Her
staff usually considers her a cold, heart- (T28, St 14, In 15, Wi 13, Dx 17, Co 16,
less being, although when dealing with Ch 12, AL Neutral)
The Kingdom of Ierendi is ruled by a 2. Publicity and Public Relations The Department of Customs and
Assessment is responsible for collecting

exhibitions in urb
the local children
hands of the Tribu
ministries, nothing c
without the consent
the Tribunal.
nt and advice in

The king and queen are


ly basis from among the
contenders in the mres d L Commit-
Adventurers. The o 1
the male and female
highest scores are ac
invested with their titles by the Xi
However, since the Tribunal does
scoring, and since the scoring is secret,
the members of the Tribunal have some
discretion in the selection process.
Adventurers are not limited in the num- several influential &matic families
ber of rulerships they hold and may com-
pete yearly if they so desire.
The king and queen reside in the royal ffers, is subject to fre-
castle. Apartments are provided for the y overzealous and
king and queen and all family members.
The payment they receive for this posi-
tion is nominal, but all costs of the ruler-
ship (such as banquets, travel, clothing)
are assumed by the castle. Payment for
one year is 500 platinum pieces for each. t of Internal Affairs
r o e Royal Count
"
Intern and
S.
welfare (for example, a
public well gone dry).
The Department of Military Affairs is
responsible for protecting the islands
from hostile nations and outside threats,
fall into three categoriet for policing the islands and the seas
The Department of Foreign AfEairs around the islands, and for guarding the
oversees all relations with other nations breakwater and castle on the main island.
1. Attending the King and and sends Ierendi ambassadors to these
The Royal Court serves nations.
social escort, and advisory council to the
king and queen.
AQV€NtUR€IG’ Club ing. Islanders are also subject to these Crime Punishment
Murder Fined 5,000xld6 gp or

rewarded with a
Adventurers’ Club.

nced to 3d4 years

er children at the

someonehas not paid an overdue bill, the


offender might be required to work for
the person to which the money is owed.
Repeat offenders, and those accused of
more serious crimes, are brought before
officers of the guard or local officialsfor
justice and sentencing. Nobles and other
powerful figures may demand justice
from the Tribunal itself. Any citizen
unhappy with a judgment against him is
entitled to bring his case to the Tribunal
for appeal, but since the Tribunal invari-
ably upholds the judgments of the guard
of Ierendi in case of thr and lesser officials, while adding a harsh-
welfare. few citizens exercise this

e formal law, there is


der” law in which

marinas, and other businesses that cater eputation for accept-


to the tourists, and from tariffs and duties breakers.” ng” legal matters in
on imports and exports. The rest of the The severity of the sentence or fine is the highest bidder. There
taxes come from the residents of the ,
determined by the seriousness of the however; some Guards are
islands. crime. The followingare examples of typ- able, and local officials are
Since tourism is the largest business on ical punishments for various crimes: particularly harsh in their treatment of
the islands, the tax generated by their
those convicted of bribery.
purchases of goods and services is stagger-
“Well, I guess it might look like poverty gold-platinum standard was established. Billed as a beautiful place to retire and
to outsiders.” Haron, our 15-year-old The first coins consisted of three sizes of vacation, the islands are doing a booming
native local guide, paused by a local gold and one size of platinum pieces. As tourist and housing business. Many are
the islands were able to obtain other pre- drawn to the annual Tournament of
cious metals in trade, they added silver Adventurers, and the promise of favor-
and copper pieces to the co have brought many rich adven-
one size gold piece remai ive in the islands. Recently the
Their values and names are as archs and Tribunal have also adver-
cross the Known World to attract
pp (pali) = I gp (geleva esidents to participate in the
a a ) = l,OC, -2 (cokip) ’ rapid development.
of occasionally careless and Mal<iNG a L
le fmal policies of the Ierendi

and crop resources, bui


from wood, woven reeds,

when continental settlers arrived in the


sixth and seventh centuries. Even before
the arrival of continental settlers, how-
ever, the Makai of various islands traded
among themselves for things like obsidi-
an, flint, pearls, and handcrafts. Ornate
antique shell necklaces used as currency ggling or piracy.
for inter-island trading in the fifth cause of Ierendi’s tradi-
through seventh centuries are rare and distinctions between
priceless, and much sought after by local enterprises, Ierendi’s
and continental collectors. exceptionally ruthless
The Pirate Kings of the seventh and by continental stand-
eighth centuries relied on piracy and mer-
cenary payments to support their little food is abundant and
kingdoms, but plantation farming is booming, the life of
became increasingly import
the end of the eighth ce
tural exports were the pr
the island’s wealth. This w eats, iron and other
centrated in a few hands;
saw little benefit, and many worked ing tourists. Many who survive
under harsh plantatio injury, death, or imprisonment in their
Edicts of the ninth
monarchs have elim
abuses of the earlier p attempted to exploit the islands’ poten- to become professional adventurers.
Also, the growth of the to tial foi the tour& trade. Eventualiy real-
offered islanders a wider ch ized that if they invited people to their EMPlOyMeNt fOR aaRaC‘t€R
pation. islands to visit, they would have a captive
As foreign trade became more impor- market for their goods, their inns-and Adventurers of all classes will be able to
tant to the islands’ economy, a coinage hostels would prosper, 2nd standards of find means of employment in Ierendi.
based on the continental bronze-silver- living might be raised for many islanders. Obviously the higher level characters
command more pay and other rewards from the basic classes of the academy, the in this trade, there is a great temptation
and thus only the rich or the government cadets are then obligated to serve as for those who would obtain these valu-
can afford to hire them. The higher level marines in the Ierendi Navy for two years. able component materials illegally, but
characters usually are the ones to handle In addition to policing the seas around

urgent. The lower level c


usually hired for the local t

trusted with the

artifact. Since revealing the loss of thc


anic worshipers, thi
kept secret. Further
us from obtaining
edition, you must
also avoid entanglements with Cus-
toms and Assessments.”
The PCs sneak into the Makalaui
Crater past Customs stations and
patrols. Inside the crater, a lava tunnel
leads from the inner rim all the way to
the sea, 25 miles distant. Along the
the Tribunal. They adve route, the party encounters black gob-
for help in solving p lins, escaped slaves, and assorted mon-
island. Individuals ar sters, along with evidence that this
sought, but there are tunnel was once used by ancient
for adventure parties, to lizardmen.
notices of work for hire They reach the sea, and find the
the north wall. Every m artifact-one of the original Hope
adventurers gather to Stones, stolen by an adventurer who

tar in the lizard-

quent opportunities for employment. magical components trade. Customs and


(See “The Peoples’ Temple,” Society) Assessment issues licenses to select entre-
Fighters have several sources of preneurs to enter wilderness preserves in
employment from which to choose. Many search of rare monsters, plant life, or sub- or details on the
young fighters choose to attend the naval stances used by magic-users as compo-
academy to help them become more well- nents in the spell-casting. Since Customs )le’s Temple.”)
rounded adventurers. Upon graduation levies high tariffs on legitimate operators
l e n e ~ b Society
i
“Nowyou feel free to justjump right in if dresses, while the younger women opt for ages are not part of the Makai traditional
there’s any kind of celebration,” Abul, shorter tunics that are slit up the side to diet. The islanders will tell you “We’re
the small but confident tour guide ease mobility and to catch any cooling quite happy without false happiness,

a tankard of ale in rural areas


e islands is a difficult task.

recent immigrants onsuucted in a


immigrants from th

The Makai have always

easy pace of life. Outsiders


gratefully-adopt the cu

ronment.

N~MW
The residents of the island are a conglom-
eration of different nationalities, so their
names are quite varied. However, one can
identlfy probable native islanders by mbers or tribal lead-
their brief, concise names, often with no multi-room dwell-
surname.
Common names: Gan, Kani, Tia,
Fero, Dak, Rena, Den, Han, JGra, Pol, man who hon-
Jin, Ked, Garot, Ru, and Vimo. needs no more

Dness tion is popular in larg-


resorts where conti-
In large towns and coastal resorts conti-

continental cit-
er towns and settlement.
ildings and private business
ents in timber and stone are
white or left in its
mixed with dwellings and
colorfully-dyed fabric small businesses built in the native manner.

with a minimum of fuss and preparation. Holibays


However, many foods are &ported on a
regular basis to serve the large number of The people of Ierendi honor more various
foreign visitors, and in large towns and and obscure holidays than any other cul-
resorts restaurants specializing in various ture of the D&D@game world (with the
continental cuisines are easily found. possible exception of the Five Shires). It is
wear loose tunic-style dresses of various
Beer, wine, and other alcoholic bever- said that the Makai would welcome the
lengths. Older women prefer longer end of the world if it provided an excuse
for a really splendid party. Each Makai in which young people become engaged past have instilled a fear in the people-a
family and tribe has its own special holi- to be married. Many marriages also take fear so great they do not wish to take any
days to celebrate (birthdays, wedding place during this time. Babies who were chances, should the sea monsters really
anniversaries, coming-of-age festivals, apparently conceived during this time are
naming rituals, and so on) in addition to considered to be extra lucky.
the assorted festivals ordaine
tribal leaders and public offic~
nation Day, Village Founder Day, and therefore g k h e growers a rest for
everal months dter the busy summer

CUStOMS -
v v

For manv centuric it has been custom-


Great planting parties are planned as ary for risidents to gather at night after
all who can help with the planting do so. as been completed. In
Not onlv do parties make the planting s, folk may gather at
uares. In rural areas
e home of the local
public official, or at a
mark, like a beautiful
e, or streambank. These meeting
tined to save all led to the brim with
islanders who gather for a bit of adven-
ture or at least talk of it.
In the larger towns, residents engage in
various forms of harmless rowdiness at
night. The day’s seriousness gives way to
silliness. To accommodate the adventur-
ing “itch” that so many experience,
many inns are designed to provide an
of this divine messen outlet.
with no sign of the Some inns offer dungeons to explore
beneath the floors of the inn. Others
sponsor adventure teams that practice
and compete at Gastenoo’s Adventure
Park. Some sponsor “scavenger hunts”
during the evening and bets are taken as
to which scavenger team will be most suc-

remains as an obscure
underground cult.
The Ierendi were reluctant to abandi

one has actually seen the dreaded sea engage in mock battle, sharpshooting,
This holiday is also the traditional time monsters, but terrfiing tales from the hand-to-hand combat, or other activities.
leneNUi Society

Visitors are often stunned at the sudden antes take place outdoors, many com- an instant success, and Tomia began to
outbreak of what seems like universal munities have no specific building call himself The Hope.
madness as everything comes to a halt for labeled as a temple, and the priesthood Tomia inscribed the general rules of the
15 to 30 minutes while the islanders may or may not live together, according religion on pieces of stone. It is believed
break into a frenz-

