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1.
Kinematics
r1
OP = x1ˆi + y 1ˆj = r1 Q(x2, y2)
OQ = Position vector of point Q r2
OQ = x ˆi + y ˆj = r
2 2 2
O (0, 0) x
If cartesian plane is changed.
y′ y
P(x1, y1)
Q(x2 , y2 )
O′ x′
x
O
O'P ≠ x1ˆi + y 1ˆj
= x '1 ˆi + y '1 ˆj
O'P
\ On changing cartesian plane, position vector changes.
Position vector depends on choice of cartesian plane.
Displacement :
y Change of position vector is known as displacement.
y It is a vector quantity.
y Displacement = change in position vector.
Kinematics
2.
y
D
r1 –r1=
r2
Q
r2
O x
y′ y
r 1′
r1
r 2′ Q
r2
x′
O′
O x
3.
y If cartesian plane is changed
D = r2 − r1 = r '2 − r '1
OQ − OP = O' Q − O'P
\ Displacement remains same after changing cartesian plane.
P
D = PQ
Shortest
path
Q
Magnitude of displacement = length of shortest path = | D |
Distance :
y It is also called as path length.
y Distance between two points can have many values depending on path
taken.
y It is a scalar quantity.
y Distance ≥ d0 (shortest path)
\ Distance ≥ |Displacement|
y For a straight line path
l Q
x
l l l l l ll lll l
l ll
l l l l l l lll ll
P l l
Distance = |Displacement|
Kinematics
|D| = x
4.
y For a very small path
Distance = |Displacement|
Velocity :
y It is rate of change of displacement with respect to time,
or Rate of change of position vector w.r.t time
Big interval
Instantaneous velocity
C
A Vavg
B
57 cm
∆x 57
Average velocity from A to B= V= = cm / sec along AB
∆t 4
dx dx
Instantaneous velocity at C, VC = ⇒ | VC | =
Kinematics
dt dt
5.
Speed :
Path length Distance
y Speed
= =
time time
Time taken to reach B from A = 4s
t
x,d lll ll l ll 76 cm
d l ll
l
l C ll
ll
ll
ll B
ll
ll
ll
l
ll
ll l ll
ll
Vinst
Tangent to the path
C
Acceleration :
y It is rate of change of velocity w.r.t. time.
dV V −V
a= a= 2 1
dt t2 − t 1
Kinematics
6.
y Acceleration → Pushing
V (speeding up)
(slowing down)
V V
V V V
accn accn accn
(slowing down)
V= u + at V = Final velocity
1 2 u = Initial velocity
=
S ut + at a = Acceleration
2
S = Displacement
V=
2
u2 + 2 aS
All are taken with sign
Valid when
(1) Straight line motion
(2) Acceleration constant
y Application of equation of motion.
y Free fall → motion under gravity only.
u V=0
(1) Time to go up, t = g
g
u
Time to go down, t =
g
2u u
Total time, t =
g
Kinematics
7.
Proof :
At topmost point, V = 0 +ve
V = u + at g
⇒ 0 = +u +(–g)t
u u
⇒ t=
g
Example :
20 m/sec
2 × 20
=t = 4= sec 2 sec ↑ +2 sec ↓
10
u2
(2) Hmax =
2g
Hmax
Proof :
At topmost point, V = 0
+ve
u = +u, a = –g, S = +Hmax
V2 – u2 = 2aS g
2
u
⇒ O2 − u2 =2(−g)Hmax ⇒ Hmax =
2g u
Example :
20 m/s
202
=
Hmax = 20m
2 × 10
10 m/s
102
=
Hmax = 5m
2 × 10
Kinematics
8.
30 m/s
302
=
Hmax = 45m
2 × 10
drop
(u=0)
g
2h
(3) h t= → Time to reach the ground
g
Proof :
u=0
g
+ve
u = 0, a = +g, S = +h
1 2 1 2h
=
S ut + at ⇒ h = 0 × t + g t2 ⇒ t =
2 2 g
(4)
Proof :
drop g
(u=0)
+ve
u = 0, a = +g, S= +h, V = ?
h
V2 – u2 = 2uS
V = 2gh
V ⇒ V2 − 02 =
2 gh
⇒ V=2 gh
Kinematics
9.
(5)
t3 t3
u2
t2 u2
u 1 t2
u1
t1 u u t1
Example :
tI t
Find or AB
tII tBC
h/2 I
II
h/2
Solution :
Ball will move faster from B to C as compared to A to B.
\ tBC < tAB
h
2⋅
2 h 2h
t=
AB = = tI , tAC =
g g g
2h h
tBC = t AC − t AB = − = tII
Kinematics
g g
10.
h h
tI g g 1
= = =
tII 2h h h 2 −1
− ( 2 − 1)
g g g
Example :
h = 20 m.
First ball ‘A’ is dropped and when it reaches near
ball ‘B’, ball B is dropped at that instant. Find the
difference in time of sound produced when ball 1
A (dropped)
‘A’ and ball ‘B’ hit the ground.
Solution : h/2
2 × 10
=t 12 = 2 sec
B (dropped)
10 2
2 × 20
=t13 = 2 sec Ball 'A'
10 h/2
= − =
t23 t13 t12 (2 − 2) sec
3
2 × 10
=t23 = 2 sec Ball 'B'
10
Example : 1
Person sees the ball at position (2) twice, once
when ball is moving up and once when ball is
going down. Find the difference in time between
these two events. 2
10 m
20m/s
Kinematics
11.
Solution :
(3)
Example :
70 m
u
(3)
Solution :
u2 u2
Hmax = ⇒ 70 =
2g 2 × 10
⇒ u=
10 14 m / s
For time gap
Kinematics
12.
