Zeina Abirached, experienced war first hand in 1984, in East
Beirut. As a child that is born into war, she experiences quite a lot of trauma. And with her experiences, she creates “A Game for Swallows: To Die, To Leave, To Return”. Her work consists of her and a small group that consists of apartment members’ experiences in their considerably safe foyer in the midst of war in Beirut. Throughout her work, the effects of trauma can be seen visibly not only in Abirached but everyone around her , along with their coping mechanisms. A Game for Swallows, as an autobiographical memoir of Middle Eastern childhood in black-and-white fashion, simple illustrations, naturally calls Marjane Satrapi’s Persepolis to mind. Still, the comics’ different locations and disturbances aside, unlike Satrapi, Abirached is not concerned with the clashing ideologies in her homeland but instead completely focuses on the ongoing war’s effects on ordinary people’s lives, and uses a much more refined style of illustration. The stylistic art of comics which is very sharp, neat, geometrical and controlled almost like a pattern, enhances the narrative’s purpose to own the traumatic experience by remembering and recycling the events. The feeling of control of the environment, of the body, and of the events that occurred was lacking during the war and that is considered the main cause for trauma: the lack of control. Recollecting the memory and recycling them into a more controlled form (let it be an art form or a mere renaming) thus steering the wheel back again is what is needed to overcome those traumatic effects. We can detect that cathartic purpose in many artworks about post-war trauma including “A Game for Swallows”, “Persepolis”, “Waltz with Bashir”… Just like Marjane Satrapi in Persepolis, Zeina Abirached is also using her stylistic, almost graphic like art technique to cope with the chaotic and out-of-control effects brought by the war by drawing everything in a very neat fashion. The most apparent aspect of the comics’ art is of course the fact that it is in black and white. Comics as a medium definitely is not a stranger to monochromatic colors, but in A Game For Swallows black and white are used to elevate the narrative. On the most basic level, black backgrounds can simply be interpreted as the physical darkness that comes with the lack of electricity and arguably blackout during the war. Total black or white also highlight certain elements at times; like the route drawn on the map on page 15, the car on page 67, the radio on page 82, and most of all the characters. An interesting use of black background is on page 85; a block of black with its obscurity stands right on the characters’ shoulders, and the news that it is a background becomes a burden they all carry. While the feelings rose from an experience of trying to live in a warzone seems like creating a contradiction to the orderly and still style of Abirached, she manages to find a way to give the reader a grasp of the amount of stress her characters are dealing with. The usage of cigarette smoke getting bigger and bigger while waiting for their children to pick up the phone could be a great example of what she does to illustrate the stress; nothing seems to be happening but with every passing minute the worry, the stress, and the agitation thicken as the cigarette smoke does. Her panel-to-panel transitions even though they are moment to moment, manifest a huge bundle of emotions behind with gestures, mimics, eye movements, etc. which are powerful and penetrative. The idea of the ‘unlucky generations’ that are born into conflict is spread throughout the story. Starting on page 19 with the camp stove, this object is seen dividing the pages into panels. As it is observed the object divides the panels in such a way that grandma is left on one side and the young couple on the other. Considering she is talking about her experiences before the war occurred it can be concluded that the camp stove separates the generation that is born into an environment without the war and the other that is born into a world of conflicts. What separates them and connects them at the same time is the camp stove. It represents grandma’s free adventures and their life living in the dark, close to this object, depending on it for light as war took away their electricity and freedom. Another example of this generation separation is seen on page 40 as different parts of the tapestry is paired with different generations of family. Starting with the oldest generation which was free from conflict and strife of war, the tapestry depicts people existing in nature, engaging with it. Nature and birds could be taken as the symbolism of their freedom, with clouds and in the sky and trees surrounding them. Moving onto the next generation, the piece depicts a conflict between two sides, dividing them by bold lines, and enhancing the tone by their frowning expression. This part reflects Zeina’s parents’ generation that is not particularly born into war but is in the middle of a conflict. And the third piece depicting Zeina’s generation that is born into the war, under the fire breathing dragon, symbolizing war. And the expressions of figures are no longer angry but rather sorrowful. Lastly, to emphasize this link, the author creates three family members as looking at each other through separate panels. Showing the reader all three people and generations are interlinked with each other. And again this analogy is emphasized even further on page 30, showing plants, barrels, and bullet and shrapnel pieces on it. Plants here representing freedom once again. And the barrels, representing conflict era generation could be interpreted as oil barrels as “Lebanon is an oil transit country facing regional and international crises” and this fact possibly contributed heavily to Lebanese civil war by means of creating conflict. As Dan Naor mentions the conflict “in which Syria blocked the