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COLONIST
JjL .....---
1---------------- ---·----------- I I
I If
ER FOLIO
CHARACTER SHEET
~·
SKILLS RANK DICE POOL
Astrogation lint) 0
••••
Athletics (Brl
Charm (Prl
0
1
••
o+
Coerce (Willl 0
•
Computers lint)
Cool (Pr)
0
1
••••
o+
Coordination (Ag) 0
••
Deceit (Cun) 0
•
Discipline (Willl
Knowledge (Intl
0
1
•
o+++
Leadership (Pr)
Mechanics lint)
0
1
••
o+++
Medicine (Intl 2 oo++
Negotiation (Prl 1 o+
Perception (Cun) 0
•
Pilot (Agl
Resilience (Brl
0
1
••
o+
Skulduggery (Cun) 0
•
Stealth (Agl 0
••
Streetwise (Cun) 0
•
Survival [Cun) 0
•
Vigilance [Willl
COMBAT SKILLS
0
•
Brawl (Brl 0
••
Gunnery (Ag) 0
••
Melee (Brl 0
••
Ranged - Light (Agl 0
••
Ranged - Heavy (Agl 0
••
Ability Proficiency Difficulty Challenge Boost Setback Force
Die t Dle 0 Die t Dlee Die O Die • Dle O
3 12
CURRENT
CRITICAL INJURIES
11
CURRENT
Once per encounter, use the Medicine skill to heal an ally. The check is Easy 1+1
if the character 1s equal or below half hrs wound threshold, Average 1++1
rf he
rs above half. and Hard lt +ti rf he exceeds his wound threshold He heals 1
wound per* and 1 strain per t> Once per adventure. you can heal a Critical
Injury The difficulty depends on the Cr1t1cal ln1ury.
2 Emergency
Use as a maneuver to heal 4 wounds to a droid. Consumed on use.
Repair Kits
Comlink Allows communication between characters with Comlinks.
Druid Chassis Armor plates provide Soak 1, already included in soak value
Med kit Allows you to repair erm, heal- organic beings by using the Medicine skill
MONEY
400 credits
CHARACTER SHEET
3 12
CURRENT
·.
[RITICAL INJURIES
CURRENT
Once per encounter, use the Medicine skill to heal an ally. The check 1s Easy (+ I
if the character 1s equal or below half his wound threshold , Average (++1
1f he
1s above half, and Hard (+++1 1f he exceeds his wound threshold . He heals 1
wound per 'ff and 1 strain per t). Once per adventure, you can heal a Critical
ln1ury. The difficulty depends on the Cr1t1cal ln1ury.
Druid Chassis Armor plates provide Soak 1. already included in soak value
Medkit Allows you to repa1r- erm, heal- organic beings by using the Medicine skill
MONEY
CHARACTER SHEET
SPEDES llROfll
CAREER (!.OlONf)f
- CURRENT
CRITICAL INJURIES
CURRENT
Once per encounter, use the Med1c1ne skill to heal an ally The check 1s Easy (t J
1f the character is equal or below half his wound threshold, Average (+ti 1f he
1s above half. and Hard (+ + + 1 1f he exceeds his wound threshold He heals 1
~- wound per ':(:I. and 1 strain per tJ. Once per adventure, you can heal a Critical
ln1ury The difficulty depends on the Cr1t1cal ln1ury
SKILLS CAREER? RANK DICE PDDL
Astrogation lint)
Athletics (Br)
I-