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EASGANN (he/him)

Hoping to become a modern folktale, Easgann wanders the small


rural towns of Xadia righting wrongs as best he can, but thus
far he’s worked from the shadows. As regional tensions rise, he
considers whether he should abandon his loner lifestyle in favor
of lending his sneaky talents to his newly acquired friends.

Devotion ⑥ Liberty ⑧
I know my heart, and it I need the wind on my
rarely interrupts me on back if I’m to feel free.
my path. Agility
Mastery ⑥
Glory ⑩
VALUES

I’ve learned hard enough


Future generations will lessons just living my life. Awareness
whisper my name, if all
Truth ④
goes according to plan!
Influence
The legends of my
Justice ⑧ adventures will decide
The real point of living is who and what I am. Intellect
making things right.

Spirit
Skywing Elf ⑧
ɬ Hinder: Gain one Ⓟ ● when you switch out this
distinction’s die rating for a ④. Strength
ɬ Elf Grace: Spend a Ⓟ● to step up your Agility die
in your dice pool for a test, contest, or challenge
that factors in your elven speed and balance.

Silent Scout ⑧
DISTINCTIONS

ɬ Hinder: Gain one Ⓟ ● when you switch out this


distinction’s die rating for a ④.

Dashing Do-Gooder ⑧
ɬ Hinder: Gain one Ⓟ ● when you switch out this
distinction’s die rating for a ④. SPECIALTIES
ɬ Pay it Forward: When you step down a value die to
Singing ⑥ Sneaking ⑥ Swordplay ⑥
step up someone else’s value in a test, contest, or
challenge, you may also recover one of their stress
dice equal to your original value die rating.
Afraid
ASSET Angry
Long Dagger ⑧
Corrupted
STRESS

A dagger as long as Easgann’s forearm that can parry


any blade.
Exhausted

Injured

Insecure

© and ™ Wonderstorm Inc, 2021. Cortex system © Fandom Inc. All rights reserved. Tales of Xadia Easgann

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