R€liGiON -
The native Makai ha
Immortals throu
for centuries. P
inated by the
Those who are co
tals with the benefit
the tribal priesthood.
ates, they generally re
communities, caring
injured, attending to the
spiritual education of the
and offering spiritual gu
tribal council. In later year
may remain with their co
become tribal elders, or they may ch
a solitary life as druid hermits.
Most immigrants and settlers from the
mainland have brought their own reli-
gious beliefs with them to the islands. In
towns and larger villages a number of
small shrines and temples are dedicated
to various faiths, and in small villages and
rural areas, itinerant clerics serve the spir-
itual needs of the scattered and isolated
faithful.
Two established churches are prevalent
in the more populous areas of the King-
dom: the People’s Temple, and the Eter-
nal Truth. The People’s Temple is a faith . Temple officials are
incorporating many of the myths, rituals, schemes to accom-
and practices of the native Makai tribal ar of being caught in
religions, but better s the implementation
have abandoned the
town, and for tho sthood does not fear
of its own status and

the +&mple and rob its followers of their


faith and spiritual support. The priests
efforts in the Kingdom are not being cynical when they say
thad Guilds, saw that a little magic com- “Sometimes you must lie to the flock for
‘Cile P€opl€’s Z€Mpl€ bined with religion would assure a wide their own good.” They are just being
following among the islanders-and practical-a virtue the People’s Temple
The People’s Temple is the has in great abundance.
attended church in would provide a large income from those
can be found throughout the island, but who attended. He established the first
since most rituals and religious observ- temple on the main island and it became
them as a lure to attract prospective
Adventure: Leave No Stone Unturned Immortal candidates. According to the treasure; until the adventurer agrees to
(Eve4 stones, the treasure is so great that it will help him find it, the man won’t let
make the Temple the richest in the world,
The adventurers are informed that and all who belong will share in the rich-
these legendary stones of The Hope
really exist. They must search the base-
ment of the People’s Temple if they wear the cloth-
wish to find them. This adventuremay it off would dis-
bring no reward if the stones are dis-

ment from the adventurerto meet him


stages. in an hour to set out on the search for
First, the PCs are appro the treasure. He promises that the
guised enemies of the Temple will offer him a great reward.
Ierendi (for example, agents of the If the adventurer does not return,
Eternal Truth or Thyatis) and Temple officials seize him and force
him to lead the search. If the adven-
turer decides to check with the Temple
about this “sign,” he is also seized and
must go with officials on the search.
Church officials will hire any others
the adventurer desires as partners.
the treasure. If the adventurer does return, the
little man appears, engages the party
or the individual in deep conversation,
and suddenly they are all (or both)
seized by Temple officials. They or the
individual will be forced to lead an
expedition to find the treasure accord-
ing to the “map” on the clothing.
Great rewards are promised if the uea-
their secret. n?is is a sure is found.
The expedition takes several days,
and each morning the individual with
t have his clothes read.
ed to change the cloth-
with the Temple priests, an
decide to take revenge on

People’s Temple.
The Eternal Truth of Al-Kalim, as
revealed in the Holy Nahmeh (a sacred
m€IMMORtalS’ cR€aSUR€ - and gasps. He can barely tell them text) and accepted by all True Believers, is
One message on the stones has not through his excitement that the crease that a man must have Faith and Trust in
changed at all, however. Tomia, The is in the exact shape of a river that the Immortal Guardians, in the honor of
Hope, wrote of a great treasure sent down leads from a mountain on the west his fellow man, and in the wisdom that is
by the Immortals. Recently ascended coast. He is convinced that the crease obtained through reason and through the
can lead him to the great Immortals’ contemplation of the laws and parables of
Immortals, forced to relinquish their
treasures, combined their riches and used the Nahmeh. This is the official religion
I c ~ c ~Society
bi

of the Emirates of Ylaruam, a militant No teaching? No wisdom? Pfeh! A Tem- service remain secret to all who do no
and demanding religion that asserts its ple service is more like a child’s birthday attend. His intense and intimidatinl
right to spread The Word and The Way by party than a sacred observanceof the Will manner is seen as a sign of great fervo
reasoned argument-or by the sword, of the Immortals.” Several unfomnate and dedication to Al-Kalim, and hi
when necessary. Such a religion is oddly incidents have resulted when the Faithful powerful personality inspires confdenc,
out-of-place in a society like Ierendi’s, have clashed with Temple followers over and courage in potential converts an(
but the Eternal Way has found a follow- riotous celebrations that disturb the tran- loyal supporters.
ing among the military elite and among quility of Sanctuary study and contem- One of Yavi’s current projects is to fin(
merchants eager to do business with the plation. The Followers of Al-Kalim are the original stone tablets of Tomia, alte
powerful seafaring Ylari traders. generally regarded by Ierendi citizens as their inscriptions, and reveal them to thl
The Sanctuary in Ierendi City is small, sour and menacing kill-joys, but their public. In the meantime, he has just fin
with no more than 300 followers, but its presence in Ierendi is not deemed a seri- ished creating “authentic tablets” of Thl
worshipers are dedicated fanatics. The ous threat since the following is so small. People’s Temple which have messages 01
Sanctuary only accepts the most serious The prayer leader of the Ierendi Sanc- them that will ridicule all past teaching
worshipers, imposing strict principles of tuary is a cleric, Yavi, who is questing for of the temple. He had the tablets hiddei
conduct that must be upheld at all times, Immortality. Driven by his own personal so that they can be easily found outsidl
and requiring absolute obedience of the ambition, Yavi neglects the spiritual ele- the Temple walls. His assistant in thi
Faithful. ments of the religion and overemphasizes project, Halla, is uneasy about the decep
Religious services are held twice a week the duty to spread the power of the Faith tion he is involved in and desperatel
for two hours. For a half hour before serv- through the sword-or through covert seeks a way to expose the fraud withou
ices, all attend a special class where they operations. Yavi is also secretly an agent endangering himself.
intensively study the life and teachings of in the employ of the Emir of Abbashan, When the false tablets are found, Yav
AI-Kalim. and eager to advance the fortunes of the will be waiting to comfort all the disillu
The Followers of Al-Kalim have noth- Abbashani faction in the complex power sioned and misguided souls who truste(
ing but contempt for the People’s Tem- struggles attending the selection of the The People’s Temple, and guide then
ple, which seems to a True Believer to be Sultan of Ylaruam. into a “uue” and solid faith.
worse than no religion at all. “No laws? Yavi insists that the teachings in his

t
Population: 39,220 (Swells to over of the island’s population lives within 25 and also serve as towers. FOL “her
5 5,000during peak tourist season) miles of the city. Other villages, planta- towers along the walls house guards at all
Area: 7,438 square miles tions, resorts, and homesteads are scat- times.
Capital: Ierendi (pop. 12,000) tered along the eastern and southern Floating docks adjacent to stairs lead-
coasts, while a few brave souls live high in ing down from the towers provide access
“May I have your attention, please! This the mountains. to the walls from the water. The docks are
The recently completed sea ramparts attached to guide rails which allows it to
protect the main city, the harbor, and the adjust to the level of the tide.
royal castle from military threats and The main entrance through the gates
from the fury of tropical storms. Moun- can prove to be quite hazardous to UMUS-
tains along the western coast provide nat- pecting sailors. Although the main
ural barriers to protect the city on the entrance may look unprotected, it is in
other side. The northern area of the city is fact guarded by large, pointed metal
protected by the Naval School. The only poles that have been driven into the basin
dnetable part of the settlement lies of the bay at an outward angle. The metal
a l p g the southern shores of the island. poles lie just beneath the surface of the
Because the shores are so beautifid along water and serve to pierce any ships that uy
the south, many luxurious homes and to enter. One row of the poles is visible
behalf of myself and the crew, we hope estates have been built here, even though above the water line during low tide.
you have a wonderfizl time in Ierendi unprotected by the city’s ram- In order to get out of the port over the
City.”. metal poles, ships must create a rocking
quired seven years and motion, from front to back, that will ease
IRaCkGROUNb build. They are wide the boat over the poles. A lever along the
enough for four men to walk abreast side of the towers can also be used to flat-
Ierendi City is the largest town in the along the top, and they become some- ten the poles so that ships can enter more
Kingdom, capital of Ierendi Island, and what wider than that at the base. Two easily.
capital of the Kingdom of Ierendi. Most Iighthouses flank the entrance to the city
W e Marckelplace Marny’s Eats
“Now, when you go to the marketplace,” Marny specializes in local and import-
Chandy, the tour guide explained, “nev- ed fruits. He offers oranges, bananas,
er, never pay the first price you are told. lemons, limes, and apples from the
Bargain with them. I f you can ’t agree on orchards in the hills. He also offers more
a price, try walking away, or even tell exotic fruits shipped from more remote
them you can get whatever it is cheaper islands, like kiwi fruit and a fruit similar
somewhere else. Usually the merchant to the pomegranate called a rennel. Dur-
will call you back and offeryou a better ing certain seasons, Marny also offers
price. Sometimes the merchant does not. melons, pears, grapes, almonds, and pea-
But many of the merchants offersimilar nuts.
things, so it is very likely you can find Marny buys his fruit from his older
another. Just last week I walked away brother, Avral, a fabulouslywealthy ship-
from a merchant who said she couldn’t ping baron. Few believe that Avral could
sell the pearl necklace I wanted for less become so wealthy just by shipping fruit,
than eight silver pieces. A short time lat- but Avral’s sinister reputation is such that
er, I bought an identical necklace for five no one would publicly challenge his hon-
silver pieces. Beauthl, huh?” she asked esty.
as she held out the freshwaterpearl neck- Avral is in fact a smuggler. Hidden eigners, the islanders have long known
lace from her neck. among the fruit cargoes are magical and the valuable nutritional content of sea-
“For those who would like to continue alchemical components either heavily weed. Wert also helps supply Ruly, the
thisspecial tour of the downtown section, taxed or prohibited from export by the baker, with seaweed for his baking needs.
we’ll meet back here in a couple ofhours. Department of Customs and Assessment. Occasionally Wert will discover inter-
Oh, by the way, don’t even think of buy- Avral’s ships bring these substances to esting items that have washed up along
ing any seaweed spirits. It will take you Ierendi City, where Avral either sells them the shoreline. He has a small basket of
days to recover from it.” to visiting continental operators, or per- objects he has collected over the past
sonally arranges for transport and deliv- week. One seems of particular interest, a
The marketplace is located to the west ery to foreign ports. Avral hesitates to small bottle with a folded note inside.
of the Adventurers’ Club Headquarters. handle foreign delivery in his own ships; But the boy cannot read so it is of no val-
It is an open air market that consists of since fruit does not keep well during ue to him except for the bottle.
both permanent stalls for sellers and ocean transport, it is a poor cover for
delineated areas where sellers must sup- long-distance smuggling. Adventure: A Really Dead Fish
ply their own booths or displays for their Avral is estranged from the rest of his (Basic/Expert)
wares. family and only occasionally is in contact
with Marny. He helps Marny survive and Wert, a small boy who sells seaweed in
A wide variety of merchandise and the marketplace, is sifting through a
food can be purchased at the market- make a decent living, but only because
Avral enjoys lording his wealth and power fresh batch of tender weeds he gath-
place. Buyers and sellers can expect to ered from the ocean as the PCs pass by.
haggle over prices. Visitors who are unfa- over Marny. Marny is humiliated by his
dealings with Avral, but he needs to From the tangle of weeds drops a small
miliar with the practice of haggling often dead fish. As it hits the stone-covered
pay twice what an item is worth. money to raise and protect his family.
Marny suspects Avral is a smuggler, but is ground, it does not softly thud as
The marketplace is an excellent source would a fish; rather it hits with a clang
of NPCs and other characters the PCs may afraid of what Avral might do to his fami-
ly if Mamy tried to reveal Avral’s illegal and shatters into dust. All that
encounter. The market brims daily with a remains of the fish is a round, black
diverse collection of people from various activities.
object about 1 1/ 2 inches in diameter.
nationalities. The object is a black pearl. It is a mag-
The following is a list of typical vendors Seaweed Supreme
Wert is a small boy who daily collects ical pearl of destruction. Anything that
to be found in the Ierendi City Market- comes in contact with the pearl for one
place, along with several examples of the different varieties of seaweed to sell at the
marketplace. He sets up shop wherever hour crumbles and turns to dust. How it
kinds of adventures that may be devel- got into the seaweed is anyone’s guess,
oped around the colorful marketplace there is space in the market by stabbing
his crooked sign-WEEDS-into the since it would be tough to follow a trail
characters and businesses. of the little piles of dust the pearl pro-
ground, and plunking down his over-
flowing buckets. Although the seaweed duces every hour on the hour.
does not seem appetizing to most for-

m
- !
J 20 i
t
.v
Icncwbi l s l a ~ b

younger ones help him at the stand.