2 × 10
∆t= t12 + t21= 2t12 = 2
10
∆t =2 2 sec
Example :
13.
Example :
12
Solution :
12
Variable acceleration :
dt dt dt2
14.
y a = f(t) is given
dV
dt
= a ⇒ ∫ dV = ∫ adt ⇒ v= ∫ adt
dV dV dx dV
y a = = × = V
dt dx dt dx
dV
⇒ a=
V
dx
Example :
Acceleration of a particle is given by, a = 3t2 + 2t + 2. If initial velocity of
particle, u = 2 m/s and at t = 0 particle is at x = 0. Find velocity of particle
at t = 2 sec.
Solution :
dV u = 2 m/s
= 3t2 + 2t + 2
dt
t t t t
⇒ ∫ dV = ∫ 3t dt + ∫ 2 t dt + ∫ 2 dt
2
0 0 0 0
Example :
The position of a particle moving in the xy-plane at any time t is given by, x
= (3t2 – 6t) meters, y = (t2 – 2t) meters. Select the correct statement about
the moving particle from the following.
(A) Acceleration of the particle is zero at t = 0 sec
(B) Velocity of the particle is zero at t = 0 sec
(C) Velocity of the particle is zero at t = 1 sec
(D) Velocity and acceleration of the particle are never zero
Solution :
Position at t = 0
t = 0 ⇒ x = 3 × 02 – 2 × 0 = 0
t = 0 ⇒ y = 02 – 2 × 0 = 0
Kinematics
\ Particle is at origin at t = 0
15.
dx
Velocity in x direction, Vx = = 3 × 2t − 6 = 6t − 6
dt
dy
Velocity in y-direction, Vy = = 2× t − 2 = 2t − 2
dx
At t = 0 y
Vx = –6 m/s, Vy = –2 m/s
∴ V= (−6)2 + (−2)2 = 40 6
V is non-zero at t = 0 x
dVx d2 x 2
Acceleration in x-direction, =
ax = = 6
dt dt2
dVy d2 y
Acceleration in y-direction, =
ay = = 2
dt dt2
a 6iˆ + 2ˆj
=
| a |= 62 + 22 = 40
Acceleration is constant (not changing with time). Acceleration is never
zero
At t = 1 sec
Vx = 6 × 1 – 6 = 0 and Vy = 2 × 1 – 2 = 0
V= Vx2 + Vy2 = 02 + 02
V=0
\ Velocity is zero at t = 1 sec
Ans. Option ‘C’ is correct.
Example :
Acceleration of a particle moving along x-axis is given by, a = 3 – 2t m/sec2.
At t = 0 sec and at t = 6 sec, particle is at same position. Then find
(1) Initial velocity of particle
(2) Velocity of particle at t = 2 sec
Solution :
dV
a= = 3 − 2t
dt
V t
⇒ ∫ dV =∫ (3 − 2t) dt
V0 0
[V ]V
V t
⇒ = 3t − t2 = (3t − t2 ) − (0) = 3t − t2 s
0 0
⇒ V = V0 + 3t – t2,
Kinematics
16.
where, V0 is initial velocity i.e. velocity at t = 0
Now,
dx
V=
dt
x t t
3t2 t3
∫ dx =
∫ Vdt ⇒ ∫ dx= ∫ (V0 + 3t − t )dt ⇒ [x]x
x
⇒ 2
= V0 t + −
x0 0
0
2 3 0
3t2 t3 3t2 t3
⇒ x − x0 = V0 t + − ⇒ x = x0 + V0 t + − ,
2 3 2 3
Where x0 is initial position
i.e., at t = 0, x = x0
Now given that particle’s position is same at t = 0 and t = 6 sec.
\ At t = 0 and t = 6 sec, x = x0
62 63
⇒ x0 = x0 + V0 × 6 + 3x −
2 3
⇒ 6V0 = 72 − 54 = 18
⇒ V0 =
3 m/s
\ Initial velocity, V0 = 3 m/s …(1) Ans.
Now,
V = V0 + 3t – t2
V = 3 + 3t – t2
At t = 2 sec,
V = 3 + 3 × 2 – 22
V = 5 m/s
\ Velocity at t = 2 sec, V = 5 m/s …(2) Ans.
Example :
Acceleration of a particle moving along x-axis is given by a = –4x (where x
is in m and a is in m/s2). At t = 0, particle passes through origin with 2 m/s
velocity. Find
(1) Velocity as a function of x ⇒ V = f(x)
(2) Position as a function of time ⇒ x = f(t).
Solution :
V x
V dV V dV
a=
dx
⇒
dx
−4x ⇒
= ∫ VdV =
2
− ∫ 4 xdx [
0
at x = 0, u = 2 m/s]
V x
V2 x2 V2 22 x2 02
⇒ = −4 ⇒ − =
−4 −
2 2 2 0 2 2 2 2
Kinematics
17.
⇒ V2 − 4 =−4x2
⇒ V2 =4 − 4x2 u = 2 m/s
⇒ V= 4 − 4x 2
⇒ sin−1 x − sin−1 0 =
2(t − 0)
⇒ sin−1 x =
2t
⇒ sin2t
x= …(2) Ans.
Example :
Relation between time ‘t’ and position ‘x’ is given as t = ax2 + bx, where a,
b are constants. Find retardation.
Solution :
dx
V=
dt
dV d2 x
Acceleration
= =
dt dt2
t = αx2 + β x
dt dx 1 1
⇒ = α × 2x + β × 1 ⇒ = = = V
dx dt dt 2αx + β
dx
d1 d
(2αx + β) ⋅ − 1⋅ (dαx + β)
dV d2 x dt dt
Now, acceleration= = =
dt dt (2αx + β)2
dx
(2αx + β) × 0 − 2α ×
dt
Acceleration =
(2αx + β) 2
1 dx
Acceleration
= (−2α) = V (−2α)V
2
(2αx + β)2 dt
Acceleration = –2aV3
Kinematics
\ Retardation = 2aV3
18.
