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LdG-2
Vertical Illuminance
Introduction
When I first started my career, I was told by many Engineers that light planning is only a matter of
calculation the light on working plane which is in most cases around 0.8m from floor level, which means
planning the light only for horizontal spaces!
Later I found out in most cases that light beams and scallops are more visible on vertical not horizontal
which would make vertical as important as horizontal if not more important!
For this guide the calculation and rendering was mad by DIALux evo software which is available as a free
software from www.DIALux.com
Light shape what is called light scalloping is very visible on wall and makes the vertical surfaces very important
during lighting design stage.
This guide will help you plan the lighting by having proper offset to achieve
1-Grazing light (light scalloping) by different beam and offset
2- Uniform grazing light
3- Uniform wallwashing
4-Accent for objects on wall
Grazing light might not be the best option but when it is made it should be made right without making odd
shape and destroying the space by weird light scalloping.
To avoid bad light scalloping first you should know the following:
1-The difference between round and square downlight
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
It should be noted that downlight with lens will make the beam softer.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
Also a square downlight with round opening will have a cone beam
The Trapezoid beam will be produced when the downlight opening is square not
the housing or frame.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
Downlight with many lines for Downlight with soft beam edge
main and secondary beam
Additional Reflector could improve the beam quality and make the light distribution better as could
be seen from above rendering after using the manufacture’s photometric data in I evo.
It should be noted that usually the main purpose of a luminaire reflector is to prevent glare and
improve the visual comfort, so it is not always you get better scalloping.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
Also using different reflector lamp with similar beam angle will produce completely different
scalloping
Selecting the lamp and its optical system will make a big different scalloping result.
It is always good to check the luminaire in real mock-up and use the correct photometric to get the
same in reality.
I have experienced many cases where engineers calculate from one manufacture and use
specification of another one! , which could have completely different results.
Lighting software like I will get accurate results only if right inputs are used and the most important
parameter is selecting the right photometric.
The effect of light with different offset from wall(distance from wall)
The scallop size on wall will be affected also from the offset from wall (how far the center of
luminaire from wall).
Usually all offset when mentioned it means from center of luminaire, so in this Guide all offset are
from center of luminaire to wall.
The more offset from wall the lower the scallop from top of the wall as could be seen from bellow
rendering.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
150 mm produce scallop close to top of 500 mm produce scallop lower will less
wall intensity than 150 mm offset
To avoid having different scalloping size in one room it is good to keep the same offset from walls
identical, having one offset from one wall different from another will make different scallops
When offset are different (ab) then Identical offset (a=b) have same scallops
scallops are different as well The corner downlight are @ 45o
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
lines , groves in the vertical then the lighting should be aligned to achieve good result, otherwise
lighting could make scallops that not in line with architectural vertical lines
The scallops are not aligned with The scallops are aligned with
architectural vertical lines architectural vertical lines
The scallops are aligned with The scallops are aligned with
architectural vertical lines architectural vertical lines
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
In the following rendering I used some ERCO luminaire with different beam angle to show the
different effects, all lamp source were LED and to ensure right planning I made real mock up to see
the difference between the scallop rendered by I evo and the physical mock. The results of I evo
were very accurate and ERCO photometrics were very precise as well.
Unfortunately not all manufacturer provide precise photometric, so I strongly recommend to use
well know manufacture for accurate photometrics and ideally should be tested in mock-up to
achieve good results.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
Physical mock up @ ERCO Mock Room Rendered Image using the same ERCO
Dubai Office (LED <2 SDCM) ULD photometric in I evo
In the following guides which is called Vertical Illuminance Guide (VIG) I used offset and spacing as
follows:
All offset are from center of luminaire to wall
All spacing are between center of luminaires
VIG-1 VIG-2
Beam Narrow Spot 5o Beam Spot 15o
Offset 150 mm Offset 250 mm
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
VIG-3 VIG-4
Beam Food 27o Beam Wide Flood 50o
Offset 300 mm Offset 400 mm
Spacing 1000 mm Spacing 1000 mm
Luminaire ERCO 87639 Luminaire ERCO 87645
VIG-5 VIG-6
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
Uniform wallwashing
Wallwashing is a technique that is makes the lighting design for a wall free from any bad scallops
and enhance architectural, as a matter of fact I prefer this solution and find it much better than
grazing light with scalloping effects simply because it shows wall clean and provide a sort of
indirect lighting.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
For spacing and offset you should check manufacture recommendation. however the role of thumb
is The offset of a wallwasher is 1/3 of the wall height
The spacing of luminaire is equal to offset.
For 3 meter height the offset = 1 meter and spacing =1 meter.
The corner wallwasher should have equal offset from both wall to avoid strong lighting on the other
side wall.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
To achieve a good accent light on painting, the spotlight has to have an offset from wall so that the
center of the light is tilted by 30o to the center of the painting.
The following charts shows the proper offset from center of spotlight to wall for different ceiling
hight.
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
The beam angel of spotlight should be selected so that the beam light cover the painting , beam of light
shouldn’t be too small or too big for the painting size
The VAG (Vertical Accent Guide), in the following guides for accent lighting, you can see different beam
and different sizes of paintings for a ceiling height of 3 meter
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
VAG-1 VAG-1
VAG-3 VAG-4
o
Beam flood 28 Beam Wide flood 50o
Offset 850 mm Offset 850 mm
Tilt of spotlight 300 Tilt of spotlight 300
Object Size 1200mm x700mm Object Size 1800mm x1200mm
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
VAG-5 VAG-6
Beam Oval flood 15ox60o Beam Oval flood 15ox60o
Offset 850 mm Offset 850 mm
0
Tilt of spotlight 30 Tilt of spotlight 300
Object Size 2000 mm x600 mm Object Size 800 mm x2000 mm
The narrow side facing the wall The wide side facing the wall
VAG-5 and VAG-6 is using the same beam angle which is oval flood 15ox60o , however in VAG-5
the narrow side was facing the wall while in VAG-6 the wide side was facing the wall .
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LdG-2 Lighting design Guide for Vertical Surfaces Ezzat Baroudi
You can see the other lighting guides on the following link
https://ezzatbaroudi.wordpress.com/
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