An evil pirate, Redfoot, had pur- Nero knows the best fishing grounds,
chased it from a local magic-user who but these waters are heavily infested with
claimed to be a refugee from Honor dangerous creatures. He has become
Island. The pirate used the pearl to adept at eluding or fighting off the sea
sink a tour boat on its way back to creatureswhile catching large amounts of
Karameikos. The magic-user told the fish. He found one he had recently slain
pirate that, because of a special washed up on the banks. Around its leg
enchantment on the pearl (known in was a thin bracelet of silver which Nero
the magical trade as a “curse”), it now wears. The bracelet has magical
would somehow find its way back to powers unknown to him. If Nero is com-
the pirate. However, the magic-user pletely immersed in ocean water, he will
didn’t tell him that once it was be transformed into a mindless, malevo-
returned, the pirate himself ran the lent sea creature for 24 hours.
risk of crumbling to dust.
The evil pirate now seeks the pearl. Ganti’s Flying Carpets
His agents, a band of cut-throats, have Ganti’sFlying Carpets is part of a chain
been staying in a local inn, awaiting of carpet stores that originated in Glantri.
word of the pearI S discovery. Redfoot Demand has so far been low for the car- for this network is as homes for thieves in
himself waits in hiding on Alcove pets, thanks to the perceived level of hiding until a crisis blows over or until they
Island because there is a price on his unreliability and danger. Although the can escape from the island.
head. The government of Ierendi has cost is relatively reasonable for such a Hanni builds the best boats on the
offered a huge reward for his capture magical item, the carpets are still too island. Because of the large business, she
or his death. new, expensive, and dangerous to appeal can produce boats quickly, and at a lower
to the locals. cost than the other marinas. Mage Marine
Ruly’s Cakes, Bread, and Sweets Ganti is a native Glantrian who came also offers boat storage and docking for
Ruly, the baker, has set up shop in the here several years ago. On a trip home to fishermen.
marketplace after selling his bakery in the visit his family, he purchased the right to
main business section of town. Ruly had open a flying carpet store and is now sup- Highland Marine
planned to retire, but he missed his daily plied by the Original Flying Carpet store Hanni from Mage Marine also owns
routines, and soon secured a place here. in Glantri, a property of the wealthy mer- this marina. She allows her brother Batt
In addition to raw grains, Ruly offers sev- chant Scrutina Diaura (see GAZ3). to run the business which specializes in
eral delicious types of pastries and breads. boat tours and small boat rentals.
His specialty is seaweed bread. He dries ManiNas
the seaweed and grinds it into a flour that Water’s Edge Marine
Three marinas are in full operation on the The Water’s Edge Marine is owned and
is used to bake the bread. main island. They perform varied services
Ruly is an elf. In his younger days he operated by Kelam Windhook. Kelam’s
that include tours, boat repair and build- marina was the fm in existence and has
used to be the baker for the castle. He ing, boat storage, and boat rentals.
knows almost all the secret passages served many happy tourists. Kelam inher-
therein, some of which were so small only ited the business from his father, who had
Mage Marhe inherited it from his father. A scholarly
he could enter them. While his breads Mage Marine is the largest marina on the
baked, the restless Ruly went out explor- man, Kelam is known for his ability to set-
island. It is operated by Hanni,a mage who tle differences among people and for his
ing. There was one secret passage that he has lived on the island since birth. She orig-
was unable to explore because it had been ability to solve problems in a logical way.
inally built the marina as a front for illegal Kelam is a skilled sailor who has learned to
blocked off with a stone barricade. To this underground activities, but has recently
very day it nags at him that he was unable use the stars to navigate ships.
begun illegal exporting also. This marina is located along the
to discover what was beyond the passage. Beneath the marina is the beginning of a entrance to the inland river. The marina
network of tunnels that lead throughout captures most of the small boat rentals for
Neros’ Fish the city’s underground. Few know of these
Nero is the oldest son of Mina, who the resorts in the city because of its prox-
tunnels as they are mainly used by thieves imity to them. It also supplies diving and
runs Mina’s Fishery. Nero uses almost all to gain access to homes and businesses.
his earnings to help support his five fishing equipment and specializes in
Regular classes in the art of thieving are activities for small children.
brothers and sisters. Sometimes the held in the tunnels. Another common use
b

I€R€Nbi IslaNb

R€staUPWNtS AU Night Long mate and abundance of cheap food,


The main island has many restaurants, All Night Long is a “fast food” restau- many residents are relatively poor when
and many inns have kitchens and food rant that prepares food quickly and compared to the rich and powehl.
agic-user from Glan- Those who are considered the poorer
taurant and uses his residents are generally housed along the
v cook food for banksof-theriver that drains into the bav
customers. He drains into the sea just sou&
city. By no means do these
nts live in shanties or hovels.
The Blue Dolphin
The Blue Dolphin is
that specializes in
food. Run by a p
native islanders, the

island visitors.
- -

(Basic)
The Kaylees offer a new type of fsh for towners ma
the first time the night the PCs hap-
pen to try the restaurant. Inside one of
the fsh, growing from the backbone
into the skull, is a slim ring of bone.
The ring is a magical ring of levitation
that occasionallygrows naturally in the
females of this rare, enchanted spe-
cies. As soon as the adventurer touches
the ring, he or she begins to levitate.
No other rings are found on the oth-
er f s h of this variety. An obviously I
wealthy customer in the restaurant for Help
approaches the PCs,offers to buy the 4
ring, then promises them a reward for
finding more of the perusing the north
The PCs must trac ews and information, a
f s h through the Ka expensive silks posts
man to the remote, nt nearby. She is
northwestern coast o - or three people to
guard her home while she is away on
the fsh was caught. ’lhe population of Ierendi Ci nay be
Makai tells legends o business. The home is a large estate
grouped into three Merent socral class- and her pets and children need look-
human sorceress who es. Difference in social class has no effect
cave of the bottom o ing after for two weeks. The pay she
on legal privileges or rights, but the weal- offers seems like an extravagant
birth of time. The thier have greater ability to twist Ierendi’s
and the mer-mage amount for so simple a task, but if the
flexible laws to their advantage. While PCs want to take on this seemingly
the enchanted fish poverty is not as wretched a condition on
magical aquatic wonders. simple task, they had better be pre-
the islands as it is in many continental pared.
nations, owing to the islands’ gentle cli-
forming for whomever will listen. How-
ever, the number of street musicians is help him or her remember that what is
carefully regulated by the castle in order presented in the picture is something
that they be enjoyable and not irritating

N o d hands the

Boulevard section. s and I don’t know


For example, let’s list t. No one can know
moment on Mikail Dopso
into the future. The
his tour: e panted were done days
before the PCs ever experiencedthem.
The newest picture he has painted
shows a ship washed up on a rocky
beach. Beside the boat lie two ragged
bodies of young boys, covered with
blood. The dark tone of the picture
suggests it is the middle of the night.
Partially covered by shadows, the
name of the boat is illegible except for
the letters at the end: OME.
(%andbe& of Glant The attist begs for their help, think-
you’ll agree-certainly ing that the bodies in the picture are his
house featuring
... a lavend children. “I have no knowledge of the
scheme...” sea,” he explains. “Please find my fml-
ish children and bring them back. I can
to meet certain fam offer you only my ability to occasionally
eer into the future. It is all I have. I am

Adventure: The Visiom


1

with a sob-story of heroic proportions. to the island from t sail for Roister
The waters have
Otn€R AllTCaCliONS iN
l€R€Nbi
paintings are unusual and quite beau- . The PCs must set
tiful with their haunting depictions of to find the children.
Musicialvs landscapesand people. The PCs notice before the storm sets
One of the more delightful characteristics one picture in particular that looks iscover it is nearly impossible
of the city is the abundance of musicians, vaguely familiar. Careful examination
most of whom wander the streets per- of the picture by any adventurer will for the safety of the PCs’ boat. First
‘%PI .
IelteNbi IslaNb

Have WaNb, Will Zlzavel:


The captain tells the hired PCs that Pltivate INvestiGatow iN
these murders were probably per- I€lt€Nbi
The Ierendi guard is not organized as an

public justice. Therefore,


or has’stepped in to rem-
Places of Wow

the Sanctuary of the E raid. Or the PCs may


more information about th eft, forced to seek the
see the Ierendi Society sectic

Adventure: The Case ree examples of Ierendi City


Disappearing Pilg who occasionallv handle
“Look, Captain, I don’t care
take care of it. If your stupid clowns
can’t handle it, hue somebody compe-
tent.
“For Hope’s sake, man! Six holy pil- a tea? No? A few
grims from the Minrothad Guilds
dead! Each one slain in front of a crowd
of tourists on a busy street, and the
Guard can’t even produce the bodies!
“The ambassador is stomping kcyour fiiend.. .”
around threatening to cut off all Minro-
thad travel and trade if we don’t get
this under control. Not to mention the
stink this is causing up at Internal
Affairs. Nice tourist attraction. ‘See
lovely Ierendi City, and get chopped up
in front of a crowd of gaily dressed tour-
ists and colorful natives.’J

fire. In less than a

district of Ierendi City, folk of all social


classes and occupations. He won’t be
much help in a scrap-his adventurer cli-
ents are encouraged to provide that
minate in tracking escaped plotters to
themselves-but wherever stealth and
orders the captain to the ship of the pirate who smuggles the
‘‘victim” from Ierendi, where a dimac-
wit may prevail, he has no peer in Ieren-
adventurers to find out wh di.
sible for the killing and to tic battle takes place on the docks and
above and below decks of the pirate ves-
XI.
“Mickey” (Haumekia) Maituipua (TU) uncle Bargle the Infamous (the 15th level Ca6tlc G R O U N W

the island do not

the castle on the fmt

al permission from the Tribunal is


ed to examine the documents stored
Bargle the Wiz (M

was is the sole judge of a news item’s worthi-


the ness. He resides across the river and is vis-
and ited frequently during his free time
sym- because he is the one reliable source of