Graphs :
Two types of questions are asked.
y How to read the graph.
y How to draw the graph.
Example :
A person is running on a straight horizontal road.
x(m) v = 3 m/s
v = 2 m/s
v = 3 m/s
v = 1 m/s
v = 2 m/s
v = 1 m/s 3
2
x
t=0 1
x=0
1 t(s)
Speeding up
Velocity
Acceleration
19.
x(m) x(m)
t(s) t(s)
Slowing down
Velocity
Acceleration
Velocity is +ve
t=0 Acceleration is –ve
x=0
x(m) x(m)
t(s) t(s)
Kinematics
20.
Example :
x(m)
100
95
1 2 3 t(s)
Solution :
Time always increases. Start reading from t = 0s
Person is at x = 100 at t = 0
x(m) v
100
a Fast
95
Standing
70
x
70m 5m
v = –ve
1 2 3 t(s) a = –ve
Example :
Slope is positive ⇒ V is positive
Slope is decreasing ⇒ V is decreasing
t
Kinematics
21.
V-t graph :
If acceleration is constant.
dV
=
a = constant
dt
dV
a = slope of V-t graph
=
dt
a = constant ⇒ slope of V-t graph is constant
Slope constant ⇒ Straight line
v
Zero slope
(a = 0, v = conts)
Positive slope
(a > 0)
Negative slope
(a < 0)
t
a-t graph :
If acceleration is constant.
a = constant
a a
(a > 0)
t
(a < 0)
t
Kinematics
22.
Example :
(1) Taking upward direction as positive.
20 m/s +Ve
Solution :
u2 20 × 20
=
Hmax = = 20 m
2g 2 × 10
t=2s
x(m)
5m 1s
g 20
20m
3s 15
15m +Ve
1 2 3 t(s)
t = 0s t = 4s
Kinematics
23.
Example :
Draw velocity-time and speed-time graph
20 m/s +Ve
Solution :
dv dv
a= = −g ⇒ =
−10
dt dt
Here slope of v-t graph is constant (constant slope means straight line) and
negative slope
at t = 0, u = +20 v (m/s)
at t = 2s, u = 0
at t = 4 sec, u = –20 +20
t(s)
2 4
–20
24.
Example :
Taking upward direction as positive, draw velocity-time graph and
displacement-time graph where displacement is measured from ground.
dropped (u = 0)
g
20 m
+Ve
Solution :
2h 2 × 20
=t = = 2s dropped (u = 0)
g 10
t = 4s
V= 2gh = 2 × 10 × 20 = 20 m/s
dV g
a= =−g =−10 =constant
dt 20 m
dV
= constant
+Ve
dt 20 m/s
20 m/s
Kinematics
25.
Velocity-time graph
V(m/s)
20
t(s)
2
–20
Displacement-time graph
Displacement
(m)
20
t(s)
2 4
Kinematics
26.
Distance-time graph
Example :
t=2
20 m
20
Distance 40
travelled
(d) Distance-
(in m) time graph
20
10 Displacement-
time
t(s
0
1 2 3 4
27.
Example :
For given velocity-time graph, draw a-t, displacement-t, distance-t graphs.
v(m/s
10
t(s)
2 4 6 8
a(ms2
+5
t(s)
–5
fast
displacement
(m)
t(s)
Distance
(m)
t(s)
Kinematics
28.
dv
a= = slop of v–t curve from t = 0 to t = 2 sec
dt
10 − 0
=a = 5 m/s2 From t = 2 to t = 4 sec, a = 0
2−0
From t = 4 to t = 8 sec
0 − 10
a= = −5 m/s2
6−4
Example :
For given velocity-time graph, draw a-t, displacement-t, distance-t graphs.
v(m/s) Area
+10
–10
60 Distance-time
graph
40
30
20
10 Displacement-time
graph
t(s)
a(m/s2)
+5
t(s)
–5
Kinematics
29.
at t = 0, x = 0
Area under v-t curve gives displacement.
Example :
For given acceleration-time graph, draw v-t, displacement-t, distance-t graphs.
a(m/s2)
5 +20
Area +10
t(s)
2 4 6 8
–10
–5
v(m/s)
3 Velocity-time graph
(speed time graph is also
2
same)
10
Displacement-time graph
(distance-time graph is also
same)
t(s)
30.
Example :
A particle is thrown upward with speed 20 m/s. Taking vertically upward
direction as positive, draw v-x (velocity displacement) graph, where
displacement is measured from ground.
20 m
Solution :
Dv = gDt V(m/s)
Dv will be more when Dt is more.
\ Dv1 > Dv2 20
(2)
x(m)
∆x ∆x
+20
x(m)
20
–20
Kinematics
31.
a-x graph for previous example
a (m/s2 )
+ve direction
20
x(m)
–10
a (m/s2)
+ve direction
–20 +20
v(m/s)
–10
Displacement from v-t graph and change in velocity from a-t graph
Displacement = Dx = area under v-t graph.
A negative velocity causes a negative displacement, areas below the time
axis are taken negative.
t
O ∆t
Kinematics
32.
