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During Setup

Auric Runesmiter - Magmic Tunneling


Instead of setting up this model on the battlefield, you can place this model to one side and say that it is set up
underground as a reserve unit. If you do so, when you would set up another friendly FYRESLAYERS unit,
instead of setting up that unit on the battlefield, you can say that it is joining this model underground as a
reserve unit. 1 unit can join this model in this way. At the end of your movement phase, you can set up this
model anywhere on the battlefield, more than 9" from any enemy units; then set up any unit that joined this
model wholly within 12" of this model and more than 9" from any enemy units. Any reserve units underground
that are not set up on the battlefield before the start of the fourth battle round are destroyed.

End Of Setup

Scenery - Magmic Battleforge


After armies are set up, but before combat begins, you can set up the Magmic Battleforge within 6" of a
friendly FYRESLAYERS PRIEST wholly within your territory and more than 3" from any other terrain features
and 1" from any objectives.

During Game

Lofnir (Lodge) - Venerators of Vulcatrix


Each MAGMADROTH in a LOFNIR army, instead of only 1, can be given a Magmadroth trait. In addition you
can include 1 additional Behemoth as long as every Behemoth in your army is a MAGMADROTH.

Saves

Prayer - Prayer of Ash


If active, add 1 to save rolls for attacks that target that unit until your next hero phase.

Vulkite Berzerkers - Bladed Slingshield


Add 1 to save rolls for attacks made with melee weapons that target a unit armed with Bladed Slingshields if
the target unit did not make a charge move in the same turn.

Wound Allocation

Artifact - Igneous Battle-throne


6+ to ignore wounds or mortal wounds allocated to the bearer.

Grimwrath Berzerker - Dead, But Not Defeated


If this model is slain, before it is removed from play, it can make a pile-in move and then attack with all of the
melee weapons it is armed with.

Grimwrath Berzerker - Unstoppable Berzerker


6+ to negate a wound or mortal wound allocated to this model. Add 1 to the roll if there are any enemy units
within 3" of this model.

Hearthguard Berzerkers - Duty Unto Death


6+ to negate a wound or mortal wound allocated to this unit. Add 2 to the roll if there are any friendly
FYRESLAYERS HEROES within 10" of this unit.

Start Of Hero Phase

Command Ability - Steadfast Advance


Pick a friendly model with this command ability. Until the start of your next hero phase, do not take battleshock
tests for friendly FYRESLAYERS units while they are wholly within 18" of that model.
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Start Of Hero Phase (continued)

Fyreslayers Allegiance - Ur-Gold Runes


Activate 1 of your 6 runes. When you choose, roll a D6. On a 1-5 the standard rune applies. On a 6 the
enhanced effect applies. You can only activate a rune once per game unless something specifically allows you
to do so.

Prayer - Prayer of Ash


One friendly model that knows this prayer can chant it. On a 4+, the prayer is answered. Pick a friendly unit
wholly within 18" of this PRIEST. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Prayer - Runic Empowerment


Make a prayer roll by rolling a dice. On a 3+ the prayer is answered, pick a friendly FYRESLAYERS unit wholly
within 12" of this model, or wholly within 18" of this model if this model is armed with a Forge Key. You can
reroll wound rolls for attacks made by that unit until the start of your next hero phase.

Scenery: Magmic Battleforge - Molten Blessing


1 friendly FYRESLAYERS priest within 6" of the Magmic Battleforge can control the magmic energies. If they
do so, until the end of that phase, add 1 to prayer rolls for friendly FYRESLAYERS priests while they are within
18" of that forge.

Scenery: Magmic Battleforge - Spending the Forge


Once per battle, at the start of your hero phase, 1 friendly FYRESLAYERS Priest within 6" of the Magmic
Battleforge can spend all of the forge's energy. If they do so, until the start of your next hero phase, you can
reroll save rolls of 1 for friendly FYRESLAYERS units on the battlefield. Once spent, you can no longer use
any features from the forge.

You cannot use the Molten Blessing ability and the Spending the Forge ability for the same Magmic
Battleforge in the same phase.

During Hero Phase

Auric Runefather on Magmadroth, Auric Runeson on Magmadroth - Stare Down


Pick an enemy unit within 3" of this model. Subtract D3 from that unit's Bravery characteristic until the start of
your next hero phase.

Fyreslayers Allegiance - Rune of Searing Heat (Enhanced Effect)


Roll a D6 for each enemy unit within 3" of any friendly FYRESLAYERS units when the rune is activated. On a
2+ that enemy unit takes 1 mortal wound.

During Movement Phase

Fyreslayers Allegiance - Rune of Relentless Zeal


Add 2" to the move of friendly FYRESLAYERS units.

During Shooting Phase

Auric Runefather on Magmadroth, Auric Runeson on Magmadroth - Roaring Fyrestream


Select a target unit and roll a D6. If the roll is equal to or less than the number of models in the target unit, that
unit suffers D3 mortal wounds. If the roll is equal to or less than the number of models in the target unit, and
the target unit is within 6" of this model, the target unit suffers D6 mortal wounds instead.

Auric Runeson on Magmadroth - Vying for Glory


You can reroll hit rolls for attacks made by this model if there are any other friendly AURIC RUNESONS within
6" of this model.

Auric Runeson on Magmadroth - Wyrmslayer Javelin


Add 2 to the Damage characteristic for attacks made with this model's Wyrmslayer Javelin that target a
MONSTER.
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During Shooting Phase (continued)

Command Ability - Torrent of Magma


Pick an enemy unit within 12" of a friendly LOFNIR PRIEST. Until the end of that phase add 1 to hit and wound
rolls from Magmapikes by friendly units that target that enemy unit. The same unit cannot be affected by this
CA more than once per phase.