“No, no, no. You


works for the
Karameikos-no, no
en and dining room on the
a cook named Gen.

she can accurately


res of the ovens by
“No,no, I didn ’t say I couldn’t do it- day and nig
just take it easy
I’mpretty good at this tle walls to
follow the tun-

Bargle is as crooked as a dog’s hind leg. attempt to extricate the valuable blue CoIlaPse-
He is hardly as vicious and sadistic as his coral from the outside walls. The series of tunnels beneath the castle

#.... . . I
were constructed over two hundred years their families reside in these apartments maintaining the beach and park areas.
ago. A dwarf who was a long-term guest along with their attendants. The king
at the castle became bored- and began and queen are allowed only two attend- PostiNGs ON tne Nontn
nt direc- ants apiece. To
rth wall of the castle is a spe

vault has been found

contained in the miss11

castle officials have a 1


ties, they again make
people to try to find the ers of the Adventurers
en these adventurers an
e, unwilling, or unsuitable fo
Adventure: The Tunnel
The great system of tunnels
le if forced to re

vaults. They will give the adventurers


100 gp to split as they see fit to search
ws makes this a bus
stop to talk to friend
monetary bonuses commensuratewith on catch up on the moa
the value of the vaults’ contents.
The adventurers could discover a
multitude of things in the depths of the
e&. On theit way to frnding the trea-
sure they might unearth dormant crea-
tures who are not pleased to be assist
disturbed (red wor formal Royal posting,
on fine parchment
the Royal Seal:
and Queen seek private
for a confidential and
sensitwe matter of state security. Pref-
erence given to members of the
Adventurers’ Club, but individuals of

‘’- a1 families are quite often caught abusing


establishedcharacterwith suitable ref-
erences map be considered. Make
inquiries to Lieutenant Mauitena,
their right to use the pier, however. Often
the baker who operates a Royal Guard, Castle Ierendi.
I in the marketplace. * ’ J
Dalace guards must chase away great
gatherinis of urchins who were inkited to Three members of the Adventurers’
use the pier without the authority of the Club and former contenders for the
On the second floor are two large king or queenoranadviser. crown of Ierendi are found slain and
apartments. The king and queen and Castle advisers are also responsible for

26
I€R€Nbi IslaNb

mutilated beyond hope of raising. has also made his body soft. Palfrit has The King and Queen earnestly
These three members are known to only one month to get back into shape desire that the honor ofIerendi should
have been enemies of the current and he needs help. It is rumored that
..
reigning king, and speculation grows he will pay a great reward to a trainer
that the king is having his c
eliminated in order to insu
cess in the coming Tou
Adventurers. And now the Adventur-
on lands in the har-

loudly pronounces its peaceful


intention-to compete in this year’s
Tournament of Adventurers.
Scandalized members of the
Adventurers’ Club protest that the
Tournament is traditionally limited to
trian wizard is humans. The dragon amiably agrees
to be interviewed by an impartial tri-
bunal to rule on his right to compete.
At the hearing the dragon cleverly
argues that high level humans and
dragons are significantly indistin-
Glantrian master. guishable for the purposes of Tourna-
ment competition. The tribunal
- - - grudgingly acknowledgesthe dragon’s
Adventure: The Contest right to compete.
(Companion) The dragon issues an open
challenge-if any team of six humans
Another north wall can defeat him in combat in the har-
the Royal Seal: bor, he will withdraw from the con-
test. In return, if the dragon wins, the
Sparring partners Council of Adven- humans must agree to accompany the
ing exercises. Only dragon to his distant island homeland,
Companion status
apply. Excellent pay,
term contract. Present
references to Sergeant H
Castle Guard.

Talk around the castle has been live-


ly lately. It has just been announced
when the new contest to choose the
king and queen will be held. Rumor ment of Adventurers. If the Earl wins,
has it that the present king would like he may compete in the Annual Tour-
to try for the title again. However, the nament, and the losing team is obli-
king, Palfrit, has lost his adventuring gated for service to Earl Respen for a
edge-a year in such a “soft” position period not to exceed one year.
Level O courses are offered and recom- me Scllool of toe Ants
I€R€Nbi S C ~ O O l S
mended for the very youngest students. Housed next to the public school, the
The only formal schools that exist on the These courses are also offered on a recrea- School for the Arts has a similar class
tional basis for-visitors to the island who structure and schedule.
For six months out of the year, School of
dents can choose fiom five levels
ch include dance, music, art,
sclloollscllool of nd theater instruction gt aIl levels.
BSL Like the Dubk school, students can

Both the public schoo


the arts are housed in

materials needed for i


are usually nominal
courses and progresswe

of courses of all lev


study eventually offers a university certif
icate noting that the student has mas-
tered his or her studies.
Courses are offered on five different
levels. Students of all ages are welcome to
attend any classes they wish in any order,
or may follow a prescribed course of study
that will lead to them obtaining a certif-
cate. Students under the age of six are not
permitted to attend the public school,
however.
nstructors, marines
strative barracks.
The main dock at

I
Hono
fleet
naval
\

I. Alcove 4. Flctcbe.n 5. HONOR

0 25 75 100

2. Alogsir -- ~
Scale iN ~ i l e s

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2.ALOYSIUS D: ONE to€ kiNG ~ acolo~g,
l tois
neqitteb as a nesi b tnavel locatio~. of toe pe~ite~tiang
ane coNbucteb
UPON R€QU€Sl

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bs of toe Makai peo openatioN wito toe isla~bnesibeNts
aNb Respect f0 anteb ane conbiallg €St€bOf all WOO COMe nene.
4. FLEZCHE D: BanGaiN wit0 ves fon exQuisite featoeneb appanel
aNb accessoni en caN be fouNb a~ywoeneiN toe wonlb. Visit toe cave
laNb iN toe KiNG IeneNbi. FOR toe ulti~ate,book a stag at
catio~s-youn faNtas e tnue!
: ON€of toe two is1 o wok0 toene is NO atmittawe, tois is
NOR ISlaNb M
6. IERENDI IS CQe lanqest of toe

abguantens is locate nwbi City as well


D: Swonbfisfl aNb

oOM€ to€ biq ON€.


ois is toe place f

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0000000 Come One, Come AJJ! 4400000
SEE THE FAMOUS ADVENTURERS CLUB DEMONSTRATE THEIR FINELY-HONED SKILLS IN A
DISPLAY FOR ALL TO ENJOY!
3 O'CLOCK DAILY AT THE THEATER OF THE SCHOOL OF THE ARTS

400444044

MAGE MARINE, Ierendi


Don't forget Mage Marine if you
are lookingfor the best boats or
ships in the kingdom.
Client Couflfid&i.bity Assured SATISFA CTION
GUARANTEED.

Aloysius Island

Now, for the first time ever, the Ierendi Hurry! At such low prices, these
government offers lowcost. virtually beautiful homes will go fast!
maintenance-free housing. Built along Contact the Royal Castle of Ierendi if
the beautiful northern coast of the you are interested. No obligation. No
island, these homes provide a quiet. pressure. No castle official will call on
serene, personal paradise for those who you unless you set up an appointment.
purchase homes there.

Gastenoo's World of Adventure


Safari Island
The Original. The Best. The One You Don't Want to Miss.
Experience the thrill and excitement of your very own adventure.
~
Learn what it takes to be a tough and wise adventurer.
Completely Safe-Little Pain, No Permanent Injuries
I
men of the same streng

y after Rules with


other- of the cost

When a ship enters


hex through one of th
the enemy’s stem, the
bonus to his attack for
ement. Fog lasts an

ns away from Th

in the same hex,

nt sessions, a

id sail boats ched


I
I i

Population: 5,375 Safari Island boasts the finest wildc,,.:ss


Area: 3,360 square miles and adventure parks in the Known the action adventure parks.
Capital: Kobos (population 800) World.
The small village of Kobos, situated on Wilb€RN€SS PR€S€RV€S -
“Eeeiw! Totally gross! What is that dis- a small inlet of the Wautili River, is the
capital and principal settlement of Safari Ninety percent of Safari Island’s interior
gusting thing, Harald?”
has been set aside as a government-
“Relax, Marria, it’sjust a slime limper, Island. Here visitors may find refresh-
ment, entertainment, and rustic accom- supervised wilderness park under the
my dear, and, i f lknow anything about
joint jurisdiction of the Department of
these ‘I Wild Wilderness Adventure modations. Here also visitors can obtain
Tours,”it ’s asphony as an orc s’ navel. Did uansportation to the other resorts and the Interior and the Department of Cus-
you hear that tour guide laying it on with action parks on the island, and can toms and Assessments.
a trowel back there...wh& there’s nor a arrange for tours in the wilderness pre- These parks contain numerous native
hydra within a thousand miles of this and exotic species of plants, animals, and
serves.
place.” There are two other villages on the monsters. Such creatures are hunted to
‘‘Hone&where do you suppose rhatlit- island-Calatupos, population 349, on extinction in civilized lands, or present a
rle fellow has gone?” the northwest coast, and Pupami, popu- grave threat to settlers in the frontier
“Sa5 you’re right. Said he was going lation 178, in the interior along the regions of the D&D@game world. Here,
to see what was holding up the bearers, Wautili River. The rest of the island’s however, man can be protected from the
didn ’t he? Wonder where he went.. .I’ population is scattered in small fishing monsters, and the monsters protected
settlements along the coast and in the from man, by sternly enforced laws con-
cerning access to the wilderness parks.
BaCkGROUN0 communities supporting the island’s wil-
The government licenses private tour
derness and adventure park facilities.
Safari Island, located in the far northeast Many come simply to relax on the operators which take visitors on short or
corner of the kingdom, is a virtual para- island’s beaches or to enjoy the pageantry extended sight-seeing and hunting expe-
dise for travelers and adventurers of all of the weekly and spontaneous native cel- ditions into the wilderness parks. Ama-
levels. In addition to its scenic splendors ebrations, but those visitors with a taste teur and professional adventurers can also
and its colorful, comfortable resorts, for danger and adventure have two popu- obtain licenses to hunt various exotic and
Saqani IslaNb

magical beasts which are then sold for good way of getting the PCs to part with
large profits (even after a healthy export their accumulating gold hoards, while and delve the deep, Stygian hives of
surcharge) in the spell components trade. offering what appears to be a straight- the stirge.”
forward animal hunt for experience
points. However, good DMs will toss This tour is for beginning adventur-
ers, requiring no wilderness adventur-
ing skills.
The Cliffs of Para are steep, weirdly-
eroded lava cliffs with numerous
winding caves. Once in the caves, the

Department of Cu
ments.

and three-day license


tors for 10 and 20 gp
term species permits
giant racer). Once in the stirge nursery,
the adventurers must climb stalag-
Serious amateurs mites to reach the stirge nests near the
cavern ceiling, all the while beset by

longer duration. Costs vary according to


the duration and species sought, but may
range from 100 gp for a one-month
license for less valuable (2HD maximum) . Sambella’s to
species to 5,000 gp for certain gargantuan
monsters.

