Professional Documents
Culture Documents
DISCARD YOUR
BODY ?
1
The Merging of Man and Machine
WOULD YOU DISCARD YOUR BODY ?
OUTLINE
Concept
Past
Abacus
Difference Engine
Vacuum Tubes
Deep Blue
Desktops
Laptops
Super Computers
.
.
.
5
STATE OF THE ART
Robot Arm
6
Eric Harper
STATE OF THE ART
8
Eric Harper
STATE OF THE ART
10
STATE OF THE ART
Stimulating the brain internally could be also used to
control living creatures.
This rat has been turned into a robot. Each movement it
made has been controlled by a computer.
It shows how well animals understands signals that come
directly from the brain
Electrodes were implanted in part of the rat’s brain that
picks up the signals from its whiskers
Can navigate by sending signals directly into its brain
Search and rescue problems
Lots of advantages
Small, mobile, can keep moving for 12 hours
Less expensive than robots
11
STATE OF THE ART
RoboRat
12
MOORE’S LAW
13
MOORE’S LAW
14
TRANSITION
Brain implants will restore senses that have been
lost; and enhance those we already have!!!
Cosmetic surgery –for improving people’s looks
What if you could be smarter, more talented ,
more athletic
Supernormal senses, supernormal reflexes,
ultrasound, infrared
Wireless internet connection in our head.
15
16
WHY WILL YOU DISCARD YOUR BODY
Take a moment to think about your own human
body
19
YOUR FRAGILE BODY
Most people who die of (old age) are fine mentally.
It is their bodies that fail them.
Declining vision, the deterioration of hearing, the
loss of agility and flexibility, incontinence, heart
problems, organ failures, joint inflammation, etc.
The thousands of diseases of old age happen, for
the most part, to the body.
There are diseases that do destroy the brain, but
these diseases affect a minority of the elderly.
20
THE POWER OF BEAUTY
beautiful people have significant
advantages in human society.
If you could snap your fingers and have
a body that is beautiful and flawless,
would you do it? Of course you would.
And it is completely arbitrary –
if your brain happens to have a
beautiful body encasing it, you have
won the lottery. If not, then you have
definitely lost. You are trapped.
21
THE POWER OF BEAUTY
Billions of people on this planet inhabit bodies
that are average in terms of beauty. And billions
more are downright ugly. The lucky few are
beautiful.
there are the many ugly things that go with aging.
Transportation
23
THE PULL OF VIDEO GAMES
24
THE PULL OF VIDEO GAMES
video games appeal to a huge and growing audience,
and the popularity of video games is increasing as
they become more and more realistic.
25
Half-Life 2 (2004)
Pac-Man (1980)
THE PULL OF VIDEO GAMES
And eventually they will become so realistic that
you could imagine yourself "living" inside of a
video game.
Imagine the experience you have when you ride a
real roller coaster in terms of sights, sounds,
motion, wind, touch. A video game experience of
a roller coaster is pathetic.
despite their photo-realistic imagery, video
games currently do a poor job at emulating
reality
26
THE PULL OF VIDEO GAMES
They want to experience not just vision, smell, taste,
touch and sound, but also things like muscle position,
balance, pain and pleasure.
people want to experience video games in the same
way that they experience the real world.
Vertebrane is the system that will make that
possible. Vertebrane will tap into all of the brain's in-
going and out-going nerve signals and offer a fully-
immersive video game experience.
27
VERTEBRANE
In order to pump realistic in-game images into your
brain, you need to tap into your brain's optic nerves.
The in-game images flow straight into the visual
cortex of your brain, so that your brain sees the in-
game world in exactly the same way you see the real
world now.
It is the same for sounds and other sensations.
The idea is to pump artificial sensory perceptions
from your in-game body right into these main
sensory nerve bundles as they enter the brain.
In a similar way, all of the messages from your brain
to your muscles flow to your in-game body and it
moves accordingly. 28
VERTEBRANE
the Vertebrane system installs shunts into every
nerve pathway connecting to your brain.
The Vertebrane system itself is a small but
extremely powerful computer system. It might be
manufactured so that it replaces one of the upper
cervical vertebrae in your spine. A small fuel cell is
packaged with the computer, and it uses glucose in
the blood for power.
The system is wireless, and it has several modes:
pass-thru and in-game.
With Vertebrane, you actually live inside the game.
The game world is no different from the real world as
far as your brain is concerned. 29
VERTEBRANE
Your in-game body will not suffer from any of your
biological flaws. Nor will they dry out, get tired or
cloud up. You will always be perfect.
In other words, your in-game body will be a perfect
super-human body. It will be beautiful, fit, lean and
taut. It will perform perfectly, at a level far better
than your own biological body.
you will be able to do things that your physical body
cannot possibly do now.
Fly through the air like superman. Ride a magic
carpet. Get shot and then respawn to do it again.
30
VERTEBRANE
You will be able to fly through the air.
You will be able to take on the persona of any super
hero.
You will be able to have unlimited wealth.
32
33
The robotic revolution is going to
change our world very quickly
and the pace of research will
quicken.
34
ADVANCEMENTS IN COMPUTERS
Pattern recognition,
Machine learning,
Robotics,
Computer vision,
Statistics,
Knowledge representation
Neural Networks
DNA Computing
Quantum Computing
Moore’s Law
35
THE FUTURE
Controlled metabolisms
computer enhanced brain
External memory
36
37
38
39
40
41
42
43
44
Robots may take over our world
Not metal and silicon humanoids
45
―If man realizes technology is within reach, he
achieves it like its damn near its instinctive‖
46