Area under a-t graph gives the change in velocity Dv during that interval.
t
O ∆t
Example :
For a particle moving along x-axis, velocity-time graphs is as shown in
figure. Find the distance travelled and displacement of the particle ?
v(m/s)
8 10 t(s)
0 2 4 6
–5
Solution :
Distance travelled = Area under v-t graph (taking all areas as +ve)
1 1
= (2 + 6) × 8 + × 4 × 5 = 32 + 10 = 42 m
2 2
Displacement = Area under v-t graph (taking areas below time axis as -ve)
Displacement = Area of trapezium – Area of triangle
1 1
= (2 + 6) × 8 − × 4 × 5 = 32 − 10 = 22 m
2 2
Motion in 2-D or Motion in a Plane
Projectile Motion
Example of motion in two dimensions.
A ball is thrown at an angle ‘q’ with horizontal
Kinematics
33.
For q = 0°, 90° ⇒ Straight line motion.
q ≠ 0°, 90°
Maximum height = H
Time of flight = T
We can break the motion of ball is two straight lines
⇒ Two ball theory
a=0
ucosθ
g
ucosθ ucosθ
ucos θ ucosθ
u sinθ u
u sinθ
Straight
line θ ucosθ
motion
ucosθ
2u
T=
g
H H
u u2
u sinθ H=
2g
u sinθ u
θ
u cos θ
⇑ Range = R
Decides H & T
u cosθ
⇑
Decides R
2u sin θ
Time of flight of projectile, T =
g
u2 sin2 θ
Maximum height (measured from ground), H =
2g
Horizontal Range, R
Kinematics
=R ucos θ × T
34.
2u sin θ
=R ucos θ ×
g
u2
Rmax =
g
Example :
Find T, H and R.
20m/s
37°
Solution :
2 × 12 20sin37° /s
=T = 2.4 sec 20m
10 3
= 20 ×
12 × 12 5
=H = 7.2 m
2 × 10 = 12 m/s
37°
R =16 × 2.4 =38.4 m
20cos 37°
↑
4
ucos θ = 20 × = 1 6cm/s
5
=R ucos θ × T
Example :
Find time of flight and horizontal range.
10m/s
g
20m
Kinematics
35.
Solution :
Apply two ball theory.
10m/s
(dropped) (dropped)
u=0
O 2H
T=
H g
20m
2 × 20
=T = 2 sec
10
Range, R = 10 × 2 = 20m
Example :
Find velocity vector at any time ‘t’.
= =
Vx V cos α ucos θ
V= u + at
=
Vy u sin θ + (−=
g)t V sin α
V Vxˆi + Vyˆj
=
= V cos αˆi + V sin αˆj
=V ucos θˆi + (u sin θ − gt)ˆj
Kinematics
36.
Example :
Find : 20m/s
(1) Time of flight, T
30°
(2) Maximum height attained by ball from ground, H
(3) Horizontal range, R
15m
Solution :
10 3
20 sin30° 20m/s
10 = 10
30°
20 cos30°
= 10 3
For T and H
2
u 10 × 10
Hma x = = = 5m
2g 2 × 10
10m/s
15
Kinematics
37.
Maximum height attained by ball from ground, H = 15 + 5 = 20m
1
−15 = 10t + (−10)t2
2 +ve
⇒ −15= 10t − 5t2 10m/s
⇒ −3= 2t − t 2
g
⇒ t2 − 2t − 3 =0
2 ± 4 + 12 2 ± 4
t= = = 1±2 S=–15m
2 2
t=
−1 , t =
3
38.
Equation of Trajectory (Equation of Path)
Relation between x and y co-ordinates.
In cases of ground to ground projectile. For any value of y, we will get two
values of x.
x = x1
E.g. ⇒ y=
y0
x = x2
Kinematics
39.
y
y0
x
x1
x2
Example :
Suppose a particle is thrown from origin with fixed speed ‘u’ at an angle ‘q’
and passes through a fixed point (x0, y0). Find angle ‘q’.
Solution :
gx 2 y
y= tan θx −
2u cos2 θ
2
gx20 (1 + tan2 θ) u
⇒ y0 = tan θx0 −
2u2
gx20 gx20 (x0, y0)
⇒ tan2
θ − x 0 tan θ + y
0 + =0
2u2 2u2
θ
⇒ a tan2 θ − b tan θ + c = 0 x
θ2 θ1
tan θ2 → θ2
\ We may get two angles of projection.
For example, we get same range for two angles of projection.
Kinematics
40.
θ1 =θ
Same Range
θ2= 90° − θ
2u2 sin θ cos θ
Range, R =
g
2u2 sin θ cos θ
θ1 =θ ⇒ R =
g
2u2 sin(90° − θ) cos(90° − θ)
θ2= 90° − θ ⇒ R=
g R
2u2 cos θ sin θ
⇒ R= ⇒ Same Range
g
y≠0
(x, y) θ1 =θ
θ2 ≠ 90° − θ
θ2 =θ '
θ 1 θ2
Example :
A projectile projected from ground has velocity, u= ˆi + 2ˆj . Find equation of
trajectory.
Solution :
Equation of trajectory y
gx2
=
y tan θ ⋅ x −
2u2 cos2 θ
u sin θ g x2
= ⋅x−
ucos θ 2(ucos θ)2 usin θ =2
2 10 x2
=
y x−
1 2 12 x
ucosθ =1
= 2x − 5x 2
Kinematics
41.
Example :
5 2
Equation of trajectory of a projectile is,=
y 16x − x (x & y in m) . Find Range.
4
Solution :
gx2
=
y tan θ ⋅ x −
2u cos2 θ
2
5 2
=
y 16x − x
4
u sin θ
tan θ= 16= …(1)
ucos θ
g 5
= ⇒ u2 cos2 = θ 2 …(2)
θ 4 ⇒ ucos =
2u cos θ 4
2 2
Vcosα
Wall
Vsinα V
α Vcosα α
⇒ Electric Collision
α
⇒ α
V
Vsinα
Component of velocity which is normal to the wall has reversed its direction and component
Kinematics
42.