Staging Tips for the Wilderness Preserves Adventure: The Twenty-Four Eyes of
the Hydra (Companion I Master)
Low-level characters may adventure in
the company of higher-level NPC tour Sambella’s tour bro-
guides. If lower-level characters tackle
somethingdangerous, the NPC can step in
and save them if they get in real trouble.
More experienced characters may go p region of Safari
out alone, or may choose a guide who
promises to find them a specific species.

you’ll come home with the ancestor of


all hydrakind, but they will guarantee
you’ll see more winged hydrae than
you’ll want to take home with you.
“Imagine your taxidermist’s sur-
prise when you tell him you’ve got 12
the delicately hued shell of the stirge heads you want mounted, but only
egg is one of nature’s most splendid one body.. .
creations. Join Tabaui of the Adven- Warning: Certified Experts* only!
for chump change.. .” turers’ Club and Hathara Hubari, a Sambella Tours accepts no responsibil-
The license and permit fees, certified cleric of the People’s Temple, ity for the health of its clients. Recrea-
10% export surcharge Customs gets on on an expedition to the C l 8 s of Para tional adventuring is at your own risk!
each creature taken off the island, are a

38 !
Saqani IslaNb

cal tests organized with a single narrative tenoo design and equip these arenas
“* Experts are adventurers of skill level theme, generally based on fairy tales, according to Navy and Guard specifica-
4 or greater.” heroic legends, and ancient myths. Par- tions. In addition, one day a week the rec-
ticipants play the part of brave heroes
This is one of the staffs favorite
tours. Winged hydrae ar S
tough, and the Kuali Swam
one of the nastiest bits of terrain tional adventure
Ierendi. Aside from the other dang-

has taken the equiva-


ints (or some other

wing span-but only at dusk,


elts also absorb magical
@3S?€NOO’S WOKlb mnounce the simulated effects to the
AbVGWUtW: CWO A wearer, participants, and spectators.
SaMplc Abv€Wune
‘ilsitors can either participate in the Anma #I:Lain of toe
as, or may purchase spectator’s passes,
Lizanb Lonos
Would Sambella’s T o L ~ ~
safety of its clients? admitting .them to t i e well-protected The Princess has been borne away by a
For such a prize, S observation rooms and galleries through- raiding party of the Lizard People. The
crew might be a little ?ut the adventure areas. The majority of heinous reptiles also have stolen the
visitors are spectators, of course. For Crown of Gold, your kingdom’s sacred
afety reasons, the proprietors only allow symbol of rulership.
“Only you can save my daughter,” sobs
the widowed queen. “Here, take these
The other prime attrac potions of water breathing. They are the
Safari Island are th last in the kingdom. Now, hurry before it
which are elaborate is too late!

turing centers where
sional adventurers can g A series of flooded cham-
and skills. Is at the bottom of a
The adventure parks
idea of the Royal Tourname
turers bv which Ierendi ann
its reigking monarchs. A wealky Ggh-
level fighter (Gastenoo Longblade, F20)
and a retired high-level wizard (Simon
Saint-Pierre,M28) pooled their skills and modestly con dventur-
resources and in 974, the first adventure er’s gear and giving renowned tourna-
park, Gastenoo’s World of Adventure, ment notables a real challenge. Even the Weapons and Equip-
opened its grounds to the public. It was King and Queen and their Royal Court
an immediate success, and within five make highly-publicized visits here.
years there were a dozen imitators. The military training arenas are classi-
Adventure parks feature a series of fied for security reasons. Simon and Gas-
challenging mental, physical, and magi-
Preparations: Each participant drinks 3. The Sentries 5. The Court of the Lizard Prince
one potion just before entering the water. This area is lit by glow-worms wrig- If the sentry has not escaped, the Liz-
Pretend to roll secretly for each partici- gling everywhere. Two “lizardman” sen- ard Prince sits on his throne, wearing the
pant to determine how long the water- tries float near exit, armed with Crown of Gold.

in real time, one character

air has “run ou PC has 4. The Whip0

and commands
ropes, etc. swirl the room a

Rulebook, p. 27.
ating in attitudes of

ure out how to swin nents fail. If the


water), or use magic o

2. The Sea Semnt N


I

This area is not lit. E


silently toward victims
ly, or as PCs enter ch
mination or alternative preparations
been made, snakes surprise victims. If a
victim shouts to warn others of the threat,
speech is unintelligible.
The snake bites cause no damage, but
the Damage Belt registers a poison
“paralysis” effect in 3-6 turns if the sav-
ing throw is failed. If a snake is hit with a
“dagger,” it flees. commanding a small water elemental
(Expert Set, p. 49).
Level I Level 2 COP I ” = 90’

,...
,\\I -\I. ...
A

I ,\ll/#.. .

..,\I/,,. ..
AK€Na #2. m€
Hill Gialvr time; PCs are assumed to have shown up ever your impulse to improvise strikes.
Of cIZat€K Maw!) with their equipment, ready to go. Light-
A crowd of peasants wave their hands ly encumbered characters move much 3. The Marsh
in the air, pleading with the bold adven- faster; shrewd characters may choose to
turers.
“Please, sirs, the giant has c
my son! If you don’t rescue
surely be eaten.” The villager
tears and throws himself at an adventu

island and rock are the basic glemen& all characters. If PCs
The crater itself may be either flooded ng the boar’s foot-
with water, drained with streams mxning

cters have a 10% chance per round


-cumulative) in the water of being
attacked by a giant leech, except in the
water connecting to Pool 2, where the
chance is only 5 % per round.
narios.
4. The Island
Outfitting: Standar PCs may run here. In fact, a quick jog
PCs have free choice of around the island is a good scouting tac-
weapons, and all the tic. However, the giant may be dropping
they can carry (Basic an big rocks, so getting into a cave is a good
levels 1-6, Gasteno idea.
magical items as h
level 3-4, and level 5- 5. The Rock, Level One
may choose one item Climbing the Rock is a bad idea. Only
ate list. a thief or spell-enhanced character could

Preparations: Before
are given a rough map of th
chance to question the vi11
PCs can discuss and plan
to take with them.
No information is available on what’s
beyond the crater rim. Sensible villagers
don’t go there; reckless ones get eaten.
The adventurers are warned that time Observationsfrom the Crater Rim chart.)
is critical, and that time and movement Observers note the listed details after the
are figured in feet per round at encum- indicated period of observation. Notes in ave to get past a big
bered movement rates (see the chart on italics are for the DM only. Don’t worry en slime to find the dead end.
page 61 of the Basic Player’s book). Out- about following this chart too carefully.
fitting does not count against scenario Consider it a source of ideas, and diverge
from the listed sequence of events when-
c
Safalti I s l a ~ b

6. The Rock, Level Two light (normal or magical) finds it auto- supposed to be dumb, and this one is
Tunnel D: This tunnel leads to day- matically. Otherwise, PCs only have their supposed to be nasty, too.
light. Only a thief could climb the Rock, normal chance of finding secret doors The giant blocks the tunnel exit, and
but the giant won’t notice. during a search. does not move back until he has taken
Tunnel E: PCs have to get past a hun- damage. Thereafter, one PC per round
gry black pudding to find the dead end. 7. The Rock Top can emerge from the tunnel to attack.-
Tunnel F: First they have to get past the The hill giant is waiting up here. The When the hill giant has taken his hit
webs of a giant spider. The venom is neu- boy is in a bag next to the firewood, points in “damage,” he teeters over to the
tralized, but given a colored dye so PCs whining piteously to play on the PCs’ edge of the Rock, flails his arms a bit,
know to make saving throws. sympathies. The pterodactyls and riders gives a farewell speech, and does a dra-
Then they encounter a couple of trolls. have sailed away toward the grasslands. matic stunt fall into the marsh.
The trolls have been given fie-resistance In the bag with the boy is a ham. If the
spells for their own protection, and get- PCs are too late, the ham is cooking over Dungeon Fun with Adventure Parks
ting hacked up doesn’t bother them the fire, and the boy has left with one of Safari Island’s adventure parks are a
much. After they’ve taken their hit the pterodactyl riders. perfect opportunity for cheerful and
points in damage, they lie quietly and The hill giant stands over the tunnel implausible dungeon adventures. Go
pretend not to regenerate. exit and tries to clobber the first PC that ahead and indulge yourself with corny,
Finally PCs must discover the secret comes out. (A thief coming up the out- old-fashionedmonster motels with slimy
door. Anyone who specifically says he’s side of the Rock can attack by surprise.) pits, wise-crackingdragons, and scads of
looking for a secret door and who has Diplomacy is pointless; hill giants are wimpy, craven om.

SAFARI ISLAND

rn
Population: 1,200 alcove soon made it a favorite “vacation” western end of the peninsula. There are
Capital: Kurutiba (pop. 600) escape to rest, heal, and plan future about 500 people living there, essentially
Area: 1,241 square miles endeavors. fishers.
The sandy, shallow basin of the alcove The main reason this island is sparsely
“Well, you see, this is how it’s done. Put extends many hundreds of feet into the populated is essentially its bad reputation
on these leatherpants and this jacket and ocean-much farther than what is nor- for being a pirate nest. Only recently did
pull all thestraps together. Then, youput mal for a sand bar. Many pirate ships the Royal Ierendi Navy begin patrolling
on this large, bell-shaped helmet and passing through the waters ran aground the coasts and settlers arrive at Kurutiba.
have your neighbor bolt it tight. on the sand bars a great distance from the Settlers now control the bay, forcing
“‘Makesure you close the little window shores of the island. the pirates back to hidden lagoons on the
in the front so water doesn’t come in! It did not take long for pirates to use east coast. Some of the pirates joined
Hook this line to your lead belt and jump the unexpected sand bars to their advan- forces and built a secret port in large
in the water. Remember! The treasure tage. The pirates on the island would caverns, in the east of the island.
hunt will last one hour. The Management place lanterns in the trees along the coast
guarantees thata 1,500gpitem liesin the of the island to make it appear as if ships Q e Ba9
wreck! Lfyou find it, it is yours! Good were safely anchored on the island. When
Luck and God Hunt!” the ships became stuck, they were The western side of the island is now used
At the last words of the guide, eager attacked and looted by pirates setting the for recreational activities. A wide variety
treasure hunters all jump off the ship, trap. If the pirates wanted to destroy ene- of games and activities are organized by
each hoping to be the lucky winner of the my ships, they merely set the trap on the several daring entrepreneurs, such as
expedition. rocky northern shores of the island and Dak’s Boats, a popular business based in
waited for the jagged rocks to tear the Kurutiba. They provide small boats,
BaCk~ICOUNb ships apart. excursion tours, games, fishing, and
Makai natives of the island usually kept magical diving equipment.
Many years ago, Alcove Island was used as Dak (F16), is a rough, weathered man
* their distance when the pirates arrived,
a customary resting place for early pirates. in his fifties. His crude mannerisms are
! fearing that they would all be killed.
The clear shallow waters of the natural Their village, Kurutiba, is located at the softened only when children are in sight.
t
t
Alcove I s l a ~ b

He is a retired pirate who had always a band of pirates.


longed for a family. His “soft spot” for parts must be retrieved. Dak is aware Actually, she’s in the “recruitment”
children has made this a popular and of all this but is unwilling to risk his business. Her accomplices look for lost
children on the island, and sell them to
the pirates. Verta keeps the “merchan-

will leave a valuabl

treasures. Of course,
these are phony, but
find one of the real v talked about going
treasure hunters more h to swim and play
their treasure hunting fee,
ply enjoy their aquatic esc
competition. Dak still makes a profit on
his customers’ treasure hunting fees,
food and beverage sales on board his
ship.