Fyreslayers Allegiance - Rune of Farsight


+1 to hit for Fyreslayer throwing axes for friendly FYRESLAYERS units. (Enhanced effect: +1 to wound for
Fyreslayer throwing axes for friendly FYRESLAYERS units.)

Fyreslayers Allegiance - Rune of Fury


Reroll hits of 1 for friendly FYRESLAYERS units.

Fyreslayers Allegiance - Rune of Searing Heat


Unmodified wound rolls of 6 made by friendly FYRESLAYERS units add 1 to the damage characteristic of that
attack.

Start Of Charge Phase

Command Ability - Molten Battering Ram


Pick 1 friendly MAGMADROTH that is within 12" of a friendly model with this command ability. After that unit
makes a charge move in that charge phase, you can pick 1 enemy unit within 1" of that model and roll a D6.
On a 2+ that enemy unit suffers D6 mortal wounds. The same unit cannot be picked to be affected by this
command ability more than once per phase.

During Charge Phase

Command Trait - Explosive Charge


+1 charge for friendly LOFNIR MAGMADROTHS within 12" of this general.

Fyreslayers Allegiance - Rune of Relentless Zeal (Enhanced Effect)


Add 2" to the charge rolls of friendly FYRESLAYERS units.

Vulkite Berzerkers - Bladed Slingshield


After a unit armed with Bladed Slingshields makes a charge move, pick 1 enemy unit and roll a D6 for each
model from the charging unit within 8" of that enemy unit. For each 6, the enemy unit suffers 1 mortal wound.

Vulkite Berzerkers - Horn of Grimnir


Add 1 to charge rolls for units that include any Horns of Grimnir.

Start Of Combat Phase

Vulkite Berzerkers - Berserk Fury


Once per battle, you can choose to unleash this unit's berserk fury. If you do so, until the end of that phase, if
a model from this unit is slain, before that model is removed from play, that model can make a pile in move
and then attack with all of the melee weapons it is armed with.

During Combat Phase

Auric Runefather on Magmadroth, Auric Runeson on Magmadroth - Volcanic Blood


Roll a D6 each time a wound is allocated to this model that was inflicted by a melee weapon. On a 4+ the
attacking unit suffers 1 mortal wound.

Auric Runeson on Magmadroth - Vying for Glory


You can reroll hit rolls for attacks made by this model if there are any other friendly AURIC RUNESONS within
6" of this model.

Auric Runeson on Magmadroth - Wyrmslayer Javelin


Add 2 to the Damage characteristic for attacks made with this model's Wyrmslayer Javelin that target a
MONSTER.
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During Combat Phase (continued)

Fyreslayers Allegiance - Rune of Awakened Steel


Improve rend by 1 for melee weapons on friendly FYRESLAYERS units. (Enhanced effect: Improve rend by an
additional 1.)

Fyreslayers Allegiance - Rune of Fury


Reroll hits of 1 for friendly FYRESLAYERS units.

Fyreslayers Allegiance - Rune of Fury (Enhanced Effect)


Add 1 to the Attacks of melee weapons for friendly FYRESLAYERS units.

Fyreslayers Allegiance - Rune of Searing Heat


Unmodified wound rolls of 6 made by friendly FYRESLAYERS units add 1 to the damage characteristic of that
attack.

Hearthguard Berzerkers - Smouldering Braziers


If the unmodified hit roll for an attack made with a Flamestrike Poleaxe is 6, that attack inflicts 2 mortal wounds
on the target in addition to any normal damage.

Vulkite Berzerkers - Fyresteel Handaxes


You can reroll hit rolls for attacks made with a pair of Fyresteel Handaxes.

End Of Combat Phase

Auric Runefather on Magmadroth - Weapon Breaker


Pick an enemy HERO within 3" of this model and roll a D6. On a 6, pick one of the melee weapons that model
is armed with. Subtract 1 from hit rolls for attacks made with that weapon for the rest of the battle. You cannot
pick the same weapon to be affected by this ability more than once per battle.

Auric Runefather on Magmadroth, Auric Runeson on Magmadroth - Lashing Tail


Roll a D6 for each enemy unit within 3" of this model. If the roll is less than the number of models in that unit, it
suffers D3 mortal wounds.

Grimwrath Berzerker - Battlefury


If this model is within 3" of an enemy unit, roll a D6. On a 2+ make a pile in move with this model, and then
attack with all the melee weapons this model is armed with.

During Battleshock Phase

Fyreslayers Allegiance - Rune of Fiery Determination


Add 1 to friendly FYRESLAYERS bravery. (Enhanced effect: Friendly FYRESLAYERS units do not need to
take battleshock tests.)

End Of Round

Fyreslayers Allegiance - Magmic Invocations


At the end of every round roll a D6 for each Invocation on the table. The Invocation is removed unless the roll
is a 4+. Add 1 to this roll if there is a Fyreslayers priest within 6" of the Invocation at the time of the roll.
Fyreslayers
Flavor: Lofnir (Lodge)
Units: Auric Runefather on Magmadroth | Auric Runesmiter | Auric Runeson on Magmadroth | Hearthguard
Berzerkers | Vulkite Berzerkers | Grimwrath Berzerker
Artifact: Igneous Battle-throne
Command Trait: Explosive Charge
Command Abilities: Torrent of Magma | Steadfast Advance | Molten Battering Ram
Prayers: Prayer of Ash | Runic Empowerment
Scenery: Magmic Battleforge

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