oil flow in the Saudi-Lebanon line in 1970. Lebanon found itself between East and West and had to maneuver between different aspirations, those of progressive Syria and those of conservative Saudi Arabia and the American oil company.” And last symbols of bullets and shrapnels showing the war-born generation. An important point to consider is that since Zeina Abirached was born in the middle of the Lebanese Civil War as a child, she knew neither Beirut before the war nor what a life without an ongoing war would be like. In fact, she explains: “The city had been cut in two and in the eastern part the streets were divided by walls of sandbags; as a naive child I thought that all roads stopped there. When the rest of the city was opened up, I felt I was going into a foreign country.” Thus, when she calls the area that is left to ordinary citizens a “half-city”, it is more of a retrospective commentary. The fragments of maps on pages 26 and 27 are borderless, but the captions describe the city’s borders for her. In addition to the city’s maps, there is also a plan of the house. As the house “gets smaller”, with each panel, the rooms out of use are blacked out and they become a part of the uncertain darkness that surrounds the characters until the family’s whole life is crammed in the small entrance room. The most important object in this room is the tapestry depicting the Jews’ escape from Egypt. The 39th page explicitly states the tapestry as a symbol of family togetherness and the sense of security it brings. On the following pages, when the neighbors are gathered in the room, it is present in the background almost all the time and signifies the safety those people seek and try to create by staying together. As the comics progresses, the story depicted by the tapestry gains more importance. The moment that the shrapnel drops is visually represented by the dragon of the tapestry ascending over the buildings instead of a sound effect; two stories overlap as this event is what triggers the escape of the artist’s family from Beirut and ultimately Lebanon. Despite living in a warzone where constant loud bombings occur, Zeina does not add voice effects or depictions of bomb noises to her work. This is perhaps due to the fact of her being born into this environment. The bombs and constant sounds of the war are for her nothing but white noise, so far that she and her brother do not pay attention to any bombings till adults make it into a game on page 114. The only sound effect that is significant is the one on page 134, the ‘tap tap tap’ noise as it symbolizes both the sound of people running away from snipers and dancing. And this running away is actually likened to a ‘choreography’ by Zeina in the first few pages. How Abirached can use objects to influence her audience’s perception of the story is astonishing. Her success is in part a result of her utilization of details in her illustrations, which is not surprising considering her educational background. Most things (like the faces, the cityscapes, the cars) lack detail which fits the protagonist’s age. Iconic drawings indicate that the story is about a child’s point of view. However, from time to time, drawings are tremendously detailed without straying too far from the iconic art style and with curvy lines that give off an oriental impression. Although amnesia is one of the widely known defence mechanisms, traumatic events do not affect everyone in the same way and remembering even the smallest pieces of the important occasions in one’s life is a part of human nature. Thus, by detailing the tapestry, window grates, the living room on the 33rd page, et cetera, the artist reveals how inevitably impactful such a chaotic childhood is in someone's psyche. The reflection of trauma can be seen through plenty of characters but most importantly by Chucri and Ernest as their habits resemble one another but reactions differ completely by means of trauma. Both characters subject themselves through ritualistic behaviors. Chucri’s trauma is his father’s death as he was brutally murdered and robbed by someone on the green line, as seen on pages 85 and 86. Chucri deals with his loss by spending “more time in his (fathers) car than at home” (68), trying to hold on to the last item that is related to his father. And his reaction to this traumatic event is that one of heroism. He assumes the role of caretaker of the apartment. In order to forget he could not do anything to prevent his father’s death, he tries to protect everyone he can even if it risks his life, as seen from him going out to find Zeina’s parents. Ernest on the other hand puts himself onto the ritual of watering flowers every wednesday, the day his brother died. And his punctual schedule to the point of second, as kids count his arrival by seconds on page 73. He tries to find control in miniscule parts of his life but unlike Chucri, Ernerst acts more depressed and daunted towards life. He does not try to be the hero of his community but rather teach them to be safe and careful. As seen on page 82 where he asks “Who long for death” and being pleased with kids not raising their hands, wishing heroism in their life. All in all this works presents the reader traumas of Zeina Abirached, and through her trauma’s as written as experiences the reader explores the world in the perspective of a kid who is born into the war. If looked upon closely one can understand her work is very much relatable to all kinds of readers, showing, not only Zeina but everyone in this world is born into the war filled world and everyone experiences traumas caused by all kinds of wars, whether physical or psychological. And in the end Zeina escapes just like everyone in this world, to a safer environment and the cycle of escape repeats itself. No matter it is Europe or even Mars one cannot escape the war as it lies not inside a location but inside us all.
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