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LESSON PROPER
We all know that indoor games are a variety of structured forms of
play or competitive physical activity, typically carried out
either in the home or in constructed indoor. And also games are
divided into categories, it can be broken into three subcategories;
pencil and paper games, games using common household objects, and
classic or proprietary games that have a specific set of materials,
be they unique or standard game pieces that are being played by
many of us. These games referred as Table games that are usually
present in each country in this world. The examples of Indoor Table
Games are the following:
Dice games
These are games that use or incorporate one or more dice as
their sole or central component, usually as a random device. Dice
game provides problem-solving skill and thinking skill to the
children and also adults.
Examples of Dice Games:
• Roll for It – this dice game can be enjoyed by two to four
players. Although the recommended age is 8 and up, many
reviewers say that younger kids can learn to play it, too. The
game comes with four sets of six miniature, colored dice, as
well as 30 cards.
CARD GAME
CARD GAME is any game using playing cards as the primary
device with which the game is played, be they traditional or
game-specific.
Countless card games exist, including families of related
games like poker, UNO, DOS, and tong-its. A small number of card
games played with traditional decks have formally standardized
rules, but most are folk games whose rules vary by region, culture,
and person.
A card game is played with a deck or pack of playing
cards that are identical in size and shape. Each card has two
sides, the face, and the back.
Normally the backs of the cards are indistinguishable. The
faces of the cards may all be unique, or there can be duplicates.
The composition of a deck is known to each player. In some cases,
several decks are shuffled together to form a single pack or shoe.
• Whist • Spades
• Piquet (No Trumps) • Hearts
• Euchre (Trumps) • Oh Hell! (Exact Bidding)
• Five hundred (Euchre Group) • Contract Bridge (Boston
• L' Hombre Group)
• Bourre
Matching games
The object of matching (or sometimes "melding") game is to
acquire a particular group of matching cards before an opponent
can do so. In Rummy, this is done through drawing and
discarding, and the groups are called melds. Mahjong is a very
similar game played with tiles instead of cards.
In the Philippines a good example of a matching game is
the Pares-pares- it is also called Ungoy-unggoyan or Matching
Memory. It’s a game played at least one- four-player.
Shedding games
In a Shedding game, players start with a hand of cards, and
the object of the game is to be the first player to discard all
cards from one's hand. Common shedding games include Crazy
Eights (commercialized by Mattel as Uno) and Daihinmin. Some
matching-type games are also shedding-type games; some variants
of Rummy such as Phase 10, Rummikub, the bluffing game I Doubt
It, and the children's game Old Maid, fall into both
categories.
Example of Shedding games in the Philippines:
▪ Pusoy –Dos
• Filipino Poker
• Shedding game
• It is more on card combination
• Played by four persons
▪ Tong-its
• Associated to an American card game tonk.
• Gained popularity in 1990’s in Luzon.
• Three player rummy type of game.
Fishing games
In fishing games, cards from the hand are played against
cards in a layout on the table, capturing table cards if they
match. Fishing games are popular in many nations, including
China, where there are many diverse fishing games. Scopa is
considered one of the national card games of Italy. Casino is
the only fishing game to be widely played in English-speaking
countries
In fishing games each player has a hand of cards and there is
a layout of face up cards on the table. Each player in turn plays
a card. If it matches a card or cards in the layout, the played
card and the matched cards are captured and placed face down in
front of the player. If the card played does not match it is added
to the layout.
Comparing games
Comparing games involve comparing the value of cards in every
player’s hand to see who has the cards with the most value. Common
examples are poker and blackjack. It is also known as "vying" or
"showdown" games. The most popular comparing card game in the
Philippines is the Lucky Nine.
Multi-genre games
Many card games borrow elements from more than one type. The
most common combination is matching and shedding, as in some
variants of Rummy, Old Maid, and Go Fish. However, many multi-
genre games involve different stages of play for each hand. The
most common multi-stage combination is a "trick-and-meld" game,
such as Pinochle or Belote. Other multi-stage, multi-genre games
include Poke, Gleek, Skitgubbe, and Tichu. The good example of
these game are Tong-its and Pusoy-Dos it because in playing this
games it involves the shedding, comparing and also used in
gambling games.
Poker games
Poker is a family of gambling games in which players bet into
a pool, called the pot, the value of which changes as the game
progresses that the value of the hand they carry will beat all
others according to the ranking system. Variants largely differ on
how cards are dealt and the methods by which players can improve
a hand. For many reasons, including its age and its popularity
among Western militaries, it is one of the most universally known
card games in existence. These game also is common in funeral
occasion.
WORD GAMES
Word games (also called word game puzzles or word
search games) are spoken or board games often designed to test
ability with language or to explore its properties in the selected
game. These game also is generally used as a source of
entertainment and also used in educational purposes because it
helps the learners to think and have a good problem-solving. Young
children can enjoy playing games such word factory, while naturally
developing important language skills like spelling. Researchers
have found that adults who regularly solved crossword puzzles,
which require familiarity with a larger vocabulary, had better
brain function later in life.
Popular word-based game shows have been a part of television
and radio throughout broadcast history, including Spelling
Bee (the first televised game show) and Wheel of Fortune (the
longest-running syndicated game show in the United States).
SEMANTIC GAMES
Semantic games focus on the semantics of words, utilizing
their meanings and the shared knowledge of players as a
mechanic. Mad Libs, Blankety Blank, and Codenames are all
semantic games.
DEXTERITY GAMES
In the 19th century, adults and children have fascinated in
this game. The dexterity games is also called as skill games, hand-
held, and palm puzzle games. The essential hand-eye challenge of
rolling a ball into a hole or tilting a capsule through a maze has
proved among the most delightful, maddening, and enduring
diversions of the modern age, despite — or perhaps because of —
its sheer simplicity.
While the first rolling-ball puzzles were available in
England as early as the 1840s, it was Charles M. Crandall’s Pigs
in Clover, introduced in 1889, that captured the enthusiasm of the
American public. Senators took the game into the Senate Chambers
during debates, and US President Benjamin Harrison is said to have
played the game in the White House instead of tending to politics.
By 1890, orders for Pigs in Clover were in excess of 8,000 a day.
Beginning in 1891, the London-based firm of R. Journet and
Company designed more than one hundred innovative glass-top
dexterity games. “A good puzzle should be simple in idea,” Journet
once said. ”It should explain itself without any long instructions
and it should look attractive.”
The first British Industries Fair in 1918 produced orders for large
numbers of these puzzles (especially from the United States) and
marked the real start of Journet’s puzzle business, which would
continue well into the twentieth century. In those early years,
dexterity games gained an international following and were also
being produced in great numbers in France, Germany and Japan.
TILE LAYING GAMES
Tile games also have very strong curb appeal, looking great
on the table and really catching the eye – and imagination – of
anyone walking past: much like a jigsaw can do, but with much more
game appeal across the age and ability ranges.