Adventure: It Figures
(Expert I Companion) skillful, they should
Dak, owns an interesting figurehead tracks to the slavers’
from a shipwreck. The figurehead is
carved in the shape of a beautiful
woman with long flowing hair. How-
ever, many parts are still missing.
Long ago, a powerful sorcerer kid-
napped the leader of a pirate clan, a

the comely corsair an


this figurehead. She
whole again if she re
whereabouts.

relaying any information she hears from There is plenty of flat land along
visitors about the cargo on merchant
peninsula and inland for visitors to cam1
ships or government plans to extricatethe on. Little wildlife on the island makes it 2
pirates. Some say she is waiting for a long safe place camp in the open as loni
lost love who set sail from the island with
as there is a fire burning.
Alcove I s l a ~ Q

has set rough hills and is difficult to reach except


sandy through the cave. Adventure: Help for the Helpless
(Expea)
Honor Island. He

gonear retired se
-sure drinking

feminine wiles, desperate pleas for


help, OK, Srt h t K&tt, &XOtllkS Of
treasure.
All seems fine as the PCs escort the
women to Mage Marine in Ierendi.
The dear ladies board the new ship
and, in lieu of payment, dump the
salesman overboard and attempt to
sail away.
If the ship survives the port’s defen-
Zne Pimte’s Co sive mechanism, and escapes a Royal
Navy’s patrol, the PCs are walked off
Along the eastern co the plank a while later, keelhauled, or
abandoned on a frail skiff (for those
that houses pirates with a higher Charisma-16 or bet-
ter). Female PCs in good standing
irates are of course offered
lifetime-joining up

the aater line. The shelf has a gradual


incline and the pirates make their home
on the higher area. The lower part of the
shelf becomes flooded with water at high other pirate crews.
tide.
Toward the back of the cave is a small
entrance that leads outside. The grassy
area outside the entrance is fenced in so the kingdom as they attempt to
the animals they use for food do not prove their innocence.
[ escape. The grassy knoll is hidden by
Population: 3,000 Their community co If over land, a d i n g in beauty and originali-
Capital: Gaamo (pop. 1,100) 1,600 albinos, half of whom live in their ty. Their architectural methods are an
Area: 1,642 square miles village of Gaamo, the others remaining ethnic mystery that the albinos will not
in the hills of Utter. Completingthe pop- reveal to anyone.
“In the distance you can see Utter Island. ulation are a varying number of Ieren- A particularly well-designed structure
Ahh.. . Its pillars, its pyramids, its pal- dians from the metropolitan island, will earn its builder eternal life after
aces... You’ve never seen anything like tourists mostly residing in Gaamo, and death, in the Immortal patron’s world. It
this! Have you ever dreamt of living in a 1,200 Makai essentially in the coastal for- is also a common belief that a house built
genuine sand castle? Your wish has come ests. The Makai live in little tribal villages by a faithful albino will become his abode
true! of 100 souls at most. The hinterland is in the realm beyond. No albino in his
“There are virtually hundreds of these nearly deserted, leaving the area free for right mind would damage or even modrfy
places here, free for anyone who wants to the survival of exotic wildlife and bizarre someone else’s house for fear of disturb-
live in them. But be carehl!Do not break
anything or you will s d e r the wrath of
flora.
These albinos are a particularly intelli-
ing its builder’s dead spirit.
The albinos use sand as the prime com-
I
haunting spirits!” gent group. They developed a religious ponent for construction, much like the
culture which focuses on the construction children’s sand castles on all beaches.
BaCkGltOUNb of incredible abodes for their Immortal Very often, they add pieces of coral, sea
patron. Legends say their leader left cen- shells, and inks to color the sand. The
Utter Island is unusual in that it has a turies ago, but the spiritual gurus main- spiritual gurus then concoct a special sub-
rather large population of albino people tain he would return one day, and maybe stance that gives the surface of the con-
who have settled in the village of Gaamo. stay if his abode suited him. struction the consistency of stone. The
The group has chosen to remain tightly Following their religious knowledge of gurus cannot be forced or to reveal the
knit and are rarely allowed to intermarry architecture, they built without end pal- secret of this concoction. If hard pressed,
with non-albinos. Their blood has an aces, summer houses, huge defensive they have the power to fall dead voluntar-
unusual genetic component that causes walls, arcades, mausoleums, or huge ily, causing much sorrow and anger
the progeny of albino parents to become monumental statues overlooking the sea, among the albino community.
albino as well. the village or some valley in the hinter- The population of albinos does not
I

~tten
IsJ~NO

Qe VillaGe of GaaMo -
Adventure: Night of she Living Dead
The village of Gaamo is the only settle-
(Companion Level)
ment on the island worth talking about.

ffended, local albinos


news of this shameless

head shaman of the Makai called upon


the other tribes for revenge, seeking
the destruction of many other build-
ings.
An albi& The PCs are caught in a civil war,
ing in and trying to separate Makai from albinos,
and protect terrorized tourists. After
many destroyed buildings, the build-
island in absolute ers’ dead spirits are coming back to
able of sleeping several haunt the isle. They turn against both
Albinos developed the albino (for not protecting their
houses better) and the Makai (for van-
dalizing their creations).
This agitation has caught the albi-
nos’ patron Immortal’s attention. He

coction. Weapons prepared this way para-


lyze a victim for several hours, just as
though the victim was suddenly turned to
stone. This is a mighty poison ...many to the ceiling and stops. The Aga-Guru,
people, most often devious merchant- head of all gurus, uses the stairs to be seen
lords of the Mintothad Guilds, have by all during important meetings. He
preaches the belief that their patron ter with a paclfying army
tried.. . to pry away from the albinos. A
mortal wound caused by weapons dipped Immortal will come down these very stah
in the concoction actually turns a victim when returning to his sons.
to stone.
Wnite I S I ~ N O

Capital: None (Whitenight Abbey,


island’s rocky cliffs, and even the brilliant
-m
u r n -
each indiv.,,al who dies. No systematic
study of them has been possible because
Population: 108
Area: 196 square miles white beaches are guarded by barrier reefs of the terrifying dreams that visit outsid-
and treacherous currents. Without a fly ers, and because commune and contact
“White Island, eh?” Kiko mutten as he spell, one must risk the reefs in small outerplanes queries have left it dear that
knocks back a jigger ofrum. “No chance. boats to visit the island. the Immortals refuse to discuss the White
Nobody goes to White Island. Makai say Island colony.
the island’s touched by the Immortals- WbiteNiGm Abbey
some say cursed, some say blessed-but The only settlement on the island is Whi-
Qe Wbite NiGbt
either way it’s no place for us sober mor- tenight Abbey, a tiny monastic village Nunawading Reach, a Glantrian sage and
tals to go.” perched on a crag overlooking the roaring expert on White Island, has interviewed
surf. Whitenight Abbey is a community an elderly man known as Erias-of-the-
of 108 druids, initiates, and juveniles, all White-Birches who still lives on the
Few people have visited this small, iso- male, of various ages and levels of experi- island, and is apparently cared for by the
lated outcrop of porous white stone ence. They are all, by common standards, Whitenight Abbey druids. Stranded on
southeast of Ierendi. Thrusting several‘ undeniably insane. They speak a tongue White Island by a shipwreck as a youth,
hundred feet above the waves, the glis- related to Ancient Nithian, but even with Erias was driven insane before he could
tening white dome of rock has eroded to comprehend tongues, their speech is escape.
form White Island’srugged cliffs, seclud- incomprehensible gibberish. Typical of the victims of the White
ed beaches, and sandy soil that supports Beyond the speculation that these are Island dream visions, Erias is apparently
the island’s elegant birch forests. The survivors of Ierendi’s brief period of unaware of his surroundings, and ram-
numerous spring-fed pools, ice cold, crys- Nithian occupation, nothing is known bles incoherently about a rapturous
tal clear, and hundreds of feet deep, are about these holy men. Their numbers “night of light, a night so white,” a
unnatural in such rock formations, and remain constant, despite routine mortali- blinding spiritual dream-presence that is
presumably of enchanted origin. ty and the lack of prospective mothers; a at once brilliant and mind-wrenching.
White Island has no safe access by child apparently “appears” to replace Reach asserts that it is these dream visions

A
White IslaNb

that drive visitors to the island mad over- Nithia. To preserve the secret of the in the Ethereal Plane. They now serve
night. With rest and clerical assistance, Nithians’ evils, Orisis agreed that his cho- Orisis, who has promised to rebuild their
those who spend only a night or two on sen followers should never again speak plane.
the island often recover fully. Those who with any being outside + cult.
remain longer are generally not so fortu-
nate .

Wbite Binbs aNb Woite


*

Aues
creatures to experi-

victim must make


throw vs. Dragon

ores the victim’s

are commonly ascribed the giant apes.