Wall
α
α
d = x– ( R–x)
d=2 x– R
R
x R–x
d R–x
Example :
A particle is projected from ground with initial speed ‘u’ at an angle of
projection ‘q’ with horizontal. Find average velocity from.
(a) Point of projection to top most point
(b) Top most point to landing point
(c) Point of projection to point of landing
Solution :
43.
P T
=
Dx ,= =
Dy H, t
2 2
R
Dx ˆ Dy ˆ (H) ˆ
=
V i+= j 2 ˆi + j
avg
t t T T
2 2
R ˆ 2H ˆ
=
Vavg i+ j
T T
R
Now, =R ucos θ × T ⇒ = ucos θ
T
u2 sin2 θ
H 2g u sin θ
= =
T 2u sin θ 4
g
u sin θ ˆ
V=avg ucos θˆi + j
2
(b) From topmost point to landing point
R T
Dx =, Dy =
−H, t =
2 2
R
D Dy ˆ (−H) ˆ
∴ Vavg = x ˆi + = j 2 ˆi + j
t t T T
2 2
R ˆ 2H ˆ
=
Vavg i− j
T T
u sin θ ˆ
V=avg ucos θˆi − j
2
(c) From point of projection to point of landing
=
Dx R , = =
Dy 0, t T
D 0
Vavg x ˆj + ˆj
=
T T
Vavg ucos θˆi
=
As x-component of velocity of particle is always constant (ucosq) during
the motion, average velocity in x-direction is always same value (ucosq)
and it doesn’t depend on time-interval taken.
Kinematics
44.
Projectile from a moving platform
A particle is thrown at speed ‘u’ and angle ‘q’ relative to a cart moving with
speed ‘v0’ on horizontal road as shown.
V0
w.r.t cart
usinθ u
θ
ucosθ
R
w.r.t ground
Relative to ground ball has one more velocity due to motion of cart. Addition
of both the velocities gives velocity of ball relative to ground.
usinθ
ucos θ+V0
R’
R’ = Range relative to ground
Kinematics
45.
Example :
8m/s
Find :
(a) Time of flight and range of projectile relative to man.
(b) time of flight and range of projectile relative to ground.
Solution :
(a) Relative to man/cart
25
25sin37°=15
2 × 15
37° = Tm = 3 sec
10
25cos37°=20 Rm = 20 × 3 = 60 m
Rm
(b) Relative to ground
15
20+8
RG
2 × 15
=TG = 3 sec
10
RG = 28 × 3 = 84 m
Here, Tm = TG, because no difference in vertical velocity and acceleration in
both cases.
Kinematics
Also, RG – Rm = 84 – 60 = 24 m.
46.
Because in 3 seconds man (cart) will move by a distance of 24 m (8 × 3 = 24 m) in horizontal
direction.
(i) Find maximum height attained by projectile measured from incline surface.
(ii) Find time of flight.
(iii) Find range along incline surface.
Solution :
x
inβ u sα
us nα g co
sβ gsi g
β uco
g
α
u2 sin2 β
Maximum height, H=
2g cos α
1 2
Along the incline: =
S ut + at
2
1
⇒ =
R ucos βT − g sin αT2
Kinematics
47.
Formula :
Up the Plane :
q : Angle of projection with horizontal. g
u2 u
=R [sin(2θ − α) − sin α ]
g cos2 α
π α
Range is maximum when
α θ
θ= +
4 2
u2 θ
=R [sin(2θ + α) + sin α ] g
g cos2 α
π α
Range is maximum when θ= −
4 2
α
Example :
30°
Solution :
2 × 10 4
(1)
= T = sec
5 3 3
102 10
(2) H
= = m
2×5 3 3
1
(3) R = 0 × T + × 5 × T2
Kinematics
48.
2 10m/s
1 4 40
= ×5× = 3 m
2 3
60°
By formula : α= 30°, θ= 60° g
100 0°
= R [sin(150°) + sin(30°)] s3
gco 3
3 °= 5 =5
30
10 n 30
gs i
°
4
40 1 1 40 g
= + = m 30°
3 2 2 3
Example :
A particle is thrown with speed 11 making an angle ‘O’ with horizontal.
(1) Find the time after which velocity is perpendicular to initial velocity.
(2) Find the velocity at the instant it is perpendicular to initial velocity.
Solution :
gs in os θ
θ θ gc
y x u g
In x-direction : ux =
u, a x =
−g sin θ, v x =
0
In y-direction : uy =
0, a y =
−g cos θ, v y =
−v
x-direction : v=
x ux + a x t ⇒ 0 = u − g sin θt
u
⇒ t= ...(1)
g sin θ
y-direction : v=
y uy + a yt
u
⇒ −v= 0 − g cos θ ×
g sin θ
ucos θ
⇒ v= = ucot θ
sin θ
⇒ v = ucot θ …(2)
Kinematics
49.
RELATIVE MOTION
There are two persons A and B sitting in a car moving at constant speed.
Two stationary persons C and D observe them from the ground.
A
D C
B
Here B appears to the moving for C and D, but at rest for A. Similarly C
appears to be at rest for D but moving forward for A and B.
xB xAB
xA
Origin B A
= xA − xB
xAB
Example :
See the figure (take +ve direction towards right and -ve towards left). Find
xBA, xCA, xCB, xAB and xAC
3m 5m
A B C
8m
Origin
Kinematics
50.
