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# Configuration file

_feature {
# Shows information about breedable animals [default: true]
B:animals=true

# Shows information about armor points [default: true]


B:armor=true

# Shows the blast resistance of a block [default: false]


B:blastres=false

# Shows how close blocks are to breaking [default: true]


B:breakprogress=true

# Shows debug entity information [default: true]


B:debugEntities=true

# Shows debug tile information [default: true]


B:debugTiles=true

# Shows descriptions of enchantments on enchantment books [default: true]


B:enchdesc=true

# Shows the enchantment power of a block [default: true]


B:enchpower=true

# Shows the equipment a mob is wearing [default: true]


B:equipment=true

# Shows the amount of exp in exp orbs [default: true]


B:exp=true

# Shows fluid info on fluid container items [default: true]


B:fluidcontainer=true

# Shows info about the furnace [default: true]


B:furnace=true

# Shows the hardness of the block [default: false]


B:hardness=false

# Shows harvestability data [default: true]


B:harvestable=true

# Shows info about horses [default: true]


B:horses=true

# Shows info about item frames [default: true]


B:itemframes=true

# Shows info about villager professions [default: true]


B:professions=true

# Shows info about player heads [default: true]


B:skulls=true

# Shows info about tameable mobs [default: true]


B:tameable=true
# Shows info about primed tnt [default: true]
B:tnt=true
}

animals {
# Should the breedting timer be shown?
B:showBreedingCooldown=true

# Should the correct breeding item reflect in the hud?


B:showBreedingItem=true

# Should the growing timer be shown?


B:showGrowingCooldown=true
}

enchdesc {
# Should the mod which added the enchantment be shown?
B:showOwner=true
}

equipment {
# Show a purple star by name of enchanted item
B:enchantmentStar=true

# Require sneaking to see entity equipment


B:requireSneak=true
}

fluidcontainer {
# Should the owner of the fluid be shown?
B:showOwner=true

# Should the temperature of the fluid be shown?


B:showTemp=true
}

furnace {
# Show the remaining fuel time?
B:burntime=true

# Show the stack in the fuel slot?


B:fuel=true

# Show the stack in the input slot?


B:input=true

# Show the stack in the output slot?


B:output=true
}

harvestable {
# Limit to only ores?
B:oresOnly=true

# Show the correct tier if the player lacks it?


B:showCorrectTier=true

# Show the correct tool if the player is using the wrong one?
B:showCorrectTool=true

# Show if the block is harvestable?


B:showHarvestable=true
}

horses {
# Show the jump strength of the horse, relative ot the player.
B:jump=true

# Show the speed of the horse, relative ot the player.


B:speed=true
}

tameable {
# Show when a pet mob is sitting?
B:showSitting=true

# Show when a pet mob is tamed?


B:showTamed=true
}

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