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# Configuration file

general {
# Chance of generating abandoned base in chunk = 1 / THIS_VALUE. 0 disables
abandoned base generation. Default: 1000
I:abandonedBaseRarity=0

# Setting this to false causes GTCE to not register additional methane recipes
for foods in the centrifuge. Default: true
B:addFoodMethaneRecipes=true

# Specifies additional random amount of veins in section. Default: 2


I:additionalVeinsInSection=0

# Whether to enable more verbose logging. Default: false


B:debug=false

# Whether to disable rubber tree world generation. Default: false


B:disableRubberTreeGeneration=false

# Whether to disable vanilla ores generation in world. Default: false


B:disableVanillaOres=true

# Whether machines should explode when overloaded with power. Default: true
B:doExplosions=true

# If true, powered zero loss wires will damage the player. Default: false
B:doLosslessWiresDamage=false

# Energy use multiplier for electric items. Default: 100


I:energyUsageMultiplier=100

# Chance with which flint and steel will create fire. Default: 50
# Min: 0
# Max: 100
I:flintChanceToCreateFire=50

# Sets the bonus EU output of Gas Turbines. Default 6144


I:gasTurbineBonusOutput=6144

# Whether veins should be generated in center of chunk. Default: false


B:generateVeinsInCenterOfChunk=false

# Recipes for machine hulls use more materials. Default: false


B:harderMachineHulls=false

# Whether to hide facades of all blocks in JEI and creative search menu.
Default: true
B:hideFacadesInJEI=true

# Whether to hide filled cells in JEI and creative search menu. Default: true
B:hideFilledCellsInJEI=true

# Whether to hide filled tanks in JEI and creative search menu. Default: true
B:hideFilledTanksInJEI=true

# Setting this to true makes GTCE ignore error and invalid recipes that would
otherwise cause crash. Default: true
B:ignoreErrorOrInvalidRecipes=true
# Whether to increase number of rolls for dungeon chests. Increases dungeon
loot drastically. Default: true
B:increaseDungeonLoot=false

# If true, insufficient energy supply will reset recipe progress to zero. If


false, progress will decrease to zero with 2x speed. Default: false
B:insufficientEnergySupplyWipesRecipeProgress=false

# Specifies min amount of veins in section. Default: 0


I:minVeinsInSection=0

# Specifies priorities of mods in ore dictionary item registration. First ModID


has highest priority, last - lowest. Unspecified ModIDs follow standard sorting,
but always have lower priority than last specified ModID.
S:modPriorities <
minecraft
>

# Sets the bonus EU output of Plasma Turbines. Default: 6144


I:plasmaTurbineBonusOutput=6144

# Sets the bonus EU output of Steam Turbines. Default: 6144


I:steamTurbineBonusOutput=6144

# Whether to use modPriorities setting in config for prioritizing ore


dictionary item registrations. By default, GTCE will sort ore dictionary
registrations alphabetically comparing their owner ModIDs. Default: false
B:useCustomModPriorities=false

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# vanillarecipes

#----------------------------------------------------------------------------------
----------------------#
# Category that contains configs for changing vanilla recipes

###################################################################################
#######################

vanillarecipes {
# Whether crafting a bowl requires a knife instead of only planks. Default:
true
B:bowlRequireKnife=true

# Whether to make the iron bucket recipe harder by requiring a hammer and
plates. Default: true
B:bucketRequirePlatesAndHammer=true

# Whether to make flint and steel recipe require a steel nugget instead of
an iron ingot. Default: true.
B:flintAndSteelRequireSteel=true

# Recipes for items like iron doors, trapdoors, pressure plates, cauldrons,
hoppers, and iron bars require iron plates and a hammer. Default: true
B:ironConsumingCraftingRecipesRequirePlates=true
# Whether to nerf the paper crafting recipe. Default: true
B:nerfPaperCrafting=true

# Whether to nerf wood crafting to 2 sticks from 2 planks. Default: false


B:nerfStickCrafting=false

# Whether to nerf wood crafting to 2 planks from 1 log. Default: false


B:nerfWoodCrafting=true
}

###################################################################################
#######################
# machinespecific

#----------------------------------------------------------------------------------
----------------------#
# Category that contains configs for machines with specific behavior

###################################################################################
#######################

machinespecific {
# Array of blacklisted dimension IDs in which Air Collector does not work.
I:airCollectorDimensionBlacklist <
>
}

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