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Optical Properties of Paints and Coatings
Optical Properties of Paints and Coatings
REFLECTANCE
– The reflectance of binary powder mixtures may be divided into three
classes by characterizing opacity of each of the two phases.
1. Opaque- Opaque
– For a surface consisting of opaque particles, the reflectance primarily
depends upon the particle reflectance, multiple scattering being small.
Thus, for a substance consisting of a mixture of two kinds of opaque
particles, the reflectance will depend upon the relative surface areas of the
two components
2. Opaque- Transparent
– For opaque- transparent mixtures, the analysis is not as simple because the
transparent particle scatters radiation
3. Transparent- Transparent
TAILORING REFLECTANCE
– Tailoring depends upon the availability of pigments having the desired
absorbing properties as a function of wavelength.
– The primary considerations for a paint or coating are the color (ie. The
wavelength dependence of reflectance) and the angular scattering
properties (i.e. the diffuseness or glossiness)
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ChE EL 22: PAINTS AND COATINGS
COLOR
– The impression of color is produced by the absorbance of light by colorants
(pigments) in the paint film
– The color is produced by the absorption and scattering properties of the
surface arising from two surfaces, a surface reflection component and a
body and surface scattering component
– The surface reflection component is due to the difference in the complex
index of refraction between the coating and the ambient medium
– The body and surface scattering can be dominant contributor of
reflectance. The magnitude of reflectance due to body scattering depends
on the ratio of the absorption coefficient to the scattering coefficient
– Pigments are used to give colour to a coating and/or to obtain hiding
power of the coating. A coating has full hiding power, also called
full opacity, when the substrate cannot be seen through the coating. Two
principles are mainly used to obtain full opacity: absorption and/or
scattering of visible light by pigment particles.
Color Testing
– Metamerism- is the standard and test panels contain different pigment
mixtures, their colors may match under standard light source but not under
another source.
– Color comparison is most successful if the two paint films have the same or
only slightly different gloss.
– In testing of coatings with special optical effects (e.g. metallic finishes) the
flop effect also has to be included. Flop is the change in color observed
when the angle of observation is varied.
– Colors can be defined with the CIELAB color space in which all colors are
arranged in a circle around a central vertical lightness axis. The center of
the hue circle is considered to be neutral gray.
– ISO 7724 describes methods for the instrumental determination of the
color coordinates and color differences. ISO 7724 specifications are
satisfied by many color measuring devices: tristimulus colorimeters,
spectrophotometers, and abridged spectrophotometers.
– Spectrophotometers can measure the spectral reflection of a sample ; they
are a useful aid in the analysis and synthesis of color samples.
GLOSS
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ChE EL 22: PAINTS AND COATINGS
ABSORPTION
– Whether or not a pigment is able to absorb visible light depends on the
chemical composition of the molecules the pigment particles are composed
of.
– Carbon black absorbs all wavelengths λ that are present in visible light (λ ≈
400 – 800 nm). Only a low percentage of fine carbon black pigment is
needed to obtain full opacity.
– Clean fillers, like synthetic barium sulphate (BaSO4), and white pigments
like TiO2 do not absorb visible light at all.
– Colour pigments absorb only part of the wavelengths of visible light.
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ChE EL 22: PAINTS AND COATINGS
SCATTERING
– Solid white particles in a coating can change the direction of light when the
particles and the matrix, that surrounds the particles, have a different
refractive index n. This phenomenon, called scattering, results in both
white colour and hiding power of the coating. Scattering efficiency is
governed by a few properties.
– First, scattering is strong when the difference in refractive index of particle
and matrix, Δn = np – nm, is big. The refractive index of a material is
governed by its chemical composition. Secondly, for a
specific wavelength of light, λ, there is an optimum with respect to particle
size. The optimal particle diameter d for scattering light is about half the
wavelength of the light.
– The refractive index of binders, as used in coatings, is around 1.6. White
pigment titanium dioxide, TiO2, is preferably used as a scattering source
because the pigment has a high refractive index2. It is important to realise
that scattering is not a surface effect like absorption: scattering involves the
whole particle.
– TiO2 is a pigment that gives hiding power and whiteness because of
scattering all wavelengths in visible light. It will come as no surprise that the
particles of TiO2 pigments, as used in coatings and inks, have a diameter of
around 300 nm.
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