Nonetheless, the existence of the white

sane, trapped in a twilight zone between


the waking and dreaming world. The
white apes are sleep-walking, dream-
crazed, shape-shifteddruids. In this state
the white apes have the physical strength
of giant apes, and the magical abilities of
roe Spailvqs of Life - - druids-and all these powers are focused
alchemical qualities
an uncanny ability t

on. A prophecy has


me RiOble of W uls will be needed in a

When the Immortals


Nithian Empire for the
Immortal patrons (see GAZ2
were a few who were deeme
and spared by Immortal mercy. The fol-
lowers of Orisis, the hawk-headed
Nithian Immortal of death and resurrec-
tion, were removed to a remote Outer
Plane in the keeping of their Immortal
patron. Ether weirds are rare beings from the
But Orisis persuaded the Immortal tri- Ethereal Plane, conjured here by the
bunal to leave a single outpost on the Immortal Orisis. The ether weirds were
once the inhabitants of an outer plane.
Prime Plane, a safeguard against the
threat of reawakened Dark Powers of When that plane was destroyed by war-
ring Immortals, the weirds were stranded
L-
Roistetl I S I ~ N O

Population: 850 Makai at this latitude, making the moist air hard tremendous depths and provides ideal
Capital: Ronowac (pop. 700) to breathe during the hot summer homes for the large fish.
Area: 322 square miles months. For this they use ballista-powered har-
The landscape is lush and green with poons mounted on the back of their cata-
“Look, here it is! Ho! It’s jumping high! many swampy areas within old volcano marans. They drop drugs into the sea
Stead5 steady.. Shoot!” the old Makai craters. Many tall trees grow on the behind their pirogues, causing the large
fisherman guides the feverish hands of island. Unique plants and fruit-bearing fsh to jump out of the water. The leaping
the young metropolitan lady She ner- trees grow on the island. Unable to sur- fsh is then harpooned in mid-air and
vously squeezes the trigger and the har- vive anywhere else are the hordes of large hauled back to the boat.
poon launches forth, pulling a long, solid disease-carrying insects, including This immediately became the favorite
tow line across the sky. swarms of mau-mau mosquitoes flying in sport for the few tourists fortunate
“Yes! I got it!” screams the lady “Oh from Aloysius Island in summer (see enough to know this place. This is one of
no, now it’s diving!” The old Makai fish- Aloysius Island for details). the rare Makai-owned businesses in the
erman brutally slams the rudder star- The local Makai often wear special pro- tourist sector. Fishing boats from the oth-
board and fastens the tow line with all the tecting clothes similar to bee keepers’, er Ierendi islands make their way to Rois-
calm and patience of the professional, whenever they enter the swampy areas ter’s coasts hoping to bring back
After long minutes of excitement and where mau-mau strive. There, they har- spectacular catches. Sometimes the catch
hard work, he pulls the exhausted sword- vest odd plants and fruits and take them finds the fishers by landing on the piro-
fish to the boat. Another prize for a hap- back to Ronowac. gue, especiallywhen the catch happens to
p y tourist... All the residents are natives whose be a hungry sea monster.. .
families have dwelled there for centuries.
BaCkGROUN b They mostly live in Ronowac from the RONOWaC
fruit and vegetables harvested in the
Roister Island is a small piece of land at Residents of the island loosely centered
swamps and from sea food.
the very southern reaches of the king- their population on the north shores of
Fishermen can easily catch huge fish Roister, where the ground is flatter, more
dom, almost directly south of the main that abound in the local waters. A sea
island. The temperatures are quite warm stable, and fertile. They call their settle-
shelf to the north of the island drops to

-
Roisten I i a ~ 0

e has magical incantations.


All mau-mau pests and similar insects

send increase en Ruce the Bird-

e has an unusu-
great areas of land by
ugh the eyes of his pet

Ruce’s daily scans he


floating island drift-
ster. There, scaly green-
ed about like f i h on
o Ruce’s knowledge
e thought that these

that have finally found their way back


to the island after many centuries.
Panic seizes Roister and they put out
an emergency call for help. They
appeal to the Tribunal. The officials
do not really believe the wild tales of
floating islands but nevertheless sent
PCs on a warship to appease the Makai
Chief.
The adventurers have a chance to be
each slice of the easy heroes here. The island is indeed
floating in the direction of Roister
Island. It is made of a light, porous
Mau-mau Bane

Effect: 100‘ radius f marines and must

This cure disease effect is similar to the

his spell~equiresthe mkure ofgiant


spider web strands with phosphorus. The
result is a powder that must be inserted This adventure is an opportunity for
into a hollow bamboo tube. The shaman
then pumps the
boo tube, spreading
der around him. Meanwhile, he utters his
Albpsius IShNb

Population: 2,100 used a pcnal colony for I ~ I U Y yeas. inland. Homes and portions of land are
Capital: Jortan (pop. 800) Second, gold mines and gem deposits offered at relatively low prices to individ-
Area: 1,302 square miles have been discovered, leading to fierce uals moving to Aloysius.
competition and rivalry among the new Work teams from the local penitentia-
... “Nah, don’t ye worry, sonny.. If the settlers. Finally, the island is infected ries are used in deforestation programs to
snakes don’t get ye, mau-mau will suck with the ominous mau-mau (the Makai get rid of the mosquito infestations. This
yar blood and give ye the shivers long for “sick-sick”), a vile kind of disease- of course takes a terrible toll on the
before guards break yar back at hard carrying mosquito. inmates. Mau-mau diseases turn victims
labor. It is not until recently that the Tribunal into zombies, mindless people staring
“Ifyebe luckv, maybe ye’ll end up in a endeavored to increase the local popula- blankly at the ground, slowly starving to
plantation for therest ofyarlife, or build- tion, despite the bloodsucking mau- death (a sad, but common sight on Aloy-
ing roads for this overfed governor. mau, fearing that the number of sius).
Harr... not for me, sonny! Our laddie prisoners is now actually higher than that The prisoners are also often used to
Mannie is around somewhere, scouting of the natives. Ierendi is proud of its his- help settlers build their residences and
and watching for the best moment. torical background, but does not wish to build new roads for the Guard.
“You be quiet, me lad, and soon me have a whole island of prisoners proclaim Convicts, or mau-mau bait as they are
buddies will come and I will make yar their independence again. often called by the dwarves, are easily rec-
guard pay by the edge of me cutlass!” The population of the island has tradi- ognizable with their dusty yellow outfits
tionally been rather low because of vari- with black vertical stripes, and chains at
BaCkGROUN b ous local diseases due to mau-mau their bare feet to prevent their escape.
infestation. To encourage settling on the The bulk of the convicts on Aloysius are
Aloysius Island is a beautiful sandy island island, the Tribunal developed a plan to criminals from all other islands, pirates,
that lies to the very south of the Kingdom attract new settlers, and spread the news and the crew of smugglers’ ships. The
of Ierendi. However, all this beauty actu- about the mines being discovered. prisons are usually full during war time.
ally conceals many unfortunate aspects. The government of Ierendi is financing At the end of their prison term, the
First of all, this territory is under the juris- the construction of homes and resorts convicts are released at the condition they
diction of the Tribunal, since it has been along the north bay of the island and remain on the island for at least another
Aloysius I s l a ~ b
-

e bitterness among the


of Jortan because of the

the bay and that


their land is being taken from *&em.
M a N N i € BlackCmGk
populated Aloysius Island Deep in the interior of the island is a settle-
were forced away by the heroic Makai ment of buccaneers. Surrounded by miles of
forest, their settlement is impenetrable
except by the most Wedadventures. Their
hghly-developed stealth enables them to
quietly scout the twisting forest paths they
created which are almost undetectable.
The leader of the buccaneers is Mamie
Blackcheek, a former prisoner who
escaped from a deforestation team. He
soon drew a loyal following of ex-convicts
looking for a safe place to hide.
d his group of buccaneers
essentially raid small Makai villages,
communities o

activities in the local tourists resorts. them are now after the convicts.
Much of the local jewelry and precious The PCs eventually destroy the
items is sold to the tourists. lizardman lair and safely return the
convicts to Jortan. There the governor
of Aloysius rewards the party (they are
freed or offered free land). If the PCs
were convicts, they could form a band of them remain to keep the camp.

1 55

-
er-.
1
Population: 2,800 the scenic grandeur of other neighboring of northwestern Ierendi Island. Native
Capital: Nula (pop. 600) islands, Elegy is of little political or eco- canoes traveled over 70 miles across the
Area: 924 square miles nomic importance to the Kingdom. open ocean to put the dead to rest in the
However, its predominantly Makai popu- sea caves of the southwest coastal cliffs.
“Hey,folks buried here for centuries, you lation is self-sufficient, meeting its needs The practice ceased as a result of a curse
don’t think there’d be legends about by fishing, farming, and sheep-raising, that fell upon the Ierendi Makai. One
ghosts and hauntings?” Now the guide and the slow pace of life seems quite satis- tribal legend refers to the Rising of the
Worro suddenly gets talkative, as the factory to the natives. Unrepentant Dead, the ghost of an evil
group scrambles down the crumbling Geographically, Elegy Island is a rocky shaman who served his chief by summon-
rock clifftoward the roaring surfand the plateau that dips from the western high- ing forth the spiritless forms of the tribal
sea caves below. ‘‘yeah, now they started lands to the eastern coastline. The south- ancestors-and once summoned, the
the burials again, maybe the old guys west coast is a region of high cliffs called undead fell upon the tribes and devoured
object to the newcomers-heh, heh. A Nyx’s Post Pile. Here great many-sided them. Another legend says a tribal chief
bunch ofmalarky, that’s all it is. Supersu- columns of basaltic lava have tumbled ignored the taboo against disturbing the
tious TU bbish ...” from the cliffs into the sea, forming a possessions of the sanctified dead, and
coastline of rock pillars jumbled like jack- thereby brought ruin on himself and his
BEXkGROUNb straws. The sea has carved many caves people. A more prosaic explanation has
into these cliffs. The eastern coast is bor- been suggested by scholars: that a plague
Elegy is a green peaceful island to the dered with gentle beaches and narrow of tomb rot, contracted by grave robbers,
northwest of Ierendi Island. Nula is a inlets, and most of the population lives in decimated the tribes of northwestern
sleepy little fshing port of 600 people; villages along these inlets. The central Ierendi.
the modest, three-storey brick adminis- region is a mix of,steep-sloped, wooded In recent years, a number of wealthy
trative building of the United Tribes of valleys and grassy hills grazed by herds of and civilized natives of Makai descent
Elegy is the island’s largest man-made sheep. have reinstituted the practice of cave bur-
structure. For hundreds of years, until the sixth ials on Elegy. A Makai’s wealth is tradi-
Poor in natural resources, too rugged century AC, Elegy Island was the sacred tionally buried with him, and such is a
for plantation farming, and lacking in burial ground of the savage Makai tribes great lure for grave robbers. As a result,

‘ I ”
56
b
~
I a :-

for information about ancient Makai cus-


toms and legends.
4. He can be the keeper of a treasure
trove. Jaime is the custodian of centuries

search and discover the caverns and


hidden ships of the pirate base,
confront the ruthless buccanee
as theh magic-users’ ill
ated dead, and offe
and devices.

