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Joythief

"I'd never really understood the phrase 'a shadow of his Edible Emotions. A Joythief must drain creatures of their
former self' until I saw my brother's face as I clutched at emotions to survive, sustaining itself for a year and a day with
where my leg had been moments ago. He had killed the each victim it manages to steal the emotions from.
redcap that left me crippled, and began to calmly unpack his A creature that has it's emotions stolen in such a way is
healer's kit. I saw him going through the motions, doing the able to continue living normally, but unable to feel joy, sorrow,
logical things, not caring if I lived or died but playing his anger, fear or any other emotion. They are sometimes
part." referred to as Nulls, or Emotion-Nulls (which often just
"Ironically I'd never known true anger until then, the causes confusion).
Joythief had taken my brother away from me, in spirit if not Ritual Recovery. Curing a Null of their emotionless
body and mind. I vowed to slay the creature and bring my existance is a complicated process. It requires taking the Null
brother back." to a place of emotional significance (home, location of their
- Excerpt from Grimm Diaries. wedding, a grave of a loved one) which can be hard to identify
Joythieves appear similarly to pixies or sprites, however they as the Null doesn't associate those memories with emotions
are typically a little short of five foot in height, slender with anymore.
crystalline wings. As all fey, they carry themselves with an The area must then be hallowed, and a spellcaster must
otherworldly beauty. remove the curse from the Null. Removing this curse does not
rob a Joythief of any nourishment from the stolen emotions, it
is possible to have Joythieves arrange this ritual ahead of
time, if they're making an effort not to harm anyone.

Joythief Actions
Medium fey, neutral evil Multiattack. The joythief makes one rosethorn dagger
attack and uses its Drain Emotions.
Armor Class 15 (natural armour)
Hit Points 130 (20d8 + 40) Rosethorn Dagger. Melee Weapon Attack: +6 to hit,
Speed 40 ft., fly 40 ft. reach 5 ft., one target. Hit: 10 (3d4 + 3) piercing
damage plus 7 (2d6) poison damage.
STR DEX CON INT WIS CHA Drain Emotions. The joythief targets one living creature
it can see within 10 feet of it that has a Charisma of 3
10 (+0) 17 (+3) 14 (+2) 13 (+1) 15 (+2) 20 (+5) or higher. The target must succeed on a DC 16
Charisma saving throw against this magic or take 27
Saving Throws Dex +6, Cha +8 (5d10) psychic damage. Also on a failure, roll 3d6: If
Skills Perception +5, Stealth +6 the total equals or exceeds the target's Charisma score,
Senses blindsight 60 ft., passive Perception 15 that score is reduced to 0. The target is stunned until it
Languages Common, Sylvan regains at least one point of Charisma.
Challenge 6 (2,300 XP)
Steal Emotions. The joythief drains emotion from a
stunned or unconscious creature or a creature with a
Innate Spellcasting. The joythief's innate spellcasting Charisma score of 0 it touches. The creature must
ability is Charisma (spell save DC 16). It can innately succeed on a DC 18 Charisma saving throw or lose the
cast the following spells, requiring no material ability to feel emotions. A creature drained in such a
components: manner can’t be affected by anything emotional, such
At will: calm emotions, friends as Bardic Inspiration or a barbarian's Rage and becomes
1/day: crown of madness immune to the frightened and charmed conditions.
2/day each: sleep, Tasha's hideous laughter    This effect lasts until the joythief dies, or until ended
by casting remove curse on the target while it is within
Magic Resistance. The joythief has advantage on saving an area of emotional significance to it that is affected
throws against spells and other magical effects. by the hallow spell.
Sense Emotions. The joythief can sense the presence    Stealing the emotions of a sentient creature satiates a
and location of any creature within 300 feet of it that joythief for a year and a day, although the may continue
has a Charisma of 3 or higher, regardless of interposing to steal emotions out of gluttony or enjoyment.
barriers, unless the creature is protected by a mind
blank spell.

Created by
u/IndirectLemon

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