Analysis of film comes through content (what is in Eye Level Angle the film) and form (how the film is portrayed). High Angle Types of Films (Realism, Classical, Low Angle Formalism) Oblique Angle Shots Angles Lighting Lighting High Key Lighting Color Low Key Lighting Sound Chiaroscuro Lightning Editing Silhouette/Black Lighting Mise-en-Scene Color Saturated Color (conveys happiness, fantasies, Realism – a filmic style that favors the romance, or some idyllic scenery) commonplace, portrays its subject objectively, and Desaturated Color (conveys the past, struggle, attempts to emulate real life without manipulation. depression, or some other dystopic scenery) Characteristics Unprofessional actors Sound No special effects Diegetic – sound whose source is visible on the On location sets and props screen or whose sound is implied to be present by Minimal editing the action in the film; also characterized by off- Natural lighting screen or on-screen. Documentary-style Ex. Voices of characters, sound made by Classical – the mode that falls between the two props, music coming from instruments in film extremes of Realism and Formalism; strives to Non-diegetic – sound whose source is not visible achieve authenticity of real people and real events on the screen nor has been applied by the action of but with the manipulation of its creative the film; basically any sound that comes outside production elements. the story place. Characteristics Ex. Narrator’s commentary, sound effects Professional actors added for dramatic effect, mood music Minimal or no special effects On location or in studio Editing Styles Editing used for time-lapse Continuity – collapse of time and space Lighting and sound used to create a while preserving fluidity mood Classical – first popularized by D.W. Griffith, Formalism – a filmic style which alters reality and this style jumps from log shot to medium showcase the director’s subjective experience. shot to close up for dramatic effect Characteristics Radical Subjective Continuity – cuts of Professional actors different time and space for dramatic effect Relies heavily on special effects Thematic – edits that are driven by a Editing speeds up and slows down particular theme time Associative – juxtaposition of two shots Lighting and sound create that when combined have meaning (but exaggerations separate, they do not) Breaks illusion of reality Dialectic – edits driven by expressing a contradiction Shots I. Extreme Close Up (ECU) Mise-En-Scene – a French word that means II. Close Up (CU) “placed on stage.” Everything that appears before III. Medium Shot (MS) the camera and how it’s arranged on the screen to IV. Full Shot (FS) convey meaning in the film. V. Long Shot (LS) 1. Placement around frame VI. Extreme Long Shot (ELS) 2. Face to camera VII. Deep Focus Full turn VIII. Over-The-Shoulder (OTS) Three Quarter Turn IX. American Shot Quarter Turn X. POV Shot Half Turn (Profile) Back 3. Territorial space Background Mid-ground Foreground 4. Frame constraints Tight Frame (conveys subject’s intensity, importance and inability to escape) Open Frame (conveys desolation, space, freedom, or insignificance)
ANIMATION AND FILM LANGUAGE
What is the production pipeline? Logical organization of the steps required to produce an animated feature film Overlaps with the company organizational structure – departments, budgets
ANIMATION FILM MAKING
Production of an Animation Film Pre-production Production Post-production
Some major components of pre-production
Story Boarding Layouts Model Sheets Animatics
The Storyboard helps to finalize the development
of the storyline, and is an essential stage of the animation process. It is made up of drawings in the form of a comic strip, and is used to both help visualize the animation and to communicate ideas clearly. Once the storyboards have been approved, they are sent to the layout department which then works closely with the director to design the locations and costumes. Model sheets are precisely drawn groups of pictures that show all of the possible expressions that a character can make, and all of the many different poses that they could adopt. In order to give a better idea of the motion and timing of complex animation
Describe The Different Forms and Conventions of Film and Moving Pictures (Lights, Blocking, Direction, Characterization, Acting, Dialog, Setting or Set-Up. EN5VC-Ib-5.1