Adventure: A Question of Honor


(Basic)
Men ate disappearing from a village on
the northern coast. Zombies ate sighted
ative wealth an in the woodlands, making their way to
the sea where they disappear in the surf.
All evidence points to the Honor
e curse of the living dead. Island mages , who are accused of raid-
More recent tombs boast more ing the island for necromantic experi-
ments.
In fact, a native islander is cooperat-
ing with an Ierendi wizard trying to
build a zombie army. The Honor
engaged to design underg
vaults that will challe

directed by Makai wisemen and chiefs to


seek out Jaime and ask for his aid. wonders of Honor
Haven’t you heard about the hulks
rotting on the rocks, and the corpses
they’ve found floating with the
throats ripped out? I’m not a supersti-
tious man, but I don’t laugh at the ignorance.

c- E
Population: 1,800 of the myriads of local birds. the birds only for their
Capital: Vlaad (pop. 1,100) The fine trees of the islands have slowly and then release them.
Area: 802 square miles disappeared, leaving only marine pines e bird population never
with gnarled, knotty wood unsuitable for at the peak of the feather
“Welcome to Fletcher Island! This is the arrow-making.
isle where the wildest fantasies will come The buds are as abundant as ever, seek- y stop at Vlaad to buy or
true! Be a hero for one day, find the ing rocky homes in the natural alcoves in special crystals that are
spouse of your dreams, or discover fabu- the cliffs and feeding on the millions of caves on the island. The
lous treasures!” The guide, an elegant cicadas that thrive in the pine trees. islanders call the crystals “fire starters”
man in a white costume, welcomes the The residents, or Fletcherites, enjoy a because of their ability to help start fires
newcomers while native girls offer gar- pleasant, mild weather. Many of them by capturing the rays of the sun. The q s -
lands of flowers and motion the tourists moved into large cave-like holes, ieft- tals are actually natural magnifying
toward open coaches. “Please, come and overs from the ancient volcanic activities. glasses formed by the hot lava when it
visit our estates, take a tour on our flying Most of the native Fletcherite homes exist came into contact with sand. The stones
carpets, and enjoy your time at the many in the underground caves. The meuopol- are rough and usually need grinding and
inns on the beach! Welcome to Fletcher itan and foreign settlers remain at Vlaad, polishing to become adequate “fire
Island!” a small village on the south coast. starters.”
The most common foods on the island Polished stones command prices of 200
I3aCkGICOUNb are grapes, citrus, and olives. The fmest to 300 gp. The island yields hundreds of
Ierendi wines come from here. Fletcher- these stones each year. Most of them are
Fletcher Island lies just northeast of the
ites supplement their diets with fish and shipped to the metropole and sold on the
main island of Ierendi. It was named for
nutritious fungi that grows in the caves of marketplace or to the navy.
Sama the Fletcher, once a prisoner on the island.
Aloysius, who found his way to Fletcher. Fletcherites export frne dawn pillows
During the Days ofRightand the Cele- and mattresses that are famous in all
He spent the rest of his life producing bration of the Sea, residents kill hun- coastal nauons in the area. It is said that
fine arrows from the trees and artistic cre- dreds of the island’s birds to feast the Emperor of Thyatis offered his
ations made from the beautiful feathers upon-quite a spectacle for the tourists. Empress an enure bed of Fletcher Dawn
Krik owns a
Vlaad.

Fletcherites are mast

tower and shout

trance to a cave and follow


of passages to an exit near a beach.
Strangely, the vegetation is much
thicker and different from the usual
flora on Fletcher.
The party actually entered Mr.
Coarke’s residence. The wizard,
amused by the visitors’ wishes, trans-
formed the property into a pseudo-
prehistoric world, with giant
dodo-birds and equally giant carnivo-
rous beasts.
Characters who are eliminated sud-
Mtt Coatlke’s Res denly appear at Mr. Coarke’s resi-
s to maintain the dence, in the lobby. They are
The so-called Mr. C
welcomed by the host and

a very special sort of help. Magnus is sort of a heroic figure among


He will recreate entire surrounding the natives for his prowess at pirogue rac-
within his estate to stage fictitious situa- ing. can often be found with
tions and please his customers’ fantasies. Dizzy and Krik, two old friends from the
Mr.Coarke installed literally hundreds of navy. Dizzy the Flying Carpet
magical devices throughout his estate, Semite for the Coarke Residence,
which help him in his endeavor.
I
II-

HONORIShNb

to sink into the ocean, leaving three in Alphatian, though LUC M I ~ W ~ C is


(DM: 2,000 spell casters, 4,000goblin smaller islands-Honor, Elegy, Roister- spoken only by a handful of high level
slaves, 50 + elementals) above sea level. All native plant and ani- spellcasters.
Capital: Filtot (population 740) mal life were destroyed in the Great The Honor Island mages also immedi-
Area: 10 square miles Eruption. A bleak jumble of jagged lava ately earned a reputation for belligerence
flows, cinder fields, and barren volcanic toward outsiders and ruthlessness toward
“Look, I realize you must swing some slopes, Honor Island was never repopul- enemies. Generally judged as evil by the
weight with the Ebunal to get a Sisitor’s ated by Makai natives or mainland immi- Ierendi, they have nonetheless proved
pass here, but don’t try throwing your grants. Only the hardiest of plants grow valuable, if expensive, allies in Ierendi’s
weight around in Filtot, or you’re a dead here, occasional sprinklesof green against occasional wars to maintain indepen-
man. The least of these sorcerors could the bleak, black volcanic landscape. dence from the mainland empires. Their
bake you like a bun with less effortthan it In the seventh century AC the island armored fireship fleet has operated as an
takes to swat a ffy” was settled by a colony of humans and independent mercenaryunit in the Ieren-
goblins. Their origins are rumored vari- di Navy in numerous critical sea battles
ously as Alphatian, Glantrian, and over the centuries.
Nithian; however, no evidence or report Though generally considered part of
Little is known about this island, located
confirms any of these theories. These the nation of Ierendi, Honor Island is in
almost in the center of the kingdom, and humans immediately gained a reputation fact a sovereignnation, with irregular and
little is known of its inhabitants. The for remarkable skill with magical devices unreliable diplomatic relations with the
magic-users of Honor Island aggressively and spells, and are commonly known Ierendi government. Both sides acknowl-
guard their secrets. Visitors are not per- among the Ierendi as the “Honor Island edge mutual dependence. Ierendi needs
mitted, and intruders receive harsh treat- mages.”
ment or disappear mysteriously. Honor Island €or national defense, and
The Honor Island mages are refugees Honor Island needs Ierendi for food and
Mount Kala is an active volcanic cone
from an Alphatian subject nation on an supplies, but there is no love or trust
on the site of a catastrophic second centu-
island southeast of the Isle of Dawn. between the two cultures.
ry BC eruption. Subsequent subsidence
Many of the oldest magical reference texts Honor Island’s representatives have
caused an island the size of the Five Shires found in the mages’ Citadel are written asserted for centuries that they have no
HONOTC
IslaNb

i p s , but they can maneuver regard-

rs at bow and stem for

Because of the heavy armorhg and the

intruders at a greacdistance, and


of magic-users, goblins, an
breathing dogs are said to sweep
fields and mountain slopes night
in search of intruders.
Mount Kala is known to be active
Honor Islander referen ored shelters on the deck
been no evidence of an . ers to cast spells with
centuries. The volcano

of Honor Island smiety are


the goblin sldves. Descended from gener-
ations of slaves, these goblins are com-
HONORIslaNb
...,
s - _..... ...*.*..
“ . . . . . “ . . . l

~ I .........
. . .*..*I a . I I i 9 I *. .I I( I I . 1 s : * ,d

pletely docile, following their masters’ to specialize and concentrate on research buildings feature large, open porches and
orders without hesitation. Although slav- or magical technology. Progress is much verandas and angular, geometric forms.
ery is illegal in Ierendi, the Honor Island- slower-only a few achieve 20th level or Most notable is the complete absence of
higher. cultivated or wild plant life which is quite

lants and flowers to deco-

this imposture. The ton trousers wi ers rarely are permitted to leave
black trousers, tuni
hats with broad br
eyes from the sun.

servants in their

for freedom, and helping h


The Honor Islanders Island’s wealth is
beings from the Plane of
they are never permitted

assistants. Plasm

know 3-6 spells. A few e their hands full


ge from prying eyes

arro Guano Pamols .


HONORlslaNb

the following) is sent to investigate. 15 minutes notice. Honor Islanders again. The Honor
Each guard tower is manned by a team There are two guard patrols (see pre- Islanders have a soft spot in their hearts
of watchmen (3-6 magic-users of various vious text) on the r i m at all times, four in for scoundrels (probably because they are
levels) and goblin servants and guards case of an alert. The only path down the
(10-20). s a narrow stair-
Guard patrols use the towe
alternating between 12 hours
hour outdoor patrols followed by 3 l l u L

once a university, a
and a small city, all in
of tunnels, chambers,

The main building, seemingly clinging


to the wall above the crater “lake,”
resembles the architecture of Filtot, only
cale. There are 15 levels of
ach open and spacious,
with balconies looking out upon the
lake.”
On top of the main building are four
huge force field domes, each maintained
at a different temperature. Here the life
of the community may be seen, in the
communal dining areas, the concert and
lecture parks, the bazaars (where foods,
goods, and art objects are available), and
in the game arenas, where young and old
sport in stylized magical competitions.
dents and ins&ctors. The Citadel’s workshops, libraries,
-is
iP

me Obserzvatorzy
From the Observato , the intruder is cle ti- the crater. Over the centuries, the Honor
lookouts scan the seas en- Island magic-users have amassed collec-
Warnings of intruders
the guard towers and c the world and from
Island Guard Center,
and command center
watch towers.
When an intruder is reponed, ~ - - - d
patrols around the rim are doubled, d
Response Teams are sent to support the
guard patrols where the intruder was
spotted. Response Teams are crack 6-man
squads of magic-users and clerics of level
10 and higher, all equipped with fly Island Archives, a
devices and an assortment of other magi-
cal items with offense and detection
powers. There are two Response Teams on
call at the Observatory at all times, and in some remote region of the Known Access to the tunnel complex is possi-
two more available for mobilization on World, with a warning to never mess with ble through one of four main corridors
- HONORI s l a ~ b

from the Citadel’s main building. The ally indistinguishable from the back- of ethereal longships carry research par-
resources of hundreds of high-level spell- ground of normal ether; extraordinary ties for long voyages of exploration, but
casters and enchanters for several centu- experiments or magical deduction would these ships are usually out in the ether
with their crews.
measures that An observation platform has been con-
ongst the girders of the sta-
thorized visitor

T- Ether xation without


For a review of travel in Ethereal Plane
Elemental Planes. see th
DM book, pages 18-20.
The surface of the ‘‘lake’’in the crater
is actually an illusion. Demg magic indi-
cates that the lake’s surface is magical, hot-air balloon
m e Etoet? StatioN -
. but doesn’t reveal the magical effec
Simple physical tests (objects dipped in
the lake do not get wet) suggest that the
lake is an illusion.
Beneath the surface of the lake is the
swirling, gray, fog-like substance of the
ether. Beings here can detect the gravity
of the adjacent Prime Plane, and can dis-
tinguish up and down, but are not affect- ships to reach the Gateway to the Prime
ed by gravity. Movement is impossible
without magical assistance. The four transparent spheres house the y dock one may look
The ether directly below the lake is facilities of the Ether Research Labora- of tire, eight miles
adjacent to the substance of air as the cra- tory, where sages study the peculiar sub- detail is visible from
ter continues down the lava tube toward stance and physical laws of the ether, and d smoky. The Gate-
the lava pool and magma chamber ships travel twice a
beneath the volcano. As is clear from the and the planet, car-
diagram, this volume of air ic cllrrn1in&A casional Fire Plane
by the rock of Mount Kala. beings who have business with the Honor
Beneath the Citadel is Islanders
constructed of m
ethereal substance.
I

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