Solution :
Position of B w.r.t A is 3m towards right ⇒ xBA = +3m
Position of C w.r.t A is 8m towards right ⇒ xCA = +8m
Position of C w.r.t B is 5m towards right ⇒ xCB = +5m
Position of A w.r.t B is 3m towards left ⇒ xAB = –3m
Position of A w.r.t C is 8m towards left ⇒ xAC = –8m
Position of B w.r.t C is 5m towards left ⇒ xBC = –5m
xB xAB
xA
Origin B A
Example :
Three particles A, B and C are moving as shown in the diagram. Separation
between A and B is also given.
150m
A B C
51.
Find :
(a) VCA and VAC
(b) VBA and VAB
(c) VBC and VCB
(d) Velocity of approach between A and B
(e) Velocity of separation between A and C
(f) Time after which A and B will meet.
Solution :
(a) Velocity of C w.r.t A,
VCA = VC – VA = 15 – 10 = 5 m/sec
Velocity of A w.r.t C,
VAC = VA – VC = 10 – 15 = –5 m/sec
VCA = –VAC
(b) Velocity of B w.r.t A,
VBA = VB – VA = (–5) – 10 = –15 m/sec
VAB = VA – VB = 10 – (–5) = 15 m/sec
(c) VBC = VB – VC = (–5) – (15) = –20 m/sec
VCB = VC – VB = 15 – 10 = 5 m/sec
(d) Velocity of approach is rate at which separation between two particles
decreases.
Velocity of approach between A and B, Vapp = 10 + 5 = 15 m/sec
(e) Velocity of separation is rate at which separation between two particles
increase.
Velocity of separation between A and C, Vsep = 15 – 10 = 5 m/sec
Separation between A and B 150
(f)
= t = = 10 sec .
Vapp of A and B 15
Relative Acceleration :
It is the rate at which relative velocity is changing.
dv dv dv
a AB = AB = A − B =a A − aB
dt dt dt
Equations of motion when relative acceleration is constant
Vrel = urel + arel t
1
=
srel urel t + arel t2
2
v=
2
rel
2
urel + 2 arel srel
Kinematics
52.
Example :
A and B are thrown vertically upward with 5m/s 10m/s
velocity, 5 m/s and 10 m/s respectively (g = 10
m/s2). Find separation between them after one
second. A B
Solution :
1 2
S=
A ut − gt
2 5
1
= 5t − × 10 × t2 = 5 × 1 − 5 × 12 = 5 − 5 = 0
2
1 1
SB = ut − gt2 = 10 × 1 − × 10 × 12 = 10 − 5 = 5 A B
2 2
\ SB – SA = separation = 5m.
Aliter : aBA = aB − a A = (−10) − (−10) = 0
Also vBA = vB − v A = 10 − 5 = 5 m / s
∴ SBA (in 1 sec) = vBA × t = 5 × 1 = 5 m
\ Distance between A and B after 1 sec = 5 m
Example :
Solution :
Method-1 20m/s g
S1 = 20 t + 5 t2
S2 = 30 t – 5t2
S1 + S2 = 150
⇒ 150 = 50 t ⇒ t = 3 s
g
30m/s
Kinematics
53.
Method-2
Relative acceleration of both is zero since both have same acceleration in
downward direction y
A
a AB = a A − aB = g − g = 0
rAB
vBA= 30 − (−20)= 50
rA B
sBA = vBA × t
SBA 150 rB
=t = = 3s
VBA 50 x
O
Example :
Object A and B both have speed of 10 m/s. A is moving towards east while
B is moving towards north starting from the same point as shown. Find
velocity of A relative to B.
N
10m/s
10m/s W E
B A
Kinematics
54.
Solution :
Method 1 : v AB
= v A − vB 10 2 m/s
∴ | v AB | =
vA
10
W E 10
B 45° - vB
45 10 2
° VAB
A
S
ˆ v
Method = 2 : v A 10i,
= B 10ˆj
v AB = v A − vB = 10iˆ − 10ˆj
∴ | v AB | = 10 2 m/s, direction of VAB is south east.
Example :
An old man and a boy are walking towards each other and a bird is flying
over them as shown in the figure.
12m/s /s
0 m
2
37°
bird
16m/s
16m/s
2m/s
j
Tree Boy
Old person
(1) Find the velocity of tree, bird and old man as seen by boy.
(2) Find the velocity of tree, bird and boy as seen by old man.
Kinematics
(3) Find the velocity of tree, boy and old man as seen by bird.
55.
Solution :
(1) With respect to boy :
vTree = 16 m/s (←) or –16 î
vBird = 12 m/s (↑) or 12 ĵ
vOld man = 18 m/s (←) or –18 î
(2) With respect to old man :
VBoy = 18 m/s (→) or 18 î
vTree = 2 m/s (→) or 2 î
vBird = 18 m/s (→) and 12 m/s (↑) or 18 î + 12 ĵ
(3) With respect to Bird : vTree = 12 m/s (↓) and 16 m/s (←) or –12 ĵ – 16 î
vOld man = 18 m/s (←) and 12 m/s (↓) or –18 î –12 ĵ
vBoy = 12 m/s (↓) or –12 ĵ
40m/s
vB
30m/s
B vA
A
53° 37°
Solution :
a AB = a A − aB = g − g = 0
∴ v AB = 302 + 402 = 50
∴ sAB =v AB t =50 t =50m
Kinematics
56.
RELATIVE MOTION IN LIFT
Projectile Motion in a lift moving with acceleration a upwards
Example :
Solution :
(a) aBL =aB − aL =g + a
1
=
s ut + aBL t2
2
1 2u
0 =uT − (g + a)T2 ∴ T=
2 (g + a)
(b) v 2 − u2 =
2 as
u2
0 − u2 =−2(g + a)H ⇒ H =
2(g + a)
Kinematics
57.
