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Loot System Guide

<Meh> ALLIANCE – EARTHSHAKER PVP


1. INTRODUCTION

• Welcome to the <Meh> loot system guide.


• This guide contains all the knowledge you need to understand
and participate in the our Personal Priority loot system.
• This loot system is designed for rapid loot distribution,
increased raid tempo, managed expectations and minimal
drama.
2. OVERVIEW

All raiding characters create a Your personal item values are tracked and What happens when an item drops?
personal list of desired items from updated drop by drop using the following
raid instances and assign a value to formula: The ML will reference the character and loot
each item. tracking spreadsheet to determine the recipient
Your initial value assignment based on highest value.
Use our template and this guide to +
create your personal list. Attendance points Since this is a new system, the Loot Council can
+ override the assignment order
Your list is added to our character Pass or Item-Loss bonus values
and loot tracking spreadsheet, =
updated daily and visible to raiders. Final item value

Once submitted, you must contact an


officer to discuss changes.
Cut-off will be #####
3. CREATING A LOOT WISHLIST

• Start by making a copy of the Wishlist builder using this link:


CLICK HERE TO COPY THE
WISHLIST BUILDER

• Once the page opens, click


the “Make a copy”
3. CREATING A LOOT WISHLIST

• Fill in the required data: use only the lightly shaded cells
• Do not use copy paste!
After selecting your main role and
offspec a list of possible items
appears in this section to aid you in
building the list.
3. CREATING A LOOT WISHLIST

• If you have any errors, the right side section will stop showing
available items and will show an error list:
Without errors: With errors:
3. CREATING A LOOT WISHLIST
• All item restriction rules are automatically validated:

• All item restriction rules are automatically validated and enforced by the spreadsheet:
• Class/role eligibility and priority rules – Non priority items have to be receive a value of 38 or less. (eg: Caster Loot for Healers)

• Each bracket has a maximum allotment of 3 allocation points.

• Gold and Silver items cost 1 allocation point

• Copper items don’t cost allocation points

• Gold items also occupy both item slots for its assigned value. (example: Neltharion’s Tear is a Gold item. If its assigned at value 50, no
other item can be assigned at value 50. Tier armor is classified as Unlimited. You may have two of them at a value of 50 instead.)

• You can only have 1 item of each type per bracket (you cannot have two rings on bracket 1)

• You can only list unique items once


3. CREATING A LOOT WISHLIST
SUBMITING A LOOT WISHLIST

• Once you complete your loot list


rename the google document to:
“[Name] – Loot List”:

• Final step is to submit the file CLICK HERE TO ACCESS


through a form: SUBMISSION FORM
3. CREATING A LOOT WISHLIST
SUBMITING A LOOT WISHLIST

• Click the add file button and


submit:
4. LOOT DISTRIBUTION
POINT CALCULATION

Your personal item values are tracked and updated daily using the
following formula:

Your initial value assignment


+
Attendance points
+
Pass or Item-Loss bonus values
=
Final item value
4. LOOT DISTRIBUTION
POINT CALCULATION

Your personal item values are tracked and updated daily using the
following formula:

Your initial value assignment


+
Attendance points
+
Pass or Item-Loss bonus values • Item specific bonus points every time an item drops and you don’t win it:
• 1.4 points if you were the top point holder (or tied at the top)

= • 0.4 if you weren’t at the top


• You gain these bonuses irrespective of the reason you don’t win the item

Final item value (loot council decision, lost a roll or you decided to pass)
• The rationale is that if you were at the top and you didn’t get the item you
should have an advantage the next time that item drops.
• Example with two persons tied at the top spot:
• The loser would get 1.4 points, everyone else below would get 0.4 points
4. LOOT DISTRIBUTION
POINT CALCULATION

Your personal item values are tracked and updated daily using the
following formula:

Your initial value assignment


+ • From 0 to 10 points
Attendance points •• According to attendance in the last 16 raids
100% attendance in the most recent 16 raids = 10 points to all items

• Example 1: 50% attendance


after 4 raids = 1.25 points
(one fourth of 5 points)

• Example 1: 50% attendance


after 16 raids = 5.0 points
4. LOOT DISTRIBUTION
LOOT RANKING
• You will have access to the full ranking list so you know who is due to receive the next drop
• Since this is a new system for us: the loot council will have override priority on all loot
assignments!

Example
only

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