Relative Motion in River Flow
vmR = velocity of man relative to river or velocity of man in still water
vR = velocity of river relative to ground
vm = velocity of man relative to ground
vmR = vm − vR or vm = vmR + vR
If vR = 0 , then vm = vmR in words, velocity of man in still water = velocity of
man w.r.t river
58.
x
II
vR I
v MR y
Observer II d vM
θ’
θ
vR
Observer I
y
vMR vM
d
x
θ
vR
=
vM vMR + vR vM (vMR cos θˆi + vMR sin θˆj) + vRˆi ⇒ =
⇒= vM (vMR cos θ + vR )iˆ + VmR sin θˆj
d d
Time to cross the river is t, then=
t = .
vy vMR sin θ
Kinematics
59.
DRIFT
It is defined as the displacement of man in the direction of river flow. (See
the figure).
If drift is x then,
Drift = vx × t
d
= x (vMR cos θ + vR ) ×
vMR sin θ
path is non-zero.
60.
Here, vR = u and vMR = v
Time taken to cross the river is B drift = x C
d d
=t = .
vy v cos θ y
d d u
Drift x =(v x )t =(u − v sin θ) v cosθ
v cos θ v x
θ
ud
= sec θ − d tan θ
v A u-vsinθ
dx
The drift x is minimum, when = 0,
dθ
ud
or (sec θ, tan θ) − d sec θ =0
2
v
u
or sin θ =1
v
v
or sin θ =
u
v
So, for the minimum drift, the boat must move at an angle θ =sin−1
u
from normal direction.
Example :
A 400m wide river is flowing at a rate of 2.0 m/s. A boat is sailing with a
velocity of 10 m/s with respect to the water, in a direction perpendicular to
the river.
(a) Find the time taken by the boat to reach the opposite bank.
(b) How far from the point directly opposite to the starting point does the
boat reach the opposite bank.
(b) In what direction does the boat actually move, with river flow
(downstream).
Solution :
B x C
θ
y
d=400m 2m/s
x
10m/s
θ
Kinematics
61.
d 400m
(a) time taken to cross the river=
t = = 40 s
v y 10m/s
(b) Drift (x) = (vx)(t) = (2 m/s) (40 s) = 80 m
−1 10
(c) Actual direction of=
boat, θ tan
= tan 5, (downstream) with the
−1
2
river flow.
Example :
A man can swim at the rate of 5 km/h in still water. A 1km wide river flows
at the rate of 3 km/h. The man wishes to swim across the river directly
opposite to the starting point.
(a) Along what direction must the man swim ?
(b) What should be his resultant velocity ?
(c) How much time will he take to cross the river ?
Solution :
(a) The velocity of man with respect to river vmR = 5 km/hr, this is greater
than the river flow velocity, therefore, he can cross the river directly
(along the shortest path). The angle of swim must be
π v −1 v r −1 3
θ= + sin−1 r = 90° + sin =
90° + sin = 90° + 37°
2 v
mR v
mR 5
= 127° w.r.t the river flow or 37° w.r.t perpendicular in backward direction
(b) Resultant velocity will be
vm = 2
vmR − vR2 = 52 − 32 = 4 km/hr
Along the direction perpendicular to the river flow.
d 1 km 1
(c) Time taken to cross the=t = = = h 15 min
2
vmR − vR2 4 km/hr 4
Example :
A man wishing to cross a river flowing with velocity u jumps at an angle q
with the river flow.
(i) Find the net velocity of the man with respect to ground if he can swim
with speed v in still water.
(ii) In what direction does the man actually move.
(iii) Find how far from the point directly opposite to the starting point
does the man reach the opposite bank, if the width of the river is d.
(i.e., drift)
Kinematics
62.
Solution :
(i) v=
MR v, =
vR u ; =
vM vMR + vR B x C’
\ Velocity of man, C
vM = u2 + v 2 + 2vucos θ
v sin θ d u
(ii) tan φ = v
u + v cos θ
v M = v MR + v R
(iii) (v sin θ)t = d ⇒ t =
d
; φ θ
v sin θ x
A
d
x =+
(u v cos θ) t =+
(u v cos θ)
v sin θ
Wind Airplane Problems :
Thus, velocity of aeroplane with respect to wind
v aw =v a − v w or v a = v aw + v w
Where, v a = velocity of aeroplane w.r.t ground and, v w = velocity of wind.
Example :
Find the time an aeroplane having velocity v, takes to fly around a square
with side a if the wind is blowing at a velocity u along one side of the
square.
Answer :
2a
v 2 − u2
(
v + v 2 − u2 )
Solution :
Velocity of aeroplane while flying through AB D C
a
vA = v + u ; t AB =
v +u
v wind=u
A B vA=v+u
63.
Velocity of aeroplane while flying through DA
v
a v A = v2 – u2
v A =−
v u 2 2
; tDA =
v 2 − u2
u
Total time = t AB + tBC + tCD + tDA
=
a
v +u
+
v −u
2
a
2
+
a
v −u
+
v −u
2
a
2
=
2a
v 2 − u2
(v + v 2 − u2 )
Rain Problem
If rain is falling vertically with a velocity vR and an observer is moving
horizontally with velocity vm , the velocity of rain relative to observer will
be:
vRm =
vR − vm or vRm =
vR2 + vm
2
v
and direction θ =tan−1 m with the vertical as shown in figure.
vR
VR
–V m
VRm VR
Vm
Kinematics
64.
Example :
6m/s
Solution :
vrain = −10ˆj ⇒ vman = 6ˆj
θ
vr.w.r.t. man =−10ˆj − 6iˆ
10m/s
6 3
=
tan θ θ tan−1
⇒=
10 5
Where q is angle with vertical 6m/s
Example :
vm = 5m/s
Kinematics
65.
Solution :
=vRM 10= m/s, vM 5 m/s
= vR − vM
vRM
⇒ vR = vRM + vM
⇒ vR = 5 5
1 1
tan=
θ θ tan−1
,=
2 2
Example :
A standing man, observes rain falling with velocity of 20 m/s at an angle of
30° with the vertical.
(i) Find the velocity with which the man should move so that rain appears
to fall vertically to him.
(ii) Now if he further increases his speed, rain again appears to fall at 30°
with the vertical. Find his new velocity. 10m/s
Solution : 30°
(i) vm = −viˆ (Let)
/s
0m
v Rm
vR = −10iˆ − 10 3 ˆj
=2
vR
vRM = −(10iˆ − v) − 10 3 ˆj
⇒ −(10 − v) =0
v
(for vertical fall, horizontal component must be zero vm
or v = 10 m/s
(ii) vR = −10iˆ − 10 3 ˆj 10m/s
vm = −v xˆi 30° 30°
−(10 − v x )iˆ − 10 3 ˆj
/s
vRM = v Rm
0m
10 − v x 10 3 m/s
⇒ tan 30° =
−10 3
60° vx 60°
⇒ vx =
20 m/s
vm
Velocity of Approach / Separation in Two Dimension
Example :
Two particles A and B are moving with constant velocities v1 and v2.
At t = 0, v1 makes an angle q1 with the line joining A and B and v2 makes an
angle q2 with the line joining A and B. find their velocity of approach.
Kinematics
66.
v1
v2
θ1 θ2
A B
d
Solution :
Velocity of approach is relative velocity along line AB
=
v APP v 1 cos θ1 + v 2 cos θ2
Example :
3m
B 3m/s
4m
Solution :
3m
θ B
3m/s
4m
3cosθ
Kinematics
67.
Example :
Two particles A and B are moving with constant velocities v1 and v2. At t =
0, v1 makes an angle q1 with the line joining A and B and v2 makes an angle
q2 with the line joining A and B.
v1
v2
θ1 θ2
A B
d
respect to B).
68.
From figure
90–θ
500m
E
90–θ F
VA O
A
θ
VR θ
90–θ X=375m
VB B
E 400m
F
VB 15 3
tan=
θ = = …(i)
VA 20 4
This q is the angle made by the resultant velocity vector with the x-axis.
Also we know that from figure
x 3
= OE = ….(ii)
500 4
From equation (i) and (ii) we get, x = 375 m
\ EB = OB – OE = 400 – 375 = 25 m
But the shortest distance is BF.
4
From magnified figure we see that BF = EB cos =
q 25 ×
5
\ BF = 20 m
Note :
If the initial position of two particles are r1 and r2 and their velocities are v 1 and v 2 then
| r12 × v 12 |
shortest distance between the particles, dshortest = and time after which this
| v 12 |
r12 ⋅ v 12
situation will occur, t = − 2 .
Kinematics
| v 12 |
69.
Example :
Two ships are 10 km apart on a line joining south 20km/h 1
to north. The one farther north is steaming
west at 20 km h–1. The other is steaming north
at 20 km h–1. What is their distance of closest
10km
approach ? How long do they take to reach it ?
20km/h
Solution :
Solving from the frame of particle-1 2
10
We get dshort
= 10 cos 45
=° = 5 2 km
2 1
10 sin 45 10 × 1 / 2 1
=t = = = h 15min.
| v 21 | 20 2 4 45° d
sh
or
t
10km
20km/h
45°
2 20km/h
Example :
There are particles A, B and C are situated at the
vertices of an equilateral triangle ABC of side a at
t = 0. Each of the particles moves with constant
speed v. A always has its velocity towards B, B
towards C and C towards A. At what time will the
A
particle meet each other ? A1
Solution : A2
A3
Method-1
The motion of the particles is roughly sketched in O
figure. By symmetry they will meet at the centroid C3
C2
O of the triangle. At any instant the particles will
from an equilateral triangle ABC with the same B3 C1
B2
Centroid O. All the particles will meet at the
Kinematics
70.
particle, say B. At any instant its velocity makes
angle 30° with BO. The component of this velocity
along BO is v cos 30°. This component is the rate
of decrease of the distance BO. Initially A
a/2 a
=
BO = = displacement of each
cos 30° 3
particle. Therefore, the time taken for BO
to become zero.
a/ 3 2a 2a
Q
= = = . a/ 3
v cos 30° 3v × 3 3v
30° a/2
Method-2 B C
Velocity of B is v along BC. The velocity of C is
along CA. Its component along BC is v cos 60°
= v/2. Thus, the separation BC decreases at the v
rate of approach velocity.
v 3v
\ approach velocity = v + =
2 2
Since, the rate of approach is constant, the
time taken in reducing the separation BC v 60°
a 2a B C
from a to zero is=t = vcos60°
3v 3v
2 ×
B v v/2 C
Example :
Six particles situated at the corners of a regular
hexagon of side a move at a constant speed v.
Each particle maintains a direction towards the
particle at the next corner. Calculate the time the
particles will take to meet each other.
Solution :
Vapp = V − V cos 60°= V − V / 2= V / 2 a
a a 2a a a
=t = =
Vapp V / 2 V
v
a a
a 60°
v vcos60
Kinematics
71.
Example :
‘A’ moves with constant velocity u along the
‘x’ axis. B always has velocity towards A. After A u
how much time will B meet A if B moves with
constant speed v. What distance will be travelled
by A and B.
l
Solution :
Let at any instant the velocity of B makes an angle a with that of x axis and
the time to collide is T.
v app =
v − v cos α
T T
=∫ v appdt =∫ (v − ucos α)dt …(1)
0 0
72.